Mordheim: City of the Damned is the first video game adaptation of Games Workshop's cult classic tabletop game Mordheim. Set in the Warhammer World's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes.
User reviews:
Mixed (64 reviews) - 65% of the 64 user reviews in the last 30 days are positive.
Mostly Positive (3,112 reviews) - 70% of the 3,112 user reviews for this game are positive.
Release Date: Nov 19, 2015

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Downloadable Content For This Game

Buy Mordheim: City of the Damned - HIRED SWORDS DLC BUNDLE 2 – Doomweaver + Wolf-Priest of Ulric

Includes 2 items: Mordheim: City of the Damned - Doomweaver, Mordheim: City of the Damned - Wolf-Priest of Ulric

Buy Mordheim: City of the Damned - HIRED SWORDS DLC BUNDLE 1 – Poison Wind Globadier + Smuggler

Includes 2 items: Mordheim: City of the Damned - The Poison Wind Globadier, Mordheim: City of the Damned - The Smuggler


Recent updates View all (46)

July 19

Full Release Patch 8 Quick fix

With the latest patch, we reported two known issues that could possibly impact your playing experience.
We worked on solving them and fixing a few issues reported by the community.

The version of the game has been updated to

Important Note
As we planned to do on last patch; if you had a combat save before the update it will be removed. Your Warband will be sent back to your hideout without any consequences. We apologize that it did not work in our previous patch.

  • Greatly reduced (by 10 times) the delay of GUI appearance.
  • Fixed an issue that made Pyre of Righteous reappear on reload.
  • Fixed an issue where empty loot bags were showing up in place of out of action Warriors who left the battlefield.
  • Prevented some spells from being cast again on players when looting Wyrdstone (e.g. Deny the heretic).
  • Fixed message in daily report when a Librarian sends you gold instead of a formula (please note that it has not been localized yet and will display in English only).
  • Wild Swipe can now properly be used with an Ulrican Axe.
  • Deny the Heretic: the mastery version debuff now properly lasts the duration of the AoE zone.
  • Fixed an issue preventing the completion of campaign missions while using ranged weapons on destructibles.

How to help us
If you find any bugs or need some technical help, please refer to the thread "Issues launching or loading the game. Read this first!", and the appropriate forum for bugs reporting and technical issues, and do no post in general discussions. The general discussion forum is very hard for us to navigate as there is a lot of movement, so we only look at it briefly.

If you experience a game breaking bug, such as a crash to desktop, please make a post in the Bug report section, and also send your output log and a copy of your combat log, found in your Steam install directory:
- Steam\SteamApps\common\mordheim\mordheim_Data\output_log.txt
- Steam\SteamApps\common\mordheim\combat.log

Email these logs to logs at and we'll take a look at it. Please link your post/thread in your email so we can return to it. A DxDiag can also be helpful, and if you managed to take a screenshot that will also help quite a bit.

We hope you enjoy this patch. Feel free to check the forums regularly to get information on what's coming next to Mordheim: City of the Damned

31 comments Read more

July 14

Full Release Patch 8

Hello Everyone,

We are releasing today the 8th patch (v1.3.4.5) for Mordheim: City of the Damned.

We would like to thank the Mordheim community who helped us tremendously in fixing some of the hardware issues encountered with the last patch. Also a big thank you to everyone for their patience.

This version of the game has been built for DirectX 11 and DirectX 9, while previous versions were built only for DirectX 9. This should prevent crashes with certain video card drivers. These kind of issues are always difficult to track down and fix since they can be caused by various components on which we have limited visibility and control, like the engine or video card drivers. Rest assured that we'll always do our best to resolve these as quickly as possible.

This patch's size is a bit larger than 3GB unfortunately. This is caused by the switch to DirectX 11.

We hope you will enjoy these improvements, and look forward to seeing you fight in the dark streets of Mordheim: City of the Damned.

New Content
  • Sigmarite Great Hammer: a new weapon for the Warrior-Priest, Maiden of Sigmar, Sigmarite Matriarch and Sigmar’s Purifier which reduces chances to trigger a Divine Curse by 6/9/12% and bypass enemy Armor Absorption by 9/12/15%
    • Warrior-Priest initial Weapon is now a Sigmarite Great Hammer
    • Weapon is Slow
    • Deals 32-36 damage for the Normal version
  • Added a popup to notify the new players about the necessity of going through the tutorials before starting a Warband.
  • Tweaked timing of GUI appearance after certain actions to prevent FPS drops.

  • Sending Wyrdstones to your main faction will now always provide Reputation, even if it’s a required shipment
  • Executioner now has his item slots blocked except the same 1 (to use for books)
  • Flagellants will now be able to wield Maces
  • Fixed an issue where a Trap would wrongly give the “Stealth Climb” buff
  • Veteran Ranks 11, 12, 13 and 14 will now give 2 Veteran Skill Points each. Warbands who already achieved those ranks should receive the Veteran Skill Points retroactively
  • The Regeneration of the enemies in the Cult of the Possessed Story Mission 2-1 and the Sisters of Sigmar mission 2-4 has been reduced to 50 wounds (was 75)
  • Ulrican Axe: will now properly be easier to Dodge for victims
  • Extra Arm mutations: they now all bypass Dodge by 15% (was 10%) and don’t bypass Parry anymore (was 10%) since armbands completely negates Parry already

  • Burn the Witch: the combat cost of the skill has been changed to 2OP and 1 SP (from 3 OP to use)
  • Riposte Stance: a successful parry while using this stance will now also reduce the cost of Counter-Attacks by 1 OP
  • Fanatical Zeal: the using cost has been reduced to 2SP (was 3)
  • Boons of Chaos: the effect of this spell are now Stackable
  • Infused Globe: the animation when healed will now show the buff animation properly

  • Healing Hand: the range of the Mastery version has been reduced to 3 meters (same as the Normal version)
  • Word of Damnation: the duration has been increased to 2 turns, but the All Alone/Fear and Terror penalty have been reduced to -15% for the normal version (was -25%) and to -30% for the mastery version (was -50%)
  • Warp Accretion: increased the duration of the initial buff to 2 turns
  • Blessing of Ulric: the critical damage bonus has been reduced to 10% (was 15%) for the regular version and to 20% (was 30%) for the mastery version but the duration has been increased to 2 turns

Veteran Skills
  • Contact Librarian: the chances to get items for the mastery version has been reduced to 15% (was 20%)

GUI Improvements
  • Reduced Mission Objective's font size and paragraph width
  • Adjusted Item Tooltips to fix the hidden information issues with long descriptions
  • Adjusted layout in Hideout screens to avoid issues like hidden characters and overlapping buttons

  • Fixed issue that blocked at 98% the loading of a mission save
  • Fixed the visual issue on the Witch Hunters flails
  • Fixed some visual issues with bodyparts
  • Fixed issue allowing the Executioner to loot when multiple interaction are available
  • Fixed issue with the overview which were not displaying current warrior and warband wagon properly
  • Fixed some issues with translation in various languages
  • Fixed the issue with the totem in mission 3 of the Witch Hunters, preventing players from completing the mision
  • Fixed an issue with the AI stucked in the search position
  • Fixed an issue that was preventing the Continue button top show up in the main menu
  • Fixed an issue in the options menu that was crashing the game on close
  • The Executioner attack animations have been given more dynamism and rhythm
  • Improved highlights visibility
  • Improved invitation flow.

Known Issues​
- Pyre of Righteous: If you reload a save game after a Pyre of Righteous has disappeared, it will still be there. This will not be the case if the Pyre is destroyed.

