FOR EVERY CHOICE, A CONSEQUENCE. Fully re-mastered with HD visuals and audio, Fable Anniversary is a stunning rendition of the original game that will delight faithful fans and new players alike! The all new Heroic difficulty setting will test the mettle of even the most hardcore Fable fan.
User reviews:
Very Positive (39 reviews) - 87% of the 39 user reviews in the last 30 days are positive.
Mostly Positive (3,034 reviews) - 72% of the 3,034 user reviews for this game are positive.
Release Date: Sep 12, 2014

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“…the strange and beautiful world of Albion, with all its weird idiosyncrasies and wildly varied accents, is as absorbing and lovably, peculiarly British as it ever was.”
8/10 – IGN

About This Game


Fully re-mastered with HD visuals and audio, Fable Anniversary is a stunning rendition of the original game that will delight faithful fans and new players alike!

The all new Heroic difficulty setting will test the mettle of even the most hardcore Fable fan. With no Resurrection Phials and even more lethal enemies to contend with, will you be able to survive?

Forge a hero based on your actions: age and evolve a hero or villain through the actions you choose and the path you follow-be it for good, evil, or in-between.

Build your living legend: Through deeds and actions, build a name for yourself across the land. Recruit allies and followers. Gain glory or notoriety. Who will you be?

With an entirely new lighting system, slick new interface, all new textures, models and gameplay, Fable Anniversary is the full HD, definitive Fable experience.

Find out more about the great changes in Fable Anniversary here.

System Requirements

    • OS: Windows 7/8
    • Processor: Intel 2GHz Core2 Duo / AMD Athlon 64 x2 2.4GHz
    • Memory: 3 GB RAM
    • Graphics: Radeon X1800/ Nvidia GeForce 7600GT
    • DirectX: Version 9.0
    • Storage: 10 GB available space
    • OS: Windows 7/8 64bit
    • Processor: Intel Core2 Quad 2.33GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 260
    • DirectX: Version 9.0
    • Storage: 10 GB available space
Customer reviews
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Very Positive (39 reviews)
Mostly Positive (3,034 reviews)
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1,695 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
9 of 11 people (82%) found this review helpful
32.5 hrs on record
Posted: September 21
When Fable first came out in 2004, it had years’ worth of far-fetched promises and frothing hype to live up to. Now it’s got rose-tinted recollections to satisfy. I’m not sure which is worse. Happily, though, Fable Anniversary gently retouches Lionhead’s original action-RPG without doing unspeakable violence to its memory. Fable Anniversary is a reminder of the things that established one of the Xbox’s most recognisable franchises - its lovely art, silly personality and playful attitude to good and evil. It doesn’t play like it was made yesterday, but this is a good adaptation, even if a few annoyingly anachronistic features remain.

Fable has aged well, partly because some of its best ideas have since become action-RPG staples - things like real-time combat, good-evil alignment and a world that reacts to your actions. Fable didn’t invent any of these things, but it does them well and uniquely enough that it’s still fun to play today. It’s easy to feel at home in this fantastical version of England’s green and pleasant land, where the countryside goes on forever and nobody is from inside the M25, and you’re greeted by cheers and applauding admirers whenever you step into the village pub for a pint. The place feels alive.

Fable is a simple and recognisable heroic tale at heart - you go from young boy to storied warrior, leaving your mark on the land of Albion, and eventually avenging your family - but the setting and sense of humour make it much more endearing than the usual po-faced videogame fantasy. Fable’s fondness for the ridiculous yields chicken-kicking minigames, Union Jack underpants, a legendary weapon in the shape of a frying pan, gloriously eclectic accents and dialogue, and a playfully disgusting range of fart and belch emotes.

Fable Anniversary looks far, far better than the original Xbox version, with beautiful new textures and updated models and effects, although everyone has a bad case of the scaryfaces. The old-fashioned looping animations date it - there’s no motion-captured fluidity here - but if you were a fan the first time around, it’s wonderful to see it looking so good. The extra Lost Chapters content, too, is worth seeing if you haven’t before. For me, though, the best reason to play again was that the first time was so long ago that I’d forgotten almost everything about it.

