From the studio that brought you Master Reboot comes a first-person story-driven adventure puzzle game, set in the beautiful, haunting cyber-world of Elysia. Collect unique hand powers, discover multiple endings and choose your own destiny as you unravel the mystery of your digital afterlife.
User reviews:
Overall:
Very Positive (85 reviews) - 89% of the 85 user reviews for this game are positive.
Release Date: Feb 29, 2016

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Buy Soul Axiom/Master Reboot Bundle

Includes 2 items: Master Reboot, Soul Axiom

SPECIAL PROMOTION! Offer ends June 13

Buy Soul Axiom Deluxe Edition

Includes 2 items: Soul Axiom, Soul Axiom - Soundtrack

Buy Soul Axiom Super Deluxe Edition

Includes 3 items: Soul Axiom, Soul Axiom - Art Book, Soul Axiom - Soundtrack

 

Recent updates View all (45)

May 2

Soul Axiom Steam Sale & 1.2 Update Notes



SALE! SALE!!
Great news everyone... To coincide with today’s update, we’re putting Soul Axiom on sale with 40% off! That also includes the Artbook & Soundtrack DLC, Deluxe and Super Deluxe Edition!

The sale won't be around for long so grab it now for almost half price and support the game by spreading the word!

http://store.steampowered.com/app/279900/

Since the launch of the game on Steam we’ve had the opportunity to attend the PC Gamer Weekender and more recently we were at EGX Rezzed where Microsoft demo’d the game on the Xbox stand! It was another great opportunity to show off and talk about the development of the game through Steam Early Access :-)



Now, for those patch notes…

  • NOTE: This update will be live for Windows, Mac and Linux.

    Access to Corrupt Portals - Puzzle Saves
  • This update brings a more efficient way of revisiting levels and finding the Corrupt portals. Now, when a player has received the Corrupt Power, they will no longer have to redo puzzles in each level to find the portal. Many puzzles will be now be completed and locked entrances will be open. In some levels, this will also make it quicker to find missing PEMOs.

    Improved Mechanics
  • We’ve now increased the speed of the Phase, Play, Destroy and Corrupt hand powers which will give more precision, more noticeably when targeting smaller or moving objects.



    Optimisation
  • Major optimisation pass across entire game to increase general FPS and reduce spots with FPS drops.


    Minor Bug Fixes and Gameplay Improvements
  • Fixed a rare issue when the game would crash selecting a mirror in the Waiting Room.
  • Fixed an on-going issue with the statues sometimes not accepting the right order in Church.
  • Fixed some minor occlusion issues in various areas.
  • Fixed some minor snagging issues.



    Thank you all once again for your Soul Axiom support and you can continue to help support the game by leaving your thoughts in the review section!

    Wales Interactive Team

0 comments Read more

March 24

Soul Axiom 1.1 Update



Soul Axiom Launch
Hi everyone! We hope you’ve all enjoyed the 1.0 version of the game and we’d like to thank you all once again for your awesome contribution during the Early Access development. Since the launch, we’ve taken the game to the PC Gamer Weekender (where we had a fantastic response from gamers) and we’ll also be featured at EGX REZZED in just a couple of weeks’ time in London. If you’re attending the show, feel free to hunt us out and say hi!

  • This update will be going live for Windows, Mac and Linux.

    Optimisation
  • Major optimisation pass across entire game to increase general FPS and reduce spots with FPS drops.

    Linux Graphical Issue
  • While we are continuing to resolve the graphical issues on Linux builds, we have implemented a temporary fix. The problem is the 'Bloom' feature we use in-game creating large white graphical effects with certain Linux drivers. Linux users now have the option to turn off the Bloom effect in the settings. We would just like to thank you all for your patience on this issue and we will continue to find a solution to the underlying problem.

    Minor Bug Fixes and Gameplay Improvements
  • Stopped a sound constantly playing when picking up a red cube in Apartment.
  • Fixed a sorting issue with the skeletons in the Church crypt.
  • Added SFX to the meteor in Corrupt Apartment.
  • Fixed an issue causing the player to get stuck when jumping off the PEMO ledge in Mansion.
  • Fixed an issue causing the player to get stuck in the curtains near the end of Hospital.
  • Added an X-Hand icon on the console in Museum.
  • Made the Desert Temple hint more visible.
  • Added a “locked” message to the tutorial portal after the Monorail.
  • Added a “Level progress will be lost” message to the exit portals in levels.
  • Fixed an issue causing you to get stuck in the Corrupt portal room in Space Station.
  • Fixed minor collision issues throughout.

    The Steam Community have been getting creative with their screenshots, here are a couple that caught our attention from user: -Mila-





    If anyone has any fan art or creative screenshots, don’t forget to tag the Wales Interactive team or let us know on any of our channels!

    Thank you all once again for your Soul Axiom support and you can continue to help support the game by leaving your thoughts in the review section!

    Wales Interactive Team

1 comments Read more

Reviews

“Soul Axiom is an unsettling and compelling techno/cyber-thriller, with a killer visual style that matches its high-concept premise.”
Destructoid

“It really is beautiful, nailing a Tron-like neon cyberspace feel … It’s atmospherically creepy without relying on dripping meathooks or lunging monsters.”
Rock, Paper, Shotgun

“It's an enjoyably slick addition to the so-called "walking simulator" genre, and I'm fascinated to see what it adds next, and where its increasingly strange story eventually ends up.”
IGN

About This Game

IN A NUTSHELL

From the studio that brought you Master Reboot comes a first-person story-driven adventure puzzle game, set in the beautiful, haunting cyber-world of Elysia. Collect unique hand powers, discover multiple endings and choose your own destiny as you unravel the mystery of your digital afterlife.

THE GAME

Explore Soul Axiom’s rich environments and immersive story to unravel the mystery of your life, and your digital afterlife. You will be taken on an intriguing voyage of discovery, through beautiful, haunting locations, facing challenges that will lead you into danger on your mission to unlock your identity, your story, your mystery. But beware: some mysteries are better left unsolved.

