Super Game Jam is an engaging new documentary series following some of the world’s most talented indie game developers doing what they do best. Filmed in five cities over a six month time period, each episode pairs two indie developers together for 48 hours and challenges them to create a game based on a theme suggested by their peers.
Brukeranmeldelser: Veldig positive (52 anmeldelser)
Utgivelsesdato: 22. mai, 2014
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Se på Super Game Jam: Episode 1 (Streaming)

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Game Compatibility

Super Game Jam is first and foremost a film project - the games created during each episode were developed in 48 hours. While they are all delightful, they are mostly unfinished and unpolished prototypes that may not function flawlessly or at all on some system configurations or operating systems. Technical support for these games will be minimal as the games themselves are provided purely as an extra bonus with the short films and were not prepared for standalone commercial releases.

Om dette spillet

Super Game Jam is an engaging new documentary series following some of the world’s most talented indie game developers doing what they do best. Filmed in five cities over a six month time period, each episode pairs two indie developers together for 48 hours and challenges them to create a game based on a theme suggested by their peers. The series examines the creative process, technical skill, and friendships that form through a game jam event on a more personal and intimate level.



  • Five short films about creation of five short games released over five months.
  • Prototype versions of the game developed during each episode's jam.
  • Special features include behind the scenes footage, music, and promotional trailers.
  • Musical score by Doseone and Kozilek.





Episode 1 | Utrecht, Netherlands
Jan Willem Nijman (Ridiculous Fishing, LUFTRAUSERS) + Richard Boeser (Ibb and Obb)

Episode 2 | Berlin, Germany
Dominik Johann (Impetus, LAZA KNITEZ!!) + Christoffer Hedborg (Shelter, Pid)

Episode 3 | Oakland, USA
Adam Drucker (doseone, Samurai Gunn) + Sos Sosowski (McPixel)

Episode 4 | Gothenburg, Sweden
Jonatan Söderström (Hotline Miami) + Martin Jonasson (Rymdkapsel)

Episode 5 | London, England
Tom Francis (Gunpoint) + Liselore Goedhart (Remembering, Nott Won't Sleep)

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: 2 GHz or faster
    • Memory: 512 MB RAM
    • Hard Drive: 8 GB available space
    • Additional Notes: Not all game jam games will be compatible with all systems.
    Minimum:
    • OS: OSX 10.6.8 or later
    • Processor: 2 GHz or faster
    • Memory: 512 MB RAM
    • Hard Drive: 8 GB available space
    • Additional Notes: Not all game jam games will be compatible with all systems.
    Minimum:
    • OS: Ubuntu 12.04 LTS or equivalent (32-bit)
    • Memory: 512 MB RAM
    • Hard Drive: 8 GB available space
    • Additional Notes: Not all game jam games will be compatible with all systems.
Hjelpsomme kundeanmeldelser
363 av 392 personer (93%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
2.3 timer registrert
Publisert: 21. februar
The Documentary
Super Game Jam is an episodic documentary—in each of the five (30-minute-ish) episodes, two people get together and spend 48 hours making a game. Because each episode features different people, the entertainment value depends on ten individuals and the chemistry of five pairings. That's why episode one is, by far, my favorite. And why I could barely finish episodes two and four.

As others have mentioned, the technical quality varies dramatically throughout the documentary. The camera work in episode five is especially awful. You will also see the cameramen sometimes, which is just poor editing.

Each episode starts by showing you some things the jammers have made in the past, or are currently making. Then you get a game prompt (episode one's prompt, for example, is "breakup"), and a discussion of what the game will be. Then they start programming the game, making the music, making the art, and recording the sound, depending on the episode. There are points during each episode when they play the game. Mostly it's just the jammers discussing the game, with over-the-shoulder shots of their screens. The episodes finish with a quick play of the game, a short pub/house party segment of other people playing the game, and mini-interviews with the jammers talking about the experience/game.

A lot of people will find this boring. I found it boring.

The Application
SGJ isn't just five video files and five games. It's a surprisingly buggy, fullscreen-only application with absolutely no settings, which comes in the form of an 11.5 GB download. The video player has three features: pause, volume control, and seek. Thankfully, you can avoid the application altogether and view the videos in your preferred video player by browsing through the SGJ's files. (Which you should do if you have blurry video in SGJ's built-in video player.)

The Games
These are jam games. While some of them are cute, you probably won't play any of them for more than five minutes.

The Special Features
SGJ comes with "uncut discussions" and/or deleted scenes for each episode. Some are quite short (1 minute), others relatively long (18 minutes). And you probably won't watch them.

It also lets you listen to the music. I didn't like the music.

The Price
Is too high.

So
I really did enjoy episodes one and five. Some people enjoy all five episodes. If you think the entertainment you'll get is worth the price tag, then you should buy it. But maybe only when it's on sale.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
13 av 17 personer (76%) syntes denne anmeldelsen var hjelpsom
3.8 timer registrert
Publisert: 28. februar
Who would I recommend this for?
Someone who's interested in hearing some known indie developers talk about game design ideas and see how design iteration happens during a game jam.

Who would I not recommend this for?
Someone who wants to know how games are made.
Someone who wants insight into the game industry.
Someone who expects great cinematography.
Someone who expects a story.

I bought it after all 5 episodes were out so I had no concerns over whether the price was worth it. For me, the second episode was the only slow one. I had no expectations of it being better than "Indie Game" so all in all it was worth the price for some entertainment in a topic I love.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
8 av 12 personer (67%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
10.7 timer registrert
Publisert: 24. februar
Super Game Jam is an incredible idea and has inspired many to create games inwhich people canget together and make games in a very short time. It is clear that even the most experienced game designer or designers in general learn from these game jams.
I felt that some of the camera movements and blurs where really OTT and really uneccery. It was really hard to follow and felt like a film student project. There could have been more time spent maybe POV shots of the designers creating the game or better questions asked as their designs seemed to have changed their ideas alittle or why they came to that conclusion in the end. It just felt alittle lost at times, but other than that it was inspiring!
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 3 personer (67%) syntes denne anmeldelsen var hjelpsom
13.4 timer registrert
Publisert: 5. april
Just finished this and thoroughly enjoyed it. What an inspiring look at the reality of making games. Just wish there was more! Super Game Jam 2?
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
3 av 5 personer (60%) syntes denne anmeldelsen var hjelpsom
3.5 timer registrert
Publisert: 24. februar
Well worth the asking price. If you've ever done a 48 hour game jam it's easy to relate to these developers. Watching each game come together in each episode was very entertaining and the footage was very well put together with a nice soundtrack. My only complaint is that you never grow to attached to any of the developers because each episode consists of new devs making a game in just 48 hours opposed to watching them and their game grow over an extended time. I would buy a sequel no questions asked.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom