In this fully 3D, real-time space flight simulator, you will play a pivotal role in the war between the United Earth Alliance and a vicious alien threat known as the Revi. Strap into the cockpit, get your joystick ready, and join the fight in this retro space sim inspired by the games of the '90's.
Käyttäjäarvostelut: Myönteinen (14 arvostelua)
Julkaisupäivä: 15. huhti, 2014
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Osta Eterium


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8. heinäkuu

Version 1.1 Released + Free Act II Episode 1 Expansion

Eterium version 1.1 is now available.

Includes free Act II Episode 1 expansion!

  • 27 new complex and challenging missions.
  • Branching story-line with 3 possible endings.
  • Continue your service aboard the UEA Canopus and aboard the destroyer UEA Waterloo (winning path)

To access Act II Episode 1, start a New Campaign and select Act II Episode 1 from the menu.

New Features in Version 1.1
  • Camera subtly looks in the direction of your target (this can be disabled in the launcher's settings tab as well as toggled via assigned keyboard or joystick button).
  • New improved explosion sounds.
  • Joystick sliders can now be assigned to Roll.
  • Added ability to assign mouse buttons in launcher.

Major Bug Fixes
  • Asteroids and mines now have sounds when they explode.
  • Fixed some throttle related issues.
  • Fixed Launcher key assignment crash.
  • Match Speed now works properly with joysticks that have throttles.
  • Fixed human opponents sometimes speaking Revi in communications.
  • Fixed bug where joystick settings are sometimes lost.
  • Fixed explosion sounds all playing at the same volume and 3D position.

5 kommenttia Lue lisää

1. toukokuu

Eterium 1.0.1 Patch Released

Eterium version is now available! This patch includes bug fixes and some new features.

New Features

  • Rudder Pedal Support
  • Optional First Person Shooter style mouse control. The original joystick emulation style mouse control is now called "emulated" and is the default
  • Added keyboard only flight controls: Select Direct / Keyboard on the Joystick tab in the launcher
  • Added individual dead zones and sensitivity settings for all axes
  • Launcher closes when game launches (there is an option to leave the launcher open on the settings tab)
  • Before mission, the player is reminded to return the throttle to the zero position if it is not already
  • Added option to swap the sticks on the Xbox 360 controller.
  • Added more robust logging to the game to help us track down problems
Bug Fixes
  • Fixed annoying in-cockpit engine sounds from wingmen in formation
  • Fixed Heavy Fighter turret odd behavior when using mouse control
  • Reduced the frequency of Eject warnings
  • Fixed instances of incorrect wingmen being listed in the kill score section during debriefings
  • Mission Vega 4: Fixed failed objectives showing success
  • Fixed taunt enemy spam exploit
  • Fixed a couple spelling errors
  • Fixed volume and improved explosion sounds
  • Fixed crash when starting game with joystick hat assigned to weapons
  • Mission Eridani 2: Fixed failure music playing when mission is successful
  • Mission Lyota 2: Replaced the first two S'tra with Stri'kal to make the mission a little easier
  • Fixed Xbox 360 Controller: Dpad Left selecting some menu items

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Tietoja pelistä

Eterium is a space flight sim in the spirit of 90's games like Wing Commander and X-Wing. Developed by a two-man team, Eterium aims to bring the classic style of space combat games into the modern era. You play as a pilot serving aboard United Earth Alliance carrier Canopus during a war against an vicious alien race known as the Revi. Experience story-driven gameplay, advanced artificial intelligence, procedural missions and intense 3D space combat as you battle your way through over 50 missions of action-packed gameplay.

Gameplay Features:
  • Fully customizable joystick
  • Xbox 360 Controller and Mouse Support
  • Outstanding stereo 3D support (nVidia 3d Vision only)
  • Advanced Artificial Intelligence
  • Dynamic Difficulty
  • Advanced ship damage system
  • Fully 3D rendered cockpits
  • Asteroid and mine fields


    • OS: Windows Vista, 7, 8
    • Processor: Core 2 Duo or better
    • Memory: 2 GB RAM
    • Graphics: Shader 3.0 or better
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • Additional Notes: Does not work with most integrated graphics cards
    • OS: Windows 7, 8
    • Processor: Core 2 Quad or better
    • Memory: 2 GB RAM
    • Graphics: Geforce 570GT or better
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • Additional Notes: Joystick or Xbox 360 Controller highly recommended.
Hyödylliset arvostelut
5/5 (100%) arvioi tämän hyödylliseksi
16.1 tuntia pelattu
Overall, Eterium was a pretty fun game to play. It definitely nails a lot of its design goals to bring back the feel of Space Combat games from the 90's and while some aspects of the game are off-putting to some (The horribly stock/generated looking Anime art) I don't think it really detracts from the overall experience; unless you personally have a stick up your ♥♥♥.

The combat is fast paced and exciting, and with the multitude of control options now available, people really have no excuse not to give the game a try. It can feel a little "stiff" at times, and it does seem like no matter what craft you fly, you might as well not have shields at all compared to the enemies, but it makes it all the more sweeter when you score that final kill to complete a mission in a banged up ship that is 1 hit away from exploding.

The story overall is certainly not unique in that it has been told countless times before, in many different forms, but I still think the story is passable and has some very interesting moments - this despite the bland and generic conversations between characters. My only real let down was that near the end the story wraps up too quickly, almost unexpectedly. They really could have gotten another 5 or 10 missions out of the final story-arc and it would have been great to see that fleshed out more.

For what the game costs, and what its stated goals are, I think the product delivers on every level. Wait for a sale if you must, but do not neglect this game if you are longing for that 90's space combat experience.
Julkaistu 3. toukokuu.
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2/2 (100%) arvioi tämän hyödylliseksi
10.0 tuntia pelattu
Solid space shooter in the Wing Commander mold. Don't let the slightly dated look fool you, there is a great space sim beneath
Julkaistu 19. kesäkuu.
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3/4 (75%) arvioi tämän hyödylliseksi
0.2 tuntia pelattu
Now this is a nice suprise indeed. The space battles remind me very much of very good space combat (arcade style) simulators. like from Starwars Xwing, Tiefighter, Starlancer etc. The space missions just look superb. The sfx sounds (lasers, engines etc) are worth it. It is so much fun just to able to launched into space from a space battle ship carrier and fly towards unknown foes and battle it out in futuristic space ships. The models actually look acceptable nice. The game makers actually did a lot of good effort in making a nice cockpit view. It gives the player the nice suggestion of being actually in a cockpit in the thick of spacebattles. I just love that. Well done.

Only cons or critical remarks I can make is the game really laks large bombastic music and voice dialogues. Especially in the between scenes or cut scenes. So there is somekind awkward silence in those cutscenes. Music and dialogues is always difficult to make and it has to fit into the movies.

I must add that the gamemakers tried to make somekind of story that fits the spacecombat to give it some extra content. That's a good idea I must say. Only they used pictures and text to tell the story. Perhaps if they used a moving character (puppet) like in Xwing and add some voice overs the game would have (to me at least) a more professional look. I only talk about the cutscenes and not the spacecombat. The space combat looks very good and superb. But voice overs require some good voice acting and will add to the extra costs of producing this game. Also this game lacks multiplayer features. So you wont be able to fly with your online mates in the same game.

I have to add that I do realise that this game has a different budget then the big gaming companies like e.g. Lucas Arts Studios, Activision, EA etc. Despite the critical remarks I do like even love this game. It runs smooth and has joystick support. I could play this game very well with my Logitech 3D. I expect to fly more and more in this game and have some nice hours of spacecombat with this.

