Mortal Online is a first-person medieval fantasy MMORPG, set in a huge, open, unforgiving world. Choose your race, choose your playstyle, choose a profession, choose where to place your loyalties - if you have any...
User reviews:
Mixed (38 reviews) - 57% of the 38 user reviews in the last 30 days are positive.
Mixed (2,050 reviews) - 47% of the 2,050 user reviews for this game are positive.
Release Date: Aug 31, 2015

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Recent updates View all (43)

October 19

Patch Notes


  • Added UI setting for inverting the Ctrl key function when right clicking items to auto-move them between containers.
  • Added Aggressive mode buttons to pet UI.
  • Added a check when a pet is following it's owner to make sure it switches nodes at the same time as the owner. This should among other things eliminate the "You were not able to mount. Please try again." issue.
  • Pet bags are now also included in the "right click to auto-move items" feature.
  • Added support for CrossNodeUpdates. This is currently used to avoid players and ai going invulnerable on node-lines.
  • Patrolling spawn points now verify that the spawned ai can use the patrol path or if it's blocked by TS.
  • Inventory window position is now saved.

  • Adjusted the Morin Khur no build zone that was interfering with a house spot TC build radius.
  • Tweaked the ranged attack on bandit invasion Ai.
  • Reduced the time between the login server shutting down and the server actually going down.
  • Guild leaders can now promote other members to level 10 (guild leader) when this happens the guildleader will be demoted to level 9.
  • Increased server load-distance by 25%
  • Increased update range for HP on AI
  • Mana cost in the spellbook now dynamically updates mana when opened based of your skills.
  • Damage and healing in the spellbook now dynamically updates when opened based of your skills and attributes.
  • Optimized and secured saving and cleanup during the daily downtime.
  • Made some tweaks to the "stay" command for pets hopefully this will remove the issue where pets would move a bit once told to stay.

  • Fixed a TC Inn NPC placement spot that made the NPC end up on the roof.
  • Fixed the "don't close window on ESC" feature for the inventory window, which was mistakenly broken in the last patch.
  • Fixed an issue where players and AI wouldn't take damage on a node-line.
  • Fixed node issue where things could get lost when equipping while switching node.
  • Fixed issue with moving around items while crossing a node that caused items to go invisible in the UI until updated.
  • Fixed issue with loot not spawning on node-lines.
  • Fixed issue with Control Towers that didn't get correctly saved when the server went down.
  • Fixed issue where some territory structures could revert if updated just before server went down.
  • Fixed UI bug when pressing New and then Back too quickly when creating a new character.
  • Crafting "training" discard item now works for headless handles (i.e. staves) now works.

5 comments Read more

October 6

Patch Notes


  • Expanded the no build zones at Morin Khur entrances.
  • Expanded the no build zone at Toxai ramp.
  • Added support for relics spawning on both continents.
  • Added support for automated AI invasions.
  • Started project to add pathing to most Ai spawners, you will now see moving herds of Gaurs.
  • AI with Control Undead will now only see it's owner as friendly meaning they can now use AOE on other AI.
  • Added new necromancy spell Sacrificial Eruption.
  • Added support for loot when destroying an Ai built structure, for example Risar tents.
  • Added a big gate outside of the arena, this gate will close if you have hit someone the last 60 seconds.

  • "Reconnecting" when you logout can now be canceled making it easier to switch accounts.
  • Sacrificial Heal now has alignment "good"
  • Poisonous cloud now tell the caster when it damages someone.
  • Casting dark orders on yourself will now make your controlled walkers follow you and go into defensive mode instead of attacking you.
  • Meteorites are now automatically spawned by the server.
  • Relic Equipment such as weapons are now automatically spawned by the server.
  • Relics Equipment such as weapons now also spawns in sarducca.
  • Relic Equipment such as weapons now drop to the ground on death just like other relics.
  • Inventory window is now always last in the closing sequence when pressing ESC.
  • LOD setting changed to be more intuitive, it now goes from 1 to 100 instead of from 1 to 0.01.
  • To whisper a friend you can now open the friend list, click a friend, then hit enter to start whisper to that friend.
  • The Kimuru meteorite attack can no longer be blocked.

