Chapter 1 in a four-part series! Journey across a massive world on a quest to thwart a power-crazed lunatic who wants to enslave humanity! Two hundred years ago, a sorcerer attempted to fulfill a dark prophecy that would see him rule the world. He died before his goal was realized, but the prophecy lingered on.
Évaluations des utilisateurs : Variable (67 évaluation(s))
Date de parution: 7 fév 2014

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Acheter Aveyond Lord of Twilight

 

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26 mai

Degica Midweek Madness Sale!

With the advent of the Degica Midweek Madness Sale, Aveyond: Lord of Twilight is currently 50% off! Get it here and check out Degica’s wide array of other titles as well.

To Celebrate the midweek Madness Sale, Degica is also giving away $4500+ in Steam credit and Games. Just head on over to the contest page here and enter!

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Informations de mise à jour

All four chapters in the Aveyond: The Orbs of Magic series are out on Steam! Links to all chapters are in the description section if you would like to check them out. We've also removed achievements... (they were too buggy).

À propos de ce jeu

Chapter 1 in a four-part series! Journey across a massive world on a quest to thwart a power-crazed lunatic who wants to enslave humanity! Two hundred years ago, a sorcerer attempted to fulfill a dark prophecy that would see him rule the world. He died before his goal was realized, but the prophecy lingered on. Today, another maniac stands determined to succeed where the sorcerer failed and he needs YOU to fulfill his plan. Are you brave/crazy enough to stop this guy?

Games that have been released in the series:

Aveyond: Lord of Twilight (DOWNLOAD HERE)
Aveyond: Gates of Night (DOWNLOAD HERE)
Aveyond: The Lost Orb (DOWNLOAD HERE)
Aveyond: The Darkthrop Prophecy (DOWNLOAD HERE)

Features:

  • HUMOR. Lots of it. Humor is the core of Aveyond. You will laugh... or else!
  • Massive world filled with loads of monsters, loot, and civilizations.
  • Travel with a large party of friends. Pick your leader and your fighters for turn-based battles.
  • Seek out special academies to learn skills like climbing so that you can explore new areas.
  • Help Edward, one of your party members, find a wife or face the wrath of his mother.
  • Give or steal from temples.
  • Obtain a magical sword that can have its properties changed by the gem you put in its hilt.
  • Run a farm in your spare time and collect creatures.
  • Awesome music brought to you by an award-winning musician who has the entire Final Fantasy music library memorized.
  • For the lazy: find the secret treasure caves and equip your heroes with mega weapons, gold, and level ups.
  • 20+ achievements to unlock!

Configuration requise

    Minimum:
    • OS: Microsoft® Windows® 98 / XP / Vista / 7 (32-bit/64-bit)
    • Processor: PC with 800MHz Intel® Pentium® III equivalent or higher processor
    • Memory: 256 MB RAM
    • Graphics: 1024 x 768 pixels or higher desktop resolution
    • Hard Drive: 61 MB available space
    • Sound Card: DirectSound-compatible sound card
Évaluations intéressantes des utilisateurs
6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1.7 heures en tout
Posté le : 23 juillet
Aveyond: Lord of Twilight is actually a pretty fun RPG. The gameplay feels like a good SNES RPG, once you get used to the mouse/keyboard combo setup of the game. You can control the movement of your toon with either the directional arrows on the keyboard, or by point-clicking your mouse. It actually isn't a bad setup, just different. The story in Aveyond: Lord of Twilight is very intriguing. There are multiple characters who will join your party throughout the story, and at points in the story you will command different characters from your main toon Mel, and experience the game as a different character in the Underworld. I haven't progressed very far into the story, but from what I have experienced thus far it has been good and I am excited to see where it goes from here. As far as RPG's go, I think this is a decently made one, albiet with a little bit of a retro feel to it, but it has a certain charm. I would recommend trying it out if you enjoy RPG's with an interesting storyline.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
0.2 heures en tout
Posté le : 14 juillet
DISCLAIMER: This is a .2 hour review due to offline play, not because I only played this game for 12 minutes. Yes, I did beat the game. No, Steam does not record offline play. Please enjoy the review and have a nice day.

