Brawlhalla is an epic platform fighter for up to 8 players online or locally. And it's free. Join casual free-for-alls, queue for ranked matches, or make a custom room with you friends. Millions of players. Frequent updates. Over twenty-five unique legends. Come fight for glory in the halls of Valhalla!
User reviews:
Recent:
Very Positive (2,060 reviews) - 84% of the 2,060 user reviews in the last 30 days are positive.
Overall:
Very Positive (26,127 reviews) - 89% of the 26,127 user reviews for this game are positive.
Release Date: 3 Nov, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Brawlhalla is an epic 2D Platform Fighter and is 100% free to play. We're currently adding features, content, balancing Legends and improving gameplay.

Early Access gives us a huge advantage - real-time feedback from you.

During Alpha and Closed Beta we received tons of amazing feedback that helped us steer the development of Brawlhalla. Now, in Open Beta we're looking for even more feedback as we continue to improve, adapt and expand the game based on player experiences.

Brawlhalla ultimately belongs to its players, and we're looking to you to help us in creating the best game possible for when we officially launch.

So get in, have fun, and brawl your heart out!”

Approximately how long will this game be in Early Access?

“We're aiming to launch Brawlhalla in the second half of 2016.”

How is the full version planned to differ from the Early Access version?

“We will add more features, content, balance, social features, gameplay improvements, server support, and more over the course of Open Beta. You can check our development roadmap in the description for more details.”

What is the current state of the Early Access version?

“Brawlhalla Open Beta features online play with servers in NA, EU, and SEA. You can play in Ranked 1v1, 2v2, casual 4 player FFA online, in online custom lobbies or locally with friends. There are 17 legends to choose from. It's missing a ton of features and content we want to add before launch, but it's fully playable.”

Will the game be priced differently during and after Early Access?

“Brawlhalla will always be 100% Free to Play with no pay-to-win mechanics. Forever.”

How are you planning on involving the Community in your development process?

“Player feedback is the single most valuable part of being in Early Access. Look for us on the steam forums, subreddit, or you can talk directly with us on Twitter and in-game. We've gone directly to players to ask for feedback on specific mechanics and design choices and will continue to do so during Open Beta. Another great way to give us feedback is to leave us a Steam review. We read every bit of every one.”
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Play Brawlhalla

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Buy Brawlhalla - All Legends Pack

Unlock all current and future Legends with the Brawlhalla - All Legends Pack

19,99€
 

Recent updates View all (146)

10 August

Patch 2.23 - Patch Notes

 
Welcome to Patch 2.23! We’ve uncovered a brand new Treasure Chest, added new test features, implemented some awesome new gameplay changes and ran through a batch of balance improvements to keep making Brawlhalla better and better.


The Ancient Treasure Chest Has Been Uncovered!
Chest Exclusive Skins
  • White Fang Gnash
  • Fangwild Fawn Ember
  • Winged Serpent Nai
 
New Test Features
While we’ve created a huge list of features we’re testing internally, there’s some ideas we wanted to get into your hands to try out as soon as possible.
  • Signature Jumping: allows you to hit the jump button while charging a signature for an aerial Signature attack. This currently does not consume your dodge.
  • You can now charge a Gravity Canceled signature by up to 25 frames.
  • Jumping off the wall is no longer a grounded jump, it is now treated as your first aerial jump.
  • Remove the strength then damage tiebreaker and just have moves clash.
 
Gameplay Changes
A change to thrown weapons disappearing sooner should make players think twice before utilizing a weapon throw. We’ve also made a number of changes to soft platforms so you’re able to fight more fluidly around and through them.
  • Thrown weapons will disappear much sooner after becoming inactive.
  • Holding down while doing an aerial attack will allow you to travel through soft platforms.
  • Snap to the ground attack distance cap lowered by 30%.
  • Snap to the ground attack additionally lowered by 50% on soft platforms to prevent accidental platform cancels.
  • Jump ledge canceling distance tightened on light attacks by 30%.
 
User Interface
  • "Randomize All" option added to podium picker menus inside the character select screen
  • Randomize option command for the picker menu has been moved to left trigger / left bracket
  • You can now see your teammates' picks while Blind Pick is active.
  • Exclusive items now appear first in the list of the grid of possible items for the chest
 
Clans
  • Added personal contributions to the clan page.
  • Increased clan leader board from Top 3 to Top 10.
 
New Legend Rotation
This week's Free Legend Rotation includes Brynn, Diana, Kor, Queen Nai, Sir Roland, and Teros.

 
Bug Fixes
  • Fixed a bug where spectators would not update the ELO of the players.
  • Fixed a bug when joining a 2v2 ranked lobby would not update your ELO immediately.
  • Fixed a bug where the server could get in a weird state when clients disconnects early in the start game process.
  • Fixed bug where noskull mode was active for everyone regardless of setting on the main stage platform in Shipwreck.
  • Fixed bug where a character would remain move locked for what would have been the duration of the dodge if they were interrupted during the two frame dodge startup. This mostly affected moves with very little stun (such as throws or sigs done on characters with low damage).
  • Fixed a display bug where the color picker in Ranked 2v2 would sometimes display a selected color icon rather than the intended "locked state" for the partner.
  • Fixed a bug where the randomize costume/color picker would return the currently selected item.
  • Fixed a bug that let the combat broadcast overlap the HUD in 8 player FFA games.
 
Balance Changes
 

Sword

The Sword Recovery has quite a bit of time built in to the attack that gives it quite a lengthy recover time, so we are bringing it closer in line with other Recovery powers.
  • Sword Recovery: Decreased Variable Recovery from 15 to 14.
 

Axe

The Axe Side Light is a great set-up tool with good range. We are slightly decreasing the Damage to fall in line with its utility.
  • Axe Side Light: Decreased Damage from 16 to 15.
 

Bow

The Neutral Light and Neutral Air both provide quick coverage and solid Damage, so we are shifting power away from these attacks into the Recovery attack. This should further differentiate the Neutral Light and Neutral Air, while making the Recovery feel a bit more impactful.
  • Bow Neutral Light: Increased Variable Recovery on Miss from 19 to 23.
  • Bow Neutral Air: Decreased Damage from 21 to 20.
  • Bow Recovery: Increased Variable Force from 46 to 48.
 

Hammer

The Hammer is receiving a couple changes to its overly strong vertical power in the air. The Ground Pound hitbox better follows the animation, resulting in less horizontal threat during the attack. The Recovery is now slightly easier to punish on miss, as it was relatively easy for a Hammer user to cover their mistake.
  • Hammer Ground Pound: Rehitboxed to better match the animation.
  • Hammer Recovery: Decreased Hit Window from 7 to 5; Increased Fixed Recovery on Miss from 1 to 3.
 

Gauntlets

The Gauntlets Side Light's Damage could feel a bit underwhelming, particularly when used toward the end of its range. We are slightly increasing the Damage for this approach tool.
  • Gauntlets Side Light: Increased total Damage from 11 to 13.
 

Sentinel

Sentinel's kit is currently a bit too strong in certain areas; Sentinel's Side Hammer has very high Damage and Force with great range, while his Neutral Katar does relatively low Damage. We are shifting some power between these two to balance out the kit. We are also increasing the maximum charge time available on the Side Hammer to be similar to other Signatures.
  • Sentinel Side Hammer: Decreased Variable Force from 58 to 56; Decreased Damage from 32 to 30; Increased maximum charge duration from 47 to 74. (The standard value on most Signatures)
  • Sentinel Neutral Katar: Increased Damage from 15 to 18.
 

Queen Nai

Queen Nai is a bit too powerful at the moment, so we are trimming one of her clear outliers to fall in line with other similar attacks.
  • Queen Nai Side Katars: Decreased Variable Force from 61 to 59; Increased Damage from 18 to 20.
 

Scarlet

Scarlet is slightly over-performing expectations, so we are shifting some power within her Neutral Lance to be a little less threatening at medium damage ranges, while feeling a bit more rewarding throughout.
  • Scarlet Neutral Lance: Decreased Variable Force from 53 to 51; Increased Damage from 15 to 17.
 

Thatch

Thatch's Side Blasters has not seen much use during play, as it has a slightly longer than average Time to Hit with a medium amount of horizontal range. We are decreasing the Minimum Charge for a slightly faster Time to Hit.
  • Thatch Side Blasters: Decreased Minimum Charge from 18 to 16.
 

Fixes

Scarlet's Down Lance and Ada's Neutral Blasters now follow the proper rules and are no longer able to jump during their recover time.
  • Scarlet Down Lance: No longer able to jump during recovery.
  • Ada Neutral Blasters: No longer able to jump during recovery.
 

