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FOR EVERY CHOICE, A CONSEQUENCE. Fully re-mastered with HD visuals and audio, Fable Anniversary is a stunning rendition of the original game that will delight faithful fans and new players alike! The all new Heroic difficulty setting will test the mettle of even the most hardcore Fable fan.
Release Date: Sep 12, 2014
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Recent updates View all (1)

New Version Available - 832816

September 16

Fixes include:
Freezing issue with Apex/Cloth (Will Users outfit, hair and some bandits)
Freezing/Stuttering issue in Oakvale at the start of the game
Creature spawns fixed - troll should appear outside hobbe cave now and hard mode will be harder
Added more options to the keyboard remapping – you can now remap mouse controls
Fixed the Depth of Field – fixes the blurriness
Fixed a crash on startup for users that had redirect their My Documents folder on Windows 8

76 comments Read more


“…the strange and beautiful world of Albion, with all its weird idiosyncrasies and wildly varied accents, is as absorbing and lovably, peculiarly British as it ever was.”
8/10 – IGN

About the Game


Fully re-mastered with HD visuals and audio, Fable Anniversary is a stunning rendition of the original game that will delight faithful fans and new players alike!

The all new Heroic difficulty setting will test the mettle of even the most hardcore Fable fan. With no Resurrection Phials and even more lethal enemies to contend with, will you be able to survive?

Forge a hero based on your actions: age and evolve a hero or villain through the actions you choose and the path you follow-be it for good, evil, or in-between.

Build your living legend: Through deeds and actions, build a name for yourself across the land. Recruit allies and followers. Gain glory or notoriety. Who will you be?

With an entirely new lighting system, slick new interface, all new textures, models and gameplay, Fable Anniversary is the full HD, definitive Fable experience.

Find out more about the great changes in Fable Anniversary here.

System Requirements

    • OS: Windows 7/8
    • Processor: Intel 2GHz Core2 Duo / AMD Athlon 64 x2 2.4GHz
    • Memory: 3 GB RAM
    • Graphics: Radeon X1800/ Nvidia GeForce 7600GT
    • DirectX: Version 9.0
    • Hard Drive: 10 GB available space
    • OS: Windows 7/8 64bit
    • Processor: Intel Core2 Quad 2.33GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 260
    • DirectX: Version 9.0
    • Hard Drive: 10 GB available space
Helpful customer reviews
17 of 22 people (77%) found this review helpful
7.4 hrs on record
Fable Anniversary is a "HD Remake of the Original Extended Version Fable: The Lost Chapters." Keep in mind it is the "HD Remake" not "Fable 4." So many people are giving this game a bad name for the wrong reasons, its been 10 Years since the release of the original game and to celebrate Lionheart have done a HD Remake of their game, of course it will run the same.

Now lets talk about the gameplay. Fable Anniversary has been masterfully re-crafted the original Fable with beautiful textures. Its absolutely stunning, I could not help myself staring at the landscape while being ganked by couple of those filthy hobbes and bandits. The game ran smoothly for me and could not help myself reminicise good moments when I was playing Fable TLC. Combat system is still fantastic like its predecessor although some of the enemies I thought were just cheap and annoying. The NPCs are still funny and a tad stupid like one time I just went to the Bowerstone Inn for a Quest when random villagers kept applauding and laughing at me when I was trying to have a chat with a Quest Giver. The story for me is still excellent and lovely. Pretty much my experience with this game have been awesome the only problems were some of the bugs that were initally on before the update. Controls for the PC are a bit strange and would personally recommend controller. Now everything is great. Even though the game might not seem new this game has "mods" which will definitely have some bonuses.

So overall, this game I would recommend to people, even though people might say this game is trash it is their opinion. For me I love this game and is a great HD-Remake Port for the PC.
Posted: September 18
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2 of 2 people (100%) found this review helpful
0.6 hrs on record
There are many things wrong but my main complaint is that the UI is complete ♥♥♥♥. why do i have to use my keyboard to navigate everything? Im not really supprised to be honest though. Fable 2 sucked, Fable 3 sucked. It makes sense that fable Anniversary would suck too. All of these games had so much potential and they all turned out to be complete ♥♥♥♥. I guess illl just have to go back to playing the original one more time.
Posted: September 17
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2 of 2 people (100%) found this review helpful
1.5 hrs on record
This game is a little frustrating. I pre-ordered it and everything, but I can't help but feel like the devs are full of crap.
"We wanted to make it like people remember" was their excuse for not making a female character, or just generally adding any improvements to the game. And then they go "but we can change the interface design entirely and add a bunch of ♥♥♥♥ty DLC with different weapon types than the original game had". So we couldn't even get a DLC with a playable female? It sounds like ♥♥♥♥♥ing, and it is. I'm a little butthurt about how little was added or changed.
Posted: September 18
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1 of 1 people (100%) found this review helpful
19.9 hrs on record
Even though I give it a 9/10, honestly speaking, I cannot recommend it.
Better buy the lost chapters, even dated the graphics appear more beautyfull.
Water animation was gone compeletely, and everything darkened down
it is not that game that did not wanted itself to be taken seriously, this one
being that game removed the fairytale out of fable, and became quite generic.
Most of the makeovered characters are a bad addition, the guildmaster being
the first most noticeable of them. to be honest though it is also a bad port
as the mouse cannot be used to navigate the menus, but it is very easy to understand
how to do it as the pointers show the specific buttons.

Overally it was not a great addition, just an exact remake, but the better graphics removed
the atmosphere from the game that it had in the past, the battle system a little bit better
but not much to justify that loss.
Posted: September 18
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1 of 1 people (100%) found this review helpful
33.3 hrs on record

Have you been looking at the new Fable Anniversary relaease, wondering if you should pull the trigger and add that pup to your library? I asked myself the same question almost two months ago when I decided to shoot for the stars with Fable Anniversary. Here I have for you a few words of caution and/or encouragement. My first exposure to the Fable franchise was a few months after the release of the original on the XBOX, I was blown away and drawn back, simultaneously, to the alluring pull of this new, ambitious and anglo-centric adventure. This was like re-living the debut of Ocarina of Time! Fable, however, was of an entirely different realm. Putting much of the focus into the adverse gameplay style and the design of this beautiful reimagining of the British Isles, Fable left a little to be desired of the story. This was remedied with the addition of The Lost Chapters which made the game almost perfect, aside from a few problems that still exist in the new Anniversary version.

Foremost, the game is supposed to be about making choices and becoming your own hero; the game is constantly trying to force you into being the well rounded and skilled player that the game needs you to be which makes certain boss fights or other missions difficult or undoable if your hero build isn't right. For example: Fighting Jack of Blades the first time the game wants you to use a bow. I dont want to use bows with my spellwarrior. I WANNA USE MY MELEE AND SPELLS!!! (fighting the Kracken will also take two hours if you try and use a sword and a lightning spell). This is a major problem with the Anniversary version because it still exists in every facet of playing this game making all of your decisions practically pointless and almost all the time reversable (i.e. you can go from good to evil with relative ease). It was ignorable the first time because all of this was so fresh and never really done like this before. After a decade of making games based on free will and adventure, you should be able to recognise the little problems that make your whole morality matrix and character role development feel a little redundant and pre determined. (i.e in Fable you always end up with A or B, never is a C or D involved) Fable was and is a game which does not require much time to complete the core of it but potentially doubles it's playability when you add in the side missions and all the other quirks of Albion. This was done extremely well especially with the addition of The Lost Chapters. I hoped and expected that with the new release we might get another 9 hours out of this game, but here we find much more to be desired.

Moving on to the NEW issues with Fable Anniversarry, we take a look at what Anniversary does to leave the gamer longing for more, which isn't always a good thing in necessity. No new missions. If you remembered how to play the last game through, you know this one. Some might see this as a good thing, I figure my expectations were too high. But when I learned not even a single new side mission or interactable character was added to the Anniversary version, I was quite dissappointed. So what did they do? Is anything in this new-old game different or improved? Not really, its still the same semi-goofy adventure. Its the same.

The game is the same.

It is the same.


However you do get a new and slightly longer Heroic mode: There are no ressurection phials and some healing abilities are somewhat gimped. Slightly prolonged eh? HOW IS POSSIBRU IF NO CONTENTS R NU!?!? Well if you never died before whilst playing Fable (this is not uncommon) you probably will die and if you haven't played a Fable game in a couple years like me and decide to jump right in, you may die a lot. All of this dying and reloading is what gives you those extra hours, especially if you're trying to be a good guy (the hardest kinda guy to be). The game is not necessarily more difficult, it just takes longer and sort of forces you to try and gain more experience to level up as you bump along those good ol' core quests. The difficulty in the boss fights comes from getting too bored to actually follow the attack sequences in order to hit the boss amid the 15 minutes of minion fighting/dodging before the 5 seconds you actually get to hit the boss with (assuming you have the right spell, weapon, blood type, zodiac sign, character alignment, age etc.) Here is the attack sequence for every major boss in the game *SPOILER ALERT*:


It isn't even subtle the way the game trys to force you into being what it needs you to be rather than what you want to play with. If you have the same sense of conquest and need of self reassurance that I had when I started off, I would reccomend doing the heroic mode first to get it out of the way in order to enjoy the far and few between favorable little pieces that have been reworked in Anniversary.

