Mordheim: City of the Damned는 Games Workshop의 컬트 클래식 테이블 게임인 Mordheim을 비디오 게임으로 만든 최초의 게임입니다. 대학살이 일어난 Warhammer 세계의 Empire 도시를 배경으로 한 Mordheim: City of the Damned는 턴 방식 전략 게임으로 여러분은 부대를 이끌고 피튀기는...
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Mordheim: City of the Damned 구매

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Mordheim: City of the Damned - HIRED SWORDS DLC BUNDLE 2 – Doomweaver + Wolf-Priest of Ulric 구매

2 가지 포함된 항목들: Mordheim: City of the Damned - Doomweaver, Mordheim: City of the Damned - Wolf-Priest of Ulric

Mordheim: City of the Damned - HIRED SWORDS DLC BUNDLE 1 – Poison Wind Globadier + Smuggler 구매

2 가지 포함된 항목들: Mordheim: City of the Damned - The Poison Wind Globadier, Mordheim: City of the Damned - The Smuggler

 

최신 업데이트 모두 보기 (48)

2016년 11월 8일

Full Release Patch 10

Hello Everyone,

Today we are proud to release the 10th patch (v1.4.4.4) for Mordheim: City of the Damned.

We hope you will enjoy these improvements, and look forward to seeing you fight in the dark streets of Mordheim: City of the Damned.


General
  • Armor Absorption: the maximum amount of Armor Absorption is now capped at 95%
  • Undead Mission 2-4: fixed the Reinforcements that weren’t showing up
  • HUD Scale: You are now able to scale the size of the GUI down to 90% to help readability on some monitor.

Skills
  • The Crypt Horror has now access to all Warband skills like any other Undead warrior
  • Nimble: the bonus to Initiative has been increased to 8 for the Normal version (was 4) and to 16 for the Mastery version (was 8)
  • Embedded Wyrdstones: switched the immunity of Wyrdstone effect that increases the cost of Attacks to the Base version and moved the immunity of Wyrdstone effect that increases the cost of spellcasting to the Mastery version
  • Tactician: increased the duration to 3 turns for both regular and mastery version (was 1 turn)
  • Underdog: increased the bonus to 8% for the regular version (was 5%) and to 15% for the Mastery version (was 10%)
  • Combat Expertise: increased the bonus to 10% for the regular version (was 5%) and to 20% for the Mastery version (was 10%)
  • Flawless Positioning: increased the bonus to 15% (was 10%) for the Mastery version (the regular version remains unchanged)
  • Nerves of steel: lowered the requirements to be 6 for the Regular version and 12 for the Mastery version (previously was 9/15)
  • Inspiring: lowered the requirements to be 3 for the Regular version and 9 for the Mastery version (previously was 6/12)

Fixed Issues
  • Fixed the colour presets issue on the Vampire Thrall arms that made them disappear and could result in freeze during the loading of a mission.
  • Fixed missing shouts during some of the Vampire Thrall, and Katherina von Dernsbach's attacks
  • Fixed vertical scrollbars issue when using the mouse wheel, while the mouse was moving
  • Fixed alternate weapon set not showing up properly
  • Fixed issue with Zombie failing a climb and not allowing it to perform a new climb right after
  • Fixed visual issues in some missions of the Market Place
  • Tweaked the loin cloth on the Ghoul to prevent interpenetration
  • Fixed multiple localization issues


How to help us
If you find any bugs or need some technical help, please refer to the thread "Issues launching or loading the game. Read this first!", and the appropriate forum for bugs reporting and technical issues, and do no post in general discussions. The general discussion forum is very hard for us to navigate as there is a lot of movement, so we only look at it briefly.

If you experience a game breaking bug, such as a crash to desktop, please make a post in the Bug report section, and also send your output log and a copy of your combat log, found in your Steam install directory:
- Steam\SteamApps\common\mordheim\mordheim_Data\output_log.txt
- Steam\SteamApps\common\mordheim\combat.log

Email these logs to logs at rogue-factor.com and we'll take a look at it. Please link your post/thread in your email so we can return to it. A DxDiag can also be helpful, and if you managed to take a screenshot that will also help quite a bit.

