Brawlhalla is an epic platform fighter for up to 8 players online or locally. And it's free. Join casual free-for-alls, queue for ranked matches, or make a custom room with you friends. Millions of players. Frequent updates. Over twenty unique legends. Come fight for glory in the halls of Valhalla!
User reviews:
Very Positive (2,646 reviews) - 87% of the 2,646 user reviews in the last 30 days are positive.
Very Positive (23,003 reviews) - 90% of the 23,003 user reviews for this game are positive.
Release Date: Nov 3, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Brawlhalla is an epic 2D Platform Fighter and is 100% free to play. We're currently adding features, content, balancing Legends and improving gameplay.

Early Access gives us a huge advantage - real-time feedback from you.

During Alpha and Closed Beta we received tons of amazing feedback that helped us steer the development of Brawlhalla. Now, in Open Beta we're looking for even more feedback as we continue to improve, adapt and expand the game based on player experiences.

Brawlhalla ultimately belongs to its players, and we're looking to you to help us in creating the best game possible for when we officially launch.

So get in, have fun, and brawl your heart out!”

Approximately how long will this game be in Early Access?

“We're aiming to launch Brawlhalla in the second half of 2016.”

How is the full version planned to differ from the Early Access version?

“We will add more features, content, balance, social features, gameplay improvements, server support, and more over the course of Open Beta. You can check our development roadmap in the description for more details.”

What is the current state of the Early Access version?

“Brawlhalla Open Beta features online play with servers in NA, EU, and SEA. You can play in Ranked 1v1, 2v2, casual 4 player FFA online, in online custom lobbies or locally with friends. There are 17 legends to choose from. It's missing a ton of features and content we want to add before launch, but it's fully playable.”

Will the game be priced differently during and after Early Access?

“Brawlhalla will always be 100% Free to Play with no pay-to-win mechanics. Forever.”

How are you planning on involving the Community in your development process?

“Player feedback is the single most valuable part of being in Early Access. Look for us on the steam forums, subreddit, or you can talk directly with us on Twitter and in-game. We've gone directly to players to ask for feedback on specific mechanics and design choices and will continue to do so during Open Beta. Another great way to give us feedback is to leave us a Steam review. We read every bit of every one.”
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Buy Brawlhalla - All Legends Pack

Unlock all current and future Legends with the Brawlhalla - All Legends Pack

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Recent updates View all (139)

June 22

2.17.1 Patch Notes

Hello and welcome to 2.17.1! We've got a brand new KO effect plus Wasteland Ada has arrived in the store alongside another pair of Darkheart weapons.  We've also added a number of combat fixes, bug fixes, and the new Legend rotation! See you online!

New Cosmetics!
  • Wasteland Ada
  • Darkheart Blasters
  • Darkheart Spear
  • High Score! (KO Effect)

Combat Fixes
  • Spear Ground Pound: Threat is now covered by a single constant Hitbox rather than flickering left-right Hitboxes.
  • Noncombat Hitboxes (generally used for ground determination) now only appear in the Powers Viewer, and are colored cyan.
  • Brought the Lance's tail closer to the player's center in the ground pound animation.
  • Lance Ground Pound: Adjusted animation to center ending location over lance thruster; Added some forward movement during startup to keep old threat; Adjusted Hurtboxes to better match animation.
  • Barraza Side Blasters: Fixed some cases where target could be dropped before the final hit.
  • Ember Side Katars: Fixed some cases where target could be dropped before the final hit. (Credit ThePredator89316)
  • Fixed a bug where Ground Pound powers could cancel on ground collision while off the edge of a platform. (Credit yeecI)
New Legend Rotation

This week’s rotation features Ada, Bodvar, Ember, Jhala, Kor, and Sir Roland.

Bug Fixes
  • Fixed a bug that could cause loss of control when interrupted out of a Sword Side Air hit. (Credit Paulix92, Kawaru92) (Note, this is likely the cause of the "lost control of character" bug.)
  • Fixed a bug that prevented gravity canceled taunts while holding a Gadget. (Credit Snowbrawl)
  • Fixed a bug where the "Done" button wouldn't show up when striking maps in Couch mode.
  • Fixed Mac support for the Wii U Pro controller.
  • Fixed a rare startup crash that could occur while trying to load a controller settings file that had been corrupted.

19 comments Read more

June 18

The Brawlhalla Championship Series Begins!

The BCS Begins Today!

Watch our first event, the $1000 2v2 tournament, today, June 18th on from 1PM to 6PM EDT.

The Details

The Brawlhalla Championship Series is a 21 week marathon of official Brawlhalla tournaments leading up to the Brawlhalla World Championship and Expo on Nov.11th. From June 18th to Nov. 3rd, Brawlhalla competitors from around the world will brawl it out to determine who is the very best, and who to watch during the BCX. And ANYONE, can sign up.

However, there’s more at stake than just glory. We are holding Regional Qualifiers for each of our six server regions across the globe. The Winner of these 1v1 tournaments win travel and hotel at BCX this fall. BCS 1v1 and 2v2 tournaments will take place in both US and EU regions where the majority of our competitive community have been battling it out since the early days of Closed Beta.

$14,000 in cash. Plane tickets and hotels for the best in each region.

Oh, and did we mention we have a pretty hype announcement video too?

If you want more information or to sign up for the next event visit

16 comments Read more
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Report bugs and leave feedback for this game on the discussion boards


“Little gems like Brawlhalla make PAX special... the controls (we played on an Xbox 360 controller) are great, the art style is awesome, and the characters range from a cowboy to a viking.”
Game Zone

“it is a ton of fun to play...Keep an eye on this one, I have a feeling it’s gonna be big.”
Gamers Bliss

About This Game

Brawlhalla: An eternal battle arena where the greatest warriors in history brawl to prove who's the best that ever was, is, or will be. Every match is an epic test of skill, speed, and strength, and every victory brings additional glory and bragging rights to the winners.

These slugfests are salted with powerful weapons and gadgets. Fighters scramble to grab swords, axes, hammers, blasters, rocket lances and more! Every weapon changes your play style and your options. Gadgets like mines, bombs, and spiked spheres add even more danger into the mix, letting fighters change the course of battle with a well timed-throw or carefully laid trap.

Brawlhalla is a free to play, 2D platform fighting game featuring both online and local singleplayer/ co-op modes.
  • Online Ranked 1v1 - A personal test of skill where you match up against a single opponent to claim untold levels of personal glory in Brawlhalla.
  • Online Ranked 2v2 - Bolster your ranks with a friend to prove your mettle, wit and teamwork in frenetic 2v2 battles.
  • 4 Player Online Free for All - Ranked or casual matches where four fighters enter, but only one can win.
  • 8 Player 4v4 & FFA - Because the only thing better than four legends vying for bragging rights is eight legends battling for bragging rights.
  • Local Free for All - Up to 4 players can play in free for all mode on one computer - perfect for friendly face-offs.
  • Local Custom Teams - Team-up on your local machine, by adding up to 4 bots into the mix for living-room level mayhem.
  • Local Single Player - Square off against bots in a three game tournament series. Perfect for warmups or score grinders.
  • Alternate Game Modes - Brawlball, Bombsketball and more provide ‘casual’ ‘party game’ ‘just for fun’ alternate game modes with completely different objectives and just as much competition.

Early Access to Open Beta available now for free!

Brawlhalla will always be 100% free to play, with no pay-to-win advantages and no in-game purchases to keep you from the action. In Open Beta there are a few things that we’ll be continuing to improve on, and a few things you’ll have special access to as a player who joins us in Open Beta.

Here's what you can expect if you get involved with Early Access today

  • Immediate access to this fun as hell game!
  • Online, custom, ranked, and local play modes.
  • Ten stages to fight on with five designated for 1v1 battles.
  • 17 Legends to chose from and a free 6 character weekly rotation, unlockable with gold earned through playing the game.
  • Unique signature moves, weapon combinations and stats for each character.
  • Bugs. Lag. Missing features. Abrupt changes and nerfs (probably to your favorite powers).
  • A constant stream of new features, balance tweaks and Legends to make the game better and better.
  • Excited Devs active on the forums eagerly listening to what you think!
  • Our eternal thanks (you're our favorite).

Development Roadmap

Just Added
  • Major Gameplay Improvements / Balance
  • Two New Legends
  • Gravity Canceling
  • Networking Improvements
  • Advancement System

Real Soon
  • More Legends
  • More Maps
  • Ongoing Gameplay Improvements
  • Additional Gamemode Support

Slightly Less Soon
  • Large Team Mode (4v4)
  • Clan Support
  • Weapon and Legend Skins
  • More Maps
  • More Legends
  • Ongoing Gameplay Improvements

  • Full Player Profile and Statistics
  • Novelty Items
  • Official Crew Battle Support - Teams, clans, crews, guilds and bands of Brawlhallans can challenge one another in crew battles to claim which crew has the most powerful contenders.
  • Even More Maps
  • Even More Legends
  • Ongoing Gameplay Improvements
  • Launch!

But all of this will change based on what you tell us! We’re always listening to community feedback and value what players are telling us. Throughout Closed Beta the Brawlhalla community helped steer the direction of development multiple times to make Brawlhalla the best it can be.

System Requirements

Mac OS X
    • Memory: 1 GB RAM
    • Storage: 75 MB available space
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 75 MB available space
    • OS: 10.7
    • Memory: 1 GB RAM
    • Storage: 200 MB available space
    • Additional Notes: Please note it will not work on 10.6.8.
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
Customer reviews
Customer Review system updated! Learn more
Very Positive (2,646 reviews)
Very Positive (23,003 reviews)
Recently Posted
( 1.9 hrs on record )
Early Access Review
Posted: June 29
good game
Helpful? Yes No Funny
Tavrinth, Lord Of Fire
( 43.2 hrs on record )
Early Access Review
Posted: June 29
I really enjoy this game. Its graphics makes me want to come back because it fits the game so well. I am saving up for the valhalla pack. I would really injoy it for free please!
Helpful? Yes No Funny
( 51.0 hrs on record )
Early Access Review
Posted: June 29
For a the salty comments saying it's unbalanced, it isn't the game is pretty balance you just need to learn the matchups.
Helpful? Yes No Funny
( 9.8 hrs on record )
Early Access Review
Posted: June 29
A lot like Minecraft, but I find it be a lot better, and it's free.
Helpful? Yes No Funny
✪ Jm
( 3.2 hrs on record )
Early Access Review
Posted: June 29
Helpful? Yes No Funny
( 68.6 hrs on record )
Early Access Review
Posted: June 29
I recommand this game for it's gameplay and mechanics. You can use a wide array of moves to kill your opponent.
There are a lot of characters, unlockable for free and pretty quickly, each with unique moves.
I have never felt such a thrill in a pvp game, because of how fast paced the combat is.

However, this game suffers from terrible balancing issues, and some characters are very frustating to play against (the best example is hattori). The community is also quite bad, since most of the games I play end up with an insult. The devs are not to blame for it, they even put a "gg" button to encourage people to be polite.
Helpful? Yes No Funny
Cute Kitty :3
( 6.8 hrs on record )
Early Access Review
Posted: June 29
It's amazing and very much like Smash bros. but for free and for pc and the only glitch I found was with bots where after changing a few online custom match settings the bots wouldn't do anything at all
Helpful? Yes No Funny
( 1.9 hrs on record )
Early Access Review
Posted: June 29
It's like Super Smash Bros... Only the move sets are assigned to weapons, rather than characters. And each character is randomly given one of two weapons that character is good with.

Only reccommended for "final destination, fox only, no items" people who don't know what fun is but at the same time want to pretend they can play real fighting games despite only being able to handle two buttons at a time. ;P
Helpful? Yes No Funny
Gav Indie
( 11.8 hrs on record )
Early Access Review
Posted: June 29
Very fluid, fun gameplay, I enjoyed this game very much and I reccomend it to everyone.
Helpful? Yes No Funny
( 18.7 hrs on record )
Early Access Review
Posted: June 29
I hate it
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
27 of 31 people (87%) found this review helpful
3 people found this review funny
139.1 hrs on record
Early Access Review
Posted: June 24

I remember when one of my best friends talked me about this game, and how he was so hyped to try it out, I was sincerely skeptical towards the concept of this project, because I throught that it was going to be some sort of "pay2win" and not "free-to-play".
But I was wrong.
So wrong.
This game is simply amazing.
I haven't played before this any kind of platform fighting game and I must say that I will search for any other because I love this genre.
Returning to the game, it's continuously updated by the devs who always do their best to mantain the game as "fresh" as possible with patches and new DIFFERENT legends.
One of the best feature in my opinion is the fact that by playing you can have ANY character you want, you don't have to pay for ANYTHING, which is surprising, because in every free-to-play game I have tried, you always had to pay to see the real progress :D.

Expecially when talking about the ranked matches (1vs1 or 2vs2), in which you can get from "tin alloy" to "diamond alloy", but it will be a really long journey if you're not a god, and don't get me wrong, this is good, because it will increase the lenght of the gameplay.
Sometimes there are some connection problems, which cause me lag, but it rarely happens.
I don't really get the new implemented feature which are the clans, because I don't know, there isn't the challenge side in these, you get your clan at the highest level possible with your friends at that's it, maybe I'm wrong.

The graphics of this game are very simple but effective, the characters' animations always work and are well structured.
My biggest desire about this game is that maybe in a future there would be dynamic backgrounds, but the one who are there now are good tho.

With all my sincerity, I have seen only one bug from this game, I was playing against a player in "The Enigma", he jumped against a platform while it was moving and he got stuck in there for approx 6-8 seconds.
And that's all.

Well, as I said you're not going to pay for anything who is related to the progress in-game, you have to pay "a lot" imo, if you want some kind of decorations to your legends and other effects ecc.
Why this?
Because if you want, I say, an item which is worth 60 Mammoth coins, you have got to pay 6 dollars for 140 Mammoth coins, even if you wanted one item expect of two.
You would clearly say that I'm stingy, and you're right, but I think that more people would buy more things if there were an option of, I mean, 70 Mammoth coins at the approx half price of the 140 one, but that's my own opinion, take it how you want.

Considering all I said, I would vote this game as 8.5/10.
Was this review helpful? Yes No Funny
83 of 134 people (62%) found this review helpful
48 people found this review funny
32.6 hrs on record
Early Access Review
Posted: June 3
The game is good and bla bla

Was this review helpful? Yes No Funny
17 of 19 people (89%) found this review helpful
1 person found this review funny
512.8 hrs on record
Early Access Review
Posted: June 24
I think I will make a serious review this time and I think that after 500 hours my views of the game could somewhat stand.

Brawlhalla is a competitive brawler game similar to smash bros.
There is a nice selection of character that you can play, each having their own stats and set of two weapons. Each weapon has the same move set but characters have signature moves (or just strong attack if you will) that change depending on the weapon and character.

The gameplay at high competitive levels can be insanly complex so personally I know that there is massive depth to the fighting in this game but with that being said, like in most fighting games, there's always the group of players who decide to play in a very cheap way and do whatever they can to win.

The developers are hard working guys who listen and interact with the players. Once a week they do a developer stream, talking with the players and maybe showing off new characters and giving sneak peeks to new things in development. Seriously they are doing an amazing job keeping the game together.

I think I have said enough good things about this game but now it's time for me to say what I think is wrong with it, which may not be a lot but I do think they are important.

The community -
This one will be difficult for me to say as I met many amazing people in this community but this wont be an honest review if I don't share my opinions about it.

The communinty *unless you're in high ranks* can be absolutely horrible. Sure, every game nowdays has people like that but the amount of toxicity I've seen in lower levels is insane. Meh maybe I'm just a ♥♥♥♥♥ who can't take toxicity but you make it out for yourself.

The community on the brawlhalla subreddit is great on the other hand. Most of these guys are from high ranks but the subreddit really brings the good side of the community together! So even if you are on lower ranks and the toxicity gets to you, you can always go to the subreddit and talk to some really awesome guys.

The netcode -

Sorry devs and players who may disagree but if we really look at the netcode objectivly, I think we will see that it's pretty damn horrible at the moment. The amount of rollbacks and the teleports even when your internet is doing just fine is a bit too much.
I've seen players walk into attacks and having nothing happen to them, being hit from a weapon that wasn't close to me, or even walking into bombs, making the bomb explode but nothing happen to the player.

