I honestly don't know how to feel about this game. On one hand it's a game that's just overflowing with massive flaws. The graphics are ♥♥♥♥, a ♥♥♥♥ ton of buildings are copied and pasted (seriously, every town has the same damn hospital and bar), the UI is pretty unintuitive, and the game is buggy as ♥♥♥♥ and prone to crashes.
Still though, it's a game that's just bursting with ideas. The inventory is complex and rather interesting. You want to be able to do more than just sling a rifle/shotgun over your shoulder and carry a pistol and some other stuff in your pockets? Well guess what, buddy, you're going to need more than your pants and a t-shirt to do that. Get yourself a vest, bandolier, backpack, whatever if you want to store more gear. You just unloaded a bunch of loose shells from a shotgun and shoved them down your pants and now they're taking up a bunch of room. What are you going to do about it? Get a box for those shells of course! Uh oh, you just ran ou of ammo for your handgun in the middle of combat and need to reload it! Wait, what are you doing with that box of bullets? You don't just put bullets in a handgun! You put bullets in the magazine and then you put the magazine in the handgun silly! The inventory system just pays so much attention to even the most minute details that it's just awesome. It also helps that there's a ♥♥♥♥ing ridiculous amount of items, weapons, and miscellaneous ♥♥♥♥ you can get.
Then there's the combat. To put it simply, getting shot ♥♥♥♥ing sucks, as it should. There's no standing out in the open soaking up damage while mowing down enemies. You get shot, it really ♥♥♥♥ing hurts. Your character can bleed out. Your character can go into shock. Your character can pass out. Your character can drop his gun. Your character can just drop dead from that shot altogether. The same can happen to the enemy too though. I've yet to see any gore but the game's still incredibly morbid in terms of how it manages damage. I've finished quite a few fights where a few bandits and marauders who were mortally wounded just ended up succumbing to their injuries as I finished off their companions. Despite the lack of gore and copious amount of blood you see in games going for some sort of shock value, it manages to deliver the same amount of gruesome carnage and satisfaction games like Dead Space strive for.
It's a game that's had a lot of heart and thought put into but it just doesn't feel like it had the budget to support all the great ideas it had wanted to share. If you can look past the copious amounts of technical issues, dated graphics, constantly copied and pasted structures, and poor user interface you'll find a game with quite a lot of potential. It's a shame I can only vote yes or no because this is one of those games I'd definitely just give a "maybe"