Enjoy the patch and feel free to check the forums regularly to get information on what's coming next to Mordheim: City of the Damned

댓글 86 개 더 읽어보기

2016년 10월 25일

Patch 9 Post Release

Hello Everyone,

With Halloween just around the corner, there's no better time for releasing the 9th patch (v.1.4.4.1) for Mordheim: City of the Damned! The Undead Warband have completely overtaken this patch and are looking for brains!

The new Undead Warband DLC offers 7 new unique Warriors, 8 new original campaign missions, as well as new skills and spells. The patch also comes with various optimizations and updates.


New Content
  • New Undead warband DLC available for purchase! Undeads will appear as enemies if not bought.
  • Veterans can now start a Rank 5 warband: When starting a new warband, you will be prompted with a window that will offer the option between Rank 0 and Rank 5. Starting Rank 5 provides you with all the benefits unlocked at this Rank, such as being able to hire all types of Warriors for the warband or having more reserve slots unlocked. This doesn’t provide additional benefits such as extra gold or equipment. Note: This feature becomes available to new Warbands after reaching Veteran Rank 5 with a Warband.
  • Accelerated Turns: A new option can be activated in the Gameplay section of the Options menu. It has 2 purposes:
    • Accelerate Player Turns by 15% (movement, animations, etc.)
    • Accelerate AI movement and athletic actions taken by 50% during AI turns
    • This is only valid while playing against the CPU (never against another Player)
  • Veteran Skill “Re-spec”: Everyone will get a free “re-spec” for Veteran skills. This will remove every Veteran Skill learned and allow you to learn new ones.
    • Each warband starts with 1 Re-spec.
    • At the end of every year and before the next year start, on Witching Day, the warband will get a new Re-spec (i.e.: one additional Re-spec per game year.)
    • Re-spec allocation is retroactive to all warbands.
  • Detection of Mission progress corruption: If a save is corrupted, it will reset the mission progress and send the warband back to hideout without consequences. This process takes place in the main menu.
  • New option to turn tutorials off in the hideout. It is located in the "Gameplay" section of the Options menu.
  • New layout when selecting "New warband" in the main menu.

General Changes
  • Hired Sword rotation: Adjusted to have a better balance between Leader, Hero, Henchman and Impressive Warriors. This ensures that, most of the time, there is at least one of each type available after a rotation. Will start to take effect on your next Hired Sword rotation.
  • New Campaign Gold: Initial money has been increased to 500 gold (was 250 previously). This doesn’t take into account Veteran bonus.
  • Witch Hunter Story mission 3: Reinforcements have been reduced for this mission.
  • Leadership: Effects of each points of leadership has been reduced to 3% instead of 4% (bonus to All Alone, Fear & Terror resistance).
  • All Alone: Base percentage to All Alone resistance has been increased to 30% (was 20%).
  • Market Event – Sale: Price reduction when selling items to players will now only be of 25% (was 50%).
  • Market Event – Profit opportunity: Price reduction when Players sell items to the store will now only be of 25% (was 50%).
  • Updated all bounty icons to better reflect the item scavenged.
  • Spell fix: Preventing spells requiring a specific enchantment on target to be cast on destructible items.
  • Temple Mission Fix: The Holy Fountains in the Temple of Sigmar should now be more accessible during various campaign missions
  • Fixed an issue showing traps to enemies on overview map, instead of decoys.
  • Fixed an issue resulting in having a morale with a negative value.
  • Fixed an issue preventing Warriors from getting an injury if their shipment failed.
  • Fixed XP bars in hideout to be more accurate.
  • Fixed missing sound issues with projectiles.
  • Fixed an issue resulting in losing the armband when getting a mutation on the left arm.

Skills modifications
  • Resist Magic: the Regular version has been improved to +10% (was 5%) and the Mastery version to +20% (was 10%).
  • Ignore Pain: cost of using this skill has been reduced to 2 SP (was 3 SP).
  • Vengeance: Effects of this skill now lasts 2 Turns (was 1).
  • Tzeentch's Warding: Effects have been increased to +15% for the Regular version (was 5%) and to +30% for the Mastery version (was 15%).
  • Protection of Sigmar: Effects have been increased to +15% for the Regular version (was 5%) and to +30% for the Mastery version (was 15%).
  • Absolute Faith: Effects have been increased to +15% for the Regular version (was 5%) and to +30% for the Mastery version (was 15%).
  • Flash Parry: Effects have been increased to +10% for the Regular version (was 5%) and to +20% for the Mastery version (was 15%).
  • Nerves of Steel: Effects have been increased to +20% for the Regular version (was 10%) and to +40% for the Mastery version (was 20%).
  • Wyrdstone Lure: Trigger range of the trap has been increased.
  • Black Powder Trap: Trigger range of the trap has been increased.
  • White Powder Trap: Trigger range of the trap has been increased.
  • Weak Spot: Mastery version now reduces Dodge and Parry by -15% (was -10%).
  • Blessing of athleticism: Regular version will now last 2 turns (was 1) and the mastery version will last 3 turns (was 1).
  • Prowl: Mastery version will now also cost 1 less SP to use.
  • Onslaught: Mastery version will now also cost 1 less SP to use.
  • Threaten: Cost has been reduced to use Threaten to 1 SP (was 3 SP) for both the Regular and Mastery version.
  • Squire’s Curse: Cost has been changed to use Squire’s Curse to 2OP and 1 SP (was 3 OP) for both the Regular and Mastery version.
  • Touch of Palsy: Cost has been changed to use Touch of Palsy to 2OP and 1 SP (was 3 OP) for both the Regular and Mastery version.

Spell modifications
  • Boon of Chaos: Duration of the effects increased to 2 Turns (was 1 turn).

Known Issues

  • Market Square: There might be some graphical glitches around the fountain during some missions.
  • Crypt Horror: At the moment, the Crypt Horror doesn't have access to the warband skills.

How to help us
If you find any bugs or need some technical help, please refer to the thread "Issues launching or loading the game. Read this first!", and the appropriate forum for bugs reporting and technical issues. Please do no post in general discussions. The general discussion forum is very hard for us to navigate as there is a lot of movement, so we only look at it briefly.

If you experience a game breaking bug, such as a crash to desktop, please make a post in the Bug report section, and also send your output log and a copy of your combat log, found in your Steam install directory:
- Steam\SteamApps\common\mordheim\mordheim_Data\output_log.txt
- Steam\SteamApps\common\mordheim\combat.log

Email these logs to logs at rogue-factor.com and we'll take a look at it. Please link your post/thread in your email so we can consult it. A DxDiag can also be helpful, and if you managed to take a screenshot that will also help quite a bit.

Enjoy the patch. Feel free to check the forums regularly to get information on what's coming next to Mordheim: City of the Damned

댓글 44 개 더 읽어보기

평가

“A solid tactical game centered around survival of the fittest and eking out every advantage”
8/10 – The Escapist

“Great longterm and re-play motivation”
81% – GameStar

“Une réussite”
8/10 – Jeuxvideo com

특전


The OST will be downloaded as MP3 files to the game folder in your Steam Directory: […]\Steam\steamapps\common\mordheim\Mordheim City of the Damned OST

게임에 대해

Mordheim: City of the Damned는 Games Workshop의 컬트 클래식 테이블 게임인 Mordheim을 비디오 게임으로 만든 최초의 게임입니다. 대학살이 일어난 Warhammer 세계의 Empire 도시를 배경으로 한 Mordheim: City of the Damned는 턴 방식 전략 게임으로 여러분은 부대를 이끌고 피튀기는 전투를 펼치게 됩니다. 이 게임은 강자만이 살아남는 혼란과 경쟁의 시대 속에 RPG 요소와 빠른 전략 전투, 복잡한 유닛 커스텀화를 조화시켰습니다.