Very very good and well done most definitely worh the money. I do hope the gamemakers will get the chance to produce more games like these in the future. So if you like space combat and a good story then this is definitely a must have.
Julkaistu 28. toukokuu.
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3/4 (75%) arvioi tämän hyödylliseksi
11.6 tuntia pelattu
Scratches that old school wing commander itch quite nicely. Could use a little more depth, but I applaud the efforts of the 2-man team.
Julkaistu 1. toukokuu.
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1/1 (100%) arvioi tämän hyödylliseksi
0.8 tuntia pelattu
Eterium is a space combat sim in the vein of the old Wing Commander and Freespace games. The influence of Wing Commander is apparent from the get go with things such as speaking to crew members between missions, carrier landings, mission types etc.

For fans of Wing Commander, WC Saga, Diaspora, Freespace, X-Wing/Tie Fighter or space sims in general there is a lot to enjoy here. Functionally the game works very similar to those older classics in both controls and mission design.

Gameplay wise it is a solid sim with enough depth to keep it interesting without being overly complex or simple. You will fly a variety of craft each that feels and handles differently and be able to play around with various weapon loadouts. The dev's have included blackouts and redouts here when you perform heavy manuvers and I like this addition. Also your pilot's head sways when you turn which I think is a lovely touch.

Another excellent feature is that when you are escorting vessels the hud no only displays the vessel you are to protect but also highlights enemies that are attacking that target with a difference colour on the radar. This makes escort missions MUCH easier to handle and takes away alot of the frustation. Combine that with the easy Wingman controls allows you to respond to changing battlefield conditions very rapidly and allows you to focus fire on particular threats.

Your craft is a lot more "squishy" than in many games. This takes some adjusting to much makes the dogfights much more intense and rewarding.

This was the easiest game to setup my T.Hotas X for, the setup screen in the laucher is very helpful and you can see what imputs do what allowing you to quickly setup a control scheme that works for you.

Graphically the game is decent with a slight cartoonish feel yet this lends itself to the vibe of the game. Considering this was a part time project by a 3 man developement team I think the graphics are perfectly acceptable and the handling of the craft feels responsive and unique to each vessel you fly.

The AI is good, acting intelligently and scale up as does the difficulty. Your own wingmen work well and depending on the skill can be a major asset in battle, unlike some games where they are more of a hinderance than a help.

Out of the cockpit your home base and comrades are rendered in 2D, with the characters displaying clear eastern influences. When at base you can navigate to different areas and speak to different crewmen similar to Wing Commander.

There is no dialogue in the game, everything is written in text. While this is fine for out of combat socialising, in combat it makes it harder to determine messages during the heat of combat.

Storywise the game is ok but it throws alot of characters at you very quickly making things more confusing than they need to be, especially since some of them you appear to have a history with. Given the fact that the characters are practically thrown in your face it makes it harder to get to like them. I believe the game would have been better served providing a smaller, more flesh out cast but that is perhaps down to personal opinion.

I also do not like that you are given virtually zero backstory before being thrown into the main story. Combine this with the fact your character seems to have history within the way, where he serves and with certain other characters makes things more confusing than they need to be. An intro story, perhaps in the manual or somewhere giving some insight into the story, who you are fighting and why would be appreciated.

The story and dialogue is ok without standing out. Cookie cutter but enough to keep you engaged and in your cockpit.

Music is ok, does the job.

Overall I find Eterium to be a solid sim especially given it's three man dev crew who made it as a side project. That being said, Eterium holds up well in it's own right. It is not a big budget game but handles well, is fun to fly and is available at a modest budget.

I would recommend this to anybody who enjoys space flight sims.

Score: 7.5/10
Julkaistu 2. syyskuu.
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33/40 (83%) arvioi tämän hyödylliseksi
4.7 tuntia pelattu
Forget the boring story and pretend it's Wing Commander. Ignore the terrible 2D drawings of your fellow pilots and don't bother trying to keep track of their 10,000 names. Then load up with FF missiles and go be the Red Baron in space for a few minutes. Gameplay is everything in this one, not the "story".

Also, yes there is a lot of flying to empty waypoints, but that's what autopilot is for. It may have been an annoying and boring part of the Wing Commander games, but it was something we all remember and by god it's in there. Use that time to have a sip of your beverage of choice.
Julkaistu 16. huhtikuu.
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