Mordheim: City of the Damned ist die erste Videospieladaption des Kult-Tabletops Mortheim aus dem Hause Games Workshop. In dem rundenbasierten Strategiespiel führt der Spieler Kriegsbanden in blutige und tödliche...
Nutzerreviews:
Kürzlich:
Ausgeglichen (164 Reviews) - 56% der 164 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Größtenteils positiv (3,701 Reviews) - 71 % der 3,701 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 19. Nov. 2015

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Kürzliche Updates Alle anzeigen (48)

8. November 2016

Full Release Patch 10

Hello Everyone,

Today we are proud to release the 10th patch (v1.4.4.4) for Mordheim: City of the Damned.

We hope you will enjoy these improvements, and look forward to seeing you fight in the dark streets of Mordheim: City of the Damned.


General
  • Armor Absorption: the maximum amount of Armor Absorption is now capped at 95%
  • Undead Mission 2-4: fixed the Reinforcements that weren’t showing up
  • HUD Scale: You are now able to scale the size of the GUI down to 90% to help readability on some monitor.

Skills
  • The Crypt Horror has now access to all Warband skills like any other Undead warrior
  • Nimble: the bonus to Initiative has been increased to 8 for the Normal version (was 4) and to 16 for the Mastery version (was 8)
  • Embedded Wyrdstones: switched the immunity of Wyrdstone effect that increases the cost of Attacks to the Base version and moved the immunity of Wyrdstone effect that increases the cost of spellcasting to the Mastery version
  • Tactician: increased the duration to 3 turns for both regular and mastery version (was 1 turn)
  • Underdog: increased the bonus to 8% for the regular version (was 5%) and to 15% for the Mastery version (was 10%)
  • Combat Expertise: increased the bonus to 10% for the regular version (was 5%) and to 20% for the Mastery version (was 10%)
  • Flawless Positioning: increased the bonus to 15% (was 10%) for the Mastery version (the regular version remains unchanged)
  • Nerves of steel: lowered the requirements to be 6 for the Regular version and 12 for the Mastery version (previously was 9/15)
  • Inspiring: lowered the requirements to be 3 for the Regular version and 9 for the Mastery version (previously was 6/12)

Fixed Issues
  • Fixed the colour presets issue on the Vampire Thrall arms that made them disappear and could result in freeze during the loading of a mission.
  • Fixed missing shouts during some of the Vampire Thrall, and Katherina von Dernsbach's attacks
  • Fixed vertical scrollbars issue when using the mouse wheel, while the mouse was moving
  • Fixed alternate weapon set not showing up properly
  • Fixed issue with Zombie failing a climb and not allowing it to perform a new climb right after
  • Fixed visual issues in some missions of the Market Place
  • Tweaked the loin cloth on the Ghoul to prevent interpenetration
  • Fixed multiple localization issues


How to help us
If you find any bugs or need some technical help, please refer to the thread "Issues launching or loading the game. Read this first!", and the appropriate forum for bugs reporting and technical issues, and do no post in general discussions. The general discussion forum is very hard for us to navigate as there is a lot of movement, so we only look at it briefly.

If you experience a game breaking bug, such as a crash to desktop, please make a post in the Bug report section, and also send your output log and a copy of your combat log, found in your Steam install directory:
- Steam\SteamApps\common\mordheim\mordheim_Data\output_log.txt
- Steam\SteamApps\common\mordheim\combat.log

Email these logs to logs at rogue-factor.com and we'll take a look at it. Please link your post/thread in your email so we can return to it. A DxDiag can also be helpful, and if you managed to take a screenshot that will also help quite a bit.

Enjoy the patch and feel free to check the forums regularly to get information on what's coming next to Mordheim: City of the Damned

86 Kommentare Weiterlesen

25. Oktober 2016

Patch 9 Post Release

Hello Everyone,

With Halloween just around the corner, there's no better time for releasing the 9th patch (v.1.4.4.1) for Mordheim: City of the Damned! The Undead Warband have completely overtaken this patch and are looking for brains!

The new Undead Warband DLC offers 7 new unique Warriors, 8 new original campaign missions, as well as new skills and spells. The patch also comes with various optimizations and updates.


New Content
  • New Undead warband DLC available for purchase! Undeads will appear as enemies if not bought.
  • Veterans can now start a Rank 5 warband: When starting a new warband, you will be prompted with a window that will offer the option between Rank 0 and Rank 5. Starting Rank 5 provides you with all the benefits unlocked at this Rank, such as being able to hire all types of Warriors for the warband or having more reserve slots unlocked. This doesn’t provide additional benefits such as extra gold or equipment. Note: This feature becomes available to new Warbands after reaching Veteran Rank 5 with a Warband.
  • Accelerated Turns: A new option can be activated in the Gameplay section of the Options menu. It has 2 purposes:
    • Accelerate Player Turns by 15% (movement, animations, etc.)
    • Accelerate AI movement and athletic actions taken by 50% during AI turns
    • This is only valid while playing against the CPU (never against another Player)
  • Veteran Skill “Re-spec”: Everyone will get a free “re-spec” for Veteran skills. This will remove every Veteran Skill learned and allow you to learn new ones.
    • Each warband starts with 1 Re-spec.
    • At the end of every year and before the next year start, on Witching Day, the warband will get a new Re-spec (i.e.: one additional Re-spec per game year.)
    • Re-spec allocation is retroactive to all warbands.
  • Detection of Mission progress corruption: If a save is corrupted, it will reset the mission progress and send the warband back to hideout without consequences. This process takes place in the main menu.
  • New option to turn tutorials off in the hideout. It is located in the "Gameplay" section of the Options menu.
  • New layout when selecting "New warband" in the main menu.

General Changes
  • Hired Sword rotation: Adjusted to have a better balance between Leader, Hero, Henchman and Impressive Warriors. This ensures that, most of the time, there is at least one of each type available after a rotation. Will start to take effect on your next Hired Sword rotation.
  • New Campaign Gold: Initial money has been increased to 500 gold (was 250 previously). This doesn’t take into account Veteran bonus.
  • Witch Hunter Story mission 3: Reinforcements have been reduced for this mission.
  • Leadership: Effects of each points of leadership has been reduced to 3% instead of 4% (bonus to All Alone, Fear & Terror resistance).
  • All Alone: Base percentage to All Alone resistance has been increased to 30% (was 20%).
  • Market Event – Sale: Price reduction when selling items to players will now only be of 25% (was 50%).
  • Market Event – Profit opportunity: Price reduction when Players sell items to the store will now only be of 25% (was 50%).
  • Updated all bounty icons to better reflect the item scavenged.
  • Spell fix: Preventing spells requiring a specific enchantment on target to be cast on destructible items.
  • Temple Mission Fix: The Holy Fountains in the Temple of Sigmar should now be more accessible during various campaign missions
  • Fixed an issue showing traps to enemies on overview map, instead of decoys.
  • Fixed an issue resulting in having a morale with a negative value.
  • Fixed an issue preventing Warriors from getting an injury if their shipment failed.
  • Fixed XP bars in hideout to be more accurate.
  • Fixed missing sound issues with projectiles.
  • Fixed an issue resulting in losing the armband when getting a mutation on the left arm.

Skills modifications
  • Resist Magic: the Regular version has been improved to +10% (was 5%) and the Mastery version to +20% (was 10%).
  • Ignore Pain: cost of using this skill has been reduced to 2 SP (was 3 SP).
  • Vengeance: Effects of this skill now lasts 2 Turns (was 1).
  • Tzeentch's Warding: Effects have been increased to +15% for the Regular version (was 5%) and to +30% for the Mastery version (was 15%).
  • Protection of Sigmar: Effects have been increased to +15% for the Regular version (was 5%) and to +30% for the Mastery version (was 15%).
  • Absolute Faith: Effects have been increased to +15% for the Regular version (was 5%) and to +30% for the Mastery version (was 15%).
  • Flash Parry: Effects have been increased to +10% for the Regular version (was 5%) and to +20% for the Mastery version (was 15%).
  • Nerves of Steel: Effects have been increased to +20% for the Regular version (was 10%) and to +40% for the Mastery version (was 20%).
  • Wyrdstone Lure: Trigger range of the trap has been increased.
  • Black Powder Trap: Trigger range of the trap has been increased.
  • White Powder Trap: Trigger range of the trap has been increased.
  • Weak Spot: Mastery version now reduces Dodge and Parry by -15% (was -10%).
  • Blessing of athleticism: Regular version will now last 2 turns (was 1) and the mastery version will last 3 turns (was 1).
  • Prowl: Mastery version will now also cost 1 less SP to use.
  • Onslaught: Mastery version will now also cost 1 less SP to use.
  • Threaten: Cost has been reduced to use Threaten to 1 SP (was 3 SP) for both the Regular and Mastery version.
  • Squire’s Curse: Cost has been changed to use Squire’s Curse to 2OP and 1 SP (was 3 OP) for both the Regular and Mastery version.
  • Touch of Palsy: Cost has been changed to use Touch of Palsy to 2OP and 1 SP (was 3 OP) for both the Regular and Mastery version.

Spell modifications
  • Boon of Chaos: Duration of the effects increased to 2 Turns (was 1 turn).

Known Issues

  • Market Square: There might be some graphical glitches around the fountain during some missions.
  • Crypt Horror: At the moment, the Crypt Horror doesn't have access to the warband skills.

How to help us
If you find any bugs or need some technical help, please refer to the thread "Issues launching or loading the game. Read this first!", and the appropriate forum for bugs reporting and technical issues. Please do no post in general discussions. The general discussion forum is very hard for us to navigate as there is a lot of movement, so we only look at it briefly.

If you experience a game breaking bug, such as a crash to desktop, please make a post in the Bug report section, and also send your output log and a copy of your combat log, found in your Steam install directory:
- Steam\SteamApps\common\mordheim\mordheim_Data\output_log.txt
- Steam\SteamApps\common\mordheim\combat.log

Email these logs to logs at rogue-factor.com and we'll take a look at it. Please link your post/thread in your email so we can consult it. A DxDiag can also be helpful, and if you managed to take a screenshot that will also help quite a bit.

Enjoy the patch. Feel free to check the forums regularly to get information on what's coming next to Mordheim: City of the Damned

44 Kommentare Weiterlesen

Reviews

“A solid tactical game centered around survival of the fittest and eking out every advantage”
8/10 – The Escapist

“Great longterm and re-play motivation”
81% – GameStar

“Une réussite”
8/10 – Jeuxvideo com

Sonderangebot


The OST will be downloaded as MP3 files to the game folder in your Steam Directory: […]\Steam\steamapps\common\mordheim\Mordheim City of the Damned OST

Über dieses Spiel

Mordheim: City of the Damned ist die erste Videospieladaption des Kult-Tabletops Mortheim aus dem Hause Games Workshop. In dem rundenbasierten Strategiespiel führt der Spieler Kriegsbanden in blutige und tödliche Gefechte. Mordheim: City of the Damned spielt im Warhammer-Universum, in der dezimierten Stadt Mordheim, mitten im Imperium gelegen. In der Stadt herrscht das Chaos, der Alltag ist geprägt von erbitterten Realitäten, es herrscht das Gesetz des Stärkeren. Das Spiel vereint Rollenspielelemente, rasante taktische Kämpfe und ein komplexes Einheitensystem.

Nachdem der zweigeschweifte Komet auf Mordheim niederstürzte, verwandelte die Stadt der Verdammten sich in ein furchterregendes Schlachtfeld. Rivalisierende Kriegsbanden kämpfen erbittert um die Vorherrschaft über wichtige Viertel. Auf der Jagd nach Ruhm und Reichtum streiten sie sich um die wertvollen Warpstein-Fragmente.

