A Story About My Uncle is a first person platforming adventure game about a boy who searches for his lost uncle, and ends up in a world he couldn’t imagine existed. The movement is a crucial part of the games core gameplay – focusing on swinging through the world with a grappling hook that gives the player a wonderful sense of speed and...
User reviews: Very Positive (2,035 reviews)
Release Date: May 28, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy A Story About My Uncle


Recommended By Curators

"Undeservedly overlooked, intriguing and well crafted. Very short and not that hard but a great time. Grab it on sale."


“It’s some of the most tight and responsive first-person platforming I’ve ever played.”
78 / 100 – PC Gamer

“Propelling yourself from the first-person perspective is consistently breathtaking”
7.75 / 10 – Game Informer

“Everybody needs to play this game!”
Jeff Cannata, Newest Latest Best

About This Game

A Story About My Uncle is a first person platforming adventure game about a boy who searches for his lost uncle, and ends up in a world he couldn’t imagine existed. Take help of your uncle’s mysterious inventions that let you jump incredibly high and far through beautiful scenery, uncover clues to your uncle’s whereabouts, and meet fantastical creatures that will help you on your journey.

The movement in A Story About My Uncle is a crucial part of its core gameplay – focusing on swinging through the world with a grappling hook that gives the player a wonderful sense of speed and freedom. Soar through a game world with a unique art style and a mysterious story that unravels before you.

Key features

  • Grappling hook: An empowering mechanic that gives you a sensation of speed, flow and vertigo like you’ve never experienced before.
  • Explore the world: Visit a wonderful and exciting world - from paradisal caves, to lost civilizations and harsh, mystical landscapes.
  • Emphasis on story: While searching for your uncle you will meet creatures with stories and fates of their own. Take your time to explore the world to dig deeper into the narrative.
  • Non-violent: A Story About My Uncle is a First Person game, but it is driven by non-violent gameplay and a heavy emphasis on story and atmosphere.

System Requirements

    • OS: Windows XP (SP3), Windows Vista (SP2), Windows 7, Windows 8
    • Processor: Intel Core 2 Duo, AMD Athlon X2, or equal at 1.6GHz or better
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c-compatible, SM 3.0-compatible
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX 9.0c-compatible, 16-bit
    • OS: Windows 7 or 8
    • Processor: QuadCore 2.0 GHz+
    • Memory: 4 GB RAM
    • Graphics: DirectX 9.0c-compatible, SM 3.0-compatible, 1024MB VRAM+
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX 9.0c-compatible, 16-bit
Helpful customer reviews
93 of 100 people (93%) found this review helpful
1 person found this review funny
18.4 hrs on record
Posted: February 9
[Edit: Maybe I just suck at 3D platformers more than I realized. So keep my warnings of "difficulty" in perspective. If you're decent at 3D platformers, you'll be fine. I don't want to scare anybody away from a great game. Anyway, on with the review.]

It's possible this was the most difficult game I've ever completed-- with more deaths than I care to contemplate. Of my listed 18.4 hours, I'm sure there was some idling there-- but not more than a few hours. I also like to explore, enjoy the beautiful scenery, and take things slowly. I never claim to be super-skilled at 3D-platformers, but this really stretched my abilities. It was easier for me once I switched from a controller to keyboard+mouse, but I'm not much of a console/controller person. Thank God the devs toned down a notoriously difficult section; I'm not sure I would have made it. But the important part is that I persevered because I loved the game: it had charm, a good story, superb graphics, and usually fun gameplay when I wasn't on the verge of a rage-quit. ;-) There's really nothing like flying through the air like Spiderman with a jetpack. You really have to try it.

Some folks probably won't find it overly challenging and kudos to you-- but don't be surprised if it takes some real work and repetition-- I'm not sure why this game is put in the "Casual" genre. Some of the difficulty can be alleviated at times by finding an optimal/alternate solution. So if you find yourself stuck, look for an alternative approach instead of assuming the game is broken, unfair, or just poorly designed. It's not-- it's probably you.

If you're looking for cheap achievements-- look elsewhere. They are all actual *achievements* in the true sense of the word-- and I earned none of them...and that's okay with me. I'll let the whizzes take on those challenges.

Other than the occasional clipping issue, I only encountered one bug (which actually made one section of the game slightly easier as it turns out). So all-in-all an excellent effort from Gone North Games-- let's support them and hope they make more!
Was this review helpful? Yes No Funny
74 of 86 people (86%) found this review helpful
1 person found this review funny
5.8 hrs on record
Posted: January 26
A Story About My Uncle*

*Author's note: His Uncle is obviously Satan-incarnate.

+Wonderful Visuals
+Interesting mechanics

-Frustrating sections with sparse checkpoints
-Achievements designed by sadists
-Very short if you're not interested in the challenging achievements (5 hours)
Was this review helpful? Yes No Funny
32 of 37 people (86%) found this review helpful
1 person found this review funny
5.0 hrs on record
Posted: March 17

A Story About My Uncle is a first person platformer. The game slowly works the various mechanics into the game and I found this very refreshing. The game was never insanely easy or difficult, the devs got this perfect. Even if you mess up there is most likely a check point very close by. The story is interesting, but sadly it is insanely short. I was able to finish it in under 3-4 hours, and the ending is very abrupt. Along with that, the models for the frog people are very odd looking and awkward. Other than those complaints the game is very enjoyable.


  • Great Gameplay
  • Forgiving Difficulty
  • Interesting story
  • Difficulty scales throughout the story
  • Steam trading cards
  • Great environments


  • Very short
  • Bad character models
  • Not worth the price
  • No Co-op


A Story About My Uncle is an enjoyable experience, until you reach the end and realize how short it is. The gameplay is very fun and the story is rather interesting. There are issues with this game, but it would be 100% worth it to pick this hidden gem up on sale.


If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group

Check out the Original Network Groups. Win free games, make new friends on Steam, & more! Original Curators Group , Original Traders Group , & Original Giveaways Group
Was this review helpful? Yes No Funny
24 of 27 people (89%) found this review helpful
1 person found this review funny
12.9 hrs on record
Posted: May 19
I just finished A Story About My Uncle ... crap name, great game. You have to do some major Spiderman style swinging moves in the last levels, it got really tough there. I almost said " F#%k it! I don't want to find my Uncle anyway. He's a ♥♥♥♥♥♥ for leaving his family and he always gave me really crappy Christmas gifts" but I persisted and after finally making it through an extremely difficult series of ice caves sure enough I found Uncle Fred. I guess he was eating ice, I dunno how else he had survived so long down there.

It's a very unique game, it's kinda like Portal mixed with Spiderman. It's definitely fun, when you get the hang of swinging around with your crystal powered grapple glove some of the moves you'll make getting to the next platform are exhilarating and you get great satisfaction (and relief) in making it to the next checkpoint.

The achievements are kinda tough on the game. Even though I finished the game, and it was very challenging to do so, I only ended up with 1 of 15 achievements. I guess I could replay the levels for cheevos, trying to complete levels with less grapple moves and without falling, but as a wise woman once said ... "Ain't nobody got time fo dat"

I'd give it an 8.5/10
Was this review helpful? Yes No Funny
24 of 31 people (77%) found this review helpful
1 person found this review funny
10.1 hrs on record
Posted: January 8
A Story About My Uncle is a first-person platforming adventure created by Gone North Games and representing Coffee Stain Studios' first foray into publishing.The game follows the story of a boy searching for his lost uncle, finding himself in a wondrous place he never thought existed, a faraway planet where his uncle stumbled upon something incredible.The game is presented as a bedtime story that a father is recounting to his young daughter, detailing his adventures on the strange planet while tracking down his inventor uncle, with the assistance of various technological implements that he devised.As you venture deeper into the world, with the help of gadgets that allow you to jump incredibly high and soar through the environment, you will discover what kept your uncle from returning home. Movement is a big part of the game, as it mainly focuses on the exploration of vast and beautiful environments, swinging through the air with a wonderful feeling of freedom by making use of an energy beam that pulls you toward certain objects, like a grappling hook.You can only utilize the grappling hook a limited number of times while in the air though, so you have to use the energy charges carefully, in order to make sure that you're going to land in the right spot. Once you land though, your charges are refilled, probably by the mysterious force of the crystals found all around.The main attraction of A Story About My Uncle is the free-form movement afforded by the grappling hook and the rocket boots, and the tense moments between jumps, wondering whether or not you'll be close enough to your next tethering point.Although it's a first-person game, it completely forgoes the shooter component that is usually associated with such titles, offering a completely non-violent experience, that is driven entirely by narration and exploration.The environments are pretty varied, going from an underground cavern to out in the open sky, beneath a frozen mountain, through the floating jungle islands looming over a massive river and then back in a different kind of underground cavern.The movement is pretty varied as well, and you'll find yourself not simply cruising forward, but also falling to abyssal depths, climbing to dizzying heights and slowly making your way along the walls of immense underground caves, seeing your destination clearly and struggling to find an adequate route, gliding along the walls and jumping from ledge to ledge.That being said, the game has a strong puzzle vibe to it, almost all of the time imposing a strict route for you to decipher in order to progress, and not letting you experiment with the environment enough.But the main thing you'll be doing while playing A Story About My Uncle is falling to your death. Although the game is very linear, it's not always very clear about the direction you're supposed to go in, and so you'll end up doing a lot of experimenting to see whether you can reach a certain point or not, which equates death most of the time.This coupled with the fact that the story begins by being genuinely interesting, raising a bunch of questions, but then falling flat on its face, is another aspect that marks down the entire experience.Frankly, I found the lack of a great story the most disappointing thing about the game.The grappling hook gimmick is fun enough, and the game looks great, but that's not enough to carry the whole thing.The game ends very abruptly, and so does the story, raising many questions but answering none and making no sense, making you feel like the kid you were telling it to fell asleep and you no longer had to explore it in its entirety.It feels very unsatisfying when a story presents you with an interesting premise that it then can't figure out what to do with, so it just ends everything right then and there.Especially since going around the environments is usually quite fun and would have been even more fun if it were just a means to an end, and not the entire journey itself.The game also has some really nice graphics, blending light and shadow, glowing effects and colorful vistas, both underground and up in the sky, making for a great visual journey.You'll find yourself simply checking out the interesting view a lot of the time, especially in the more populated areas, but overall, the world just feels very disconnected from what it should be.
Was this review helpful? Yes No Funny