Everything revolves around the Hero’s Guild, where you go to pick up quests ranging from tedious beastie-bashing to epic treks across the Albion countryside. How you shape your Hero depends entirely on where you spend the experience gained from these quests - you can pile it all into magic spells and skills, beef up his melee muscle or improve stealth and ranged accuracy, or spread your experience across different categories.

This, in turn, affects his appearance, as does his alignment on the good-evil scale - magic users go bald quicker, for example – but the main determining factor is Fable’s binary and simplistic take on good and evil. It’s satisfying to see a halo and butterflies materialise around good heroes whilst evil ones sprout horns and go ghastly pale, even if those actions don’t have wide-reaching consequences in the wider world beyond making you more famous and recognisable. Without any of the shades of gray that make a morality system truly interesting, it’s more of a cartoonish fantasy.

Fable’s combat uses a mix of magic, melee and ranged attacks, and in the original game it didn’t gel together well. Melee attacks used to be on several buttons, you’d have to press the Back button to aim with the bow, and the lock-on was pretty terrible. For Anniversary, the combat controls have been adapted to be closer to the one-button system of later Fables - melee is on X, ranged is on Y and magic is on B. This is a vast improvement, and makes it much easier to use all your available skills in fights rather than brute-forcing through with melee alone.

Frustratingly, though, a few persisting control problems make prolonged fighting feel like a slog. Firstly, the lock-on still isn’t good enough - too often it targets a faraway enemy or a friendly when there’s a mob of undead right up in your face. This isn’t helped by an imperfect camera. Dodging is clumsy, and when you’re mobbed by enemies they have an irritating tendency to catch you in a hit animation loop and leave you unable to strike. Fable Anniversary’s fighting is fun in small doses, but after a while it’s tempting to just smash your way through with basic X-button strikes to get things over with, which is just about possible in many situations even if it is less fun. Nowhere is this better exemplified than in the extremely long and tedious Arena quest, where you must fight a sequence of mostly generic enemies that feels endless.

Fable Anniversary also preserves the original’s combat multiplier, which builds up when you land blows without getting hit. The combat multiplier was ditched for later Fables, and you can see why - the irritation of getting caught in a hit animation loop or caught by a cheap shot is compounded when it causes you to lose a multiplier. The later Fable games’ combat is simplified, but also more honest - frankly the original combat system was never quite good enough to pull off the complexity it was shooting for.

There are fundamental things about the way that Fable was made that Anniversary can’t change. Albion is divided up into small corridor-like areas separated by loading screens - a technical necessity back in the day, but an anachronistic annoyance now. The loading times are quick, but they’re a constant interruption. The menu system, meanwhile, has been improved to give quick access to items and emotes, but it’s still a chore to dig through its many, many different sub-menus. Fable has an odd habit of mapping random things to the D-Pad, which once caused me to give a prized ruby to a barmaid rather than belch at her. She was impressed, but my husband was not.

Some of these 9-year-old systems are showing their age, and the later Fables are more frictionless to play, but the things that really established Fable as one of the Xbox’s most recognisable series are totally intact. Just being in Albion is a pleasure - it really feels alive, with traders and villagers bustling about their business, applauding you when you step into the pub after a long day’s questing. The sense of humour, too, is no less charming than it was in 2004 - outside of combat, I was usually playing with a smile on my face.

The strange thing about Fable is that for all the choice it offers, there’s very little consequence. You can get married, but after that you can run off for literally years and leave your wife or husband alone and they don’t seem to mind. You can murder shopkeepers, but everyone soon forgets about it. Its morality is very simplistic and unsubtle by modern standards. This makes it feel rather shallow, but it also enables you to be playful with its morality, if the mood takes you. You can muck about with flirting with admirers in front of your spouse or getting drunk and vomiting in public or attacking people for no reason, and none of it really matters.

The best advice I can give when it comes to Fable Anniversary is to take your time, speak to people, pick up side quests and play around, otherwise you might suddenly find that it’s over. It can be completed in around 10 hours, but there’s nothing to be gained by rushing - and conversely, there’s a lot you won’t find out unless you take time to mess around and experiment.

Fable Anniversary’s personality has proved truly ageless, even if some of its mechanics haven’t. Inevitably, its doesn’t feel as fresh today as they did in 2004, but the strange and beautiful world of Albion, with all its weird idiosyncrasies and wildly varied accents, is as absorbing and lovably, peculiarly British as it ever was.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
3.6 hrs on record
Posted: September 20
Looks fantastic!!!! Anyone that remembers the old fable game and liked will love this!
Was this review helpful? Yes No Funny
3 of 7 people (43%) found this review helpful
17.0 hrs on record
Posted: September 22
Edit: a few butthurt sissies have downvoted this review because they bought the game upon first release and encountered a few bugs. Even though these bugs are gone, they are still mad and downvote any reviews that speak about the bugs having been fixed. Just shows how stupid a lot of people really can be.

Some negative reviews bang on about bugs. I have encountered none so they have been fixed. Some of the more ♥♥♥♥♥♥♥♥ reviews are moaning that there is no extra content added to the game other than the greatly improved visuals, controller support and new difficulty option - well erm yeah? its a HD remaster which means improved visuals. It does not mean extra content - that is purely at the discretion of the devs if they want to but is by no means a contributing factor to what a HD remaster should incorporate to be worthy of the name.

Anyway, the game is exactly what it says on the tin. It looks ♥♥♥♥ing beautiful. The nostalgia value is absolutely present. I could not recommend it enough to both old skool fans of TLC and newcomers to the series. In my personal opinion this is the strongest game in the series. well worth the full price.
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2 of 9 people (22%) found this review helpful
2 people found this review funny
Not Recommended
3.6 hrs on record
Posted: September 27
super glitchy, not optimized. Needs a lot of work
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Most Helpful Reviews  Overall
1,235 of 1,499 people (82%) found this review helpful
66 people found this review funny
Not Recommended
26.3 hrs on record
Posted: October 19, 2014
This game is $35.
It adds HD graphics (it is pretty), controller support and windowed mode. That is all, at least that I've seen.
The DLC for this game is $25. It consists solely of costumes you will never use and are inferior to the base-game armors.

I've had the game lock up on me several times, unable to progress until I loaded a previous save from about an hour ago. You cannot save in the middle of missions. Good luck!

Fable: The Lost Chapters is available for $10 and includes all of the same content minus the DLCs and the aforementioned additions. Unless your hobbies include frivolous spending and frustration regarding games not working correctly, you should save your money.
Was this review helpful? Yes No Funny
473 of 575 people (82%) found this review helpful
38 people found this review funny
Not Recommended
1.8 hrs on record
Posted: September 12, 2015
I was very excited about this game considering that Fable TLC is easily in my top 5 favorite games of all time. My expectations were simple: that this would be an upgrade to the beloved game I grew up playing. My mind was open when I first played Anniversary, knowing very well that the nastalgia from the first game would be influencing my feelings. Nevertheless, I would have expected my bias towards the series to lead towards a raving review. Instead I'm overwhelmingly compelled to advise other potential players to not waste their money on this lazy production.

"Laziness" on behalf of the developers is truly the best summary I can offer. The graphics have been updated but that's where the careful effort ends. This game is loaded with bugs and glitches. I had to stop playing about maybe 1/8 of the way through because the pause menu got stuck. Let me repeat that: the pause menu got stuck. This is the only bug I'll take the time to mention because I think it's the most telling of how severely poor of a job the developers did porting the game. At some point, for no identifyable reason, I stopped being able to access any of my clothing, inventory, or skills through the pause menu because it would continuously scroll through every tab and option. It was as if whatever key was supposed to scroll down was stuck (it obviously wasn't). To be unable to level up, use items or view quests in a game such as this simply means that it is unplayable.

