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Super Game Jam is an engaging new documentary series following some of the world’s most talented indie game developers doing what they do best. Filmed in five cities over a six month time period, each episode pairs two indie developers together for 48 hours and challenges them to create a game based on a theme suggested by their peers.
Date de parution: 22 mai 2014
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Episode 4 Now Available

5 septembre

Episode 4 of Super Game Jam is now available by updating the application on Steam. Enjoy!

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Game Compatibility

Super Game Jam is first and foremost a film project - the games created during each episode were developed in 48 hours. While they are all delightful, they are mostly unfinished and unpolished prototypes that may not function flawlessly or at all on some system configurations or operating systems. Technical support for these games will be minimal as the games themselves are provided purely as an extra bonus with the short films and were not prepared for standalone commercial releases.

À propos du jeu

Super Game Jam is an engaging new documentary series following some of the world’s most talented indie game developers doing what they do best. Filmed in five cities over a six month time period, each episode pairs two indie developers together for 48 hours and challenges them to create a game based on a theme suggested by their peers. The series examines the creative process, technical skill, and friendships that form through a game jam event on a more personal and intimate level.

***Super Game Jam is available as a single purchase with a new episode added each month from May through September 2014. Purchasing once yields all five episodes as they are released and the application will be updated with each new release.***



  • Five short films about creation of five short games released over five months.
  • Prototype versions of the game developed during each episode's jam.
  • Special features include behind the scenes footage, music, and promotional trailers.
  • Musical score by Doseone and Kozilek.





Episode 1 | Utrecht, Netherlands
Jan Willem Nijman (Ridiculous Fishing, LUFTRAUSERS) + Richard Boeser (Ibb and Obb)

Episode 2 | Berlin, Germany
Dominik Johann (Impetus, LAZA KNITEZ!!) + Christoffer Hedborg (Shelter, Pid)

Episode 3 | Oakland, USA
Adam Drucker (doseone, Samurai Gunn) + Sos Sosowski (McPixel)

Episode 4 | Gothenburg, Sweden
Jonatan Söderström (Hotline Miami) + Martin Jonasson (Rymdkapsel)

Episode 5 | London, England - Coming September 2014
Tom Francis (Gunpoint) + Liselore Goedhart (Remembering, Nott Won't Sleep)

Configuration requise (PC)

    Minimum:
    • OS: Windows XP or later
    • Processor: 2 GHz or faster
    • Memory: 512 MB RAM
    • Hard Drive: 8 GB available space
    • Additional Notes: Not all game jam games will be compatible with all systems.

Configuration requise (MAC)

    Minimum:
    • OS: OSX 10.6.8 or later
    • Processor: 2 GHz or faster
    • Memory: 512 MB RAM
    • Hard Drive: 8 GB available space
    • Additional Notes: Not all game jam games will be compatible with all systems.

Configuration requise (Linux)

    Minimum:
    • OS: Ubuntu 12.04 LTS or equivalent (32-bit)
    • Memory: 512 MB RAM
    • Hard Drive: 8 GB available space
    • Additional Notes: Not all game jam games will be compatible with all systems.
Évaluations intéressantes des utilisateurs
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
0.4 heures en tout
Un excellent premier episode, mais cette annonce est la pour vous dire que les episodes 2 et 3 seront publier le 25 juillet, allez voire le twitter pour plus d'informations.
Posté le : 18 juillet
Cette évaluation vous a-t-elle été utile ? Oui Non
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
2.6 heures en tout
Lire l'avis complet : http://www.indiemag.fr/articles/super-game-jam-documentaire-creation-jeux

Réalisée avec beaucoup de soin, cette première partie de documentaire s'avère être riche en informations tout en restant simple et divertissante. Faire du spectateur le témoin du travail de deux développeurs sur une game jam, le challenge semble brillamment remporté. D'ailleurs, même si le côté story telling dérangera certains, nous avons trouvé judicieux d'entrecouper les phases de conception/réflexions par des moments de pause des deux collègues. Même pendant qu'on les voit faire leurs courses et préparer leur plat de verdure (la bonne hygiène de vie, le secret de la réussite ?), l'ambiance générale de la vidéo reste très agréable et on ne voit pas le temps passer. On ne regrettera que l'absence de sous-titrage français, ce qui limite la portée d'un tel travail de par chez nous. Ceci étant, saluons Devolver Digital qui a permis de voir aboutir ce projet qui, espérons-le, accroîtra encore la popularité des game jam du côté des joueurs !
Posté le : 28 juillet
Cette évaluation vous a-t-elle été utile ? Oui Non
112 personne(s) sur 152 (74%) ont trouvé cette évaluation utile
1.9 heures en tout
This project is a reflection on the state of the game development community. It is often too common to see developers ask full price for a partially completed game. Now we have to pay full price on a film that fails to meet its first deadline.
Posté le : 1 juillet
Cette évaluation vous a-t-elle été utile ? Oui Non
58 personne(s) sur 81 (72%) ont trouvé cette évaluation utile
0.5 heures en tout
I expected a little bit more technical overview and motivation for beginning game designers/developers.

First episode - Navigator

As I wrote at the beginning of the review it wasn't what i expected. It was a little bit too shallow for me I would expect a little bit more of a in-depth documentary rather than "This is buggy, hmm, I know how to fix it!" and proceed to fix it without any explanation or comment.

Even though 48 hours isn't that much I think they could make the episode longer than 30 minutes

The game itself seems to be pretty good though, the design feels a little bit more mobile orientated to me, but heck, what do i know?

I'm curious what will the other episodes bring.
Posté le : 24 mai
Cette évaluation vous a-t-elle été utile ? Oui Non
30 personne(s) sur 46 (65%) ont trouvé cette évaluation utile
9.9 heures en tout
Okay, I know that the film could be talking more about Programming and all these Technical Stuff, but all of us need to know one thing: "We're trying to make a series that can be enjoyed by people who don't have any game dev knowledge and by those who do." -Daniel(From SGJ)
They will not fill this up with all technical things and hard-to-understand commands, everyone needs to understand what is going on, and C'MON this is just the FIRST Episode, I can see a lot of people just hating and criticizing.

I really can't understand all these people complaining about "little content" and "high price" on the forum
It will be(for now) 5 Episodes with at least 30 Minutes each, only in the First Episode we have 2 Extended Interviews, one with 12:23 and the other with 11:33... In the same menu you will have more than 25 Minutes of Pure Awesome Soundtrack by Doseone and Kozilek!!!
I could say about 5 Minutes of the First Episode you will find in Trailers.

Best of all is knowing that Episodes will still come till September! (Including their Interviews as well)

To sum up, I think this is very similar to IG:TM. They managed very accurately to convey the experience of a Game Jam.
The First Episode is incredibly well made. It is really interesting if you don't have any idea about what a Game Jam is, and how much people can learn from them, not only finding various other ways to develop their products but how they will put this on practice and perform too.
And Yes, I've played Navigator till the last circuit and I think it's pretty well and could evolve to something Bigger!

PS: ¹And God Bless You Daniel... Because he's the only one who appears here to talk with us xD
²Sorry for my English, I hope everyone can understand it!
Posté le : 9 juillet
Cette évaluation vous a-t-elle été utile ? Oui Non