Wähle eine der legendären Kriegsbanden von Mordheim – die Schwestern des Sigmar, den Kult der Besessenen, die Skaven, die Söldner des Imperiums – und führe deine Truppen in die Schlacht. Rekrutiere neue Einheiten und rüste sie mit verbesserter Ausrüstung aus. Sammle durch erfolgreiche Missionen Erfahrung und nutze sie, um deine Kriegsbande weiterzuentwickeln und nach deinen Vorstellungen zu formen und in eine furchterregende Macht auf dem Schlachtfeld zu verwandeln.

Überlege dir die beste Strategie, um deine Rivalen auszulöschen.
Wenn du scheiterst, könnten einige deiner Einheiten Gliedmaßen verlieren ... oder schlimmeres. Denk daran, in Mordheim: City of the Damned ist eine tote Einheit für immer verloren! Berücksichtige die Umgebung, wenn du deine Kampfstrategie zurechtlegst. Nutze die Gebäude, die Ruinen, die Straßenführung. Platziere deine Truppen mit Bedacht und versuche, die Schritte deiner Gegner vorauszuahnen, um sie in einen Hinterhalt zu locken! Organisiere gerissene Schlachtpläne, welche die Talente deiner Einheiten ausnutzen – aber sei darauf gefasst, dass in den entscheidenden Momenten des Kampfes oft auch das Glück eine wichtige Rolle spielt.

Suche in den Ruinen nach Gegenständen und Waffen oder raube sie einfach von deinen gefallenen Feinden. Überlebe die Gefahren, die in der Stadt der Verdammten allenorts lauern, und sammle so viele Warpsteine, wie du nur kannst. Vor allem aber: Sei stets auf der Hut, denn Mordheim ist einer der gefährlichsten Orte in der Welt von Warhammer!

In diesen epischen Schlachten, die dir Ruhm und Ehre einbringen können, ist deine Strategie dein stärkster Verbündeter! Erkunde alle Winkel der Stadt der Verdammten, um in der Solokampagne Missionen abzuschließen, oder fordere in packenden Multiplayer-Modi andere Spieler heraus.

  • Passe deine Kriegsbanden nach deinen Wünschen an
  • Wähle aus zahlreichen verschiedenen Klassen mit einzigartigen Fähigkeiten, die einzigartige Strategien ermöglichen
  • Führe deine Truppen in die Schlacht und finde heraus, wie gut sie harmonieren
  • Sammle Erfahrung, um Spieler-Spezialfähigkeiten freizuschalten
  • Kaufe mit Warpsteinen mächtige Gegenstände und schalte mehr Auswahlmöglichkeiten und Features frei
  • Tritt in Gefechten gegen die Kriegsbanden anderer Spieler an

Systemanforderungen

    Minimum:
    • Betriebssystem: Windows Vista 64bit, Window 7 64bit, Windows 8 64bit, Windows 10 64bit (32bit OS not supported)
    • Prozessor: AMD/INTEL Dual-Core 2.4 GHz
    • Arbeitsspeicher: 4096 MB RAM
    • Grafik: 1024 MB DirectX 9.0c compatible AMD Radeon HD 5850/NVIDIA GeForce GTX 460 or higher
    • DirectX: Version 9.0c
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 8 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX 9 compatible
    • Zusätzliche Anmerkungen: Internet connection required for online gaming and game activation
    Empfohlen:
    • Betriebssystem: Windows Vista 64bit, Window 7 64bit, Windows 8 64bit, Windows 10 64bit (32bit OS not supported)
    • Prozessor: Intel Core i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz
    • Arbeitsspeicher: 4096 MB RAM
    • Grafik: 2048 MB DirectX 9.0c compatible AMD Radeon R9 270/NVIDIA GeForce GTX 670 or higher
    • DirectX: Version 9.0c
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 8 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX 9 compatible
    • Zusätzliche Anmerkungen: Internet connection required for online gaming and game activation
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