30 comments Read more

3 August

2.22 Patch Notes

In Patch 2.2 Wu Shang has traveled to the free weekly Legend Rotation for the first time. Trust me when I say this is a martial arts master you want to play. We’ve also added a new taunt and sidekick, optimized the performance of Brawlhalla even more, added a Randomize button to character select, and a bunch of other goodness. Enjoy!


New Sidekick and Taunt!
  • Come At Me! (taunt) - Seems subtle. Totally isn’t.
  • Drake (sidekick) - Because everyone should be able to ride into battle on a Dragon.
 
Community Request
  • "Randomize" option has been added to each picker menu category in the character select.
  • Friends and clan list now distinguish players who are in couch party, training, and tournament mode.
  • You can hold down F5 and F6 to step backwards and forward rapidly in replays.
  • Personal rating in ranked 2v2 now shows your ELO and banner tier
Upcoming Rankings Improvements + Brawlhalla ID

It won’t be up quite yet, but this patch contains some background programming magic that will allow for season rankings, and improved search functionality on the Rankings webpage. Additionally, the Brawlhalla ID is just a small step in some of the future plans we have concerning Rankings API, tournaments, and ensuring players are properly identified throughout. More details to come in the future!
  • User account specific Brawlhalla ID has been added to the account drop down tab in the top-right corner menu.
  • Your Brawlhalla ID is based on when you started to play. If your ID is 3,000,000 you’re our 3 Millionth player!
Upcoming Website Changes
  • Best Season Ranking viewable on the website
  • Improved search capabilities (such as ignoring clan tags)
  • Search available for 2v2!
  • Reminder: This will come later this week.
 
Performance
  • Improved startup time and animation system performance.
  • Reduced memory footprint of animation system.
  • Improved client rendering performance.
  • Improved client startup time.
  • Fixed texture memory leak.
 
Controller Support
  • PC support for Rock Candy gamepad for PS3
 
New Legend Rotation
This week’s Legend Rotation features Ada, Cassidy, Ember, Koji, Ulgrim and Wu Shang.



 
Bug Fixes
  • Fixed a bug that would not save room descriptions in games list when interacting with the software keyboard.
  • Fixed bug allowing the mouse user to use any other users picker menu to change their own personal options in the character select.
  • Footer tooltip text in the store no longer gets cut off on certain tabs.
 

27 comments Read more
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Reviews

“Little gems like Brawlhalla make PAX special... the controls (we played on an Xbox 360 controller) are great, the art style is awesome, and the characters range from a cowboy to a viking.”
Game Zone

“it is a ton of fun to play...Keep an eye on this one, I have a feeling it’s gonna be big.”
Gamers Bliss

About This Game

Brawlhalla: An eternal battle arena where the greatest warriors in history brawl to prove who's the best that ever was, is, or will be. Every match is an epic test of skill, speed, and strength, and every victory brings additional glory and bragging rights to the winners.

These slugfests are salted with powerful weapons and gadgets. Fighters scramble to grab swords, axes, hammers, blasters, rocket lances and more! Every weapon changes your play style and your options. Gadgets like mines, bombs, and spiked spheres add even more danger into the mix, letting fighters change the course of battle with a well timed-throw or carefully laid trap.

Brawlhalla is a free to play, 2D platform fighting game featuring both online and local singleplayer/ co-op modes.
  • Online Ranked 1v1 - A personal test of skill where you match up against a single opponent to claim untold levels of personal glory in Brawlhalla.
  • Online Ranked 2v2 - Bolster your ranks with a friend to prove your mettle, wit and teamwork in frenetic 2v2 battles.
  • 4 Player Online Free for All - Ranked or casual matches where four fighters enter, but only one can win.
  • 8 Player 4v4 & FFA - Because the only thing better than four legends vying for bragging rights is eight legends battling for bragging rights.
  • Local Free for All - Up to 4 players can play in free for all mode on one computer - perfect for friendly face-offs.
  • Local Custom Teams - Team-up on your local machine, by adding up to 4 bots into the mix for living-room level mayhem.
  • Local Single Player - Square off against bots in a three game tournament series. Perfect for warmups or score grinders.
  • Alternate Game Modes - Brawlball, Bombsketball and more provide ‘casual’ ‘party game’ ‘just for fun’ alternate game modes with completely different objectives and just as much competition.

Early Access to Open Beta available now for free!

Brawlhalla will always be 100% free to play, with no pay-to-win advantages and no in-game purchases to keep you from the action. In Open Beta there are a few things that we’ll be continuing to improve on, and a few things you’ll have special access to as a player who joins us in Open Beta.

