From the studio that brought you Master Reboot comes a first-person story-driven adventure puzzle game, set in the beautiful, haunting cyber-world of Elysia. Collect unique hand powers, discover multiple endings and choose your own destiny as you unravel the mystery of your digital afterlife.
User reviews:
Overall:
Mostly Positive (118 reviews) - 78% of the 118 user reviews for this game are positive.
Release Date: Feb 29, 2016

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Buy Soul Axiom Deluxe Edition

Includes 2 items: Soul Axiom, Soul Axiom - Soundtrack

SPECIAL PROMOTION! Offer ends September 5

Buy Soul Axiom Super Deluxe Edition

Includes 3 items: Soul Axiom, Soul Axiom - Art Book, Soul Axiom - Soundtrack

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Includes 2 items: Master Reboot, Soul Axiom

 

Recent updates View all (48)

June 22

And the winners are...



Art Book DLC
GemmaFox
AndrewIsOffline
DancingBeaver

Soundtrack DLC
Roloca
Sera
A.MarTineZ™

Art Book & Soundtrack DLC
Gamegroo
Diothorn™
Worgit

Congratulations to all the winners and thank you once again for joining in with the contest!

All you have to do to redeem your prize is connect with this account on Steam and we'll send over the code in a private message.

If you'd like to know about future giveaways then please like us on Facebook, Follow us on Twitter and follow our games on Steam!

Don't forget, if you'd like to support the game then please leave your feedback over in the review section :-)

Wales Interactive Team

6 comments Read more

June 21

Soul Axiom Steam DLC Giveaway!




ATTENTION:
This contest has now closed but please watch this space for more to come!

Gimme, Gimme, Gimme!
As a thank you to all the Steam users who supported us throughout the development of Soul Axiom, we’re giving away a bunch of DLC Steam Keys here on the Soul Axiom Steam forum!

All you have to do is Rate and Comment (with your prize preference) on this post and wait until 4PM BST / 8AM PT tomorrow for the winners to be picked.

We’re giving away –
3 x Art Book DLC
3 x Soundtrack DLC
3 x Art Book & Soundtrack DLC

Share the news
If you want to share the news with your friends then you can do so here on Facebook and Twitter.

X-TREME SUPER ULTIMATE HORSEPOCALYPSE MEGA DEATH BUBBLEGUM SUPPORTERS
If you love what we do and want to support the studio then please like us on Facebook, Follow us on Twitter and leave your Soul Axiom feedback on the Steam Page!

http://store.steampowered.com/app/435820/

http://store.steampowered.com/app/439860/

Meet the Wales Interactive team
One thing we've never really done here is show you the faces behind the creation of the game. Well, here we are at the BAFTA Cymru nominees party with Soul Axiom being up for the main award. Soul Axiom fans may even recognise a few faces, but from where?!



Best of luck to you all :-)

Wales Interactive Team

29 comments Read more

Reviews

“Soul Axiom is an unsettling and compelling techno/cyber-thriller, with a killer visual style that matches its high-concept premise.”
Destructoid

“It really is beautiful, nailing a Tron-like neon cyberspace feel … It’s atmospherically creepy without relying on dripping meathooks or lunging monsters.”
Rock, Paper, Shotgun

“It's an enjoyably slick addition to the so-called "walking simulator" genre, and I'm fascinated to see what it adds next, and where its increasingly strange story eventually ends up.”
IGN

About This Game

IN A NUTSHELL

From the studio that brought you Master Reboot comes a first-person story-driven adventure puzzle game, set in the beautiful, haunting cyber-world of Elysia. Collect unique hand powers, discover multiple endings and choose your own destiny as you unravel the mystery of your digital afterlife.

THE GAME

Explore Soul Axiom’s rich environments and immersive story to unravel the mystery of your life, and your digital afterlife. You will be taken on an intriguing voyage of discovery, through beautiful, haunting locations, facing challenges that will lead you into danger on your mission to unlock your identity, your story, your mystery. But beware: some mysteries are better left unsolved.

SYNOPSIS

Take your first steps to paradise by uploading your soul to Elysia, named by critics as “the single most important development in the history of the human race” (Era Magazine, 2027). As the latest state of the art Digital Soul Provider, Elysia is a sprawling server where your memories and dreams become reality. Our patented SoulSync system allows you to choose the memories you want to enjoy for eternity; whether you are a living user or you simply wish to leave a lasting testament of your life that the whole family can relive at their leisure.

In Elysia, death has no dominion. In Elysia, life has no boundaries. Cast off your mortal shackles and discover the secret to immortality in your digital afterlife.
Discover Elysia. Then, now and forever.

THE FIRST 5 MINUTES OF THE GAME

When you begin the game you are free falling through a storm. Lightning sporadically illuminates the sky, showing brief, vivid flashes of memories. Your memories. You struggle to take a breath as you plummet, out of control, into the eye of the storm, towards your certain death.
Squinting, eyelashes battling the rain, you catch a glimpse of a large object that you are hurtling towards. You brace yourself for impact, for death, confused and terrified and –

You are on the deck of a ship, rain pummelling the wooden boards around you. You look up to see four shadowy figures on the bridge, gazing into the distance, with an old man at the helm.

FEATURES

Psychological Adventure with Exploration & Puzzle elements: Interact with a variety of cryptic logic and action puzzles, find clues and explore memories to unlock the secrets of your identity.

• 20 to 30 Hours of Gameplay: The game is packed full of content with 6 chapters, 40 unique locations, over 100 puzzles and 63 Steam Achievements, expect over 20 hours of captivating gameplay.

• Collectible Hand Powers: Harness the abilities of Elysia. Discover new powers that will assist exploration and puzzle solving by phasing, building, destroying or corrupting the digital world around you.

• Multiple Story Endings: A tense, but thought-provoking narrative with multiple outcomes, and leaves you yearning to explore all avenues of the lore.

• Unique visual style: There is a beautifully simplistic emphasis on striking shapes, strong colors, and beautiful effects and lighting to elicit a variety of emotions within The Elysia.

• Dynamic adaptive environments: Use your abilities to manipulate your surrounding environments. Collect your powers and re-visit memories to unlock previously hidden areas.

• Haunting Soundtrack with 50 original compositions: Provides the perfect musical backdrop which subtly enhances the game through well-crafted association with the memories you explore.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 64-bit
    • Processor: Core i3 / AMD A6 2.4Ghz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 / AMD Radeon HD 5750. OpenGL 3.3
    • DirectX: Version 11
    • Storage: 5 GB available space
    Minimum:
    • OS: 64-bit 10.9
    • Processor: Core i3 2.4Ghz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 / AMD Radeon HD 5750. OpenGL 3.3
    • Storage: 5 GB available space
    Minimum:
    • OS: 64-bit Major Linux distribution from 2014
    • Processor: Core i3 / AMD A6 2.4Ghz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 / AMD Radeon HD 5750. OpenGL 3.3
    • Storage: 5 GB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (118 reviews)
Recently Posted
CrazyMLC
0.4 hrs on record
Posted: August 17
Hit start, sat through a long boring cutscene. Was on a ship with very flat, broken shading even on the highest graphics settings. Couldn't see ♥♥♥♥. Ship crashed. Stood in a fire for a while to see if I would die. I didn't. Looked at my feet and span around to see them glide over the floor. Put a box on a different colored box and it teleported me to a new area. In the new area an indiana jones moment occured where a big ball came rolling at me, suspenseful music started playing, and the tutorial popup told me to hold shift to run. I decided to embrace death and run directly into the big glowing ball. I ran right through it, which did, admittedly, crush my soul. Then I jumped on some rubble and got stuck on it, unable to move or jump ever again.

best game i've played all year, a rollercoaster of emotions
Helpful? Yes No Funny
Narenthyl
28.1 hrs on record
Posted: August 8
Nice puzzle game, you discover the story piece by piece on distinct levels with lots of puzzles, which you can solve with some different skills you discover thoughout the game. While the gameplay doesn't shine much, it is far from bad, and the story telling is well done.


Pros :
-Clever Storytelling
-Some pretty nice level designs.
-Long enough.
-Nice Art design (Imo)
-Lots of little details, easter-eggs, etc.
-Greatly re-uses what you've learned in previous levels to build story.
-Sometime uses your personal knowledge to solve puzzles.

Cons :
-Gameplay sometime feels a bit clunky.
-Lacks clarity. (on some puzzles)
-Too much reset-inducing bugs.

Overall a nice experience, if it's on sale, and you're into puzzle games, do not hesitate and buy it right away.
Helpful? Yes No Funny
Reknahs
18.1 hrs on record
Posted: July 22
I enjoyed Master Reboot so I decided to pick this game up and I'm glad I did. Soul Axiom is a first-person puzzle game wheere you solve puzzles by interacting with them with different special powers, represented by changing the color of your hands. I found the puzzles to be mostly enjoyable, some were really obvious and some were sort of non-intuitive, but most found a happy medium and I loved the "duh" moment you get when you solve a challenging one. The visuals and soundtrack really add to the game, my only complaint is some levels were a bit too dark, although you can use your hands as "flashlights." The atmostphere was great to, and there are some jump scares but I think they were well done. The game is made up of a diverse group of enviroments, all with neat little details and the design overall is very abstract. Playing the first game isn't required to get into the story although it will help, and there's lots of little references which were fun to discover. The story is very nonlinear, don't expect to understand everything at once. Although like MR, once you piece everything together it really shines. Performance was mostly good except I noticed the engine struggled a bit when you shatter something, like wood or ice, but the game was never unplayable. My biggest complaint is probably the lack of save files, if you exit the level you have to start over which is kind of annoying. Overall a very fun puzzle game with an great story and aesthetic.
Helpful? Yes No Funny
TheLaurencija
1.1 hrs on record
Posted: July 5
This game really surprised me. I started playing it with idea that it will be great game to kinda chill and just push some time, yet ended up being consumed by the game and even making game play video.

Pros:
- absolutely amazing graphics
- constant feeling that there will be something horrible around the corner, yet never seeing anything
- constant feeling of being alone yet watched
- game keeps you in possition where you always guessing about what the hell is hapening, yet tells you enough so you wouldnt feel like there is no point
- amazing rage of powers and their abilities to influence world around you
- interesting story line with an idea that is presented in very nice visual way
- big difference between different enviroments
- big range of puzzles
- controls are easy to understand and to master
- game runs smoothly even on laptops

Cons:
- in the begining lack of explanation of who the character is, what is he doing? Does he have specific plans? Does he have memory loss? Basicaly just a lack of details for main character.
- puzzles are on the easier side (though that is more preference than a con)

P.S. sorry for my English. It's not my native language.

https://youtu.be/uNFgoL4wids
Helpful? Yes No Funny
bibbis
0.5 hrs on record
Posted: July 1
We have to write comments in steam ratings now?

Sigh.

Ok.

The controls are horrible.
It's like every infamous "ice level" ever...
Slow camera movement, is that on purpose..?
It's annoying as crap...

The puzzle mechanics just feel RANDOM.
I have NO IDEA how I'm solving some of this crap...

Level design is awful.
Have a laser shoot a wall, just to destroy the wall, to shoot a ball behind it?
THEN JUST HAVE THE LASER SHOOT DIRECTLY AT THE BALL!
Helpful? Yes No Funny
Kazuhira Martinz
3.3 hrs on record
Posted: July 1
This is a fun game. The story unfolds as you play, leaving you wanting to find out what exactly is going on. Puzzles vary in difficulty, each puzzle being interesting and unique to solve.

The game has it's own art style, this helps vary the look and feel of each level. Level locations are also all varied, ensuring that progression doesn't seem halted. The music is great, adds to the games ambience and creates more immersion while playing.

At times the voice acting isn't up to par with what the game offer, but overall doesn't detract from the game.

I would recommend picking up the game and having a playthrough.

*Even though my playtime on steam is quite low, I've played the game on XBox and PS4. *
Helpful? Yes No Funny
Fiendish Dr. Wu
10.3 hrs on record
Posted: June 30
This is a neon ♥♥♥♥ surrounded by black ♥♥♥♥.
All positive reviews are lies
For more information why, check the other negative reviews.
Helpful? Yes No Funny
Death Knight789
23.3 hrs on record
Posted: June 29
There's too many bugs to play this game and have fun. Good concept but poorly executed. Some puzzles are fun but most are just overly repetitive. I do like the scenery of each level and that each had an theme that they stuck with until the end of the level. For a few bucks sure its a good buy but for $10 or $20 its definitely not worth it.
Helpful? Yes No Funny
.Loopy.
5.6 hrs on record
Posted: June 29
This game feels like someone had a bunch of 3D models lying around and they tried to cram them all into one game.

4/10

Worth the price?: Buy on sale or don't buy at all

PROS:
-Interesting abilities that influence game play and level design
-The hidden eye messages look neat

CONS:
-Promotional videos and screenshots for this game make it look much more pretty and fun then it actually is
-Boring levels, there are so many themes in this game and most of them are so generic and bland
-Level design looks as if everything was just thrown on and not thought out, can see out of bounds everywhere
-Using your abilities is not satisfying after the first couple times, then they just become annoying
-A way to ambitious story with to much going on that I didn't care to follow it at all
-I can't tell if this game is trying to be a horror game or not???

Overall this game just feels unfinished, like it was a game to test the abilities you get and was made far to long. Animation and graphics are just lazy, don't expect to find any textures in this game. A cool idea for a game that just didn't get the love and time it needed.
Helpful? Yes No Funny
Crockpot
9.2 hrs on record
Posted: June 28
This game is weird, and can be really hard to follow sometimes, but it does a lot of really cool things and has an interesting story to tell if you take the time to unravel it.

PROS:
-Interesting mechanics (phasing objects in and out of existance, "playing" and "pausing" objects to move them along a pathway to solve a puzzle, etc.)
-Challenging puzzles
-Nice visual style in gameplay
-Layered story (meaning you complete a level and get a cutscene, but only later is that cutscene made relevant in the story)
-Good music
-Mysterious atmosphere

CONS:
-Controls are a bit clunky and take some getting used to
-Sound design is wonky (audio cues play over other sound effects, or sometimes don't play at all, volume mixing can be off sometimes)
-Backtracking (there are 12 "normal" levels in the hub, and after completing them, you're required to go back inside each one of them in order to find 12 more "corrupt" variations on the level. Now the corrupt levels are very different than the normal ones, but you still have to dig around in an already explored environment just to get to something new)
-Framerate drops (maybe this is just my rig, but I was having some issues where the game would lose 15-20 frames whenever I would sprint around or turn quickly. I have a pretty hefty setup capable of running pretty much anything pretty well at the moment, so I'm not too keen to blame it on my setup, but I haven't seen anyone else mention this so maybe it is on my end)

CONNCLUSION:
Despite its few flaws Soul Axiom is a pretty great little game that I've hade a lot of fun with. Its atmospheric, challenging, and interesting, and yeah, I'd say its worth your time if you like games like The Talos Principle and are willing to look past a few minor production problems.

Obligatory numeric rating that ultimately means nothing: 7/10
I liked it
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 3 people (67%) found this review helpful
Recommended
28.1 hrs on record
Posted: August 8
Nice puzzle game, you discover the story piece by piece on distinct levels with lots of puzzles, which you can solve with some different skills you discover thoughout the game. While the gameplay doesn't shine much, it is far from bad, and the story telling is well done.


Pros :
-Clever Storytelling
-Some pretty nice level designs.
-Long enough.
-Nice Art design (Imo)
-Lots of little details, easter-eggs, etc.
-Greatly re-uses what you've learned in previous levels to build story.
-Sometime uses your personal knowledge to solve puzzles.

Cons :
-Gameplay sometime feels a bit clunky.
-Lacks clarity. (on some puzzles)
-Too much reset-inducing bugs.

Overall a nice experience, if it's on sale, and you're into puzzle games, do not hesitate and buy it right away.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
0.4 hrs on record
Posted: August 17
Hit start, sat through a long boring cutscene. Was on a ship with very flat, broken shading even on the highest graphics settings. Couldn't see ♥♥♥♥. Ship crashed. Stood in a fire for a while to see if I would die. I didn't. Looked at my feet and span around to see them glide over the floor. Put a box on a different colored box and it teleported me to a new area. In the new area an indiana jones moment occured where a big ball came rolling at me, suspenseful music started playing, and the tutorial popup told me to hold shift to run. I decided to embrace death and run directly into the big glowing ball. I ran right through it, which did, admittedly, crush my soul. Then I jumped on some rubble and got stuck on it, unable to move or jump ever again.

best game i've played all year, a rollercoaster of emotions
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
47 of 56 people (84%) found this review helpful
4 people found this review funny
Recommended
19.5 hrs on record
Pre-Release Review
Posted: February 17, 2015
Ok i have held of writing a review on this game for quite a while now as i wanted to play it and watch as it developed further through its journey to full release.So now after playing through the first five world's (level's - but each one really does feel like a seperate world and each really does have its own identity) and tallying up nearly fiveteen hour's of play i think its about time i review this very interesting and at time's puzzling game.
Is it any good???
And do you really want to solve its mysteries and delve into its depth's???
Well read on and find out if i recommend this game and if its worth jumping in just yet.

Soul Axiom - Early Access Trailer -

www.youtube.com/watch?v=y1W-6Wzz3nk

Ok so this game come's at us by the same indie studio that developed Master Reboot and at time's it really does show and that's not a bad thing at all,Master Reboot is a very good game and one that was well received with good reason.At first though this game seem's very similar and yet as you play through what's on offer you'll come to realise even with these similarities that Soul Axiom is so much more and it really has benefited from the guy's time spent making Master Reboot but (and its a very big BUT-but not as big as Beyonce's) this game really is better in all the right way's and in all the right place's so let's get on to explaining exactally why.
Ok so first up the most important thing this game has on offer its elusive and mysterious story,now when you start up the game you are free falling through the cloud's during a storm and whilst your falling lightning flashes all around you and you see snipits of memories...........your memories??????,then whilst trying to make some sense of what's going on you look down and see a very large object approaching fast and your directly on a collision course with it AARRGGHHHHHHHHHHHH I'M GOING TO DIE!!!!!!!!!!
But no you find yourself on the deck of a ship,the weather beating down on your face.As you look around you see people but you can barely make out their features,they seem to be searching for something on the horizon then you spot an old man at the helm.Next all hell breaks loose and.......................well let's leave it there shall we.
So that's how the game start's and to say much more would spoil your time spent discovering it for yourself as with this game the less you know before hand the better.
Let's just say that your journey will lead you through more than a few tricky situations and you will find yourself travelling to places far and wide,and strange and exotic.
The graphic's are really well done and suit this game down to the ground and they are only getting better the further the game get's through its development cycle.The jungle level looked good before but now with the update they just released (which included a whole new level-and dare i say its the best level so far) it doesnt just look good it looks great.This also applies to all the other place's you will end up visiting as well and each area has had as much work and effort poured into it as the last one,you can really see that the game is a labour of love for the development team and it really does show.

Heres a great shot from one of the places you will end up visiting......................why you end up here,well im not saying ?????????

http://steamcommunity.com/sharedfiles/filedetails/?id=391076424

Now gameplay wise the game play's out like a puzzler but is in no way your standard run of the mill affair,as you progress through the story you will eventually come across new abilities that you use to change and manipulate the world around you and in true puzzle game fashion (PORTAL anyone??) you wont make any headway until you learn to use them properly.
At this moment during its development there are three possible abilities to aquire and each one has a very different effect on the world around you.One give's you the power to create ball's of flame which you use to blast away at item's and blocked of area's on screen that can lead to new undiscovered places for you to move onto and explore.
Yet another let's you move object's by the power (of what can only be described as) telekinesis which help's in creating safe route's over lava by moving objects ECT for you to walk on.Lastly (which is the first ability you get) you can make object's that are unstable break down or you can recreate object's that have broken down into particle's,thus moving obstacle's in your way or creating item's that can be used to climb on ECT.
Ok last but by no mean's least sound and spoken dialogue,the spoken dialogue in game is all delivered really well for what's there but it takes a back seat to the sound in game that's yet another highlight and the score that accompanies the game has been really well thought out and capture's what's going on in each world you will visit pefectly,from drum's in the jungle level to gunfire in the gulf war everywhere you go will have its own score and sound effect's,and that's what really help's them to all feel different and fresh and give's each one you visit its own unique identity.

Here's a great track from the game,and one that really did stick in my mind (I'm still humming it now DAMMIT!!)

https://www.youtube.com/watch?v=s1B5Jjg76og

SO IN A NUTSHELL THEN HOW DO I FEEL ABOUT MY SOUL SEARCHING TIME SPENT PLAYING THIS GAME ??????????

So during my play time with the game during its early access stint i have really enjoyed what is a dark and facinating journey through someone's soul (and by the look of thing's other people's as well).The game play's really well and the developer's are allways working hard and bringing out regular update's which improve not only the quality of the game (from graphic's and sorting out minor bugs) but the overall size of it as well,as with every major update come's a new and more interesting slice of the overall pie and trust me once it all come's together and its fully released this is going to be one very special experience indeed.
Ok so will you like and enjoy this well made and mysterious game,well as allways answer the following three question's and then you decide -

1 - Are you ok buying into a game that even though it is in a really great and playable state (with very few bug's - except the ones in the jungle level) is still in early access and isnt finished just yet ??

2 - Do you want to be taken on a dark yet very strange tale of soul's and mortality ??

3 - Are puzzle games your bag as you will spend a lot of time in the game solving puzzle's using the new abilities you gain,so dont sign up if that's not for you (and some are a little tough) ??

If you answered yes to the above question's then what are you waiting for buy the game now and get playing this oft dark tale.If not that's ok as puzzle game's arent for everyone but trust me you will be missing out on one of the best early access games this reviewer has ever played (and thats a FACT)!!!!

(I DO NOT OWN ANY OF THE CLIPS OF VIDEOS PUT UP IN THIS REVIEW AND THEY BELONG TO THEIR RESPECTIVE OWNERS AND ARE THEIRS BY COPYRIGHT)
Was this review helpful? Yes No Funny
35 of 42 people (83%) found this review helpful
Not Recommended
15.0 hrs on record
Posted: June 20
For a small studio, this game has excellent graphic and sound design, and a decent, if somewhat stale, sci-fi plot.

However, the game falls completely flat in the realm of puzzle design. All of the puzzles fall somewhere on a spectrum between trivial and simple. Some puzzles require a bit of thought only because it's often not clear what you're supposed to do. In many cases, the puzzles are arbitrary non-sequitors having nothing to do with the narrative. The game contains the worst kind of timing puzzles -- frustrating and lots of waiting for things to reset, coupled with clunky controls. This game wants to be challenging and fun in the same way as Portal or Talos but misses the mark widely.

Also, you cannot save in the middle of levels, which just seems barbaric in the year 2016.

I'm so bored with the puzzles that I'm quitting at around the halfway point and won't finish. In spite of the excellent production effort, I can't recommend this game.
Was this review helpful? Yes No Funny
34 of 50 people (68%) found this review helpful
1 person found this review funny
Recommended
21.7 hrs on record
Posted: March 20
Soul Axiom is a first-person sci-fi puzzle game set inside a cyber-world.

Check out my Quick Review here: https://www.youtube.com/watch?v=5yzLk1mc0nI
The gameplay in Soul Axiom revolves VERY heavily around solving puzzles. As you progress through the game, you will discover new powers that you need to use to manipulate, and destroy parts of the environment.

Once you reach the HUB in Elysia, there are 12 memories for you to learn about and experience. Each memory is set in a unique world to explore, with it’s own set of puzzles to figure out. If you are paying attention to your surroundings, there are plenty of clues that will help you greatly in finding the solutions.

The story starts as a mystery, and you have no idea who you are or how you wound up in the digital afterlife of Elysia. The story was interesting once I figured it all out, but it takes quite a while to put some of the mysteries of the game to rest.

Pros:
  • controls are fully customizable, and the game has full controller support
  • the in-game memories (levels) are unique in their environments and style
  • ambience and background music are enjoyable
  • multiple settings to adjust graphics and audio for a better experience
  • there is a good amount of content available, all loaded with tons of puzzles
  • explore to find hidden collectibles for additional backstory and character information
  • having powers to manipulate and destroy certain objects adds a nice feature to the game

Cons:
  • quality of the cinematics seem like they are much lower than the rest of the game
  • some of the sound effects get a little annoying when you hear them repeating several times (this is usually by using certain powers or interacting with certain objects)
  • no windowed fullscreen mode
  • the game forces you to replay some parts of the first 12 memories after you complete them, in order to access the 12 new corrupted memories, and fill in the story gaps
  • the powers seem to have a cooldown when using the same one in quick succession or after changing powers (this can be a minor annoyance on some of the quicker puzzles)

I spent over 15 hours playing the game to complete everything, and then about another half an hour to experience each of the endings that the game has to offer. The game has a TON of unique puzzles. However, due to the nature of a puzzle game, I cannot see replaying the game once you fully complete it.

Conclusion:
Soul Axiom is a game that is meant for people who love puzzles, and if you do, you will probably enjoy it. I got a lot of enjoyment out of the gameplay, and I feel that I got my money’s worth in content. If you are not a big fan of puzzles, and problem solving, then you will probably not enjoy this game.
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27 of 38 people (71%) found this review helpful
2 people found this review funny
Not Recommended
7.8 hrs on record
Early Access Review
Posted: August 26, 2015
This game does have a very nice esthetic to it, with the art style and the story. It feels very much in the spirit of its predecessor, Master Reboot. However, the actual gameplay has made me livid and may prevent me from playing.

The powers you obtain only work in very context-specific situations, indicated by a tint in the coloring as well as colored outlines. However, these features are near impossible to see unless you stare directly at the object you must interact with, and even then they will occasionally blend in with the background.

Other puzzles require outside knowledge. One puzzle required you know the flags of certain random countries, however you could still solve it with tedious trial-and-error. The last puzzle I tried required I match star constelations with their zodiac signs, at which point I stopped and said "I don't want to look all of this up".

If you do play it for the story and the overall esthetic, prepare for painfully tedious and annoying gameplay.
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20 of 26 people (77%) found this review helpful
2 people found this review funny
Recommended
20.2 hrs on record
Early Access Review
Posted: January 22
Soul Axiom delivers content that's worthy of being Early-Access, which is really applauded nowadays in this rather downlooked system.

The story is interesting and brought in in such an interactive way that you are willing to finish every last piece of content in order to reveal it. I can, without spoiling anything, tell you that the ending does add up to something that is concludable, in other words to something that is worth finding out.

The gameplay is really cool, although it suffers from poor movement and collision detection. There are rarely other bugs, and if anything the worst you'll encounter is getting stuck at one point or another inside a spot or room. Luckily the game does have a good saving system, so progress is almost never lost, and if you do it's not a lot.

In short: It's completely worth your money and support. Should you wish for a more elaborate review, check this out:

https://www.youtube.com/watch?v=sPtmE0paAAQ
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20 of 26 people (77%) found this review helpful
Recommended
2.0 hrs on record
Early Access Review
Posted: November 17, 2014
So I don't know how long is the Early Access version for Soul Axiom, but going to talk about the one and a half hours of play time that I've spent in it.

First off the graphics, art direction, and atmosphere is nice, with the little bit of story i understood is presented nicely with good voice acting, and with text i actually had an interest to read so that's good, not many games make me do that.

The puzzles from the start to the end of my play session are nicely made, with mechanics of changing the state of objects and move them using different 'hand' types, the first one being able to solidify objects to make a platform for example, or make them hollow for you to walk through, the second one is 'rewind' or 'play' an object like making a wall disappear, or making stairs appear. Those to mechanics are fun to use honestly, and hopefully there's more to play around with too.

My problem with it now is some of it's levels feel too empty, maybe add more effects or..a crack? i don't, just anything to make it feel not like a grey box level. Second problem is I hope that some of the objects in the world have a better outline for you to use your ability on while 'not looking at it' , which makes it more convenient and saving time. Lastly there's sometimes no way of telling if I'm done with a level or not, making me confused as to where should i go next.

Overall I like the game and the direction it's heading in, just a few tweaks with the visuals and pointers to make the player experience through the game more smooth and less confusing, and in it's current state there isn't much bugs and the game runs like a charm for me, so get it if you want, if you like these types of puzzle adventure games.

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40 of 63 people (63%) found this review helpful
1 person found this review funny
Not Recommended
3.1 hrs on record
Posted: April 3
Plays like a bad dream.

Gameplay:

- Nearly everything is extremely dark. (Clever cost-cutting technique?)
- Cheap jump scares. For some reason, I expected no more jump scares after Master Reboot.
- Repetitive. Too many airducts. Dull, obvious puzzles. (At least in the beginning.) Long stretches of nothing.
- Not-so-fun action bits, such as: avoiding spotlights, running around a dark room full of randomly-moving killer robots with spotlights.
- Unlikable characters.

Overall I found it to be a dull and unpleasant experience. Won't be finishing this game.

Technical issues:

- The game was unplayable for many Linux users with NVIDIA GPUs due to a bug in the game's use of the bloom effect. The bug has been reported during early access. It was "patched" (by adding a bloom toggle) one month after leaving early access.
- Even at lowest setting, still has abysmal performance on Linux (uplayable in 4K, stutters randomly at 1080p). The VSync option has no effect, thus screen tearing is unavoidable.
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14 of 16 people (88%) found this review helpful
1 person found this review funny
Recommended
48.1 hrs on record
Early Access Review
Posted: August 23, 2015
It's hard to write "reviews" about Early Access games, since even the most basic element can change before release. Although I can't say how the game will look like on release, or how long will it take you to beat it, but one thing is certain: Wales Intercative did it again. They created a game, which is a worthy sequel of Master Reboot.

Awakened on a ship...

Soul Axiom, just like Master Reboot, lets you control an unknown person, who has no clues where he is, and doesn't know how did he get there. One thing he knows for sure: He has to go on, which means solving a lot of puzzles within memory fragments, while collecting powers. Powers are unique power-ups, and they'll be described later in the review.

Reliving your memories is not impossible anymore...

The game takes place in several locations and environments. One memory plays in a Military base, another in a Museum, and another on a beach. And this is the part, which is a huge + for SA. The level and puzzle designs are amazing. You can't find the same location or even the same puzzle twice in the game. Wales Interactive proved with Master Reboot, that their level and puzzle-making possibilities are endless, and they continuing to show it off in Soul Axiom too. Their puzzles are hard enough to make you think, but they aren't frustrating. If I'd have to compare the experience, I'd compare it to The Talos Principle. You are thinking on the solution, try to execute your idea, fail a few times, and then, when you achieve a breakthrough, your body fills with the best euphoria you could ever experience. I'm not a fan of Point&Click "level" puzzles, but I actually had a lot of fun figuring out the solution. Even though SA is in Early Access, it looks really polished. WI just updated to Unity 5, and it looks wonderful. Every environment has an atmosphere, thanks to the unique graphics. Now, let's talk a bit about powers. There are 3, Phase, Play and Destroy. The first lets you spawn or de-spawn certain props, the second lets you move certain objects, while the third lets you destroy some things. Each puzzle uses one or more of these powers, and the game is pretty balanced, so you'll have time to learn about each power.

The PEMOs will guide you throughout your journey...

Minimalist storytelling is a hard thing to do. If you uncover too few details about the story, the game will become un-understandable. Fortunately this is not the case with Soul Axiom. Master Reboot was a success in terms of storytelling. If you collected enough blue ducks, you got to know the story. Fortunately the devs didn't dump this idea, so in SA, you have to find PEMOs to understand everything.

Can you hear me, can you hear me now?

If I'd say that music is non-existant in Soul Axiom, I would lie. I'd say that you won't notice it often, since your brain is working on the next puzzle's solution. But when you have some time to listen to the music, you'll have an amazing experience. The music is calm and relaxing, while always suits the environment. Character, environment and other sounds are good too, but I gues sthey will be enhanced further before release.

Love your Community, and they will love you...

Soul Axiom would deserve a huge YES even if it wouldn't be this good, but there is one more thing the devs doing right. And this is communication. They know that Early Access isn't meant to be a thing to get quick money by selling a half-finished product for people. Their game Soul Axiom is the true meaning of Early Access. Get involved with the game. They are constantly releasing new levels, and all of them has little bugs. You found one? Cool, please report it in the Official Bug Report Thread, and it will be fixed in the upcoming patch. Do you have suggestions? Post them freely in the Feedback thread. The devs are constantly in touch with the players, and this (along with the pefect level and puzzle-designs) is what makes Soul Axiom one of the best Early Access titles ever.

Verdict

One of the best Early Access games out there, and I'm sure that this WILL be finished. These devs won't drain your wallet, and then leave you with a half-finished prduct. Does it worth 20$/EUR? For me, definitely yes. The game offers a lot of puzzles even now, and will be further expanded in the future. If you loved Master Reboot, you'll love this game too.
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