Pros
-Short RPG game that you can 'enjoy' without thinking about it

Cons
-Uninspired, cliche story. It isn't even funny.
-Uninteresting characters
-Combat mechanics that do nothing to invest players into the combat portion of the game
-Only enjoyable if you've got absolutely nothing else to do
-A setting that is just 'there' for the story and has no relevance of its own

If you're interested in this series, the first thing I'll tell you is you can pretty much skip this part of it. This particular portion of the overarching story adds nothing and actually is better off being cut. Most of the points you'll 'discover' here are established in the next chapter of the game within the span of a few minutes, and it is told to us in a way that might actually get you invested in the game if you hadn't of spent 10-20 hours playing this pile of crap. Maybe this has to do with the fact that the story (and characters) are all so cliche that we almost know what is going to happen before it happens.

I wasn't really invested in any of the characters, the most interesting character is perhaps Gallahad, but even he feels like he has been done 'wrong.' All of them have the potential to be interesting, but are never developed in a way that make you want to even like them. They're all just carbon copy cliches, pumped out with barely any thought or real intent behind them. Sometimes they even do things (or not do things) that are counter-intuitive to what their characters have been established to be. IE, some characters will help people at the drop of a hat, but suddenly, in order to create a plot device, they aren't jumping to help X NPC even though you have everything to do so. There are several other moments like that in this part of the story that have characters doing (or not doing) things that just don't make sense.

And the combat mechanics are perhaps the worst part of this game. They aren't bad, they aren't good, they're just there, being boring. There is nothing to 'spice' up combat, make leveling anything but a chore, etc. The only character whose class even develops in a classic JRPG sense is Stella. So, combat pretty much manages to be a slug fest, where you hit the bad guys, they hit you back, and if you're left standing then you loot their corpses, because you're a 'good' guy like that. The bad guys just leave you to the buzzards I assume, primarily due to a distinct lack of coding to do so (they're bad guys after all)!

But, like all JRPGs the setting is really just there for the story. If you look at it funny it develops holes, which is sad because that means this game has nothing, nada, zip, zero going for it. You could buy it . . . Or you could go for a walk! Or play Stanley's Parable for the first time! Or do any number of things where you might actually get a sense of joy and accomplishment out of the task. You might also buy the next game in this series, which so far is only a mild improvement, so I don't think I can really recommend it either.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 4 (25%) ont trouvé cette évaluation utile
2.7 heures en tout
Posté le : 28 février 2014
Que dire de ce jeu, sinon qu'il m'a laissé sur ma faim ?
Entendons-nous bien, je sais que je n'ai n'y ai joué que deux malheureuses heures et que ceux qui l'ont apprécié diront que c'est bien insuffisant pour en savourer la substantifique moëlle... mais soyons honnêtes, il est rare qu'un joueur passe outre les défauts d'un jeu après un tel laps de temps sauf si il y trouve quelque chose qui le marque et lui donne envie de s'accrocher.
A mon sens, Aveyond n'a pas ce petit quelque chose qui pourrait en faire un succès de niche, bien qu'il fasse partie de l'excellente famille des jeux Amaranth dont je vous invite à tester les créations (toutes faites sur rpg maker).

Sur ce, trève de préambule et tranchons dans le vif.

L'univers d'Aveyond, sans réinventer l'eau chaude, est très cohérent pour un univers d'heroic-fantasy : vous aurez droit à des humains, des nains, des vampires, des épées, des mages, des voleurs et des rats à tuer au niveau 1 autant que vous voulez. L'histoire en elle-même apparait assez classique (le personnage principal est une clé d'un mécanisme/sort/monstre ultime destiné à détruire le monde), mais je ne suis probablement arrivé assez loin pour voir advenir des rebondissement et retournements de situations dont les rpg sont d'ordinaire prodigues. Néanmoins, le fait que les deux premières heures de jeu soient d'une linéarité extrême, ponctuée de quelques quêtes secondaires sans grand intérêt et d'incessant allez-retours ne plaide pas en sa faveur.

Que dire des personnages, sinon que si leurs dialogues sont bien écrits si on apprécie un style simple et "réaliste", ils demeurent sans saveur : on sent bien un effort d'écriture concernant le personnage principal, mais il demeure superficiel, ce qui n'aide pas à s'identifier à lui ou même aux autres.

Les mécaniques de jeu tirent le meilleur parti des capacités de rpg maker : l'exploration se fait en temps réel aussi bien clavier qu'à la souris, les combats au tour par tour se déclenchent dès que l'on touche un ennemi, aucun bug notable... mais cela n'empêchera pas la courbe de difficulté du jeu de vous faire grincer des dents. Pourquoi ? Parce que si les premiers combats ne vous poseront aucun problème, vous en viendrez rapidement à affronter des ennemis qui vous infligeront des dégâts disproportionnés par rapport à votre niveau. Quand un slime vous inflige dans les 60 points de dégâts par tour alors que vous avez dans les 600 pv et que vous les affrontez par pack de 3, c'est qu'il y a un problème. Le jeu en vaut la chandelle, aussi bien au niveau de l'or gagné que de l'expérience, mais vous vous retrouvez rapidement à saccager votre réserve de nourriture pour reprendre 10 pv par-ci ou 50 pv par là (les potions sont trop mainstream) puis retourner en ville pour refaire le plein. Les joueurs aimant grinder et les partisans de greenpeace seront d'ailleurs content d'apprendre que les monstres peuvent revenir au bout d'un certain temps.
Cette façon d'aborder les combats est d'autant moins appréciable car les personnages sont peu équilibrés. Au bout de deux heures de jeu, vous vous retrouverez avec : Ginette, "l'espionne" plus douée pour faire des croche-pieds aux ennemis que pour éviter les coups ou faire du dégâts; Gérard, le guerrier qui fait du dégât en tapant comme un sourd; et Roberta l'amnésique (parce qu'il en faut une), qui n'aura guère plus qu'un sort de sommeil lorsqu'elle vous rejoindra alors qu'elle n'a que peu de pv et de défense. Difficile en l'occurence de contrer des groupes pouvant compter jusquà cinq ennemis qui peuvent parfois tackler jusqu'à l'intégralité du trio en même temps.

Au final, ce jeu vaut-il qu'on y consacre du temps et de l'argent ? Paradoxalement, je pense que oui. Il a des qualités indiscutables et peut convenir à des joueurs qui n'ont pas peur de prendre le temps de visiter chaque recoin d'une forêt, de visiter chaque bâtiment ou de s'accommoder de l'esthétique parfois étrange des quelques protagonistes dessinés.
Attendez simplement qu'il passe à cinq euros.

Le ciel vous tienne en joie.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
137 personne(s) sur 191 (72%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
11.9 heures en tout
Posté le : 8 février 2014
Really enjoying it so far. It's a nice breath of fresh air as i don't play these kind of games often. Reminds me of the fun i use to have when playing the original Pokemon games in the 90's. Who cares about how the game was made? It's fun and i'm enjoying it. Thats all that matters.

Something i will add after progressing into the game. You may find yourself getting lost quite easily, as being able to find some of the locations in this game rely on whether you have a good memory.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
60 personne(s) sur 74 (81%) ont trouvé cette évaluation utile
2.5 heures en tout
Posté le : 11 février 2014
If you have already made experience with RPG Maker games and found them decent enough, you will find this game decent.
If you like these games, you will like this one.

A classic Top-down RPG game.

It shows it was not made with a budget to speak of.
This is noticable from the beginning, as the 'Options' menu is the bare minimum.
There is no resolution to choose from.
Windowed is not recommended because of the resulting low resolution setting.
The sound is also restricted to On/Off with no option to choose a specific level.
Button remapping is also a thing dearly missed by me.

Still, i find it enjoyable.
The story (2h in) is written well enough to keep me interested.
Both keyboard and mouse controls are viable.
Combat is simple with a classic turn based system.

If you are someone who needs a lot of options in the options menu and are more used to modern style games, you will be disappointed.
But, If you are looking for a classic turn based RPG experience, I can recommend this game to you.
It feels quite nostalgic.

I've also researched a little bit about this series and found out, that all parts of the "Orbs of Magic" series (this is part 1 of 4) are already available for download at amaranthia.com for 10.99USD, though i recommed getting the game during a Steam sale or promotion, as the standard price is set a little bit too high.

In the end, it is a game made by only a few people, enthusiastic about old school rpg's and it shows.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante