Classic Japanese style vertical manic shooting action! Shoot, dodge and explode your way through the second entry in the critically acclaimed Danmaku Unlimited series. Battle through nail-biting bullet patterns and compete for dominance on the global leaderboard!
Data de lançamento: 18/mar/2014
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Atualizações recentes Ver todos (3)

Version 1.1.7 now available

22 de março

A small patch which fixes some of the issues caused by the previous patch:

  • Fixed bug which was causing some non-360 controllers to not receive certain axis inputs.
  • Fixed broken shift key.
  • Added controller compatibility options to handle multiple axis for DirectInput controllers.

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Version 1.1.6 now available

21 de março

The following changes are in this patch:

  • Escape button no longer exits the game immediately. It instead brings up the pause menu in game and acts as a back button in the front end menu.
  • Display options can now be saved.
  • Increased screen scaling: Rotated screens in highest resolution settings should now be able to expand the display area further.
  • The game should now properly detect additional controller sources.
  • The game now detects additional axis movements. This should solve some of the control issues with certain joystick/controllers.

Please note that I could not extensively test the controller fixes as I only have a limited amount of devices available. Please let me know if there are still any issues and I'll look into it ASAP!

2 comentários Leia mais


“Best indie shmup of 2013”

“A gorgeous and addictive entry into the bullet-hell genre.”
Pocket Gamer

“Some Bullet Hell Shooters are Too Hard. Some are Too Easy. This One is Just Right.”

External Controller Supported

Sobre o jogo

Danmaku Unlimited 2 is an indie labor of love to bring classic Japanese vertical shooting action to modern HD systems. Inspired by Japanese doujin shooters and being authentic to a fault, the game features epic stages filled with beautiful but deadly bullet patterns, nail-bitingly difficult boss fights and seriously rocking soundtracks!


  • Authentic indie J-STG style action in 60fps HD.
  • Battle countless enemies as you fight across 5 beautiful, action-packed stages
  • Weave and dodge against unique, exhilarating bullet patterns in epic multi-phase boss battles.
  • Level up and outfit the powerful Senko fighter to suit your personal play-style!
  • Music by the talented Japanese indie group BLANKFIELD
  • 4 levels of difficulty
  • Choose between 2 full-featured game modes
  • Bonus features: Go for a challenge in the Boss Rush mode or practice your skills in the Free Play mode.
  • External controller support
  • Steam leaderboards and achievements
  • Vertical (tate) mode

Requisitos de sistema

    • OS: XP, Vista, 7, 8
    • Processor: 2.0 Ghz
    • Memory: 1 GB RAM
    • Graphics: GPU with Shader Model 2.0
    • Hard Drive: 110 MB available space
Análises úteis de usuários
20 de 24 pessoas (83%) acharam esta análise útil
1,460 produtos na conta
42 análises
3.0 hrs registradas
Buy Danmaku. Right now. Why?

Great controls. Really, they are flawless.
Fantastic difficulty levels. This game is great for both people who struggle beating the first level in Ikaruga and for people who can beat it while blind.
Leveling up and customizing your lives, continues and additional shot types (focus, track, wide) is great for trying new things in game.
Creative bullet patterns. I was really surprised about some of them, they are really cool.
Nice visuals. Nothing distracting, looking great.
AMAZING soundtrack. I want to throw money at BLANKFIELD.

It's simply an awesome shmup. Give it a try, you will love it.
Publicada: 20 de março
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7 de 8 pessoas (88%) acharam esta análise útil
262 produtos na conta
29 análises
2.2 hrs registradas
Really classy classical bullet hell type shooter. The pattern and level designs play a lot like what you'd expect from a Cave game (medium speed static boss patterns, lots of aimed shots from small enemies, big guys who cancel bullets when dead), though with some slight Touhou influences (bosses divided up into spell-cardish patterns, grazing for score), and some really clever and creative pattern designs that just feel really fun to play on a fundamental level. The stages also feel really expertly crafted with a lot of risk/reward desicions and a great sense of pressure.