I think in high levels players learn to expect and deal with the netcode so they don't even notice anymore.
I don't know. This is just my opinion.

Overall this game is good. Don't get me wrong I like this game and even though I may not play it as often anymore, I still think it's a great game for people who are into fighting games.

If you want a score I guess I will have to give this game a 7/10. It's not perfect but it's good.

I hope my review could be of any use to you and I also hope that my sentance structure wasn't too horrible xd
Was this review helpful? Yes No Funny
20 of 25 people (80%) found this review helpful
4 people found this review funny
7.4 hrs on record
Early Access Review
Posted: May 30
Brawlhalla is, if a short lived, really fun game. It may be very similar to Super Smash Bros, but it has it's own twists and turns that make it its own
Was this review helpful? Yes No Funny
13 of 16 people (81%) found this review helpful
3 people found this review funny
12.1 hrs on record
Early Access Review
Posted: June 11
Recently got it and I must say its super fun.
I'm very glad I found this game and I plan to continue to play it a lot.

Only thing is that it appears as though there are a few problems with balance, but to me, I can overlook that.
Was this review helpful? Yes No Funny
29 of 50 people (58%) found this review helpful
22 people found this review funny
346.5 hrs on record
Early Access Review
Posted: June 13
its lit
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
6 people found this review funny
113.9 hrs on record
Early Access Review
Posted: June 20
Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
Not Recommended
105.2 hrs on record
Early Access Review
Posted: June 16
I quit playing the game for some months 'cause it was impossible to play with such lag; came back and it's even worse now... Devs pls ლ(ಠ_ಠლ )

Wouldn't recommend if you're from Europe (or have to use the EU server), game latency and lag is unbearable. If you're not, maybe check it out and see if it's the same in the Americas/etc :v

It's a shame because the game is actually pretty fun even though I don't like Smash and suck at other fighting games, most likely because there's a dodge ability.. you can screw up and still get out of harm's way...

  • Free?..
  • Fast paced gameplay (except when fighting certain bs heroes). Mechanics are pretty simple yet satisfying to play and still require a nice level of skill to master.
  • You can play with keyboard&mouse just fine, I even kept getting people asking whether I was playing with controller cuz it's just as good :v..
  • Good community; Finds matches quickly.
  • Art style is nice and clear
  • You can play this game with a toaster PC (maybe not in fullscreen though)

  • As mentioned, lag.. latency issues in a fighting game.. ew.. You'd expect them to have better servers with all the microtransactions :y *cough cough*
  • Balance is all over the place, I don't think they even care what stats they gave to some heroes, the slowest hero will be just as fast as the fastest hero, etc.. the only stats that seem to matter is how much damage you can deal and how much you can receive (and I'll go ahead and say that some heroes don't make sense at all given the class they are)
  • Matchmaking could use some tuning, I kept getting either completely rekt or I'd rek fools like it was nothing. But whenever there was someone just as good as me, it was epic and it didn't matter whether I lost or won at that point.
  • Only a few maps, and some have platforms that just get in the way all the time. Kinda annoying..

I guess you can't expect much since it's an Early Access F2P game, but you know :v .. maybe once they release it Soon™ it'll be better. (Maybe wait till then..)
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
1 person found this review funny
82.8 hrs on record
Early Access Review
Posted: June 17
I've been playing this game for a short while, and I gotta say....It's quite amazing! The way I can describe it, is....Like Super Smash Bros meets Soul Calibur, with the platforming and "The more wounded you are, the harder you'll fly away with a hit" of the former, and the weapon based combat of the later, sort of.

BUT, I gotta say, even if I love the game, it isn't all that well balanced, honestly. And the community is quite toxic. I can mention a few types of players I've had to deal with so far:

The bad winner/loser: This guy will always flame you if you lose, or they will spam ♥♥♥♥ like "EZ" and "Noob" and stuff like that if they win. But, if you happen to win against them, they'll get really salty and they will start to call you a spammer, or they will insult the character you picked, calling it a "noob character" or what not. You know, the kind that you often encounter in other games, and in legions in Dota and CSGO, they infested this game, too. This is quite common in ranked play, of course. My advice? Do whatever that's ♥♥♥♥♥♥♥ them off, and try to win. And if you lose, just immediatly leave the lobby, don't waste your brain cells with these ♥♥♥♥♥♥♥.

