Drox Operative is a starship action RPG with warring alien races, fierce space battles, a dynamic, evolving galaxy, and co-op multiplayer for Windows and Mac.Eons ago the Drox ruled the galaxy through their mighty Operatives. These elite starship captains were trained to accomplish the impossible at whatever cost necessary.
User reviews:
Very Positive (171 reviews) - 92% of the 171 user reviews for this game are positive.
Release Date: Nov 29, 2012

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“While it doesn’t have the flashy, immediate appeal of a conventional Pinata-popper like Diablo, Drox Operative provides the greater gift of a world in which the action part of ARPG has consequences, as does inaction. It’s the advancement of the genre that so many people have given up on searching for and Soldak have been providing it for years.”
Rock, Paper, Shotgun

About This Game

Drox Operative is a starship action RPG with warring alien races, fierce space battles, a dynamic, evolving galaxy, and co-op multiplayer for Windows and Mac.

Eons ago the Drox ruled the galaxy through their mighty Operatives. These elite starship captains were trained to accomplish the impossible at whatever cost necessary. Whether employing stealth or brute force, they were always deadly. Using these Operatives, the Drox built a starlane system for quick travel amongst the stars, colonized and conquered millions of planets, and ruled the galaxy with an iron grip for over 100,000 years. Eventually realizing their Operatives were a threat, they attempted to assassinate all of them. They failed. The following Galactic Civil War was devastating.

Thousands of years later, the Drox are extinct, but the secretive Drox Operative guild lives on. They have learned their lesson though: loyalty to any one race is foolish. They now work for whoever can pay. And pay they do! Empires might span hundreds of planets and thousands of ships, but when a critical task arises, they still turn to an Operative.

In the new space race, the major races are scouting, colonizing, and expanding, trying to take over the galaxy by diplomacy, technology, war, or any other means their scheming minds can contemplate.

As a Drox Operative it's NOT your job to manage all of those annoying people, build thousands of buildings, play nice with your enemies, or balance the budget. It IS your job to pick the winning side and maybe even help them conquer the galaxy if you're being nice, more importantly though is to rake in as many credits as possible, well that and build the coolest, deadliest ship in the known universe. Not many screw with an Operative captaining a Dreadnaught!

  • Explore a dynamic and evolving galaxy
  • Explore a unique sector of the galaxy in every game, with different "monsters", ship components, quests, and even races
  • Fight in the galactic war between the various alien races
  • Battle hundreds of different enemy starships
  • Build the coolest and deadliest starship in the galaxy
  • Outfit your ship with thousands of components and crew
  • Adventure with your friends with co-op multiplayer

System Requirements

Mac OS X
SteamOS + Linux
    • OS: XP or newer
    • Processor: 1.5 GHz Pentium 4
    • Memory: 256 MB RAM
    • Graphics: GeForce 2 or better
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • OS: OS X 10.4 or newer
    • Processor: 1.5 GHz processor
    • Memory: 256 MB RAM
    • Graphics: GeForce 2 or better
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • Processor: 1.5 GHz processor
    • Memory: 256 MB RAM
    • Graphics: GeForce 2 or better
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
Helpful customer reviews
7 of 8 people (88%) found this review helpful
3 people found this review funny
7.6 hrs on record
Posted: April 30
This review is a part of the Steamified's Community Reviews program and the credit goes to both Steamified and Soldak Entertainment for providing the key for review purposes.

Let me start this of by saying that I'm not exactly a fan of space-based games. I play it occasionally but never really sink in a significant amount of time into any given titles of the genre but after giving Drox Operative a try, I find it to be very accessible and, more importantly, highly enjoyable! Originally a 2012 title developed by Soldak Entertainment, came on to Desura and later on to Steam in February 2014. For an almost 4 years old title, Drox Operative still holds well against today's standard.

You play as one of the ten races, each with their very own perks and bonuses, available to choose from and act as the guild representative in the galaxy. Your job is to conquer and sway the other races in favor to what the higher commands of the guild demands. Think of it as a hand that works in the shadows, controlling everyone in silence. Illuminati, anyone? At the start of each generation of Sectors, you'll be given specific goals from the higher command (for example, Destroy the Dryads, Keep the Cortex alive, etc.) and accomplishing this will net you rewards that you can use in your subsequent playthrough. So, kill, destroy, declare wars, persuade, spread propaganda, rally your allies, disrupt the economy or basically anything to get the job done! This is what intrigued me the most about this game, so much freedom in actions!

Drox Operative can be a little bit overwhelming at the start, especially to the newcomers, but they really did a great job on the tutorial explaining the bits and bobs on how the game works and rolls out the game in a comfortable pace so that you'll be familiarized and settled before the game dishes out the advanced stuff. For the veteran gamers of this genre looking for a little challenge, they provide an optional advance settings at the start of each game (Hardcore, Semi Hardcore, Unlucky, etc.)

The gameplay revolves around two main parts, one is exploration and the other diplomatic relations. Exploration is self-explanatory, as each of the generated Sectors are randomized, you have to venture out into the open space searching for new races, analyze planets, discovering jump gates, acquire better equipment for your ship and the more you explore, the more choices and options will be available for your conquest. Diplomatic relations, in the other hand, involves either making good terms with specific factions(doing quests, protect from hostile units, colonize planets, trading) or just do your best in abolishing your opposition, be it by rallying with your ally or just straight out declare war on them! Decisions, decisions, decisions.


  • Highly enjoyable and deep space action RPG that provides non-linear courses for you to ensure victory!
  • Combats are fast and satisfying unlike a few others that I've played.
  • Ships are fully customizable whether you opt for more firepower and defense while sacrificing speed and maneuverability or be a speed demon that you know you are and drop the heavy Armor Plating and equip the various weapons of war you'll find!
  • Your ship will leveled up as you play and points are given for you to distribute in the many stats available, just like in traditional RPG, so customization is possible.
  • The graphics, while nothing outstanding, are visually pleasing to the eyes (especially when ships blew up!) although the UI can arguably be better.
  • From a technical point of view, Drox Operative runs great with a stable FPS all around, even during big battles, and I've not experienced any crashes or hiccups of any kind so far. Steam basic functionalities are also present and functional with the exception of Cloud saving.
  • Replay value is extremely high as each new Sector is different when generated, with 10 races to choose from, different ways of achieving victory and the availability of online co-op can provide a significant game changer to the already great game.
  • There's also a challenge mode where specific rules and modification to the Sectors are applied.


  • The first time you clicked the Play button you'll be greeted with a text box requiring you to input a CD key, as per usual as any Ubisoft, EA or Stardocks games. Good thing you don't have to install anything though.
  • A 100% achievement completion rate is possible but it requires a significant amount of time investment.
  • The multiplayer scene is pretty much dead. I would love to try out the co-op mode but since not many of my close friends have it, I'm gonna have to miss out and joining a public game isn't an option since there's basically no one to play with.
  • Quests sometimes are time-sensitive but the game fails to mention this. I've failed countless of missions because of this and failure means poorer relation with the said race.

As a final verdict, Drox Operative deserves a solid 4/5. A satisfying space RPG worthy enough to be played for years to come!

At a $20 price tag, it does feel a bit steep for a 4 years old game but if you have friends with similar interest, then it's definitely worth it! Likewise, when the title goes on sale. It's a no-brainer for space junkies to pick this up for a price less than $10.

For similar Steamified Reviews and Giveaways, please visit http://www.steamified.com/. You're also welcome to join in the fun in our Steamified group.
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4 of 4 people (100%) found this review helpful
13.1 hrs on record
Posted: February 11
This game is such a breath of fresh air and criminally overlooked. I just found out about it by chance aswell, but boy am I glad I did!
It's a space ARPG within a randomly generated galaxy where AI factions play a 4X game. You can help the different factions, spy on them, sabotage, steal their stuff, try to form alliances or wage war - or just ignore them and go hunt monsters, get loot, improve your ship, trade stuff and become rich. And once this sector is done, for better or for worse, you take your ship and go to the next sector, growing bigger and more powerful each time.
The game world actually feeling dynamic and alive is probably what fascinates me the most about the game, but the fighting, the loot, the diplomatic options, etc. are all very well done aswell.
Highly recommended!
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5 of 7 people (71%) found this review helpful
2 people found this review funny
11.2 hrs on record
Posted: November 30, 2015
the same company made depths of peril, this is depths of peril in s p a c e. there is no party for the player but there more faction things to do and the space setting allows more item mechanics like cloaking devices and fighter ship summons in so you don't feel lonely.
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5 of 7 people (71%) found this review helpful
10.1 hrs on record
Posted: December 20, 2015
Drox Operative is Soldak Entertainment's space ARPG in which you play the eponymous Drox Operative, a sort of mercenary. You are plopped into a procedurally generated sector where you must achieve any one of a list of victory conditions. Whether you succeed or fail (by producing a loss condition) the sector closes and you start the process again.

The problems start with the foundation. The game is almost entirely created from code recycled from Soldak's older Diablo clones. Added to that old code is a shallow diplomacy system that any player of Civilization will recognize. Some of the phrasing used in diplomacy screens is identical to what can be found in Civilization 4 or 5. I don't think it's wrong to copy ideas, but there's not enough original creativity in the diplomacy system for my taste.

  • Stable with few bugs, none of which break the game

  • Multiple paths to victory (clearly duplicated from Civilization but still interesting)

  • Multiplayer works well

  • I like the cosmetic variety of ships, though for the most part, they don't play much differently.

  • Dated graphics, even for the release date

  • The game is action-oriented. There's no story, and only a vague backstory.

  • What my friends call an "RNGesus" loot system where loot drops are like lottery tickets, and most are losers.

  • There is no difference whatsoever between victory and defeat in a sector, other than victory provides you with one or more boxes of random loot, Being random, the loot is mostly worthless.

  • Code duplicated from Diablo clones means out-of-place mechanics like loot that "drops" onto an invisible surface and must be picked up manually each time.

  • Inventory management is a central "feature". Much of the game involves sorting through a torrent of nearly identical equipment and crew members, then failing to sell the excess because the NPC factions don't have the credits to buy them. The game starts by starving you of inventory space, multiplying the annoyance.

  • NPC factions are one-dimensional warmongers with the negotiation skills of Civ's Atilla the Hun. It is common to see NPC factions wipe each other out while still exploring the first system in the sector trying to make contact with one.

  • While multiple routes to victory are possible, only military victory is reasonable in most cases. For example, if you want a diplomatic victory, you must achieve a military alliance with all extant factions. This is a feat in itself, since usually any aid you provide to one faction angers at least one of the others. On top of that, though, you must get the AI factions to ally with one another. The only mechanic provided for this is to visit planets of each faction and navigate through a "rumor" menu dozens and dozens of times until you improve relations, a very tedious enterprise that is costly, and must be funded by missions (which anger other factions) or hunting monsters for loot (which the factions can't buy because they run out of money).

  • The monsters have a pathetic AI, and to compensate, there are endlessly spawning legions of them, leading to dull, repetitive combat with stupid but numerous and durable enemies. This happens regardless of how well civilized the system. I have seen systems lost to monsters after achieving victory, all because I took some time to organize my inventory.

  • Yet another game with a point distribution system that has no "respec" mechanic but requires perfect planning, allowing you to play dozens of hours in a ship before realizing that your build is invalid at higher levels.
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162 of 172 people (94%) found this review helpful
2 people found this review funny
63.8 hrs on record
Posted: February 18, 2014
I've been playing this game for a few years now, but it has only just become available on Steam.

Don't let the rather unattractive visuals fool you (admittedly the screenshots look just terrible): this is the best action RPG out there. Period.

Drox Operative is actually and ARPG set inside a 4X game being played out by AI's. You can influence events in a myriad of ways. You create a ship, generate a galaxy which will have some number of races playing in it, and you can win by allying yourself with the victors, or if you are particularly bloodthirsty you can just ♥♥♥♥ everything in sight until you accumulate the points for a "Fear" victory. Afterwards you can retain your ship in a newly generated galaxy. It is so satisfying to play an RPG in a "living" universe rather than mindlessly grinding through the same old dungeon with randomly spawning enemies until you reach some boss.

One of the great innovations is that the modules with which you fit your ship do not go into specific slots, but instead there are "hi, mid, low" slots (much like in EVE). So, if you want 4 lasers, you can do it. If you want 5 reactors to give you very rapid cap recharge, you can do it. You want 5 engines so your ship zips around the map? You can do it. Are you a Romulan who fantasizes about redundant cloaking devices? Well, you get the idea.

There certainly seem to be no other RPG's out there like Drox, so if you like space and you like RPG's it's a must-buy, but there is some room for improvement: In my opinion the visual appeal of the game is non-existant, and staring at it for hours gets rather drab, but rest assured the great gameplay will keep you doing just that. Though there is large array of loot you will find, I certainly feel that they could add many more modules which do a much wider variety of different things.

Anyway, for $10 or $20, you certainly shouldn't regret this buy.
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