Will you survive the impossible!?
User reviews:
Mixed (9 reviews) - 66% of the 9 user reviews for this game are positive.
Release Date: Apr 30, 2014

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About This Game

For adventurer Helen Stone, the biggest adventure is yet to follow!
Help Helen escape the burning village; guide her through the dark and dangerous forests and help the people of Amazonia.
The evil behind the curtain is far bigger and dangerous than anyone could have ever imagined. It's up to Helen to restore the balance in this hidden and unexplored world. Will you survive the impossible!?

Find your way out of the dark forest of Amazonia
Search through dozens of hidden and sacred places
Help people of Amazonia stop the darkness
Solve dozens of exciting minigames
Numerous animated, colorful locations to explore

System Requirements

Mac OS X
    • OS: 8, 7, Vista, XP
    • Processor: 1.6 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB
    • DirectX: Version 9.0
    • Storage: 500 MB available space
    • OS: Mac OS X 10.6 or higher
    • Processor: 1.6 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB
    • Storage: 500 MB available space
Customer reviews
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Mixed (9 reviews)
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6 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
30 of 31 people (97%) found this review helpful
3.7 hrs on record
Posted: May 1, 2014
Actually, my thumbs up should be taken as only slightly leaning towards the positive over the negative — say, 55-45. The game is a reasonably decent, old-school point-and-click puzzle adventure, but most players aren't likely to find the puzzles much of a challenge, to put it mildly. I tend to be easily flummoxed by puzzles and these were cake. Gameplay is very basic and it's all super linear. (Though to be honest, I didn't play the game on the highest difficulty setting, so they could be much more challenging there.)

Mostly I think the game is going to be slammed with charges of racism, which won't be entirely unwarranted (however much the developers might not have intended it). You play a white blonde woman whose destiny is to save the world. All the black NPCs are portrayed as feather-and-loincloth wearing savages — even the ones who live in a city on a floating airborne island with magical technology (that for some reason only White Girl can use).

So it's an okay puzzle-fest with fairly nice graphics, but one that's likely to be slagged off for reasons having little to do with its gameplay. Worth 7 bucks, I suppose, but not any more.
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7 of 9 people (78%) found this review helpful
Not Recommended
3.6 hrs on record
Posted: December 7, 2014
This would have been a reasonable, semi casual game, but the storyline and dialogue was ridiculous. Maybe if I was 11 or 12 I might have enjoyed it, with its silly 'Chosen One' stuff, but as an adult, I found it really mundane.

The puzzles are ok, though some are a bit repetitive. The navigation was probably the trickiest part, particularly in the latter half as backtracking all the time is necessary.

I can't recommend such a silly game and story. Sorry. However, I enjoyed 'Hotel' from this comapany and I have purchased 'Where Angels Cry', which promises to have a better storyline, so I think it's just this particular title which is a bit of a dud.
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5 of 6 people (83%) found this review helpful
23.2 hrs on record
Posted: June 1, 2014
The scene is set with a man laying on a sacrificial table about to die when something falls from the sky. The next thing you know you are now playing the part of a woman who is just interested in leaving a jungle village in her plane, but it would appear that the plane is nowhere close to ready to leave. This is when all hell breaks loose and the village catches fire. I have to say not a bad way to start the game. Now of course you have to know that to truly escape, you are going to have to do much more than just get on the plane. There is an evil force threatening to take this world, and it would seem that you are not just an ordinary person but one who is chosen. You will use items around you, and solve puzzles that block your way, the only question is will you be fast enough, and smart enough to survive.

Graphically I have to say that for the most part you are looking at the middle of the road game, there are times where some of the scenes look a bit dated, but it's definitely not going to stop you from playing the game, and the puzzle parts to the game look pristine, and once you figure out what the solution is, you will see that graphically this game will suffice. I think my biggest issue, graphic-wise, is the character models of those you meet, that's when the game looks dated, or perhaps the better way to put it is that all the models look fuzzy/blurry. They just don't seem to actually blend in with the rest of the game.

The music in the game is subtle but definitely feels like a part of the game. There's also the occassional interaction with other characters, which I am glad to see are voiced, and the voices work with the characters.

The controls of the game are really straight forward you are going to be pointing the mouse and clicking to pick up objects, to solve puzzles, and to change locations.

For the most part once you start playing the game the transition and game going along smoothly, there was only one or two times where I could not figure out what I needed to do, or how I was going to get past a certain part. There was also a refreshing variety of puzzles to sink my teeth into. The foundation of the story is something that has been used over and over again, but that did not take away from the enjoyment I had playing. I also did like the fact that if you were in an area that didn't hold any importance at the time and you clicked on the hint button it would simply tell you to leave that area, and you could rinse and repeat that action until you were in an area where you might have missed something. The other BRILLIANT part to this game is the entire time that you are playing you are adding information to your map, so if you know you have to go four screens over, or perhaps into a different part of the game, you could fast-travel. WHAT A CONCEPT!! This definitely made things easier when where I needed to go would have taken several screen changes. You also carry a journal, that for the most part I never used, but it did hold information that could prove useful when in a bind.

As much as I enjoyed my time playing this game, the overall experience was actually kind of short. I believe I spent a total of two and a half-ish hours on this game from start to finish. So in a way you are going to be hungering for me, which isn't necessarily a bad thing, but I do not believe there is a continuation to this story, at least not at the present time. So in the end this game, though short, did do its job of entertaining me, even if it was not for long, and for that I give this game an 8.3 out of 10.
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1 of 1 people (100%) found this review helpful
3.4 hrs on record
Posted: February 9, 2015
Fun adventure game, with new puzzles and 21 hidden skulls to find during your adventure. Three modes of adventure.
Good story line, a couple of achievements to get, but not overwhelming.
I recommend this game.
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Not Recommended
5.4 hrs on record
Posted: July 1, 2015
So so. Too easy, however I stuck once so here is advice: read your journal. As for game overall. It has same instruments as many others quests/adventures. Inventory, multiple items combination, go-there-take-that. It has built-in achievements system under-par storytelling for kids, smooth graphics and animation as well as some cut scenes. For me It lands at 5/10.
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Not Recommended
0.9 hrs on record
Posted: December 5, 2015
Average point&click adventure game.
I can't describe why but, simply I didn't enjoy it.
Graphics are so-so, story is so-so, puzzles are so-so and voice acting is terrible.
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