The controls cannot be criticized too heavily as Lionhead was sort of venturing into new territory with operating systems being different these days on the PC, as well as two different controller formats, a total of three control types to be programmed and supported. I'm no expert but that probably sounds easier in type than it is in reality. I use a 360 controller, which can be tricky but you will get used to it and once you do it's almost like the good old days. So, have I gotten older, more mature or more jaded in the decade between the original and the anniversary. Yes I'd guess so.


Words of warning; if you're a fan like me, you will most likely find more to complain about. But I'm no Negative Nancy. The second you step into Albion it is beautiful. The updated graphics are what I wanted, not too pristine but volumes more detail than the original. The integrity of the art is indeed intact. The new outfits, weapons and armor are also a great leg up in the game because you finally get more sets that can be more specific, even more condusive to building the kind of character you want to play...Assuming it still fits the Lionhead template. There is no damage done to the story, interactions with characters or any of the little running jokes and insider quirks we all adore hidden about the game. Would I have been willing to relenquish some of the humor or parts of the story in order to make way for new grounds in exploration of the map or exploration of different characters and I dunno, maybe a new mission or two? Definitely. Perhaps the most important and beneficial aspect that Lionhead added to the release of Anniversary was the ability for the community to create their own mods to the Fable program. I am very excited to see what the more skilled enthusiasts will creeate. Keep in mind this is all being written around/about the game that I wanted. Something slightly newer, something a little more in depth, something with a twist and above all something with a little more to explore. Some might say that what I wanted was a new game. In some ways, some people are right. But if you want something a little redundant, a little repetative, a little fickle, a little quirky and/or a little nostalgic, maybe even a little new; Look no further than Fable Anniversary...or this review

Remember friends, keep your expectations and your promises low, but over-deliver with every opportunity.
Posted: September 18
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662 of 893 people (74%) found this review helpful
24.4 hrs on record
If you want Fable, go back to the original plus Lost Chapters.

I loved the original Fable, but this port is not worth the extra money. When first announced, I was excited because I thought they'd improve upon the original. Fix issues with the old one, gameplay or glitch wise, maybe add in a couple new quests, and fix the bad user interface and player menus.

Instead, it's really only a graphical difference. Worse yet, the graphics aren't really that much better. Sure, they smoothed things up and fixed up some lighting effects, but the models (especially the faces) are ugly as sin. I was hoping (more than anything else) they'd take a page from Fable 2 & 3, and give the option to buy a house without killing the occupants. Instead, it looks like that's still the plan. At least they looked at the menu options. Well, they looked but they did not fix. In fact, they made them worse. I bought this game for the PC, I WANT TO USE A KEYBOARD AND MOUSE. You cannot rebind keys. The default Keyboard/Mouse keys I cannot imagine are good for a right-handed player. For a left-handed player like myself, they're murder. The menu is horribly clunky. If I want an to equip a sword, for example. Imagine I've already navigated the maze of menu options to get there. Then, to actually equip the sword, you don't push enter. you push A. ON THE KEYBOARD. If you want to go back? B. The letter B. Not escape, that won't work.

Yes, I know controllers are available that work with my PC. I don't want them, I'm comfortable with my keyboard and mouse. As a big fan of Fable games (I own them all) this is insulting. The graphics are softer. The cutscenes still look like they're from the original (pixels EVERYWHERE). There's no customization to how I want to play a game that's all about customization. The User Interface is worse than before. There's a stupid book opening animation that has to play everytime you open the game or want to exit back to menu. This is a horrible addition to the Fable family. I'll probably play it again, I paid for it. Don't make the same mistake.

EDIT: Upon assistance from another player, he revealed that you actually need to be on your sepcific character before the option to change controls appears. While this provides immense relief, left-handed players may be distraught to discover you cannot rebind end, delete, pgdn or pgup, home or insert. Further, the numberpad keys cannot be assigned to the hotbar keys.

Still, I count this as a victory, and a lot of my stress about the game has been removed.
Posted: September 12
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