Mordheim에 두 개의 꼬리가 달린 혜성이 충돌한 후, 이 저주받은 도시는 귀중한 Wyrdstone 조각을 차지하여 부와 영광을 얻고자 하는 세력들이 주요 지역을 통치하기 위하여 격렬한 전투를 벌이는 끔찍한 전장이 되어버립니다.

Mordheim을 대표하는 부대인 Sisters of Sigmar, Cult of the Possessed, Skaven, Mercenaries from the Empire를 선택하여 전투를 이끄십시오. 새로운 유닛을 뽑고 강화된 장비로 무장하십시오. 미션을 성공적으로 수행하여 얻은 경험으로 부대를 진화시켜 전쟁터에서 모두가 두려워하는 존재로 변화시키십시오.

라이벌을 전멸시킬 최고의 전략을 구상하십시오. 실패한다면 아군의 팔 다리가 떨어져 나가고... 더 심한 결과가 일어날 수도 있습니다. Mordheim: City of the Damned에서는 이것을 기억하십시오. 죽은 유닛은 영원히 사라집니다! 전투 전략을 짤 때 주변 환경을 고려하여 독특한 건물이나 잔해, 거리의 배치를 활용하십시오. 병력은 신중하게 배치하고 적의 매복을 조심하십시오! 정교한 전투 계획을 세우십시오. 승패를 좌우하는 순간에는 여러분의 운뿐만 아니라 유닛의 재능도 중요합니다.

폐허 속에 숨겨진 아이템과 무기를 획득하고 패잔병들의 물자를 훔치십시오. City of the Damned의 곳곳에 있는 위험을 피해가면서 최대한 많이 Wyrdstones를 모으십시오. 단, 언제나 경계를 늦춰서는 안됩니다. Mordheim은 Warhammer의 세계에서 가장 위험한 곳입니다!

명예와 영광이 기다리는 장엄한 전장에서 궁극적으로 믿어야 할 것은 여러분의 전략입니다! City of the Damned의 경계지역 네 곳을 찾아 솔로 캠페인으로 여러 가지 미션을 수행하거나 정신 없이 펼쳐지는 멀티플레이어 모드로 다른 플레이어들과 전투를 벌이십시오.

  • 여러분의 부대를 충분히 활용하십시오.
  • 각자 특별한 능력을 갖춘 다양한 클래스의 병력을 선택하여 독창적인 전략을 만들어내십시오.
  • 여러분의 부대로 전투를 펼쳐 현장에서 발휘되는 시너지 효과를 테스트해보십시오.
  • 경험치를 얻어 플레이어의 특수 능력을 얻어내십시오.
  • Wyrdstones를 써서 강력한 아이템을 획득하고 더 많은 선택권과 기능을 발견하십시오.
  • 다른 플레이어의 부대와 일대일 전투를 벌여 차지하십시오.

시스템 요구 사항

    최소:
    • 운영체제: Windows Vista 64bit, Window 7 64bit, Windows 8 64bit, Windows 10 64bit (32bit OS not supported)
    • 프로세서: AMD/INTEL Dual-Core 2.4 GHz
    • 메모리: 4096 MB RAM
    • 그래픽: 1024 MB DirectX 9.0c compatible AMD Radeon HD 5850/NVIDIA GeForce GTX 460 or higher
    • DirectX: 버전 9.0c
    • 네트워크: 초고속 인터넷 연결
    • 저장공간: 8 GB 사용 가능 공간
    • 사운드카드: DirectX 9 compatible
    • 추가 사항: Internet connection required for online gaming and game activation
    권장:
    • 운영체제: Windows Vista 64bit, Window 7 64bit, Windows 8 64bit, Windows 10 64bit (32bit OS not supported)
    • 프로세서: Intel Core i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz
    • 메모리: 4096 MB RAM
    • 그래픽: 2048 MB DirectX 9.0c compatible AMD Radeon R9 270/NVIDIA GeForce GTX 670 or higher
    • DirectX: 버전 9.0c
    • 네트워크: 초고속 인터넷 연결
    • 저장공간: 8 GB 사용 가능 공간
    • 사운드카드: DirectX 9 compatible
    • 추가 사항: Internet connection required for online gaming and game activation

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