Here's what you can expect if you get involved with Early Access today

  • Immediate access to this fun as hell game!
  • Online, custom, ranked, and local play modes.
  • Ten stages to fight on with five designated for 1v1 battles.
  • 17 Legends to chose from and a free 6 character weekly rotation, unlockable with gold earned through playing the game.
  • Unique signature moves, weapon combinations and stats for each character.
  • Bugs. Lag. Missing features. Abrupt changes and nerfs (probably to your favorite powers).
  • A constant stream of new features, balance tweaks and Legends to make the game better and better.
  • Excited Devs active on the forums eagerly listening to what you think!
  • Our eternal thanks (you're our favorite).

Development Roadmap


Just Added
  • Major Gameplay Improvements / Balance
  • Two New Legends
  • Gravity Canceling
  • Networking Improvements
  • Advancement System

Real Soon
  • More Legends
  • More Maps
  • Ongoing Gameplay Improvements
  • Additional Gamemode Support

Slightly Less Soon
  • Large Team Mode (4v4)
  • Clan Support
  • Weapon and Legend Skins
  • More Maps
  • More Legends
  • Ongoing Gameplay Improvements

Later
  • Full Player Profile and Statistics
  • Novelty Items
  • Official Crew Battle Support - Teams, clans, crews, guilds and bands of Brawlhallans can challenge one another in crew battles to claim which crew has the most powerful contenders.
  • Even More Maps
  • Even More Legends
  • Ongoing Gameplay Improvements
  • Launch!

But all of this will change based on what you tell us! We’re always listening to community feedback and value what players are telling us. Throughout Closed Beta the Brawlhalla community helped steer the direction of development multiple times to make Brawlhalla the best it can be.

System Requirements

Windows
Mac OS X
    Minimum:
    • Memory: 1 GB RAM
    • Storage: 75 MB available space
    Recommended:
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 75 MB available space
    Minimum:
    • OS: 10.7
    • Memory: 1 GB RAM
    • Storage: 200 MB available space
    • Additional Notes: Please note it will not work on 10.6.8.
    Recommended:
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (2,060 reviews)
Overall:
Very Positive (26,127 reviews)
Recently Posted
Vapes_R_Us
( 0.4 hrs on record )
Early Access Review
Posted: 14 August
I thought it was gonna be bad...


Bloody Fun to pay
Helpful? Yes No Funny
here comes dat boi
( 14.4 hrs on record )
Early Access Review
Posted: 14 August
best game
Helpful? Yes No Funny
Targoss
( 1.8 hrs on record )
Early Access Review
Posted: 14 August
This game make me happy.
Helpful? Yes No Funny
ZBlader
( 0.5 hrs on record )
Early Access Review
Posted: 14 August
This is just a mere copy of smash bros, its just recommend to people who likes to pass the time.
Helpful? Yes No Funny
shaikh.dnz
( 0.9 hrs on record )
Early Access Review
Posted: 14 August
fun.
Helpful? Yes No Funny
MrKJB
( 185.2 hrs on record )
Early Access Review
Posted: 14 August
This game is good, i enjoy it
Helpful? Yes No Funny
TheMightyWaffle
( 2.8 hrs on record )
Early Access Review
Posted: 14 August
Fantastic party fun. Pretty hectic when you play brawlball with a few friends, and it doesn't get boring. Best of all, it's 100% free. Grab this game as soon as you can. You wont be disappointed.
Helpful? Yes No Funny
Cat Thug
( 0.5 hrs on record )
Early Access Review
Posted: 14 August
gay
Helpful? Yes No Funny
Atagi
( 42.7 hrs on record )
Early Access Review
Posted: 14 August
Everyone is just spamming the same combo because it is the easies way to win.

Matchmaking gives you way higher ranked players sometimes. Just leave the game and they will have to play versus bots. You will find a new fair match really really fast.


