Side-scrolling mech-shooting bad-assery is BACK! GIGANTIC ARMY is a heartfelt homage to 16-bit era mech shooters such as Cybernator / Assault Suits Valken, Metal Warriors, and Front Mission: Gun Hazard, developed by the studio behind the acclaimed shooter SATAZIUS.
User reviews: Very Positive (152 reviews)
Release Date: Mar 6, 2014

Sign in to add this game to your wishlist or mark as not interested

Buy Gigantic Army


Recommended By Curators

"Fans of Cybernator or Assault Suits Valken should pick this up and feel right at home. A 2D game that gives the sense of driving a heavy mech in combat."

About This Game

Side-scrolling mech-shooting bad-assery is BACK!

GIGANTIC ARMY is a heartfelt homage to 16-bit era mech shooters such as Cybernator / Assault Suits Valken, Metal Warriors, and Front Mission: Gun Hazard, developed by the studio behind the acclaimed shooter SATAZIUS.

It is the 21st century and Earth is at war with the Ramulons – an alien race determined to stop humanity’s advance into space.

Mankind’s war against the Ramulons has reached the planet Ramulon itself and it is now down to YOU to pilot the ‘GMR-34 SALADIN’ - a Manned Combat Robot - and take on the Ramulon army. Customize your arsenal of explosive, projectile and plasma weapons, and combine them with melee attacks, thrusters and shield to take the fight to the enemy and end the conflict!

GIGANTIC ARMY boasts awesome retro arcade stylings, slick animation, superbly detailed character and stage design, and addictively frenetic game play.

• Six stages of intense mech-shooting action!
• Twelve mid and end level bosses of gargantuan proportions to take down!
• Four difficulty modes from ‘Easy’ to ‘Insane’ to cater for all skill levels!
• Customizable weapons load-out to suit your play style!
• Dash, thrusters and shield give your mech satisfying maneuverability and defensive options!
• Rebalanced gameplay from the original Japanese version!
• 42 achievements!
• Steam Trading Cards!
• Linux Version!
• Bonus retro packaging PDF assets to create your own physical version!

System Requirements

    • OS: Windows 2000, XP, 7, or 8
    • Processor: Pentium 4 1.4GHz or better
    • Memory: 512 MB RAM
    • Graphics: DirectX9-compatible GeForce or Radeon recommended
    • DirectX: Version 9.0
    • Hard Drive: 512 MB available space
    • Sound Card: DirectSound-compatible Sound Card
    • OS: Ubuntu 12.04
    • Processor: Pentium 4 1.4GHz or better
    • Memory: 512 MB RAM
    • Graphics: OpenGL-compatible GeForce or Radeon recommended
    • Hard Drive: 512 MB available space
    • Sound Card: DirectSound-compatible Sound Card
Helpful customer reviews
2 of 2 people (100%) found this review helpful
0.2 hrs on record
It would be very generous to call this game a shadow of the greatness that was Metal Warriors on Super Nintendo.

In that game you could fly and dash non stop around the battlefield like a gundam, you had several different mechs to choose from, several different weapons and special weapons, you could EXIT your robot to infiltrate the enemy base/ship etc, and the story was epic for its time.

This game you get one mech, 3 different weapons and 3 different secondaries, once you choose, that's it for the whole game, mobility is slow, sound design is atrocious, graphically far far inferior to Metal Warriors on the FU**ING SUPER NINTENDO almost TWENTY YEARS AGO, and the story is non existent, unless you count a bland pda with grey text slowly scrolling down before each mission a story.

I was so hyped to play this, and I am so glad I got this basically for free in a humble bundle. DO NOT buy this game, it does NOT deserve your time, much less your money.
Posted: October 19
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
0.4 hrs on record
Remember Cybernator/Assault Suits Valken?

Well, this is a love letter to that game.
Posted: October 11
Was this review helpful? Yes No
1 of 3 people (33%) found this review helpful
0.2 hrs on record
outdated game mechanics and gameplay not reccomended...
Posted: September 28
Was this review helpful? Yes No
0 of 2 people (0%) found this review helpful
7.6 hrs on record
Ok game
Posted: September 27
Was this review helpful? Yes No
1.8 hrs on record
A great platforming shooter based on classic arcade games. With old-school time limits, graphics and giant bosses, and general being a badass, this game is great. However, its short length may make it better to wait until it is on sale to buy.
Posted: October 18
Was this review helpful? Yes No
0.7 hrs on record
Pretty good game for what it is, has a nice SNES feel to it.
Would have be nice to have seen an upgrade or customisation option for the mech, but makes up for it by being able to choose your loadout at the beginning before starting the game.
Posted: October 14
Was this review helpful? Yes No
5.1 hrs on record
Despite the fact that I did not recommend this game, in it's current context, I will change my recommendation in the near future if many changes/updates happen.

