Imagine Earth is a futuristic world simulation. Your job as a colony manager is to explore and populate various undiscovered planets. Raise great cities and supply the needs of your growing population by building power plants, farms and factories. Will it end up in desolation or wealth and prosperity?
User reviews: Positive (24 reviews)
Release Date: May 20, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Get early access to the development version of Imagine Earth. Attention: Please be prepared to handle with serious issues and possible interruptions of game functionining.
Features of the current version:
  • Missions Tuto, Joma and Lorian
  • Free Play mode
You will receive a new version with the next finished mission approximately every two months and be an integral part of our development community!”
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Recommended By Curators

"It's easy to see why the game has won awards as a serious game, with the player's actions having direct effects on the ecosystem..."
Read the full review here.

Recent updates View all (9)

December 19, 2014

Update: Development Menu and Production Bonus

It’s only two weeks after our last update, but we added some new features to Imagine Earth and decided to release them before Christmas.

So here is what’s new:

  1. Statistic on the air pollution of all your buildings
  2. Enhanced visualization of building influences. Outgoing influences are displayed, too now (e.g. the influence of a Forestry on a Factory). Furthermore we decided to leave decimal values away to make the information more clear.
  3. Sound volume: You can now control the volume of music and sounds in the game.
  4. Production bonus: In real life a diversified resource production is more stable than relying on a single resource (like mono-culture). To take this into account you receive a resource bonus when at least two building types each produce 10% or more of a resource.
  5. Development menu: This has already been mentioned and now made it’s way into the game. You can use it to develop new buildings and upgrades. It makes it more easy to compare the different building types and understand the relationships between them. In addition it is still possible to develop buildings and upgrades in the build and tool ring.

The video gives a short introduction on the development menu, production bonus and the influences some buildings have on each other:

The next update is planned for end of January.

Your thoughts and feedback are welcome!

2 comments Read more

December 5, 2014

Rounos Reworked

Hi, we have just published a new early access version on Steam. It brings a completely reworked Rounos mission. The old script had too much stuff happening in parallel. We changed this and it's much more straightforward now. Special events and side-quests are better communicated and highlighted on the planet and in the mission briefing.

A side effect is that old Rounos savegames wont work anymore. Sorry for that, but there were too fundamental changes to the mission.

Your thoughts and feedback about the reworked Rounos mission are welcome!

Terraforming Preview
We are currently experimenting with procedural planets and terraforming. Read more about it on our blog.

1 comments Read more
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“The demo is quite charming... There's already evidence of a decent game”
Rock, Paper, Shotgun

“Imagine Earth is a refreshingly streamlined and charming apporach to civilization sims - and one with plenty of room to grow as it wades through Early Access.”

“This environmentally-conscious title may very well prove to generate news in the months to come.”

About This Game

Imagine Earth - Planetary Colonization

A futuristic world simulation. Your job as a colony manager is to explore and populate various undiscovered planets. Raise great cities and supply your growing population by building power plants, farms and factories. Key to fast expansion is to ensure the supply of four basic resource classes. The challenge is to deal with whole planetary ecosystems and their natural limitations in fossile resources and environmental resilience. Do research for renewable energy sources and develop sustainable production lines to avoid overgrowth and climate collapse of your new homeworlds. Will it end up in tremendous desolation or can you lead your colony into wealth and prosperity?


  • Absolutely unique 360° open planets of different magnitude
  • A motivating bonus goal system is driving you into expansion
  • Over 30 individual constructs with more than 60 upgrades
  • Global simulation of spreading local ground pollution and worldwide emissions.
  • Disasters: chemical spills, oil slicks, radioactive contamination, wild fires, tornados, dying forest and growing deserts.
  • Melting polar caps will raise sea levels and flood your coasts in case of global warming.
Read more about planned features in our roadmap:



Only cities with happy people will grow and very happy people will pay you some bonus cash. So you should take care of local pollution and nearby buildings with bad influence. Expanding colonies will be provided with additional landing permissions and research budget. Upgrade established technologies or develop new ones. Over 30 constructs and 60 upgrades with different advantages, influences and side effects are available and allow you to build your individual colony.

The strategic placement of your production facilities is vital:
  • The build radius around your city center is limited
  • Some buildings influence each other (e.g. you better don’t place a farm next to a coal power plant)
  • Different field types increase or decrease the productivity of your facilities (e.g. fossil resource fields)
  • Pollution has an impact on your food production
  • Some fields are blocked by rocks or forest (helps to balance the pollution but can also be lumbered for money)


Beware: A fast growing civilization can bring your planets ecosystem to it’s limits. Wildfires, dying forests, growing deserts and twisters will arise more frequently and require immediate action.

Incidents in your facilities can lead to chemical leaks, oil spills or even radioactive contamination. All of them having a really bad effect on your people and the food production. Maintain your buildings and fight catastrophes immediately to avoid this.

Ultimately, you will have to balance the growth of your civilizations greehouse gas emissions with the capabilities of your planet and technology. Otherwise global warming melts the iceat the polar caps and rising sea levels will flood your cities!


The story will challenge your skills and moral: You stand between the profit goals of the interstellar corporations and the need to preserve the conditions of living for your people. Meet corrupt chiefs and shareholders while your company faces hostile takeover by larger corporations.

Each of the 5 missions takes place on another planet - one order of magnitude bigger than the previous. Every mission will have some unique elements, like cultural heritage sites or even incoming asteroids. Altogether, the story will have 10 to 20 hours of gameplay. Additionally, there will be a Free Game mode that allows you to build your colony in a relaxed way without any goals and a Time Trial mode that maximizes your expansion skills.

Sounds perfect? Apply for a colony management job at Imagine Earth Ltd. now!

System Requirements

    • OS: Windows XP Service Pack 3, Windows 7/8
    • Processor: 1 to 1.5 GHz
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 graphics card (DirectX 9 cards will be fine if they support multiple render targets (MRT), floating-point surface formats and per-vertex texture fetching) Example: Old Intel integrated graphics like Intel GMA 950 or X3000 (used by many old netbooks) won't do. Nvidia Geforce 8 and ATI Radeon cards from 2007 will do.
    • DirectX: Version 10
    • Hard Drive: 500 MB available space
Helpful customer reviews
15 of 24 people (63%) found this review helpful
11.6 hrs on record
Posted: September 3, 2014
Early Access Review
Wish i could recommend this game. Waited for it like 2 years when i played the demo. I was so happy when the game was getting worked on again. This game has potential but gets no updates. We all know how alot of early access games go and this one seems no different.Im happy the devs are having a great summer, too bad they wont work. So gl to them in game development. If i see the game get better i would love to change my "opinion". you get about 8 hours of fun right now so yea.
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3 of 3 people (100%) found this review helpful
8.5 hrs on record
Posted: December 19, 2014
Early Access Review
(This is a review of the studio as well as the game)

Imagine Earth is an Early Access world management game. The game has a steady progression of being updated. The build we are on is stable and playable, giving several hours of entertainment. As it stands, the game is very polished, but lacks depth of content. The dev team is responsible on keeping the community (at least, I feel well informed by reading their news feed) informed on how things are progressing. They release content and interface updates quite regularly, following the needs of the people.

I feel that the money I have invested is well spent, and I hope to see a finished product.
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4 of 5 people (80%) found this review helpful
15.9 hrs on record
Posted: August 24, 2014
Early Access Review
I love this game, it's beatiful and lucious with vibrant colours and an immersive sountrack. The mechanics of reaching population quotas while sustaining the planets ecosystem (sometimes even dealing with events like meteor impacts) are interesting, difficult and above all challenging. I would recomend this game to anybody that has ever enjoyed a strategy game and to all those that haven't.

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4 of 5 people (80%) found this review helpful
17.2 hrs on record
Posted: August 8, 2014
Early Access Review
The Early-Access version is really godd already.
High production values. Gameplay is balanced, lots of buildings are available.
The design of this game is beautiful, looking forward to the next update.
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39 of 54 people (72%) found this review helpful
5.7 hrs on record
Posted: April 2, 2014
Early Access Review
As of today's posting (4/2/14), the game is still under development. Still, I'm having a lot of fun with the game thus far. While you're waiting for the review, feel free to check out these Alpha gameplay videos to see how it plays:
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10 of 13 people (77%) found this review helpful
12.6 hrs on record
Posted: June 2, 2014
Early Access Review
this game is utterly fantastic i really enjoy the global warming theme i like that you can get the cities to flood ha ha

ok pros/cons
good graphics for cartoon look
great dynamic climate system if you pollute more than is being cleaned up its going to weaken the biosphere tornadoes and rising sea will flood your city
looks ugly upclose
no fusion power
its in space i expect it to have futuristic tech like fusion power and antimatter in late game
overall this game is awesome it feels like a light sandbox
i love flooding cities

( my english is awful )
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13 of 19 people (68%) found this review helpful
4.0 hrs on record
Posted: May 20, 2014
Early Access Review
this game is awsome lots of fun if u want a good game that will keep u busy buy the game its well worth the 24.99 thay are asking for nd u will be helping tham get more funding so thay can get this game out of early access :) great work guys good job!
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2 of 2 people (100%) found this review helpful
20.1 hrs on record
Posted: June 16, 2014
Early Access Review
$25 is a bit steep for a game and more than I usually pay, especially for an early access game which I often worry will never be completed. However, in this case I made an exception and I'm glad I did. I believe it will be well worth it once the game is finished and am glad I could help out the developers.

So far it's a pretty good game (first three missions are available) and I was able to play through without too many bugs. Reminds a bit of Light of Altair in terms of the city building elements.

The one bug I did have was that research system was screwed up -- when you earned research stars you had to go back to the main menu before they would appear and you'd be able to invest them. I'm sure that will be fixed by the time they launch 1.0.
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1 of 1 people (100%) found this review helpful
4.0 hrs on record
Posted: June 30, 2014
Early Access Review
this is my first review,i see lot possitive reviews and i say i bye it,the game the worth 18 euro in summer sell and i say they worth it!the game is like geopolitical tycoon but much much better you build power plant supplice and farms but be cerfull for of the best game in steam
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2 of 3 people (67%) found this review helpful
12.4 hrs on record
Posted: June 20, 2014
Early Access Review
Simple, yet satisfying. Like Anno 2070 for the over-commited.
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8 of 15 people (53%) found this review helpful
11.2 hrs on record
Posted: May 25, 2014
Early Access Review
This game seems so simple ... but it is addictive.
I highly recommend it.
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7 of 14 people (50%) found this review helpful
5.8 hrs on record
Posted: May 23, 2014
Early Access Review
Finally, an early access game that won't take your money and disappoint you!

It's not perfect yet, but it's an awesome building/management game. Definitely worth the 25 bucks!
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2 of 7 people (29%) found this review helpful
9.2 hrs on record
Posted: May 28, 2014
Early Access Review
Way to hard spoils the exp only on second mission not enough room and silly coin system for research i have already done on 1st planet.Why so hard core wanted a more free build type of game not this more like a puzzle get 1 part wrong tuff you lose idea.
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