In this fully 3D, real-time space flight simulator, you will play a pivotal role in the war between the United Earth Alliance and a vicious alien threat known as the Revi. Strap into the cockpit, get your joystick ready, and join the fight in this retro space sim inspired by the games of the '90's.
Потребителки рецензии: Положителни (23 рецензии)
Дата на излизане: 15 април 2014
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Закупуване на Eterium

 

Препоръчано от куратори

"Wing Commander style gameplay with a touch of anime, with scripted and dynamic missions and intense combat, there's a lot to like here."
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Относно тази игра

Eterium is a space flight sim in the spirit of 90's games like Wing Commander and X-Wing. Developed by a two-man team, Eterium aims to bring the classic style of space combat games into the modern era. You play as a pilot serving aboard United Earth Alliance carrier Canopus during a war against an vicious alien race known as the Revi. Experience story-driven gameplay, advanced artificial intelligence, procedural missions and intense 3D space combat as you battle your way through over 50 missions of action-packed gameplay.

Gameplay Features:
  • Fully customizable joystick
  • Xbox 360 Controller and Mouse Support
  • Outstanding stereo 3D support (nVidia 3d Vision only)
  • Advanced Artificial Intelligence
  • Dynamic Difficulty
  • Advanced ship damage system
  • Fully 3D rendered cockpits
  • Asteroid and mine fields

Системни изисквания

    Minimum:
    • OS: Windows Vista, 7, 8
    • Processor: Core 2 Duo or better
    • Memory: 2 GB RAM
    • Graphics: Shader 3.0 or better
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • Additional Notes: Does not work with most integrated graphics cards
    Recommended:
    • OS: Windows 7, 8
    • Processor: Core 2 Quad or better
    • Memory: 2 GB RAM
    • Graphics: Geforce 570GT or better
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • Additional Notes: Joystick or Xbox 360 Controller highly recommended.
Полезни рецензии от клиенти
2 от 3 човека (67%) сметнаха тази рецензия за полезна
2.9 изиграни часа
Публикувани: 13 юни
This game is hard to review, I would give it a meh/10 if I could as its very strong in some areas and completly misses the mark in others.

Its a space combat game, so no rpg elements here which for me is a great thing. The fact that this works well with a xbox controler is also a strong plus.

Interesting combat, with lots of different missons and objectives. and the Damage model is awesome how you can get cracked displays and your guns become damaged.

Gameplay is like a solid 8/10 and well worth your time.

The negatives are the visuals, everything has this low resolution texture feel, with explosions looking particually poor which is contrasted with the amazing cockpit designs.

Also for some reason that I cant quite work out the story is told with these really wooden manga/visual novel style anime stills which look very out of place and really dont gel with the rest of the visual theme.


I picked this up in the summer sale for £3.59 and at that price its worth your time if you like things like starlancer or wing commander.

Its a little rough around the edges but the actual gameplay is solid. The dev's also kindly added a demo so because its a little rough I would try before you buy.

7/10
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40 от 49 човека (82%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
4.7 изиграни часа
Публикувани: 16 април 2014
Forget the boring story and pretend it's Wing Commander. Ignore the terrible 2D drawings of your fellow pilots and don't bother trying to keep track of their 10,000 names. Then load up with FF missiles and go be the Red Baron in space for a few minutes. Gameplay is everything in this one, not the "story".

Also, yes there is a lot of flying to empty waypoints, but that's what autopilot is for. It may have been an annoying and boring part of the Wing Commander games, but it was something we all remember and by god it's in there. Use that time to have a sip of your beverage of choice.
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60 от 85 човека (71%) сметнаха тази рецензия за полезна
4.5 изиграни часа
Публикувани: 15 април 2014
If you enjoyed Wing Commander, you'll enjoy this. It's fast-paced, fun and exciting to play. I've done a couple of videos of the game in action, but if you're a space fighter joystick jockey/addict like me, you'll want this game.

http://www.spacegamejunkie.com/series/eterium-preview/
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30 от 35 човека (86%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
18.7 изиграни часа
Публикувани: 18 април 2014
http://youtu.be/a1BNYlHPoaw

If you know where to look you can find a fair amount of recently released (in the last 5 years) space combat games about, but not many of them are actually any good. I'm pleased to say Eterium is not one of those and is a fun game which holds your interest long enough to get through the campaign, which would probably take up at least 8 hours of your time if you go through all the pilot dialogue's in between missions.

I was disappointed that I could not name my pilot, given that all dialogue is text based, they attempt to flesh out our character with a back story and is far from a silent protagonist. I was also surprised to see that you could not gain rank, after being demoted early on in the game I expected a way to actually recover and improve upon my rank during the campaign. I also found it hard to make my way up the kill board, may be my piloting skills were just not up to scratch and found myself consistently sitting at the bottom of the rankings.

Eterium supports Joystick, Xbox 360 Pad, and keyboard and mouse controls. I played with the 360 pad and found that all controls needed to play where accessible solely through the pad's buttons. The default layout worked well with the exception of the afterburner key, which to pop some enemies required you to after burn and fire at the same time and felt cumbersome - I'd recommend you reassign you afterburner key, which thankfully you can do. Controlling your ship with the pad is easy and some space vets will be pleased to know you can roll your ship.

If you have played Wing Commander 1, then it's a similar experience to how the game plays out. Before and in between missions you can go around the ship (between the bar and flight deck) where you can talk to some of the other pilots and crew which play out the story. You are given a fairly generic briefing each time you fly out, in a similar style to the Wing Commander: Prophecy briefing screen and are able to choose the load out for your ship before heading out.

There is Newtonian style physics at play. Fly forward at full speed, change direction and it will take several seconds for your ship to fly on the new intended course. This makes flying asteroid and mine fields a little challenging at times, which break up the: Fly to Nav. point, kill anything that moves, move to next; though they are not particularly exciting to fly though. You must be careful with mine fields as if you get hit the explosion force will change your trajectory and could push you in to another mine. Thankfully, they are easier to navigate than those found in Wing Commander!

Combat can be annoying early on when you are in the weaker starter ships and requires some practice to get the hand of lining up your guns to take out the enemy. Enemies are always faster than you, especially the light fighters (S'tra) which zip by before you can score enough hits to pop them. Thankfully they can be countered, wait till they attack then break off, on the break turn to face them and hit the afterburners, then blast them with your guns, as they generally fly straight for several seconds before re-engaging. If you don't after burn they leave your guns range very quickly, leaving the only other choice of head-to-head conflict. Missile's are more of the primary weapon hear, a bit like in aviation combat of today, which can either 1 hit kill lighter craft or soften up harder targets to be finished off with your main guns.

Take hull damage and your ships systems will start to fail, ranging from guns to engines. Your display screens will also shatter making it difficult or impossible to read them. Your ship has a repair system, which will slowly repair systems to a point. It does not appear to repair all damage, based on the overall damage amount, i.e. if you shield generator is damage by 26% if will only be repaired down to 20%. Take too much damage and key systems will barely function as they cannot be repaired enough to keep them functional.

The graphics are pretty basic, you could argue Starlancer/Freelancer have better graphics than this game and ship designs are hardly inspiring. Explosions appear generic and unexciting, mostly lots of smoke and no fireworks, and large ships disappear in a small explosion which disappoints when seen.

Character art is done well, though only the one stance/pose is provided for each character making them come across emotionless when paired up with their dialogue. It's anime but more western style than Japanese and feels a bit odd when they fit in backgrounds which have been pre-rendered in 3D.

Sound effects are plenty from your engines burning to the overzealous eject warning alarm. There is a dynamic music track, just like in Wing Commander, which changes based on events during flight. This varies based on enemies present, a friendly taking damage or returning from a successful mission. I also have to say, that in all the time I played the game didn't crash once and there are no game breaking bugs either!

Overall Eterium is a fun game and the worth picking up. The 8+ hours from the main campaign full justifies its price tag and is a well put together game. If the idea or reading lot's of dialogue does not appeal to you, skip it and jump straight in to the briefings, or just practice your skills in the simulator. Highly recommended if you enjoy similar games, otherwise try the demo first.
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14 от 15 човека (93%) сметнаха тази рецензия за полезна
2.2 изиграни часа
Публикувани: 18 ноември 2014
Okay, so in my hundreds of hours spent gaming via Steam I have never felt the urge to write a review for anything I've bought, until now.

Basically I was playing TIE Fighter when I decided to go on the hunt for something a little more modern. A quick (and generally disappointing) search through steam and Eterium came up. I wasn't totally convinced but decided to gamble the ~$15 and am glad I did.

Right away controller support is excellent. With my Joystick and Throttle in storage I hooked up the xbox-esque controller and it recognized it right away and mapped out the crucial controls in a well thought out and useful manner. For saving me the time of figuring out important controls and experimenting with mapping them that's a major +1. This being said this game deserves to be used with joystick and throttle (and oculus!) and I can't wait to try it again with those.

Okay, so the simple graphics that make the interludes between missions is excessively basic and the story is pretty "blah" but the game picks up as soon as you're ready to fly. I love the fact they've included launch and recovery to be handflown. Okay, well, you can't really screw it up but the fact it's even there is great.

Combat is simple but addictive and so far the two different fighters I've used have distinctly different fighting styles and handling. The interface (while cartoony) is a throwback to Wing Commander and does it wonderfully, allowing for easy weapon selection and giving you the right amount of information that keeps your eyes moving around but not excessively so.

Is this the next great space flight sim? No, but it is highly entertaining and there is a lot of promise here and I can only hope they build and expand upon what they're offering now in the future. If you've got a spare $20 and loved TIE Fighter or Wing Commander you owe it to yourself to fire this one up.
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