Major flaws: A lot of spelling, grammar and punctuation errors during the "story sequence" between levels. On the first two levels I could over look it, but on the third level I was upset at the lack of quality control and on the fourth I outright ignored the story after the first paragraph. Its a game about jumpin' n' shootin' with nine different various weapon system combos (main::special) but when you put forth the effort of putting a story line that blends the American Army with Marines (yes, another major flaw) verbiage that conflicts what kind of branch the game's antagonist is supposed to be. It's also confusing to understand if the story line's main character is an Infantryman, Mechanic or Mech Pilot. Seriously between the first three chapters of reading I didn't know what specific job this particular individual is supposed to do. The boosting ability is clunky. While the weapon system seems slow and purposeful, its supposed too (please see Major perks). But when the boost system locks up and you have to wait for an in-game cool down due to a controlling issue (i.e. you can't perpetually double click), it makes the game feel more chuggy and less fluid and fast.

Major Perks: Its got that Mech-Warrior, Metal Slug, Mobile Suit Gundam, generic shoot'em up feel that many of those have come to enjoy. While moving as fast as you possibly can, you can do combat rushing while conserving your special weapon to take down the sub-boss(es) and main boss. It's fantastic and feel great to destroy the robots and other generic enemies. The sprites and general visual of the game is fantastic and have a split between retro and modern feel that gives the game that charming feel. You got to think on your toes so when you find a mine on the ground (or ceiling) you got to purposely learn how to control your mech while maintaining a certain level of comfortable speed. What got me really sold on the game after I downloaded it was the intro little animation of a mech gliding between the visual cone of another presumed mech firing rounds at the completely viewable mech. It's darn near straight port from one of my favorite SNES game series, the Mech-Warrior franchise. I greatly appreciated the sub-bosses past level 3 because they would (if you don't kill them fast enough) would fire miniature little rocket guided missiles that would hover around you and fire lasers at you. That’s a straight easter egg/nod/etc to Char Aznable's Sazabi!

So while I still don't recommend it, I do enjoy it. I have a good healthy challenge from gaining achievements, I like the visuals and sounds, the speed feels great when you over look the lack of continuous forward jet propulsion (you loss jet energy when you're hovering but don't lose it when you're gliding on the ground so why keep yourself from gliding continuously like the MS-09 DOM in MS0079 anime) and fantastic inspiration pulled from all sorts of games/animes.
Posted: October 3
Was this review helpful? Yes No
4.0 hrs on record
This is a great game. At first the game felt a little slow and weird until i found out about the shield and how to dash. I like the different main and special weapon styles you can choose from. I would recommend playing this game with a gamepad or arcade stick because i tried to play with the keyboard and it was a horrible experience trying to aim.
Posted: October 25
Was this review helpful? Yes No
20 of 21 people (95%) found this review helpful
0.3 hrs on record
Played the hell out of Cybernator (Assault Suits Valken) on my SNES during my teens. Game's legit. A few key differences are in how the game controls: unlike Cybernator, while you hold down the fire button your aiming is locked. Might be an improvement, but it's up to you. The "dash" move is just a short dash forward, rather than a continuous smooth glide on robo-skates. That aside, this ought to feel familiar if you're fond of the mech action platformers on the SNES. I would say most of those games (Metal Warriors, Front Mission: Gun Hazard, etc.) are better and deeper than this, but Giant Army is a fine homage with some slick pixel art and nicely animated sprites.
Posted: June 20
Was this review helpful? Yes No
9 of 9 people (100%) found this review helpful
3.7 hrs on record
Hearkening back to the SNES mecha platformer Metal Warriors, Gigantic Army is a side-scrolling action fest in which you must pilot your heavily-armored stomper mech into the heart of an alien world, blasting endless biomechanical baddies, blowing up enormous warmachines, and blocking, running, and leaping your way out of danger. This is not exactly the most inspired of concepts, but the execution here is intelligent and crisp, with intuitive aiming and strafing mechanics that make for a much more skill-focused game than you might expect.

Carrying the old-school action theme even further, each level is timed. You can (and really should) pick up Timer extension power ups along the way, along with health and damage boosters, but even so, between the enemy forces and ticking timer, you're gonna die more than a few times. Completing a stage merely gives you a tiny health boost, not a full heal, so it's strongly recommended you not let any items pass. You only get three continues per game, an absolutely archaic system to include in a game released in 2014, but it fits well enough and feels natural. Stranger still, while the story blurbs you receive between levels are painfully low-budget, the actual story and writing they throw at you is honestly pretty enjoyable. Regardless, Gigantic Army is a game that'll hit you with a few Game Overs before you manage to take out the final challenge (particularly on the brutal higher difficulties), but you'll enjoy every boss pattern learned and inch of progress acquired. If you're a fan of the old-school, this one's been whipped up just for you.
Posted: August 10
Was this review helpful? Yes No
20 of 33 people (61%) found this review helpful
0.6 hrs on record
GIGANTIC ARMY is a side scrolling shooter that is very good for what it does, but due to some of the mechanics I am not recommending this.
First off there is no way to quit this game without dying. It’s a bit frustrating when you have to spend a minute getting yourself killed so you can quit.

Next is the fact that you are timed. Now I know its ok with some other games, like metal slug 3 (a great game by the way) but in this your mech is very slow and having a time limit doesn’t really mix. Also they have a time booster that adds 1 second.
I really don't see the point of this as you probably used 3 seconds collecting it.

Next are the controls (note I’m reviewing these based on using a 360 pad/controller) which are bindable but not to every button. For example I wanted to set the shoot function to the left trigger but it just did not work. It also does a pretty bad job at telling you what stuff does, like how instead of saying shoot, jump etc. it just says button 1, button 2 and so on.

Another thing that's done a bit poorly is, that there is no saving your game. Or if there ever was a way, the game doesn’t tell you about it. And if you can't save, you’re going to have to beat the whole game in one go.

Also, judging by the steam page the game is not that long at all, as I beat 2 levels out of 6 in 6 or 8 minutes. I know this because of the timer counting down.

So in the end, even though I enjoyed it, I am not recommending it , as steam has waay cheaper games that are more fun, longer and better in my opinion(since it’s an opinion, feel free to make up your own mind, if you buy the game). And even though I got over the game’s faults, I think a lot of people will just get way too frustrated to make it worthwhile. And that's the review.
Posted: June 5
Was this review helpful? Yes No
4 of 4 people (100%) found this review helpful
3.5 hrs on record
The game is pretty good!

It feels nostalgic because the game feels like an old SNES game, Cybernator, which it plays exactly the same thing.

I highly recommend it if you like mechas action platformer.
Posted: May 5
Was this review helpful? Yes No
5 of 7 people (71%) found this review helpful
3.5 hrs on record
Good game with only a few minor issues!

Video review below
Posted: May 20
Was this review helpful? Yes No
5 of 7 people (71%) found this review helpful
11.7 hrs on record
This game really brings back to Front Mission: Gun Hazard on the SNES minus the depth of the story.

This is Gun Hazard:

Now here's my verdict:

  • A fine 2D shooter
  • Challenging
  • Great visual effects
  • Selective weapons
  • Basic Control bindings are a bit of a mess
  • Aiming feels kinda wonky and it needs a bit of getting used to
  • You need a gamepad to play this game a lot better
  • Volume controls between sound effects and music are imbalanced so...
  • You need to set the settings first but that's not much of a con actually

    So yeah for those who like Gun Hazard you'll fit right in but please practice a bit of patience for this game because the aiming needs a bit of practice and practice makes cookies :P.
Posted: September 11
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
11.0 hrs on record
Gigantic Army is an arcade style run and gun shooter characterized by its attempt to emulate the heavy, powerful feeling of a gigantic mech suit.

The first thing you will notice about GA is that your mech stomps along at a somewhat slow speed. Your jumps too, also feel heavy and weighed down, even with your jetpack which allows you to continuously ascend further upward by holding down the jump button. All your weapons (including the proximity based melee attack) are balanced in some way too to be more methodical in use, some having brief reload times or requiring to be precisely fired with your 360 degree aim. You also have a ground dash, but it has quite some acceleration and must be used carefully. Lastly, there's the shield which can block enemy fire, but using it requires careful timing and planning as it cannot be brought up mid air, or immediately after landing or firing.

Do these limitations make Gigantic Army feel slow paced? Not at all. GA shows that player move speed and pacing are two completely different things, and that seemingly cumbersome controls can feel profoundly smooth once fully mastered. While your mech may at first seem like a big clunky hunk of junk, mastering the subtle physics and techniques of jet packing, landing, and dashing will allow you to pull off rad dodges and close calls as you blast enemies.

The level and boss design is also quite solid, with the bosses being a major highlight and the most enjoyable part of the game. The levels offer great variety, making up for your slow move speed by being tailored around quick dashes, jumps, and fending off enemies from both sides. They also do a great job of mixing things up with frequent mini boss encounters. The bosses, especially the later ones, are the real show stealers though. Each of them has a number of attacks which are tricky to dodge whether on the ground or in the air, and will have you weighing the strategic benefits of attempting to out space them on the ground or out maneuver them in the air, two options that require very different technique but are both challenging and rewarding.

The game does a good job in terms of replayability, too. There are two extra difficulties, which feature much more challenging bullet dodging action, and the game has a scoring system in which you are rewarded a bonus for how fast you can speed run stages. Each of the three available weapons also causes you to use a slightly different playstyle, so attempting to master the game with all three should add a lot of replay value for anyone who enjoys the game enough to do so.

I generally prefer more nimble, ninja like controls for my action games, but Gigantic Army shows that a methodical, heavy metal shooter can provide an awesome change of pace.
Posted: August 23
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
3.8 hrs on record
GIGANTIC ARMY is a great classic arcade style game.

The timer is a very welcome feature (if you are no pussy) and makes you play the game like these games are meant to be played, so no wandering around, no checkpoints, no savegames and no stupid interruptions.
You go forward, destroy anything in your path and blow-up the bosses in one single time.

I liked the controls too, the aim lock while shooting gives you a nice control over where you are firing when you dodge the bullets in mid-air and about that the bullet-hell elements are good but maybe this game needs more bullets (though I'm looking forward to Insane Mode about this).

Here and there I'm reading complaints about the game being too hard... honestly on normal mode I found it quite enjoyable (but satisfying) and played so far a couple of times on hard mode and it's not impossible at all, so you better refine your skills you... complainers!

And this is one of these games with a great set of very fun (and not unreasonable) achievements.
Posted: September 7
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
5.5 hrs on record
This is such a neat little game, and it's a real hidden gem on the Steam store. If you enjoy the aesthetic of franchises such as Armored Trooper VOTOMS or Front Mission, then you'll love this game. Balls to the wall, side-scrolling action featuring some absurdly large, and very fun, bosses. The only criticisms are that if you're accustomed to side-scrolling games, you'll probably find this to be a little bit too easy, and that it's perhaps a little bit too barebones. However, you shouldn't let that stand in the way of enjoying such a cheap game.
Posted: June 29
Was this review helpful? Yes No
3 of 4 people (75%) found this review helpful
1.9 hrs on record
No on the fly upgrades, only 3 weapons and 3 sub weapons to pick from, very slow placed with the mech clomping around everywhere adds up to a pretty simple game. On the other hand I got in in a Humble pack so it cost practically nothing.

Its a decent, shallow, arcade mech shooter. Its exactly what you think it is. If you own it its worth a spin some time. If you don't own it just be aware of what you're getting and pay a price that's fitting.
Posted: August 9
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
8.8 hrs on record
Great throwback action platformer reminiscent of SNES/Genesis era. 1CC enthusiasts will dig it.
Posted: June 20
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
0.4 hrs on record
I think the continually counting down timer combined with your generally slow rate of movement and clumsy aiming adds difficulty that doesn't really need to be there. A melee attack(Beam saber ala Metal Warriors?) would do a lot to address being able to hit swarms of enemies flying over your head, rather than slowly aiming at each one.

The game itself and enemies could be harder, to present more of a challenge, but my primary difficulty ingame has been a) running out of time and b) not being repaired between missions, so starting off with piddly health. (But you can simply continue a few times and that second issue becomes largely irrelevant.)

Would be nice if you could set it to run at your native screen resolution, and it would just scale things, too. Also don't really see the point of having a screenshot button on my gamepad. (There was another weird/useless button, can't remember it at the moment.)

The game lacks polish, but it's a good start at a good game, and does have an oldschool sidescrolling 'mech game feel to it.
Posted: May 7
Was this review helpful? Yes No