Super Game Jam is an engaging new documentary series following some of the world’s most talented indie game developers doing what they do best. Filmed in five cities over a six month time period, each episode pairs two indie developers together for 48 hours and challenges them to create a game based on a theme suggested by their peers.
Análises de utilizadores: Muito positivas (52 análises)
Data de lançamento: 22 Mai, 2014
Marcadores populares para este produto:

Inicia a sessão para adicionares este artigo à tua lista de desejos, segui-lo ou dispensá-lo.

Comprar Super Game Jam

Ver Super Game Jam: Episode 1 (Streaming)

Please see the Streaming Video FAQ for requirements and more information.

 

Game Compatibility

Super Game Jam is first and foremost a film project - the games created during each episode were developed in 48 hours. While they are all delightful, they are mostly unfinished and unpolished prototypes that may not function flawlessly or at all on some system configurations or operating systems. Technical support for these games will be minimal as the games themselves are provided purely as an extra bonus with the short films and were not prepared for standalone commercial releases.

Acerca deste jogo

Super Game Jam is an engaging new documentary series following some of the world’s most talented indie game developers doing what they do best. Filmed in five cities over a six month time period, each episode pairs two indie developers together for 48 hours and challenges them to create a game based on a theme suggested by their peers. The series examines the creative process, technical skill, and friendships that form through a game jam event on a more personal and intimate level.



  • Five short films about creation of five short games released over five months.
  • Prototype versions of the game developed during each episode's jam.
  • Special features include behind the scenes footage, music, and promotional trailers.
  • Musical score by Doseone and Kozilek.





Episode 1 | Utrecht, Netherlands
Jan Willem Nijman (Ridiculous Fishing, LUFTRAUSERS) + Richard Boeser (Ibb and Obb)

Episode 2 | Berlin, Germany
Dominik Johann (Impetus, LAZA KNITEZ!!) + Christoffer Hedborg (Shelter, Pid)

Episode 3 | Oakland, USA
Adam Drucker (doseone, Samurai Gunn) + Sos Sosowski (McPixel)

Episode 4 | Gothenburg, Sweden
Jonatan Söderström (Hotline Miami) + Martin Jonasson (Rymdkapsel)

Episode 5 | London, England
Tom Francis (Gunpoint) + Liselore Goedhart (Remembering, Nott Won't Sleep)

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: 2 GHz or faster
    • Memory: 512 MB RAM
    • Hard Drive: 8 GB available space
    • Additional Notes: Not all game jam games will be compatible with all systems.
    Minimum:
    • OS: OSX 10.6.8 or later
    • Processor: 2 GHz or faster
    • Memory: 512 MB RAM
    • Hard Drive: 8 GB available space
    • Additional Notes: Not all game jam games will be compatible with all systems.
    Minimum:
    • OS: Ubuntu 12.04 LTS or equivalent (32-bit)
    • Memory: 512 MB RAM
    • Hard Drive: 8 GB available space
    • Additional Notes: Not all game jam games will be compatible with all systems.
Análises úteis de clientes
3 de 6 pessoas (50%) acharam esta análise útil
7.1 hrs em registo
Publicada: 16 Maio
It was a great experience for me to see all 5 episodes with an extra bonus material. However, compilation of these videos & small games has one big minus - the price is very high.
7/10
Achaste esta análise útil? Sim Não Engraçada
2 de 4 pessoas (50%) acharam esta análise útil
13.4 hrs em registo
Publicada: 5 Abril
Just finished this and thoroughly enjoyed it. What an inspiring look at the reality of making games. Just wish there was more! Super Game Jam 2?
Achaste esta análise útil? Sim Não Engraçada
380 de 411 pessoas (92%) acharam esta análise útil
1 pessoa achou esta análise engraçada
2.3 hrs em registo
Publicada: 21 Fevereiro
The Documentary
Super Game Jam is an episodic documentary—in each of the five (30-minute-ish) episodes, two people get together and spend 48 hours making a game. Because each episode features different people, the entertainment value depends on ten individuals and the chemistry of five pairings. That's why episode one is, by far, my favorite. And why I could barely finish episodes two and four.

As others have mentioned, the technical quality varies dramatically throughout the documentary. The camera work in episode five is especially awful. You will also see the cameramen sometimes, which is just poor editing.

Each episode starts by showing you some things the jammers have made in the past, or are currently making. Then you get a game prompt (episode one's prompt, for example, is "breakup"), and a discussion of what the game will be. Then they start programming the game, making the music, making the art, and recording the sound, depending on the episode. There are points during each episode when they play the game. Mostly it's just the jammers discussing the game, with over-the-shoulder shots of their screens. The episodes finish with a quick play of the game, a short pub/house party segment of other people playing the game, and mini-interviews with the jammers talking about the experience/game.

A lot of people will find this boring. I found it boring.

The Application
SGJ isn't just five video files and five games. It's a surprisingly buggy, fullscreen-only application with absolutely no settings, which comes in the form of an 11.5 GB download. The video player has three features: pause, volume control, and seek. Thankfully, you can avoid the application altogether and view the videos in your preferred video player by browsing through the SGJ's files. (Which you should do if you have blurry video in SGJ's built-in video player.)

The Games
These are jam games. While some of them are cute, you probably won't play any of them for more than five minutes.

The Special Features
SGJ comes with "uncut discussions" and/or deleted scenes for each episode. Some are quite short (1 minute), others relatively long (18 minutes). And you probably won't watch them.

It also lets you listen to the music. I didn't like the music.

The Price
Is too high.

So
I really did enjoy episodes one and five. Some people enjoy all five episodes. If you think the entertainment you'll get is worth the price tag, then you should buy it. But maybe only when it's on sale.
Achaste esta análise útil? Sim Não Engraçada
915 de 1,048 pessoas (87%) acharam esta análise útil
1 pessoa achou esta análise engraçada
1.9 hrs em registo
Publicada: 1 de Julho de 2014
This project is a reflection on the state of the game development community. It is often too common to see developers ask full price for a partially completed game. Now we have to pay full price on a film that fails to meet its first deadline.
Achaste esta análise útil? Sim Não Engraçada
320 de 376 pessoas (85%) acharam esta análise útil
6 pessoas acharam esta análise engraçada
0.5 hrs em registo
Publicada: 24 de Maio de 2014
I expected a little bit more technical overview and motivation for beginning game designers/developers.

First episode - Navigator

As I wrote at the beginning of the review it wasn't what i expected. It was a little bit too shallow for me I would expect a little bit more of a in-depth documentary rather than "This is buggy, hmm, I know how to fix it!" and proceed to fix it without any explanation or comment.

Even though 48 hours isn't that much I think they could make the episode longer than 30 minutes

The game itself seems to be pretty good though, the design feels a little bit more mobile orientated to me, but heck, what do i know?

I'm curious what will the other episodes bring.
Achaste esta análise útil? Sim Não Engraçada