Take a moment to look up other glitches people have encountered. Even if they are not quite as critical as this they are indicative of the experience you'll have with this game. It falls short of so many basic, fundamental expectations; it is a product without soul or passion.

My final, most disheartening complaint is probably trivial in comparison, but I have to mention it: you can't get drunk anymore. I don't think it's much to ask for -- it was a quirky feature that made frequenting the taverns fun. I can't even begin to tell you how many quests I would go on in TLC with my character knocking beers back one after another. When questioned about this absent feature in public forums the developers claimed that it was "a low priority". They've sacrificied gameplay, gutted stability and tossed away functionaility for better graphics in a new game engine.

I remember playing the first game and having fantasies of how it could have been better. The game was great, but there was something about it that you just instinctively knew there could be so much more to it. I kind of always hoped they'd somehow justify building it out some more, drilling down on the gameplay elements and turning it into a more immersive experience. The Anniversary release managed to step down that road then subsequently run in the opposite direction. It is a graphically-polished abomination.
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329 of 407 people (81%) found this review helpful
16 people found this review funny
57.4 hrs on record
Posted: April 24, 2015
(This is a rereview and I got this game as well as its dlc for free as a beta tester)

A little bit about the game: Fable Anniversary is a remastering of the 2005 remake of the original 2004 title "Fable". This 2005 remake is simply known as Fable: The Lost Chapters and was quite a sizeable overhaul in that it added new items, weapons, spells, monsters, quests, locations, abilities and more. In addition to minor tweaks, the remake also featured a slightly extended story as well as small subplots and relatively unimportant characters being made far more prominent in the game. Apart from this, Fable's still very much the same game at its core. It's an action/role-playing/semi open-world game and it has you playing as the Hero of Oakvale. I use "open-world" loosely as some areas are not unlocked until certain missions are completed (think Grand Theft Auto). Anyway, you start the game as a young boy who is to journey across the fictional land of Albion and make a name for himself.

Right from the start the game's unique sense of humour, somewhat dark story and moral alignment system are all put on display. It's totally up to the player as to how you interact with everyone else and what kind of Albion you envision. Gameplay and controls are solid and very typical of a third-person game, so they're not hard to get used to. Satisfying combat, the variety of enemies and the 3 distinct fighting styles (melee, ranged, spells) all keep the player engaged. While the main story takes around 10-15 hours: character customization, numerous sidequests and the various activities will massively inflate your playtime. There's also the memorable soundtrack to look forward to, however, the overall voice acting is something I struggle with - its serviceable but it's not amazing either. All this being said, Fable's still a fun RPG and a game anyone can pick up and be entertained with.

- runs on the Unreal Engine 3 and well optimized when compared to the original game (as of the latest patch)
- true widescreen (unrestricted resolution with appropriate field-of-view; V-Sync caps the game at 60 FPS but disabling it will allow your PC to run the game at whatever FPS it can manage)
- textures and “character updates” mostly look decent (although some will prefer the old look)
- the new lighting system + particle effects, better facial animations and improved lip-sync are all great
- audio quality has noticeably improved and surround sound is now supported
- controllers are supposedly fully supported (I used a keyboard for all my playthroughs though)
- new control schemes (one control scheme is inspired by Fable II and III which is neat)
- new Heroic difficulty mode is fun and surprisingly challenging
- most bugs, exploits, balancing issues and major complaints from the original game have been addressed (e.g. you now age 50% slower and scar less from combat unlike the original game)
- Steamworks integration (cloud, achievements and workshop) and Steam trading cards
- a few new outfits and weapons that weren't in the original game (these are free DLC from the Xbox 360 version)
- free modding DLC (this didn't take off though and you only have clothes and animations to work with)

- severe lack of Steam workshop mods
- 2 pricey DLC packs that bundle together DLC from the Xbox 360 version (both are optional and give you additional weapons and outfits that weren't in the original game)

- the $35 price tag (for new players it's okay but I can understand why owners of the original game would feel it's a bit too much when the original game is great and still holds up well)
- the near-perfect UI from the original game has been swapped in exchange for one that feels more orientated for controller users (it’s clunky but still serviceable and feels less cluttered)
- the Hero of Oakvale’s face for all ages was changed (this visual update might frustrate some people as some of the faces in the original game looked better)
- some minor bugs still remain unfixed
- a few old animations that stand out nowadays
- no mouse sensitivity option (mouse-related options can be tweaked externally though)

It's always hard to recommend a remaster because of the new-game price tag but if you really enjoyed the original Fable or are new to Fable altogether: I can recommend this title. For those who own the game already... there may or may not be enough to justify purchasing this game. Some who liked the original game may even prefer Fable: The Lost Chapters over this and that's fine. Indeed, Anniversary contains a lot of changes that can be noted as both good and bad but if you expected a remaster and just a remaster - it should deliver for the most part. I think that's why it deserves a 8/10.

Reason for rereview (optional read): I was never really happy with my original review so I deleted it and started a new one somewhat from scratch. When Fable: Anniversary first released I thought it was great but I somehow managed to avoid almost of all the technical issues that were reported. As soon as I found out about them though, I became more active on the game's community hub and incorporated potential solutions I found into that old review. Other issues that I did experience - such as the mouse cursor not being used in menus and the inability to rebind most keys - I carelessly failed to mention in that same review because they personally didn't bother me much. While all of these issues shouldn't have been in the game to begin with, I'm happy they got patched out in the end and relatively quickly too. So that, along with my original review looking admittedly a bit nostalgic (which I was told by a few Steam users), were the reasons I decided to rereview this game. With this rereview I also decided to add a pros and cons list which hopefully get my points across better.

P.S. If you like these reviews and want to see more of the same, you're more than welcome to follow my curator page. If you don't like curators or groups, I completely understand (I'm not a big fan either). It's just a much easier way to find old and new reviews I've made:
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173 of 207 people (84%) found this review helpful
14 people found this review funny
24.0 hrs on record
Posted: June 26, 2015
Fable, an old, great RPG!

Fable Anniversary is a remake of the original Fable - The Lost Chapters. But to be honest, it hasn't changed much since 2004. I bought this game because I had lot of fun with it in the past. The only things that had changed are some textures, dynamic shadows, the sunlight effects and the screen size (original 4:3). That's all.
If you compare the two versions the remake looks definitly better, but this doesn't justifies a price of 32€!

To the positive facts:

++ nice storyline (same like original)
++ individual character
++ decisions affect the story
+ "Legendary" difficulty!
+ you can choose between good & evil
+ graphic is o.k.
+ nice soundtrack (no big selection, but o.k.)
+ many sidequests
+ nice design (of the area and NPC's)
+ an active, changing world
+ about 15 hours playtime (acceptable for a RPG)
+ achievements and trading cards

now the bad things...

- I liked the textures more in the "normal" version
- you can't change your face and skincolour
- ugly old, tattooed, scar plated character in the end
- 32€?! 15€, o.k. 32€? - gtfo.
- some bugs, but no big deal
- DLC are not necessary and cost way too much!
- you CAN'T change the keyboard layout!
- the inventory looks awful
- at all nothing big changed, so the price isn't justified

I tell you, if you liked "Fable - The Lost Chapters" you will also like the remake version. But don't buy it for the full price, it's way too much. Wait for a sale and than grab it! :-)
For all the other players outside there, I think it will be interesting for you, if you like RPG's and games were YOU make the story (in some little ways).

because of those negative aspects, I have to give "Fable Anniversary": 6,5/10

thank you for reading my review and have a good day :-)
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163 of 194 people (84%) found this review helpful
9 people found this review funny
3.5 hrs on record
Posted: June 6
While this is a "Remastered" version of the original X-Box Fable, gameplay elements certainly aged. You will notice the story has no pace at all and things just happen too quickly in cutscenes. Combat is all about mashing the attack button.

However the game is unique and still has its charm. Lots of silly fun can be had with it.

If you are into action button mashing games and open world RPG, then I recommend to get this game when it is on sale.
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187 of 228 people (82%) found this review helpful
33 people found this review funny
Not Recommended
25.4 hrs on record
Posted: August 29, 2015
This is hardly a remaster. They put in new character models, and thats it. The animations are the same and the cutscenes were not redone and all have the resolution of a baked potato. Even the little gifs in the level up menu are the same. They show the old graphics and are compressed to all hell. On top of that, all the same bugs are present that were in the original. ALL OF THEM. Dialogue clips playing too late and getting cut off, bad camera that cuts off your face in cutscenes or shoots your neck, and for some reason the trader in the arena was closed (how?). There are also NEW bugs, like the animation for chests opening are apparently only 5 frames and look hella choppy. For god's sake the character models aren't even that good and all the hair and facial hair look plastered on. You can see that it starts as a texture and the hair model itself is just sort of hovering on top. At least in the original hair didn't look like it was glued on.

They also changed some of the game mechanics. Namely they changed it so that shops suck now. Its been a long time since I played the original, but I don't remember shops being this picky. A shop that specializes in gifts and crap that will buy rubies and diamonds, but not sapphires is ridiculous. Shops that will buy dark versions of armor but not bright or regular, shops only having 2 health potions in stock, shops that will buy my obsidian katana, but not my steel katana. What the hell kind of economy is this? I shouldn't have to go town to town just to find someone who wants to buy my ♥♥♥♥ing sapphires. They're sapphires.

This is a prime example of how bad a remaster can be. It's less "mastered" than the original. They managed to lose some master while remastering.
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Recently Posted
Chelsea Ward
56.3 hrs
Posted: October 21
Fable Anniversary is a nice game to introduce you to Fable. My boyfriend gifted it to me thinking it was the full game and we were both really disappointed.
Overall, it's a good game with an excellent story and quests. It makes you want to play more and more to see what happens next.
Helpful? Yes No Funny
6.0 hrs
Posted: October 20
Miss lionHead Studios ....
Helpful? Yes No Funny
29.0 hrs
Posted: October 19
Great Game! Throwback from when I used to play on my brother's account when I was 4. Rocked that stuff. Awesome quests and unique creatures mostly.

Helpful? Yes No Funny
22.3 hrs
Posted: October 16
most epic singleplayer roleplay game ive ever played!
Helpful? Yes No Funny
265.1 hrs
Posted: October 12
I absolutely loved this game. I found playing the PC version better than the console version; it was easier to be more engaged in game play. it has one of the longer tutorials of games I've played, but it fits in with the rest of game play and I found it beneficial. It has good story line but the player is not overburdened with it. Most of the side quests fit into the main quest, or at least entertaining (Brothel, anyone?). I just finished the game and am left with that 'What do I do now' feeling.
Helpful? Yes No Funny
17.3 hrs
Posted: October 11
Jam PACKED full of notstalgia with a prettier skin! 10/10 WILL PLAY AGAIN!
Helpful? Yes No Funny
24.0 hrs
Posted: October 9
Fable is one of the greatest RPGs ever made. This game is a true classic, and the fact that this version has controller support makes it all that much better. This was one of the first games that allowed you to choose a good or evil path for your toon. The only bad part about this game is that none of its sequels measure up to the quality of this one. It leaves you wanting more and has one of the highest replay values of any game. I would say that the controls and combat system was a big inspiration for the Souls games.
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3.4 hrs
Posted: October 9
Cheap game , fun game, nothing else to say
Helpful? Yes No Funny
19.2 hrs
Posted: October 7
For a whopping 35USD you get some nicer textures, faces and some grass and lighting, 25USD of overpriced DLC and a non-existent modding community.

Way too steep of a price. At least other re-releases oh this sort add extra content for free.

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14.8 hrs
Posted: October 4
Love this game. Wish they had Fable 2 and 3 as well
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