- GUI appearance: The timing of GUI appearance, after certain actions, might be longer on the procedural maps

Special Notes

- If your video card does not support DirectX11, or if you encounter any other problems, you can try launching the build in DirectX9 by setting the following launch options: -force-d3d9
(Right-click > Properties > General tab > Set Launch Options > enter -force-d3d9 > Ok)

We hope you enjoy this patch. Feel free to check the forums regularly to get information on what's coming next to Mordheim: City of the Damned

44 comments Read more


“A solid tactical game centered around survival of the fittest and eking out every advantage”
8/10 – The Escapist

“Great longterm and re-play motivation”
81% – GameStar

“Une réussite”
8/10 – Jeuxvideo com

Special Offer

The OST will be downloaded as MP3 files to the game folder in your Steam Directory: […]\Steam\steamapps\common\mordheim\Mordheim City of the Damned OST

About This Game

Mordheim: City of the Damned is the first video game adaptation of Games Workshop's cult classic tabletop game Mordheim. Set in the Warhammer World's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes. The game blends RPG elements, fast-paced tactical combat and intricate unit customization in a time wrought by chaos and rivalry where only the strongest survive.

After a twin tailed comet crashed on Mordheim, the City of Damned turned into a terrifying battlefield where rival warbands fight fiercely for the control of key neighborhoods, looking for glory and fortune by acquiring the very valuable Wyrdstone fragments.

Choose from iconic Mordheim warbands - Sisters of Sigmar, the Cult of the Possessed, Skaven, Mercenaries from the Empire - and lead your troops to battle. Recruit new units, equip them with enhanced gear. Evolve and customize your warband with the experience gained from each successful mission, transforming them into a terrifying force on the battlefield.

Devise the best strategy to annihilate your rivals. If you fail, some of your units might lose a limb... or worse. Keep in mind that in Mordheim: City of the Damned, a dead unit is lost forever! Consider the environment when formulating your battle strategy, exploiting the unique buildings, ruins or the layout of the streets. Deploy your troops carefully and anticipate the actions of your adversaries to set up ambushes! Organize ingenious battle plans where the talents of your units will be as important as your own luck during key moments of combat.

Loot items and weapons hidden in the ruins, or steal those of fallen opponents. Survive the dangers that abound in the City of the Damned and collect as many Wyrdstones as you can, but remain ever vigilant. Mordheim is one of the most treacherous places in the Warhammer World!

In these epic battles where fame and glory await, your strategy will definitely be your best ally! Visit the four corners of the City of the Damned to complete multiple missions in the solo campaign, or challenge other players in enthralling multiplayer modes.

  • Fully customize your warbands
  • Choose from a multitude of classes with unique abilities to create unique strategies
  • Take your troops to battle and test their synergy on the field
  • Gain experience to unlock Player's special abilities
  • Spend the Wyrdstones to acquire powerful items and unlock more choices and features
  • Face other Player's Warbands in head to head skirmishes

System Requirements

    • OS: Windows Vista 64bit, Window 7 64bit, Windows 8 64bit, Windows 10 64bit (32bit OS not supported)
    • Processor: AMD/INTEL Dual-Core 2.4 GHz
    • Memory: 4096 MB RAM
    • Graphics: 1024 MB DirectX 9.0c compatible AMD Radeon HD 5850/NVIDIA GeForce GTX 460 or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Sound Card: DirectX 9 compatible
    • Additional Notes: Internet connection required for online gaming and game activation
    • OS: Windows Vista 64bit, Window 7 64bit, Windows 8 64bit, Windows 10 64bit (32bit OS not supported)
    • Processor: Intel Core i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz
    • Memory: 4096 MB RAM
    • Graphics: 2048 MB DirectX 9.0c compatible AMD Radeon R9 270/NVIDIA GeForce GTX 670 or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Sound Card: DirectX 9 compatible
    • Additional Notes: Internet connection required for online gaming and game activation
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (64 reviews)
Mostly Positive (3,112 reviews)
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2,160 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
8 of 11 people (73%) found this review helpful
3 people found this review funny
122.1 hrs on record
Posted: October 1
Best game to play if you want to feel the salt of losing 50 hrs of progress to some critical hit which will kill your leader.
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6 of 8 people (75%) found this review helpful
684.5 hrs on record
Posted: September 25
This is an excellent port from the tabletop version of the game. As an avid Mordheim player for the better part of two decades, it was great to finally have a platform version that does not suck something fierce. My only gripe is that all of the original warbands from the book are not here. Two Mercenary factions are missing and the Undead are completely gone. I am looking forward to the prospect of other warbands being included like the Chaos Dwarf Slavers, Night Elves, and the Clan Skyre for the Skaven. Also different map scenarios like Rush for the Treasure that were expansions in the Town Crier for the tabletop version. These additions would make Mordheim complete for me.
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8 of 13 people (62%) found this review helpful
Not Recommended
261.5 hrs on record
Posted: October 2
This a really intriguing tactical game with good depth, many colorful classes featuring a myriad of skills, steeped in heady Warhammer lore and bearing moody graphics, which is unfortunately greatly marred by a horrid user interface that clips and hides text/figures and can even render certain story mission icons non visible in the majority of the resolutions chosen. The way in which deployments are handled: having to press A/D repeatedly to even place 1 unit properly is beyond tedious and there is no simple way to check the whole list of enchantments you have besides clicking on every enchantable slot.

However the most damning thing about the game is that it still bears many horrid random bugs that unfortunately render it unplayable for the luckless. One such bug involves a random "Round 1" freeze where the only way out of it is to abandon battle, thereby taking automatic injury rolls on all warband members, quite likely resulting in permadeath or permanent injuries. Yes, as there are no separate save/load files, such a bug effectively completely cripples a once promising warband through no fault of the player. To add insult to injury, after such a bug, you might also find your inventory completely emptied through some form of file corruption.

Another deadly bug involves a character getting stuck in a position in another character's zone of control whereby no actions may be taken and the game cannot proceed even if it's the player's turn. Once again the only choice is to abandon the battle and face the above penalties, which may well mean complete warband decimation and loss of many hours of play.

Of course there are also the numerous crashes to desktop and issues with Directx 11 and many many more and all of these issues are well documented in the bug subforums here. The issues I've highlighted barely even scratch the first page of said bug forum and there are literally 1.8k threads there.

There is the mark of a great game here and a persistent warband concept with hardcore leanings where mistakes are poorly tolerated and where it is fun to pick your battles/deployments well and to carefully manage your way to the top. But unless you don't mind seeing literally everything taken away in an instant because the game decided to throw you a random bug, I would suggest trying other turn based games. I reserve the right to flip this review when all these issues have been fixed but seeing as it has been nearly a year since this game has been out and had a fairly long beta testing phase before that, I doubt the bugs and UI issues are going away anytime soon.
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1 of 1 people (100%) found this review helpful
656.5 hrs on record
Posted: October 6
A very fun and entertaining turn based game, I got it on a sale but it is worth full price. They are adding new dlc at reasonable prices unlike the other big WH fantasy game thats out there.
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1 of 1 people (100%) found this review helpful
52.9 hrs on record
Posted: October 6
It is fun to personalize and build up your warband.
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1 of 1 people (100%) found this review helpful
61.3 hrs on record
Posted: October 21
Okay so I love this game, a lot, but RNG is so bad, okay Im playing Skaven and my Adept level 7 is against a Verminkin level 0, i have a 95% chance to hit this Verminkin with 4 attacks, i miss all four well ♥♥♥♥ i guess that happens, i pick dodge which is at 80% chance to dodge and i fail that he does 57 points of damage, wow wtf okay my turn again, 4 attacks 95% to hit, miss all four again... wtf, dodge again fail i have 4 points of health left now, 4 more attacks one goes through does like no damage.. dodge fails again, my level 7 assassin adept dies to a level 0 verminkin, damn rat turns around and kills my black skaven and a warpguard before i route.... this happened to me several times, so before you buy this as awesome as it is, you need to be patient and cull your temper cause damn. Oh and btw injury phase at the end killed my adept and warpguard, and the black skaven lost an arm and got a chest wound.... haha so yeah you can put a lot of time and effort into a warband to have it completly wrecked by a fresh ♥♥♥ weak as ♥♥♥♥ rat lmao.
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2 of 3 people (67%) found this review helpful
Not Recommended
428.8 hrs on record
Posted: October 18
good game but pvp is dead

buy it only if you want play against mindless AI
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2 of 3 people (67%) found this review helpful
408.2 hrs on record
Posted: October 21
I don't review much, but I have to give a positive to offset the idiots who give negative reviews when they don't know what they are even talking about.

If you haven't played the tutorials: STFU about game mechanics or knowing how to play.

If you don't like the game because it's not the same system as tabletop: Give it a chance please. I felt the same way once. Now though, after knowing what i'm doing, I see the game is actually much better than TT, enough so that I don't know if i'll ever be going back. (This of course is ignoring the hobby aspect of it.)

If you think the random number generator is biased: Idk, just grow up. Actually on second thought, i'm a Nigerian prince who needs your bank account information to give you lots of money. The loomynarti is real too.

Before you say PVP is dead: That is because most pvp is either between friends, or you have to join a tournament or league. Or maybe people have to man up and fight each other, despite the consequences.

What is Mordheim: It is a hardcore fantasy skirmish game, from the old Warhammer setting, set in the city of Mordheim, where you control a warband of 3-10 people vs other warbands (though you can have up to 10 people in reserve too). Injuries happen and are permanent, life is tragic for most warband members. But offsetting that are those that survive and prosper, eventually becoming rightly feared heroes. You equip your warband how you want and choose their upgrades as they advance. You must manage the warband financially, which basically means leading them into the ruined city to find precious wyrdstone (magical fragments of a great comet), which is worth a fortune to alchemists, magic users and those who desire power.

This game is not perfect, but it's still one of the best games I ever played. As someone who spent their life working with TT and RP games, I can't say anything about this game's system other than it is genius. Anything I want to comment on about the game that could use work I won't say, because the developers have not ignored the game and are still improving it.

Buy this game, and all the DLC, even if you won't play it, even if you don't like it. This is an overlooked masterpiece of a game, and it's rare to find a creator that deserves to be rewarded this much for their work. I think if you learn the game though, and give it a chance, then you will love it.
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1 of 2 people (50%) found this review helpful
54.0 hrs on record
Posted: October 10
Full disclosure: I am a huge fan of the tabletop game.

As a video game, Mordheim has pretty much everything that I look for. Great setting? Check. Player agency on progression? Check. Turn-based strategy? Check. Customizable characters? Check.

As someone who adores 4X games (which this is not one, but there is some crossover) and old-school RPGs, Mordheim is awesome. My only complaint is the lack of warbands. Hopefully that will be remedied over time. Carnival of Chaos is a must-have addition.
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1 of 2 people (50%) found this review helpful
226.1 hrs on record
Posted: October 11
Most of the reviews done by people have bias... I've put about 220+ hours into this game. Without a doubt it has it's flaws and perks. But for the most part people who would enjoy a solid tactical high stake team based tactical RPG, this one is worthy of a purchase. My bias is that I love the Warhammer world (40K-Fantasy), and honestly if you enjoy maiming rat ogres and mutants I think you’d appreciate it too.

- Every match is different (after about the 200 hour mark I felt like I had pretty much saw what the game had to offer).
- large unit variety, there are probably thousands of different combinations to choose from within each warband… there are 6 total (including dlc’s announced so far)
- Tons of loot and equipment variation
- Different tactics in taking out your enemy… do you want to fight the enemy out in the open, or would you rather sneak around and stab them in the ♥♥♥♥.
- Interesting lore behind characters that add to RP values. I have a warband that is full of mishap war veterans, homeless mordheimers, and nut jobs... Dirty Dan is the master of man.
- If you appreciate slow and meaningful plays (similar to that of chess or blood bowl) then you’ll get a kick out of this game.
- Runs smooth, I have a dated computer and I’ve never had trouble running it well.

*Disclaimer* This is a budget game, and in certain ways it shows its face… be warned those of you who care about such things.

- Graphics are dated (although the art is pretty satisfying)
- There are still some annoying bugs in the game
- Gameplay can get repetitive due to small number of game modes
- Online play is pretty much non existent in a practical sense, I’ve had this game for a year now and I haven’t ever been able to play an online match (There are is a small community of hardcore guys who play online)

Chances are if you know about this game/are interested in this game, you probably own it already. For those of you who don’t and are on a thread, these are the main selling points that I have found. Is the game sketchy, a bit. But does it redeem the sketchiness through awesome hardcore ghetto street fighting… ♥♥♥♥ yeah. I’d recommend it to any strategy lover, or anyone who likes a 16th century gang fight simulator.

Have fun all you Mordheimers
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Recently Posted
23.0 hrs
Posted: October 20
I was really looking forward to playing this game! Worst purchase on Steam to date. The game is so biased in favor of the AI, it's not even fun. I play games for leisure not to have to work at it. I've logged over 20 hours trying different strategies because I love the concept and the idea of the gameplay. I've finally given up. Don't waste your money unless you enjoy spending your limited free time being frustrated and annoyed.
Helpful? Yes No Funny
87.5 hrs
Posted: October 20
Interesting but tough game. The balance in story missions is extremely poorly done in a few of them (namely the Manticore story mission fight). Also needs more art for unit/gear upgrades. Hard to tell who has what on a visual inspection of troops. Would recommend once they fix the issues
Helpful? Yes No Funny
11.2 hrs
Posted: October 20
Great game, but you need to be into this sort of style of gameplay otherwise you will hate it.

- large upfront amount of game mechanics to learn, sometimes the stats pages look like something out of an excel spreadsheet.
- Slow gameplay, so if you are into arcade style speed and action then this is not for you.
- Difficult and punishing, which is a pro or a con depending on your preference.

+ Fantastic atmosphere and Warhammer Lore
+ Very deep, if you stick around it will last hundreds of hours before you have seen all the game has to offer.
+ Its addictive, in a 'just one more mission!' sort of way.
+ Having perma death results in you becoming quite attached to your little soldiers, resulting in you rooting for them in fights and being upset when they die. (Similiar to pokemon Nuzlocke runs)
Helpful? Yes No Funny
Sol Lunari
18.6 hrs
Posted: October 19
I was really hyped when I first heard about Mordheim but after playing it, the game would have been so much better if it were designed around mouse+keyboard controls and from a more tactical perspective. The interface and controls are absolutely terrible. They may have designed it with a future console port in mind (console port confirmed), but for now pc players are stuck with incredibly crappy console style controls. The interface completely ruined the game for me. My friend and I got this for playing multiplayer and after a game and a half we've never wanted to play again. I love all things Warhammer, but would get my money back on this one if I still could. Normally I'd be saying it's a console game with a crappy PC port, but somehow this game started out as crappy PC port before there was even a console version.
Helpful? Yes No Funny
5.2 hrs
Posted: October 18
Still plays like beta, already has DLC. My favorite title from GW and it's sadly a steaming pile
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Machine Spirit
41.9 hrs
Posted: October 17
I bought this game a while ago and left it unplayed, I admit I prejudged it on the gameplay videos which didnt make the game appear that approachable for me. I thought it would be a boring turn based game with no hope to match the bigger titles on PC like X-Com. After playing it for 30+ hours non-stop I am definitely addicted and see it as a real contender for one of the best turn based strats on PC I have played, I am enjoying this loads more than other turn based games I have in my games collection and I can't see myself stopping any time soon.
Helpful? Yes No Funny
Frater Nagelbett
24.7 hrs
Posted: October 15
Imagine X-Com set in Mordheim. How great does that sound? Pretty damn great.

Unfortunately, we'll just have to keep imagining.
Helpful? Yes No Funny