SYNOPSIS

Take your first steps to paradise by uploading your soul to Elysia, named by critics as “the single most important development in the history of the human race” (Era Magazine, 2027). As the latest state of the art Digital Soul Provider, Elysia is a sprawling server where your memories and dreams become reality. Our patented SoulSync system allows you to choose the memories you want to enjoy for eternity; whether you are a living user or you simply wish to leave a lasting testament of your life that the whole family can relive at their leisure.

In Elysia, death has no dominion. In Elysia, life has no boundaries. Cast off your mortal shackles and discover the secret to immortality in your digital afterlife.
Discover Elysia. Then, now and forever.

THE FIRST 5 MINUTES OF THE GAME

When you begin the game you are free falling through a storm. Lightning sporadically illuminates the sky, showing brief, vivid flashes of memories. Your memories. You struggle to take a breath as you plummet, out of control, into the eye of the storm, towards your certain death.
Squinting, eyelashes battling the rain, you catch a glimpse of a large object that you are hurtling towards. You brace yourself for impact, for death, confused and terrified and –

You are on the deck of a ship, rain pummelling the wooden boards around you. You look up to see four shadowy figures on the bridge, gazing into the distance, with an old man at the helm.

FEATURES

Psychological Adventure with Exploration & Puzzle elements: Interact with a variety of cryptic logic and action puzzles, find clues and explore memories to unlock the secrets of your identity.

• 20 to 30 Hours of Gameplay: The game is packed full of content with 6 chapters, 40 unique locations, over 100 puzzles and 63 Steam Achievements, expect over 20 hours of captivating gameplay.

• Collectible Hand Powers: Harness the abilities of Elysia. Discover new powers that will assist exploration and puzzle solving by phasing, building, destroying or corrupting the digital world around you.

• Multiple Story Endings: A tense, but thought-provoking narrative with multiple outcomes, and leaves you yearning to explore all avenues of the lore.

• Unique visual style: There is a beautifully simplistic emphasis on striking shapes, strong colors, and beautiful effects and lighting to elicit a variety of emotions within The Elysia.

• Dynamic adaptive environments: Use your abilities to manipulate your surrounding environments. Collect your powers and re-visit memories to unlock previously hidden areas.

• Haunting Soundtrack with 50 original compositions: Provides the perfect musical backdrop which subtly enhances the game through well-crafted association with the memories you explore.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 64-bit
    • Processor: Core i3 / AMD A6 2.4Ghz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 / AMD Radeon HD 5750. OpenGL 3.3
    • DirectX: Version 11
    • Storage: 5 GB available space
    Minimum:
    • OS: 64-bit 10.9
    • Processor: Core i3 2.4Ghz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 / AMD Radeon HD 5750. OpenGL 3.3
    • Storage: 5 GB available space
    Minimum:
    • OS: 64-bit Major Linux distribution from 2014
    • Processor: Core i3 / AMD A6 2.4Ghz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 / AMD Radeon HD 5750. OpenGL 3.3
    • Storage: 5 GB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (85 reviews)
Recently Posted
cmallender
( 17.0 hrs on record )
Posted: May 24
This is a great game. The story is cryptic and interesting, and gameplay is fun if slightly repetitive. Puzzle difficulty varies from absurdly easy to reasonably difficult, but is almost always entertaining. The gameplay can be a bit buggy, but it is usually not a problem. The graphics, while not stellar, don't really detract from immersion or enjoyment. Great ambience and music to create a spooky feel.

10/10
Helpful? Yes No Funny
Tenk
( 9.5 hrs on record )
Posted: May 12
Pretty competent puzzle game, scratches that Myst itch. Found a lot of ideas derivative of BioShock and other games, including story beats, but lots of inventive uses of game mechanics.
Helpful? Yes No Funny
DJ CheshireS͡H̶R̴̷O̶OM͞
( 0.1 hrs on record )
Posted: May 9
My experience with Soul Axiom:

Ah cool, another trippy game. It's on sale, let's check it out.
Neat intro, not the best detail but looks promising.
"Hold C to crouch" ... not sure why you woulnd't set the default bind to CTRL in an FPS but okay.
Voice whispers... "You can't espace"
PC hard locks, ESC doesn't work, ALT + F4 doesn't work, CTRL + ALT + DELETE doesn't work.
I play all my games on Ultra, this is the first time I've needed to unplug the power from my PC.
Google "How to return a game on steam"
Helpful? Yes No Funny
elijahbeaudoin
( 12.6 hrs on record )
Posted: May 2
This game is pretty awesome.
Gameplay 9/10
Visuals 8/10 (+3/10 for tronness so 11/10)
Music 9/10
Immersiveness 10/10

I loved Master Reboot and this just tops it off; hoping to see much more in the future.
Helpful? Yes No Funny
CyberShadow
( 3.1 hrs on record )
Posted: April 3
Plays like a bad dream.

Gameplay:

- Nearly everything is extremely dark. (Clever cost-cutting technique?)
- Cheap jump scares. For some reason, I expected no more jump scares after Master Reboot.
- Repetitive. Too many airducts. Dull, obvious puzzles. (At least in the beginning.) Long stretches of nothing.
- Not-so-fun action bits, such as: avoiding spotlights, running around a dark room full of randomly-moving killer robots with spotlights.
- Unlikable characters.

Overall I found it to be a dull and unpleasant experience. Won't be finishing this game.

Technical issues:

- The game was unplayable for many Linux users with NVIDIA GPUs due to a bug in the game's use of the bloom effect. The bug has been reported during early access. It was "patched" (by adding a bloom toggle) one month after leaving early access.
- Even at lowest setting, still has abysmal performance on Linux (uplayable in 4K, stutters randomly at 1080p). The VSync option has no effect, thus screen tearing is unavoidable.
Helpful? Yes No Funny
Ghandi
( 2.1 hrs on record )
Posted: March 31
holy god is this game boring...
Helpful? Yes No Funny
Azralynn
( 21.7 hrs on record )
Posted: March 20
Soul Axiom is a first-person sci-fi puzzle game set inside a cyber-world.