Spammers: And I'm not talking about people who use the same attack thrice each 20 seconds or so because let's face it, they are good finishers and there isn't much you can do to attack people in this game anyways. I'm talking about the player that deliberately spams the same attacks over and over and over again. Want some examples? Ada's forward and down special, the pike's forward special with any character, specially if it propels them forward, any of Vraxx's attacks, any of Asuri's attacks (Even if I love her), any of Lucien's specials with the katars, the list goes on. Attacks with a short dely that are quite effective at finishing off your foes. You'll see some players spamming them at least 5 times every 10 seconds or so. Once you learn how to counter the regular spammer, they are quite easy to defeat, unless they are.....

The Advanced Spammer:....Now, these guys ARE a pain in the ♥♥♥. They know they are spamming, and they know how to do it well. With some characters like Hattori, which is pretty much 90% of the players that ever reached a high rank in competitive play, you'll encounter lots of these. Unless you're one of these, your chances of reaching high ranks are pretty slim.

My advice for both? try to spam them back. And mercilessly.

The Butt Buddies: These ones are quite annoying, too. I'm pretty sure these guys join the que together. What they do all the time is: They stay at both edges of the map, and they refuse to attack each other, leaving you to your opponent, the other guy who isn't a butt buddy. Extra points if they are taunting, too. As soon as the other player leaves you all battered and with a red status bar, they will go for the kill, and they will attack you, probably with one of the easy to spam attacks, therefore stealing the kill from the other player. Often, the non butt buddy player will be so stupid, that they fail to realize that they are stealing all the kills from them, and will keep giving them free kills. AND if you try to attack the buttbuddy players, they will dodge your attacks or they will hit you back. And if you somehow manage to get more points than them, they will start giving each other free kills 'til they are above you on the scoreboard, too. My advice here? Just do what they do. Stay at one of the edges of the map, and as soon as they try to attack you, slap their ♥♥♥♥ing faces. If the non butt buddy player attacks you, let him or her kill you. If that player is good enough, they'll manage to kill the butt buddies a few times, and with the extra points you gave them, they will surely win, therefore ruining the plan the ♥♥♥♥♥♥♥s had for free wins. And that, my man, is quite satisfying.

All in all, the game is quite fun, even if it isn't perfectly balanced, but let's face it, unless each character is a carbon copy of each other, that's impossible. You don't want a game like that, do you? Plus, they devs are trying damn hard to update the game and balance the characters with frequent patches, so at least they are trying.

If you wanna play for fun, be my guest. If you wanna do anything serious, or get far in the ranked matches, just forget about it. You'll end up getting an aneurysm.
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3 of 3 people (100%) found this review helpful
Not Recommended
1.3 hrs on record
Early Access Review
Posted: June 26
Brawlhalla has a few cool ideas that have the potential to improve on the Smash formula, but ultimately they're trapped in a game that's unsatisfying to play. Of course, this is all subject to change as the game is in Early Access, but I doubt my major complaints will be remedied. Connecting hits doesn't feel as satisfying as it should, likely due to a combination of weak sound design and floaty controls. Secondly, and far more importantly, the characters all look and play nearly identical to each other, completely eliminating any variety in the roster. It also makes it a lot harder to want to purchase characters from the store, since you know exactly what you're gonna get.

What it does do right lies in the items and stages. An issue the Super Smash Bros. series has had is switching between competitive and casual play. That game takes an easy approach by making items disabled and allowing alternate modes of stages with no hazards instead of balancing either. Brawlhalla, however, works items into the movesets of each character and has more varied stages without having any real hazards. Also, the game has a bunch of neat gamemodes that games like Smash typically lack, like basketball and dodgeball inspired modes.

Overall, I'd download Brawlhalla simply because it's free. However, I've played 80 minutes of the game and I feel no urge to return. Take that as you will.
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