Super Game Jam is first and foremost a film project - the games created during each episode were developed in 48 hours. While they are all delightful, they are mostly unfinished and unpolished prototypes that may not function flawlessly or at all on some system configurations or operating systems. Technical support for these games will be minimal as the games themselves are provided purely as an extra bonus with the short films and were not prepared for standalone commercial releases.
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Super Game Jam is an engaging new documentary series following some of the world’s most talented indie game developers doing what they do best. Filmed in five cities over a six month time period, each episode pairs two indie developers together for 48 hours and challenges them to create a game based on a theme suggested by their peers. The series examines the creative process, technical skill, and friendships that form through a game jam event on a more personal and intimate level.
- Five short films about creation of five short games released over five months.
- Prototype versions of the game developed during each episode's jam.
- Special features include behind the scenes footage, music, and promotional trailers.
- Musical score by Doseone and Kozilek.
Episode 1 | Utrecht, Netherlands
Jan Willem Nijman (Ridiculous Fishing, LUFTRAUSERS) + Richard Boeser (Ibb and Obb)
Episode 2 | Berlin, Germany
Dominik Johann (Impetus, LAZA KNITEZ!!) + Christoffer Hedborg (Shelter, Pid)
Episode 3 | Oakland, USA
Adam Drucker (doseone, Samurai Gunn) + Sos Sosowski (McPixel)
Episode 4 | Gothenburg, Sweden
Jonatan Söderström (Hotline Miami) + Martin Jonasson (Rymdkapsel)
Episode 5 | London, England
Tom Francis (Gunpoint) + Liselore Goedhart (Remembering, Nott Won't Sleep)