The aesthetics are also quite nice. The graphics look great in motion, and the environments and effects are pretty colorful. The music is also top notch, done by a doujin/indie group called Blankfield/Warinside that do heavy metal arrangements of classic video game tunes. Their stuff is lot heavier than most video game heavy metal, but still very melodic and catchy.

If you've played any Cave or Touhou styled bullet hell shooters, you probably have an idea of what to expect here, but the execution is really top notch to the point that I'd recommend it over some Cave games.
Publicada: 21 de março
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6 de 7 pessoas (86%) acharam esta análise útil
51 produtos na conta
3 análises
2.4 hrs registradas
This game! It's really fun, good soundtrack, addictive, you'd be crazy NOT to play it. The music has that F-Zero feel to it *in my opinion*, if you're a fan of that you'll be a fan of this.
Publicada: 7 de maio
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7 de 10 pessoas (70%) acharam esta análise útil
587 produtos na conta
29 análises
2.9 hrs registradas
If you like bullet hell shooters like DoDonPachi series,
you're going to have a good time playing this.

Backed up with gorgeous visuals & awesome heavy metal soundtrack, this game is a kick-♥♥♥.
Just add an arcade stick for the perfect experience.

My rating - 9.5/10

Note: Keep in mind that some users have trouble getting their controllers to work in the latest patch (More information in the community hub). I use R4 Arcade Stick for Xbox360 which works flawlessly with this game.
Publicada: 27 de julho
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3 de 3 pessoas (100%) acharam esta análise útil
783 produtos na conta
20 análises
4.0 hrs registradas
Danmaku Unlimited 2 is a bullet hell shoot'em-up, which means the game is less about spectacular explosions and quick reflexes but more about weaving your way methodologically through various torrents of bullets the enemies toss at you. To delve into pseudo-philosophical babble, the game is like staying calm and steadily making your way amidst "chaos" - which never is real chaos but a proper pattern. While the ship mode is large, only the small hitbox ("core") must avoid being hit by the bullets.

For danmaku veterans, this game is a rather welcome addition to Steam's library. Its visuals are clear and the supported resolutions include 1920x1080 (apparently the largest), although the in-game ship models aren't anything to write home about, somehow reminding me of the ones in Tumiki Fighters/Blastworks. Controlwise, at least XBox360 controller works without any configuring and the buttons can be rebound.

As an absolute must for this type of game, it has online leaderboards on Steam for each game mode and difficulty level separately.

Let's compare this with the eXceed series games, especially 1 and 3. For one, the graphics do not include pretty girls at all. Plot? There is no apparent plot. There are no bombs either: there is the "trance" mode, which increases (or multiplies) the score multiplier for a moment and allows the player to rake in much higher score, and a forward-facing cannon that can also destroy bullets and increase the multiplier. There is no autobombing option.

A feature brought over from other game genres is that while there are no collectible powerups that I have seen, playing the game will increase your rank and reward you with additional customization points to be allotted at the start of the game to, say, the number of continues, shields, lives, weapon levels and so on. Career progression ahoy!

Speaking of shields and lives - dying will reset the multiplier, as will changing the level, but getting hit so that the shield absorbs the bullet will only decrease it.

There is no "slow" or focus mode either: the ship moves always at the same speed.

There are four game modes (incl. free play and boss rush) and four difficulty levels.

Unfortunately, the music is a bit lackluster and apparently cannot be changed - I would've liked to replace them with some other tracks, but alas, no such luck.

The biggest problem I see with the game is that it lacks 'soul', so to speak. It's almost on the same level as Kenta Cho's abstract shmups, and just aiming for a high score is not necessarily enough justification for people to clear the game even the first time. The enemy ships being rather bland also doesn't help the situation.

Even so, this is a fun danmaku and worth the price of purchase.
Publicada: 22 de março
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158 de 188 pessoas (84%) acharam esta análise útil
450 produtos na conta
8 análises
1.5 hrs registradas
It's like Touhou, though there are no waifus.

Oh, and, the soundtrack is great.
Publicada: 18 de março
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"Best indie shmup of 2013" -