Check out my Quick Review: https://www.youtube.com/watch?v=5yzLk1mc0nI
The gameplay in Soul Axiom revolves VERY heavily around solving puzzles. As you progress through the game, you will discover new powers that you need to use to manipulate, and destroy parts of the environment.

Once you reach the HUB in Elysia, there are 12 memories for you to learn about and experience. Each memory is set in a unique world to explore, with it’s own set of puzzles to figure out. If you are paying attention to your surroundings, there are plenty of clues that will help you greatly in finding the solutions.

The story starts as a mystery, and you have no idea who you are or how you wound up in the digital afterlife of Elysia. The story was interesting once I figured it all out, but it takes quite a while to put some of the mysteries of the game to rest.

Pros:
  • controls are fully customizable, and the game has full controller support
  • the in-game memories (levels) are unique in their environments and style
  • ambience and background music are enjoyable
  • multiple settings to adjust graphics and audio for a better experience
  • there is a good amount of content available, all loaded with tons of puzzles
  • explore to find hidden collectibles for additional backstory and character information
  • having powers to manipulate and destroy certain objects adds a nice feature to the game

Cons:
  • quality of the cinematics seem like they are much lower than the rest of the game
  • some of the sound effects get a little annoying when you hear them repeating several times (this is usually by using certain powers or interacting with certain objects)
  • no windowed fullscreen mode
  • the game forces you to replay some parts of the first 12 memories after you complete them, in order to access the 12 new corrupted memories, and fill in the story gaps
  • the powers seem to have a cooldown when using the same one in quick succession or after changing powers (this can be a minor annoyance on some of the quicker puzzles)

I spent over 15 hours playing the game to complete everything, and then about another half an hour to experience each of the endings that the game has to offer. The game has a TON of unique puzzles. However, due to the nature of a puzzle game, I cannot see replaying the game once you fully complete it.

Soul Axiom is a game that is meant for people who love puzzles, and if you do, you will probably enjoy it. I got a lot of enjoyment out of the gameplay, and I feel that I got my money’s worth in content. If you are not a big fan of puzzles, and problem solving, then you will probably not enjoy this game.
Helpful? Yes No Funny
Henri_Feuillade
( 8.3 hrs on record )
Posted: March 9
Very interesting extraordinary gameplay with puzzles, but white areas which try to simulate textures rendering bugs is ♥♥♥♥ing bad idea
Helpful? Yes No Funny
Saudade
( 0.4 hrs on record )
Posted: March 5
Honestly I'm not sure what the game is trying to acomplish, I had really high hopes and I was confused and disspointed. It may have been better if it was a little easier to tell what I was doing and it was a little more explainitory.
Helpful? Yes No Funny
leventserdar
( 21.9 hrs on record )
Posted: March 4
Soul Axiom (you heard that in math class, right?) is, as it's officially stated, the spiritual successor of Master Reboot, like the connection between Bioshock Infinite and the ones before the masterpiece. Master Reboot became one of my favorite games mainly because it was a good example of a successfull execution of a creative idea presented as a video
game with artistic value. Soul Axiom borrows everything that is worthy in Master Reboot and makes them better.

The story is loosely tied to Master Reboot and any issue of interest required from that plot is integrated into Soul Axiom's storyline. While the main story is told piece by piece in cutscenes at the end of every memory (memory=level), the theme and the plot is largely explained through collectibles, in the form of toy monkeys called PEMOs, like ducks in
Master Reboot. Pretty much like every other video game which contains collectible items, you sometimes forget about whatever it is you're doing and start to look for them so that you don't miss any critical part of the story. Unfortunately that has become an unwritten rule nobody seems to guestion (an axiom?) in modern video game design and since I can't
really think of a better alternative, I'm not complaining, and to be honest the "hunting" process in Soul Axiom is a lot less tiresome than it is in similar games.

New with Soul Axiom, now the protagonist has several powers which increases the amount of interaction and variety of puzzles. Together with the length (more than twice Master Reboot) and diversity of the story and the abandoned horror elements, this new feature makes Soul Axiom an all-around adventure experience.

Beacuse the game takes place in some kind of virtual reality, the emphasis on graphical design is artistic rather than realistic. Soul Axiom has overall nice graphics, but from a subjective point of view, the game looks great. Especially the DoF effect really enhances the unreal and abstract atmosphere. The cutscene videos are a new addition to the series
and although, being an older adventure gamer, I enjoyed watching them, I must say the level of quality was lower than the rest of the game. There are also a few non-game-breaking technical issues (like dysfunctioning AA options) right now which will probably be resolved in the near future.

There are many other games promising to provide unique psychological/philosophical experiences and almost all of them fall short. Soul Axiom is a great game that does everything it's supposed to do without going too deep (something I wouldn't mind if it did) and manages to keep you interested throughout the 20 hours you spend on this work of art. If you like adventure games in general you absolutely have to play this game. Starting with Master Reboot is recommended.
Helpful? Yes No Funny
King Cow Nat - Double Knife King
( 13.1 hrs on record )
Posted: March 3
If you liked Master Reboot, you'll love this game. Although I'm not very far in, I can already tell it will be worth it. However, from the time I've spent playing, I can only see minor differences between this game and Master Reboot. It has the same base for the storyline (upload your mind to live on after you die). It almost feels like a sequel to Master Reboot than a stand-alone game. However, it still has that good old Master Reboot feel and graphics and is definitely worth a buy.