Getting insulted by other players in this game is normal. You will get used to it:
https://www.youtube.com/watch?v=5ppmVf6hOvA

Know super smash bros? This game is similar except you will have less fun, see more combo spammers and gettting more random insults.
Helpful? Yes No Funny
[AB][FF]_Azuri
( 98.6 hrs on record )
Early Access Review
Posted: 14 August
Brawlhalla is cool :

PROS:
  • Free to play
  • Addictive
  • Skins = Swagness
  • Intense
  • Easy to play
  • Not a pay2win
  • The Friendship game

CONS:
  • High Ping = instant rage
  • Spammers
  • Ragers
  • The "ez n00b" because you lag
  • The Hitbox

Still a great game.
If you want to invest some money, just do it to support the devs, and if you like this game.
-> The Valhalla Pack is very cool, and worth its price.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
197 of 247 people (80%) found this review helpful
215 people found this review funny
Recommended
49.3 hrs on record
Early Access Review
Posted: 16 July
You're here for a speedy review right? To sum up, this game is:

10% luck
20% skill
15% concentrated power of the will
5% pleasure
50% pain
and 100% reason to download the game
Was this review helpful? Yes No Funny
60 of 93 people (65%) found this review helpful
95 people found this review funny
Recommended
70.4 hrs on record
Early Access Review
Posted: 21 July
Before I played:
\\ _
   \( ͡° ͜ʖ ͡°)
    < ⌒ヽ
   /   へ\
   /  / \\
   レ ノ   ヽ_つ
  / /
  / /|
 ( (ヽ
 | |、\
 | 丿 \ ⌒)
 | |  ) /
`ノ )  Lノ
After I played:
/フフ         ム`ヽ
/ ノ)  ) ヽ
/ |  ( ͡° ͜ʖ ͡°)ノ⌒(ゝ._,ノ
/ ノ⌒7⌒ヽーく  \ /
丶_ ノ 。   ノ、 。|/
   `ヽ `ー-'_人`ーノ
    丶  ̄ _人'彡)
Was this review helpful? Yes No Funny
13 of 14 people (93%) found this review helpful
2 people found this review funny
Recommended
100.8 hrs on record
Early Access Review
Posted: 22 July
A balanced, free PC-Version of Super Smash Bros

PC Gamers were missing a title like Super Smah Bros for a long time but Brawhalla outperforms its unofficial big brother in many aspects.
The basic elements and controls are the same or atleast similar as they used to be in SSB. As usual for a competitive game It´s kept as simple and beginer friendly as possible, but offers advanced mechanics and a wider depth with a steep learning curve. The game may lack of character (legend) variety in the sense that a lot of them use similar weapons which often have almost identical hitboxes for some moves, but that is what makes the game so special, it´s highly balanced and skill-based. The combos are more likely bound to the weapons than the legends, which means no legend will seem completely new, nor innovative but there are minor changes to some of the moves and every combination of weapons only exists once in the whole game, giving the legends their uniqueness. Besides from that the game has a great developer and community support, new legends, maps and gamemodes are constantly added to the game.
In the end, its a great competitive SSB-like game that offers up to hundreds of hours exciting content for completely free.
Was this review helpful? Yes No Funny
7 of 7 people (100%) found this review helpful
Recommended
19.7 hrs on record
Early Access Review
Posted: 20 July
great game. just play it
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
1 person found this review funny
Recommended
6.6 hrs on record
Early Access Review
Posted: 20 July
Fun Game, only slight problem to me is that it's pay to look cool, but the games gr8`
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Recommended
520.5 hrs on record
Early Access Review
Posted: 20 July
This is a amazong game, you can pour hours into and not even know. Most people will call it a baby smash bros but once you acualy play it it becomes something different.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
49.6 hrs on record
Early Access Review
Posted: 10 August
As an avid and competetive player of Smash Bros. Melee; I was initially skeptical of this game. Thinking that it was trying to be a Smash Bros. clone, or something of the like.
I was caught off guard by how fresh this game feels, and I'm almost hesitant to say that they improved on the Smash Bros. formula in some ways. This game is very easy to pick up, but not at all easy to master. Combos are challenging, but rewarding, characters are balanced very well (there aren't any sh*t tier legends, and every character has a fighting chance), and the weapon/item system is very interesting.
I could go on and on, but seriously, you are missing out if you don't give this gem a try.

(PS- THIS GAME HAS ZERO ASPECT OF PAY TO WIN. EVERYONE IS ON EQUAL GROUND.)
Probably my favourite game on Steam right now. 10/10
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
56.2 hrs on record
Early Access Review
Posted: 18 July
I like this game because you can pick up weapons and use them
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
5 people found this review funny
Recommended
26.7 hrs on record
Early Access Review
Posted: 22 July
rip mic 10/1
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
18.7 hrs on record
Early Access Review
Posted: 15 July
Very fun game, can get kind of annoying when you have no idea what you are doing. Otherwise a good game for passing time and having fun.
Was this review helpful? Yes No Funny