  • Fixed issue with AI death attacks not always triggering.
  • Fixed issue with Global Effects (smoke,meteors etc) showing up on both continents.
  • Fixed walk animation speed on tribe rats.
  • Fixed crash when casting a spell on someone that is just about to mount a mount.
  • Fixed rare issue where spells or attacks could fizzle when a player was mounting a mount.
  • Fixed stacking issue when equipping more arrows to an already equipped arrow stack would bug out the stack and cause invisible items.
  • Fixed issue when looting multiple items quickly could result in items going invisible or hidden (i.e. stacking in the same inventory slot).
  • Fixed issue where removing a key binding with backspace could make bindings un-editable.

0 comments Read more

About This Game

Experience true open-world freedom in Mortal Online - a unique first-person, medieval fantasy, massively multiplayer online role-playing game.

Choose your path!

  • Choose from many different races, decide your own style of play and whether to focus on PvP or PvE, both sharing the same game world.
  • Choose a profession and devote your life to combat, crafting, magic, trading...
  • Discover countless skills, resources and tools, master a few or dabble in them all, or be the first to explore new areas to find hidden treasures and unique secrets.

Live or die!

This game is not for the faint of heart. With "full loot" mechanics, dying means that you risk losing everything you're carrying with you.
Danger is everywhere, safety must be earned. Learn to master real-time, aim-based combat where you decide every move your character makes, and where your skills really matter.

Not quite like any other MMORPG...

  • There are no character levels, only skill levels.
  • There are no PvP zones, only a single open and realistic world where you are free to choose your own path.
  • There are no separate server regions, every player inhabits the same huge world.

Strength in numbers!

  • Build your own house, or create a guild with your friends to build a keep.
  • Expand even more, build a whole city and surround it with defensive walls, or band together to siege and conquer your enemies' fortresses!
  • With enough power, violence or diplomacy, you and your allies will be able to rule an entire nation.

The possibilities are endless!

Unlimited free trial!

Mortal Online offers a free-to-play mode with a skill cap at skill level 60. In order to unlock the maximum skill levels and fully master your Mortal destiny, a paid monthly subscription is needed, but unlike many other games there are no microtransactions. Unsubscribing will re-apply the skill cap, but your skills will be maxed again when you re-subscribe. Every player gets one free character slot, and you can purchase additional slots up to a maximum of four.

Feature list

  • Taming and mount breeding
  • Lock-picking
  • Player Housing and City Building
  • Siege
  • Territory control system
  • 500+ skills to master
  • Breeding
  • Thievery
  • Glassblowing
  • Mounted combat
  • Archery
  • Magic
  • Several in-depth crafting systems with millions of combinations
  • Alchemy
  • Butchery
  • Metallurgy
  • Mining and woodcutting
  • Publish your own books
  • Armor dyeing
  • Social skills such as bribing and persuasion
  • Auction houses
  • And much more!

System Requirements

    • OS: Windows 7 x64
    • Processor: Dual Core 2.4GHz
    • Memory: 4 GB RAM
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 16 GB available space
    • OS: Windows 10 x64
    • Processor: Quad Core 3.4GHz
    • Memory: 8 GB RAM
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
Customer reviews
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Mixed (38 reviews)
Mixed (2,050 reviews)
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1,470 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
5 of 5 people (100%) found this review helpful
31.4 hrs on record
Posted: October 19
Game is similar to Wurm Online, it takes few concepts out of it but with much faster character progression (you can be combat ready in few days instead of months or even years) it doesn't feel that laborious and much has better combat althou lack in crafting and building freedom compared to Wurm. It might be unforgiving at times but I come back every time to play regardless of my in game loses. World is huge and you can immerse yourself in it. It has it's flaws but every single game out there has flaws too. Don't rush, enjoy, join guild and you will have lots of fun .
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5 of 5 people (100%) found this review helpful
38.7 hrs on record
Posted: October 20
Let me just say that I played Mortal Online for MUCH longer before having downloaded the Steam version. That said, let me begin.