Note: All of the above was written with 0.5 hours game time. Any change in opinion later on in the game will be added on underneath this note.
Helpful? Yes No Funny
IronAntz
( 2.9 hrs on record )
Posted: March 1
The game reminds of Tron in a lot of ways, but the grapics are beautiful and the puzzles are very challenging that do force you think before you just move in to do something. The story is also very intersting and seems to have aspects that can not only startle you but make you think a little.
https://youtu.be/Lie42kdnNIs
Helpful? Yes No Funny
Malificarr
( 2.9 hrs on record )
Pre-Release Review
Posted: March 1
This is a beautiful and well designed first person adventure game. But no mistake - after the first few levels you better be scouring every area for clues because there is pretty much no hand holding after that.

If you like a fairly challenging "oh god what do I do now?" non-combat Tron style adventure game then you'll be quite happy.
Helpful? Yes No Funny
EbuGamer
( 26.0 hrs on record )
Posted: February 29
Soul Axiom is must for Reboot fans.
Behind the really peaceful atmosphere lurks a dark, creepy presence. This game caught my eye when I saw it on Steam the first time master Reboot was out. The trailer showed an interesting set-up, people being able to upload their memories to a digital database called the Soul Cloud where they could be relived and eventually lived in when that person dies. Then I saw something, a scary presence shown in the trailer. It was enough for me to buy the game, and I must say, great time playing it.

While the controls are a bit finicky at times, I easily overlooked them for an interesting story and a unique game.

-Overall an 8/10

My Novice Gameplay
https://youtu.be/i7FhnKxMSq0
Helpful? Yes No Funny
TheRok
( 13.9 hrs on record )
Early Access Review
Posted: February 26
As I am a huge fan of puzzle games, this is one of the best one so far. It really provides big variety of puzzles, and not a single level is the same! Game style is awesome and all the levels are different, so it doesn't get boring at all. I think this is one of the best adventure - puzzle - mistery games I've came across so far. Would like to see more in the future of games like this and such variety! 10/10!
Helpful? Yes No Funny
korefuji
( 32.3 hrs on record )
Early Access Review
Posted: February 18
pros
+ excellent logical puzzles
+ nice environemental and character design
+ roughy 20-30 hours of game
+ three different endings
+ tonnes of achievements to collect
+ good variety and design in puzzles
+ very enjoyable story

negatives
- some enivornments can feel a bit empty with aimless wandering
- music is pretty cheesy
- cutscenes feel like they belong in the 90s
- VO is a bit on the amateurish side
- not well optimized (ran the game @4K using a fury x, i7 4790k, 16gb RAM, Windows 10 and it still only got me 40-45 fps)

Overall: Entertaining and throughly enjoyable puzzle game with a story,
Helpful? Yes No Funny
Raichu!
( 7.1 hrs on record )
Early Access Review
Posted: February 14
I will go ahead and admit that I'm a p*ssy that gets scared easily, so this game gave me a couple of mini-heart attacks with the scare jumps that it has (em pleH). ;_;
While some of the levels might be creepy, the design is still very well done and the variety of both levels and puzzels is enormous. One moment you are wandering in a jungle trying to solve puzzles, the next moment you find yourself running from sharks or putting together dinosaur remains.
Also, as a big fan of astrology & astronomy, I was really happy to see a puzzle related to star signs and their constellations.
I feel like the only thing that needs to be reworked or changed a little bit is the jump level, on which you unlock your 3rd power.
So far I am really happy with the game and I'm planning on finishing it soon.
Overall,
game didn't give me a seizure 10/10
Helpful? Yes No Funny
JorisCeoen (GamingReviews)
( 20.2 hrs on record )
Early Access Review
Posted: January 22
Soul Axiom delivers content that's worthy of being Early-Access, which is really applauded nowadays in this rather downlooked system.

The story is interesting and brought in in such an interactive way that you are willing to finish every last piece of content in order to reveal it. I can, without spoiling anything, tell you that the ending does add up to something that is concludable, in other words to something that is worth finding out.

The gameplay is really cool, although it suffers from poor movement and collision detection. There are rarely other bugs, and if anything the worst you'll encounter is getting stuck at one point or another inside a spot or room. Luckily the game does have a good saving system, so progress is almost never lost, and if you do it's not a lot.

In short: It's completely worth your money and support. Should you wish for a more elaborate review, check this out:

https://www.youtube.com/watch?v=sPtmE0paAAQ
Helpful? Yes No Funny
Aggr3ss10n
( 1.3 hrs on record )
Early Access Review
Posted: January 20
Really well made - puzzles have an almost "Half-Life" feel to them (BOLD STATEMENT). Very impressive visuals with good ambient sound. One of those games you are "just going to give half hour.....". Very difficuly to put down. Would highly recommend to anyone, even if this isn't your usual cup of tea. I am usually RTS/FPS and just loving it!

TRY IT!!! such a refreshing change!!

Aggr3ss10n
Helpful? Yes No Funny
Guardian
( 16.8 hrs on record )
Early Access Review
Posted: January 14
Soul Axiom is in early access, but it is maybe the most polished and best early access I've met so far. Its a very interesting and enjoyable game with good puzzles and a very interesting story. If I should sum my experience, I would say; Tron Legacy meets QuestWorld (The VR world of The Real Adventures of Jonny Quest). The soundtrack is beautiful, the design is well executed, and the atmosphere is simply great. It took about 15 hours to finish the game, so its very long. And the story is really twisted. I definitely liked how the second part of the memory fragments twisted the story of every single memory fragments. There were only two so-so elements. The first is the quality of the cutscenes. But by time I got used to them. They served their purpose well and told the story what they needed to. And my second problem was reaching the corrupted cubes on every level, as to do that, you basically have to go half way through on every single level again. But beyond this, Soul Axiom is a great and highly recommended game.

If you haven't seen the Early Access' trailer, check it out.
https://www.youtube.com/watch?v=geNuu-DyXK0
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
8 of 12 people (67%) found this review helpful
Recommended
12.6 hrs on record
Posted: May 2
This game is pretty awesome.
Gameplay 9/10
Visuals 8/10 (+3/10 for tronness so 11/10)
Music 9/10
Immersiveness 10/10

I loved Master Reboot and this just tops it off; hoping to see much more in the future.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
17.0 hrs on record
Posted: May 24
This is a great game. The story is cryptic and interesting, and gameplay is fun if slightly repetitive. Puzzle difficulty varies from absurdly easy to reasonably difficult, but is almost always entertaining. The gameplay can be a bit buggy, but it is usually not a problem. The graphics, while not stellar, don't really detract from immersion or enjoyment. Great ambience and music to create a spooky feel.

10/10
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
9.5 hrs on record
Posted: May 12
Pretty competent puzzle game, scratches that Myst itch. Found a lot of ideas derivative of BioShock and other games, including story beats, but lots of inventive uses of game mechanics.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
23 of 31 people (74%) found this review helpful
1 person found this review funny
Recommended
21.7 hrs on record
Posted: March 20
Soul Axiom is a first-person sci-fi puzzle game set inside a cyber-world.

Check out my Quick Review: https://www.youtube.com/watch?v=5yzLk1mc0nI
The gameplay in Soul Axiom revolves VERY heavily around solving puzzles. As you progress through the game, you will discover new powers that you need to use to manipulate, and destroy parts of the environment.

Once you reach the HUB in Elysia, there are 12 memories for you to learn about and experience. Each memory is set in a unique world to explore, with it’s own set of puzzles to figure out. If you are paying attention to your surroundings, there are plenty of clues that will help you greatly in finding the solutions.

The story starts as a mystery, and you have no idea who you are or how you wound up in the digital afterlife of Elysia. The story was interesting once I figured it all out, but it takes quite a while to put some of the mysteries of the game to rest.

Pros:
  • controls are fully customizable, and the game has full controller support
  • the in-game memories (levels) are unique in their environments and style
  • ambience and background music are enjoyable
  • multiple settings to adjust graphics and audio for a better experience
  • there is a good amount of content available, all loaded with tons of puzzles
  • explore to find hidden collectibles for additional backstory and character information
  • having powers to manipulate and destroy certain objects adds a nice feature to the game

Cons:
  • quality of the cinematics seem like they are much lower than the rest of the game
  • some of the sound effects get a little annoying when you hear them repeating several times (this is usually by using certain powers or interacting with certain objects)
  • no windowed fullscreen mode
  • the game forces you to replay some parts of the first 12 memories after you complete them, in order to access the 12 new corrupted memories, and fill in the story gaps
  • the powers seem to have a cooldown when using the same one in quick succession or after changing powers (this can be a minor annoyance on some of the quicker puzzles)

I spent over 15 hours playing the game to complete everything, and then about another half an hour to experience each of the endings that the game has to offer. The game has a TON of unique puzzles. However, due to the nature of a puzzle game, I cannot see replaying the game once you fully complete it.

Soul Axiom is a game that is meant for people who love puzzles, and if you do, you will probably enjoy it. I got a lot of enjoyment out of the gameplay, and I feel that I got my money’s worth in content. If you are not a big fan of puzzles, and problem solving, then you will probably not enjoy this game.
Was this review helpful? Yes No Funny
10 of 12 people (83%) found this review helpful
Recommended
21.9 hrs on record
Posted: March 4
Soul Axiom (you heard that in math class, right?) is, as it's officially stated, the spiritual successor of Master Reboot, like the connection between Bioshock Infinite and the ones before the masterpiece. Master Reboot became one of my favorite games mainly because it was a good example of a successfull execution of a creative idea presented as a video
game with artistic value. Soul Axiom borrows everything that is worthy in Master Reboot and makes them better.

The story is loosely tied to Master Reboot and any issue of interest required from that plot is integrated into Soul Axiom's storyline. While the main story is told piece by piece in cutscenes at the end of every memory (memory=level), the theme and the plot is largely explained through collectibles, in the form of toy monkeys called PEMOs, like ducks in
Master Reboot. Pretty much like every other video game which contains collectible items, you sometimes forget about whatever it is you're doing and start to look for them so that you don't miss any critical part of the story. Unfortunately that has become an unwritten rule nobody seems to guestion (an axiom?) in modern video game design and since I can't
really think of a better alternative, I'm not complaining, and to be honest the "hunting" process in Soul Axiom is a lot less tiresome than it is in similar games.

New with Soul Axiom, now the protagonist has several powers which increases the amount of interaction and variety of puzzles. Together with the length (more than twice Master Reboot) and diversity of the story and the abandoned horror elements, this new feature makes Soul Axiom an all-around adventure experience.

Beacuse the game takes place in some kind of virtual reality, the emphasis on graphical design is artistic rather than realistic. Soul Axiom has overall nice graphics, but from a subjective point of view, the game looks great. Especially the DoF effect really enhances the unreal and abstract atmosphere. The cutscene videos are a new addition to the series
and although, being an older adventure gamer, I enjoyed watching them, I must say the level of quality was lower than the rest of the game. There are also a few non-game-breaking technical issues (like dysfunctioning AA options) right now which will probably be resolved in the near future.

There are many other games promising to provide unique psychological/philosophical experiences and almost all of them fall short. Soul Axiom is a great game that does everything it's supposed to do without going too deep (something I wouldn't mind if it did) and manages to keep you interested throughout the 20 hours you spend on this work of art. If you like adventure games in general you absolutely have to play this game. Starting with Master Reboot is recommended.
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6 of 7 people (86%) found this review helpful
Recommended
13.1 hrs on record
Posted: March 3
If you liked Master Reboot, you'll love this game. Although I'm not very far in, I can already tell it will be worth it. However, from the time I've spent playing, I can only see minor differences between this game and Master Reboot. It has the same base for the storyline (upload your mind to live on after you die). It almost feels like a sequel to Master Reboot than a stand-alone game. However, it still has that good old Master Reboot feel and graphics and is definitely worth a buy.

Note: All of the above was written with 0.5 hours game time. Any change in opinion later on in the game will be added on underneath this note.
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10 of 17 people (59%) found this review helpful
Not Recommended
3.1 hrs on record
Posted: April 3
Plays like a bad dream.

Gameplay:

- Nearly everything is extremely dark. (Clever cost-cutting technique?)
- Cheap jump scares. For some reason, I expected no more jump scares after Master Reboot.
- Repetitive. Too many airducts. Dull, obvious puzzles. (At least in the beginning.) Long stretches of nothing.
- Not-so-fun action bits, such as: avoiding spotlights, running around a dark room full of randomly-moving killer robots with spotlights.
- Unlikable characters.

Overall I found it to be a dull and unpleasant experience. Won't be finishing this game.

Technical issues:

- The game was unplayable for many Linux users with NVIDIA GPUs due to a bug in the game's use of the bloom effect. The bug has been reported during early access. It was "patched" (by adding a bloom toggle) one month after leaving early access.
- Even at lowest setting, still has abysmal performance on Linux (uplayable in 4K, stutters randomly at 1080p). The VSync option has no effect, thus screen tearing is unavoidable.
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3 of 6 people (50%) found this review helpful
Recommended
8.3 hrs on record
Posted: March 9
Very interesting extraordinary gameplay with puzzles, but white areas which try to simulate textures rendering bugs is ♥♥♥♥ing bad idea
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Most Helpful Reviews  In the past 180 days
19 of 24 people (79%) found this review helpful
2 people found this review funny
Recommended
20.2 hrs on record
Early Access Review
Posted: January 22
Soul Axiom delivers content that's worthy of being Early-Access, which is really applauded nowadays in this rather downlooked system.

The story is interesting and brought in in such an interactive way that you are willing to finish every last piece of content in order to reveal it. I can, without spoiling anything, tell you that the ending does add up to something that is concludable, in other words to something that is worth finding out.

The gameplay is really cool, although it suffers from poor movement and collision detection. There are rarely other bugs, and if anything the worst you'll encounter is getting stuck at one point or another inside a spot or room. Luckily the game does have a good saving system, so progress is almost never lost, and if you do it's not a lot.

In short: It's completely worth your money and support. Should you wish for a more elaborate review, check this out:

https://www.youtube.com/watch?v=sPtmE0paAAQ
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14 of 17 people (82%) found this review helpful
3 people found this review funny
Recommended
26.0 hrs on record
Posted: February 29
Soul Axiom is must for Reboot fans.
Behind the really peaceful atmosphere lurks a dark, creepy presence. This game caught my eye when I saw it on Steam the first time master Reboot was out. The trailer showed an interesting set-up, people being able to upload their memories to a digital database called the Soul Cloud where they could be relived and eventually lived in when that person dies. Then I saw something, a scary presence shown in the trailer. It was enough for me to buy the game, and I must say, great time playing it.

While the controls are a bit finicky at times, I easily overlooked them for an interesting story and a unique game.

-Overall an 8/10

My Novice Gameplay
https://youtu.be/i7FhnKxMSq0
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17 of 25 people (68%) found this review helpful
5 people found this review funny
Recommended
1.3 hrs on record
Early Access Review
Posted: January 20
Really well made - puzzles have an almost "Half-Life" feel to them (BOLD STATEMENT). Very impressive visuals with good ambient sound. One of those games you are "just going to give half hour.....". Very difficuly to put down. Would highly recommend to anyone, even if this isn't your usual cup of tea. I am usually RTS/FPS and just loving it!

TRY IT!!! such a refreshing change!!

Aggr3ss10n
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13 of 20 people (65%) found this review helpful
4 people found this review funny
Recommended
7.1 hrs on record
Early Access Review
Posted: February 14
I will go ahead and admit that I'm a p*ssy that gets scared easily, so this game gave me a couple of mini-heart attacks with the scare jumps that it has (em pleH). ;_;
While some of the levels might be creepy, the design is still very well done and the variety of both levels and puzzels is enormous. One moment you are wandering in a jungle trying to solve puzzles, the next moment you find yourself running from sharks or putting together dinosaur remains.
Also, as a big fan of astrology & astronomy, I was really happy to see a puzzle related to star signs and their constellations.
I feel like the only thing that needs to be reworked or changed a little bit is the jump level, on which you unlock your 3rd power.
So far I am really happy with the game and I'm planning on finishing it soon.
Overall,
game didn't give me a seizure 10/10
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6 of 7 people (86%) found this review helpful
Recommended
2.9 hrs on record
Posted: March 1
The game reminds of Tron in a lot of ways, but the grapics are beautiful and the puzzles are very challenging that do force you think before you just move in to do something. The story is also very intersting and seems to have aspects that can not only startle you but make you think a little.
https://youtu.be/Lie42kdnNIs
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7 of 10 people (70%) found this review helpful
1 person found this review funny
Recommended
2.9 hrs on record
Pre-Release Review
Posted: March 1
This is a beautiful and well designed first person adventure game. But no mistake - after the first few levels you better be scouring every area for clues because there is pretty much no hand holding after that.

If you like a fairly challenging "oh god what do I do now?" non-combat Tron style adventure game then you'll be quite happy.
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3 of 3 people (100%) found this review helpful
Recommended
16.8 hrs on record
Early Access Review
Posted: January 14
Soul Axiom is in early access, but it is maybe the most polished and best early access I've met so far. Its a very interesting and enjoyable game with good puzzles and a very interesting story. If I should sum my experience, I would say; Tron Legacy meets QuestWorld (The VR world of The Real Adventures of Jonny Quest). The soundtrack is beautiful, the design is well executed, and the atmosphere is simply great. It took about 15 hours to finish the game, so its very long. And the story is really twisted. I definitely liked how the second part of the memory fragments twisted the story of every single memory fragments. There were only two so-so elements. The first is the quality of the cutscenes. But by time I got used to them. They served their purpose well and told the story what they needed to. And my second problem was reaching the corrupted cubes on every level, as to do that, you basically have to go half way through on every single level again. But beyond this, Soul Axiom is a great and highly recommended game.

If you haven't seen the Early Access' trailer, check it out.
https://www.youtube.com/watch?v=geNuu-DyXK0
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5 of 7 people (71%) found this review helpful
Recommended
13.9 hrs on record
Early Access Review
Posted: February 26
As I am a huge fan of puzzle games, this is one of the best one so far. It really provides big variety of puzzles, and not a single level is the same! Game style is awesome and all the levels are different, so it doesn't get boring at all. I think this is one of the best adventure - puzzle - mistery games I've came across so far. Would like to see more in the future of games like this and such variety! 10/10!
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3 of 4 people (75%) found this review helpful
Recommended
22.7 hrs on record
Early Access Review
Posted: January 11
This is one of those rare games that follows in the footsteps of the Myst series. If you like mystery, and adventure, and puzzles, with a more human element, then this is the game for you!

Although it's technically unfinished, it doesn't feel like it as all the levels that have been made so far are superbly crafted and each one is unique. I especially love the level that uses Time Travel Mechanics as the developers did it right where so many others have failed.
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Most Helpful Reviews  Overall
46 of 53 people (87%) found this review helpful
4 people found this review funny
Recommended
19.5 hrs on record
Pre-Release Review
Posted: February 17, 2015
Ok i have held of writing a review on this game for quite a while now as i wanted to play it and watch as it developed further through its journey to full release.So now after playing through the first five world's (level's - but each one really does feel like a seperate world and each really does have its own identity) and tallying up nearly fiveteen hour's of play i think its about time i review this very interesting and at time's puzzling game.
Is it any good???
And do you really want to solve its mysteries and delve into its depth's???
Well read on and find out if i recommend this game and if its worth jumping in just yet.

Soul Axiom - Early Access Trailer -

www.youtube.com/watch?v=y1W-6Wzz3nk

Ok so this game come's at us by the same indie studio that developed Master Reboot and at time's it really does show and that's not a bad thing at all,Master Reboot is a very good game and one that was well received with good reason.At first though this game seem's very similar and yet as you play through what's on offer you'll come to realise even with these similarities that Soul Axiom is so much more and it really has benefited from the guy's time spent making Master Reboot but (and its a very big BUT-but not as big as Beyonce's) this game really is better in all the right way's and in all the right place's so let's get on to explaining exactally why.
Ok so first up the most important thing this game has on offer its elusive and mysterious story,now when you start up the game you are free falling through the cloud's during a storm and whilst your falling lightning flashes all around you and you see snipits of memories...........your memories??????,then whilst trying to make some sense of what's going on you look down and see a very large object approaching fast and your directly on a collision course with it AARRGGHHHHHHHHHHHH I'M GOING TO DIE!!!!!!!!!!
But no you find yourself on the deck of a ship,the weather beating down on your face.As you look around you see people but you can barely make out their features,they seem to be searching for something on the horizon then you spot an old man at the helm.Next all hell breaks loose and.......................well let's leave it there shall we.
So that's how the game start's and to say much more would spoil your time spent discovering it for yourself as with this game the less you know before hand the better.
Let's just say that your journey will lead you through more than a few tricky situations and you will find yourself travelling to places far and wide,and strange and exotic.
The graphic's are really well done and suit this game down to the ground and they are only getting better the further the game get's through its development cycle.The jungle level looked good before but now with the update they just released (which included a whole new level-and dare i say its the best level so far) it doesnt just look good it looks great.This also applies to all the other place's you will end up visiting as well and each area has had as much work and effort poured into it as the last one,you can really see that the game is a labour of love for the development team and it really does show.

Heres a great shot from one of the places you will end up visiting......................why you end up here,well im not saying ?????????

http://steamcommunity.com/sharedfiles/filedetails/?id=391076424

Now gameplay wise the game play's out like a puzzler but is in no way your standard run of the mill affair,as you progress through the story you will eventually come across new abilities that you use to change and manipulate the world around you and in true puzzle game fashion (PORTAL anyone??) you wont make any headway until you learn to use them properly.
At this moment during its development there are three possible abilities to aquire and each one has a very different effect on the world around you.One give's you the power to create ball's of flame which you use to blast away at item's and blocked of area's on screen that can lead to new undiscovered places for you to move onto and explore.
Yet another let's you move object's by the power (of what can only be described as) telekinesis which help's in creating safe route's over lava by moving objects ECT for you to walk on.Lastly (which is the first ability you get) you can make object's that are unstable break down or you can recreate object's that have broken down into particle's,thus moving obstacle's in your way or creating item's that can be used to climb on ECT.
Ok last but by no mean's least sound and spoken dialogue,the spoken dialogue in game is all delivered really well for what's there but it takes a back seat to the sound in game that's yet another highlight and the score that accompanies the game has been really well thought out and capture's what's going on in each world you will visit pefectly,from drum's in the jungle level to gunfire in the gulf war everywhere you go will have its own score and sound effect's,and that's what really help's them to all feel different and fresh and give's each one you visit its own unique identity.

Here's a great track from the game,and one that really did stick in my mind (I'm still humming it now DAMMIT!!)

https://www.youtube.com/watch?v=s1B5Jjg76og

SO IN A NUTSHELL THEN HOW DO I FEEL ABOUT MY SOUL SEARCHING TIME SPENT PLAYING THIS GAME ??????????

So during my play time with the game during its early access stint i have really enjoyed what is a dark and facinating journey through someone's soul (and by the look of thing's other people's as well).The game play's really well and the developer's are allways working hard and bringing out regular update's which improve not only the quality of the game (from graphic's and sorting out minor bugs) but the overall size of it as well,as with every major update come's a new and more interesting slice of the overall pie and trust me once it all come's together and its fully released this is going to be one very special experience indeed.
Ok so will you like and enjoy this well made and mysterious game,well as allways answer the following three question's and then you decide -

1 - Are you ok buying into a game that even though it is in a really great and playable state (with very few bug's - except the ones in the jungle level) is still in early access and isnt finished just yet ??

2 - Do you want to be taken on a dark yet very strange tale of soul's and mortality ??

3 - Are puzzle games your bag as you will spend a lot of time in the game solving puzzle's using the new abilities you gain,so dont sign up if that's not for you (and some are a little tough) ??

If you answered yes to the above question's then what are you waiting for buy the game now and get playing this oft dark tale.If not that's ok as puzzle game's arent for everyone but trust me you will be missing out on one of the best early access games this reviewer has ever played (and thats a FACT)!!!!

(I DO NOT OWN ANY OF THE CLIPS OF VIDEOS PUT UP IN THIS REVIEW AND THEY BELONG TO THEIR RESPECTIVE OWNERS AND ARE THEIRS BY COPYRIGHT)
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20 of 24 people (83%) found this review helpful
Recommended
2.0 hrs on record
Early Access Review
Posted: November 17, 2014
So I don't know how long is the Early Access version for Soul Axiom, but going to talk about the one and a half hours of play time that I've spent in it.

First off the graphics, art direction, and atmosphere is nice, with the little bit of story i understood is presented nicely with good voice acting, and with text i actually had an interest to read so that's good, not many games make me do that.

The puzzles from the start to the end of my play session are nicely made, with mechanics of changing the state of objects and move them using different 'hand' types, the first one being able to solidify objects to make a platform for example, or make them hollow for you to walk through, the second one is 'rewind' or 'play' an object like making a wall disappear, or making stairs appear. Those to mechanics are fun to use honestly, and hopefully there's more to play around with too.

My problem with it now is some of it's levels feel too empty, maybe add more effects or..a crack? i don't, just anything to make it feel not like a grey box level. Second problem is I hope that some of the objects in the world have a better outline for you to use your ability on while 'not looking at it' , which makes it more convenient and saving time. Lastly there's sometimes no way of telling if I'm done with a level or not, making me confused as to where should i go next.

Overall I like the game and the direction it's heading in, just a few tweaks with the visuals and pointers to make the player experience through the game more smooth and less confusing, and in it's current state there isn't much bugs and the game runs like a charm for me, so get it if you want, if you like these types of puzzle adventure games.

Shameless link to original post
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14 of 14 people (100%) found this review helpful
Recommended
48.1 hrs on record
Early Access Review
Posted: August 23, 2015
It's hard to write "reviews" about Early Access games, since even the most basic element can change before release. Although I can't say how the game will look like on release, or how long will it take you to beat it, but one thing is certain: Wales Intercative did it again. They created a game, which is a worthy sequel of Master Reboot.

Awakened on a ship...

Soul Axiom, just like Master Reboot, lets you control an unknown person, who has no clues where he is, and doesn't know how did he get there. One thing he knows for sure: He has to go on, which means solving a lot of puzzles within memory fragments, while collecting powers. Powers are unique power-ups, and they'll be described later in the review.

Reliving your memories is not impossible anymore...

The game takes place in several locations and environments. One memory plays in a Military base, another in a Museum, and another on a beach. And this is the part, which is a huge + for SA. The level and puzzle designs are amazing. You can't find the same location or even the same puzzle twice in the game. Wales Interactive proved with Master Reboot, that their level and puzzle-making possibilities are endless, and they continuing to show it off in Soul Axiom too. Their puzzles are hard enough to make you think, but they aren't frustrating. If I'd have to compare the experience, I'd compare it to The Talos Principle. You are thinking on the solution, try to execute your idea, fail a few times, and then, when you achieve a breakthrough, your body fills with the best euphoria you could ever experience. I'm not a fan of Point&Click "level" puzzles, but I actually had a lot of fun figuring out the solution. Even though SA is in Early Access, it looks really polished. WI just updated to Unity 5, and it looks wonderful. Every environment has an atmosphere, thanks to the unique graphics. Now, let's talk a bit about powers. There are 3, Phase, Play and Destroy. The first lets you spawn or de-spawn certain props, the second lets you move certain objects, while the third lets you destroy some things. Each puzzle uses one or more of these powers, and the game is pretty balanced, so you'll have time to learn about each power.

The PEMOs will guide you throughout your journey...

Minimalist storytelling is a hard thing to do. If you uncover too few details about the story, the game will become un-understandable. Fortunately this is not the case with Soul Axiom. Master Reboot was a success in terms of storytelling. If you collected enough blue ducks, you got to know the story. Fortunately the devs didn't dump this idea, so in SA, you have to find PEMOs to understand everything.

Can you hear me, can you hear me now?

If I'd say that music is non-existant in Soul Axiom, I would lie. I'd say that you won't notice it often, since your brain is working on the next puzzle's solution. But when you have some time to listen to the music, you'll have an amazing experience. The music is calm and relaxing, while always suits the environment. Character, environment and other sounds are good too, but I gues sthey will be enhanced further before release.

Love your Community, and they will love you...

Soul Axiom would deserve a huge YES even if it wouldn't be this good, but there is one more thing the devs doing right. And this is communication. They know that Early Access isn't meant to be a thing to get quick money by selling a half-finished product for people. Their game Soul Axiom is the true meaning of Early Access. Get involved with the game. They are constantly releasing new levels, and all of them has little bugs. You found one? Cool, please report it in the Official Bug Report Thread, and it will be fixed in the upcoming patch. Do you have suggestions? Post them freely in the Feedback thread. The devs are constantly in touch with the players, and this (along with the pefect level and puzzle-designs) is what makes Soul Axiom one of the best Early Access titles ever.

Verdict

One of the best Early Access games out there, and I'm sure that this WILL be finished. These devs won't drain your wallet, and then leave you with a half-finished prduct. Does it worth 20$/EUR? For me, definitely yes. The game offers a lot of puzzles even now, and will be further expanded in the future. If you loved Master Reboot, you'll love this game too.
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