I don't know how this game has so many positive reviews. All you do, for thirty game days, is find keys and try them in all 200 doors of the house until you get the right one. The house becomes a maze, so by the time you're 1/3 of the way through, it becomes difficult to find doors you haven't unlocked yet. In addition to that, the house becomes completely dark at around the same time, and your flashlight batteries last about 2 minutes (I've just run out of batteries, by the way, and can't see ♥♥♥♥). There is no indication of what you're supposed to do, so you basically have to go into each room every time after something happens, every day, to see if something is going to happen there so you can get another key to open some unknown, random door.
My main emotions have been consistent boredom and frustration rather than fear. I don't even notice half of the "scares" because it's too dark. It also seems like you lose health if you start moving the camera around when something spooky is happening (detecting your "fear"). The problem with this is that I'm not scared -- I just want to see some content to this game other than spending hours doing nothing but checking doors. Pretty much the only way I ever can tell that anything is happening is that I hear dramatic music.
I didn't finish the story, and at this point I don't give a crap about it if it means I have to spend several more hours d***ing around with the same doors. You find one note at the end of each day -- that's the story. Considering that these notes are one sentence long, I don't think there is much substance here, anyway. The notes haven't even been slightly interesting so far.
Also, the walking is slow. It's so slow that I feel like the game is majorly lagging every time I walk instead of run. You can sprint, but I think that also makes you lose health if you do it while something is happening. Obviously, we are running in this stupid game because we're scared, not because we don't want to check a giant mansion of doors at a turtle's pace 30 days in a row.
I can't even express how bad this game is. I liked Gone Home, but the lack of personality in the environments in this game is unacceptable. This is even crappier than Gun Monkeys if you really think about it, which is the standard for crap as far as I'm concerned.