Many people have a problem, or several, with Mortal Online. Some of them:
-"The game is too hard!!!" - Yes, it is. It's probably the most punishing game I've ever played, and I have played the Souls games. It's a matter of taste. If you're a casual gamer, and there's nothing wrong with being one, this game is definitely not for you.
-"It wants you to put too much time into playing it!" - Again, that's true. In Mortal Online, you're not a valliant hero of the day, not at all. You're a mere peasant, a worthless sack of flesh and bones, and you need to actually work on improving your character. I suppose many like that aspect in theory, but not so much in practice.
-"There's no auto-travel and it takes a long time to move between areas!" - I don't like this aspect myself, but it's there to make it more likely for you to get murdered along the way. Don't like the fact that your character is fragile and can get ambushed at any time? That's perfectly understandable, but it also means you probably won't enjoy the game.


-"The skill cap!" - Absolutely. I definitely hate subscription-based games myself. I'd rather Mortal Online cost something like 30 euros and let you play without the skill cap, and you could buy cosmetic upgrades etc. with real money, or something like that. In Mortal Online's defence, many MMO games can't be played AT ALL unless you're subscribed, and you can still play Mortal Online for free if you're that way inclined. Is it enough of a reason to not make me recommend this game? No, it's probably my favorite MMO game of all time.

Those were the cons, 3 of which can be pros, depending on what you like.

What about the "pure" pros, though? Let's see...
-The community. It may seem weird, since you have tons of unfriendly RPKs (Random Player Killers), so why do I like the community? It's not just the occasional banter in the chat, but also the fact that when you get ambushed and slain, you can go back to a town and report the murderers to other, more combat-savvy players, who will then group up and take out your enemies - it creates an amazing sense of unity, at least for me.
Or you can form a caravan with other players before venturing out of town and only hope that they don't backstab you. This sense of constant danger is, in my opinion, AMAZING for immersion!

-The mechanics. The combat is quite in-depth, you have an incredible amount of various skills, you can do anything from cooking to forging weapons, which brings me to...

-(Almost) endless possibilities. You choose who you are. Want to be a great hero? No problem! Want to tame powerful creatures and then sell them and ride some of them yourself? Go for it! Or perhaps you want to be a miner? Can do!... Again, this brings me to another point, this one might be either hated or loved...

-You choose your own story! There are no quests apart from the tutorial part. Maybe one, where you're simply told that you can slay the undead in a graveyard and you'll get some money for it. You're not controlled by anything or anyone. The only quests that you might get are from... other players/guilds!

Also, one thing that needs mentioning: The skill cap, again!

The skill cap can limit who you can be. If you're subscribed, you'll be able to craft excellent gear, but if you're F2P, not so much. You can still be a great F2P tamer or a warrior, though, or just be a bit less-skilled weapon/armor-smith and sell your items for lower prices, to less-demanding players!

TL;DR: You either hate it or love it... and still hate it a little!
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5 of 6 people (83%) found this review helpful
1 person found this review funny
2,497.4 hrs on record
Posted: October 19
Toggle full nudity

Masturbate on thusars sexy body


This game ruined my mental, lul. Thanks SV
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4 of 5 people (80%) found this review helpful
28.7 hrs on record
Posted: October 12
+ Great, original ideas; great setting; beautiful enviroment; original take on magic, fighting and fantasy-based genre; limitless gameplay; fun and challenging combat; unique and intriguing skilltrees; custom player built castles/walls/buildings/bridges/etc; often great, sympathetic, helpful community; guild-based world wars; lore written and created by players; self-established story goodguy/badguy through guild relations.

- Often buggy; small developer team so slow (but steady) progress; some controversy about corrupt devs (but believe what you want to believe); mostly meta-based combat (most effective weapons/tactics/builds); little to no tutorial; not quite complete (bugs and glitches); sometimes nasty, unhelpful community (griefing/verbal abuse) also towards new players; p2win; need to play multiple hours at a time to get anything done; practically unplayable with lower fps;

Tried to even out pro's and cons, so it's up to you wether you play it. I have played it for a while and really liked it, but beware, if you are easily addicted to games, like me, Mortal Online will suck you in and never let you go. Definitely not for everyone. Enjoy!
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4 of 6 people (67%) found this review helpful
281.1 hrs on record
Posted: October 7
Love it !!! You can be whatever you want to be . Wanna tame pets and cast spells do it . Want to just mine and make armor do that , anything you want . So many caves and open places to explore and no quests or map to ruin it an explorers dream.
1. Leave town Die to rpk right outside the gate. Try again make it to an area I dunno where run into a guy " Hey sup" Nothing wanna go to jungle sure. Follow to the jungle tame some awesome beasts make lots of gold run to jungle town put loot in bank go back out die to RPK . Go back kill beasts make more money . Guys I met logs off I decide to travel some more, get lost again .... Run into the mountains see mountain spiders and bears and horses go inside a crazy looking temple . Run into another guy fighting minotaurs . HEY where is the main town GO NORTH HE SAYS I go north over the mountains and through the woods see nothing but Ocean what a sight. I was lost again and it was great decided to go East I ran and I ran from bears and more spiders and water lizards swam across the river and just kept running saw a couple more guys hours later Hey where is the main town " Follow us " I follow 10 min later I'm back in town . So much fun would and am going to do it over and over till I explore it all and tame every beast possible.
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3 of 5 people (60%) found this review helpful
1.2 hrs on record
Posted: October 15
♥♥♥♥, Hooch and Hunks 10/10
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4 of 7 people (57%) found this review helpful
Not Recommended
0.8 hrs on record
Posted: October 12
Sounds like a fun game.

I created my character, named him etc.

Tried to launch; crashed and forced to wait 4 minutes before my computer could respond.
Tried to launch again; crashed, 4 minute wait.
Tried lowering all graphical settings, thinking maybe it's straining my pc somehow; crashed, 4 minute wait.

Grand total time in-game reported as around 20 minutes, but it was all spent waiting for the game to finish crashing.

10/10, best crash simulator NA
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3 of 6 people (50%) found this review helpful
76.3 hrs on record
Posted: October 9
amazing and sofisticated graphics. best open world MMO i ever played.
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3 of 7 people (43%) found this review helpful
Not Recommended
329.9 hrs on record
Posted: October 17
The community is just too toxic ,
too many bugs ,
people get banned randomly .
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3 of 7 people (43%) found this review helpful
3.4 hrs on record
Posted: October 8
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Recently Posted
2.4 hrs
Posted: October 24
I would love to like this game. I think it could be great fun. Unfortunately, it is exceptionally unstable and crashes frequently. It runs poorly even on a very capable computer, and I have been unable to even finish the tutorial due to a persistent crash. So unless there is some significant fixing done here... well, it's free, so best of luck if you want to try it.
Helpful? Yes No Funny
1,717.5 hrs
Posted: October 23
after last update this ♥♥♥♥♥ game crashes allthe time!
Helpful? Yes No Funny
0.3 hrs
Posted: October 15
Hoped on, made character, ran around. Everything was fine untill I saw the "free accounts have there skills capped at 60" logged out and unistalled. Ill come back to try it once free users are on the same level as paid users.
Helpful? Yes No Funny
39.9 hrs
Posted: October 14
it sucks
Helpful? Yes No Funny