Disco Dodgeball is a physics-based multiplayer sports FPS set in a futuristic dance club. Launch unicycle robots off neon-lit skate park ramps and nail each other with explosive dodgeballs.
User reviews: Very Positive (402 reviews)
Release Date: Mar 28, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Disco Dodgeball has been under constant development since July 2013 with new features, polish, and content added on a regular basis. It is playable and fun in its current state, and I depend on the community for feedback and suggestions as I finish up all the features and polish that it needs for its complete version.”

Approximately how long will this game be in Early Access?

“My projected release date is late 2014. It is possible this could change based on decisions I make regarding investments into art and audio assets. However I am planning on keeping big, risky, non-essential features as post-launch additions so as not to add too much risk to the timeline.”

How is the full version planned to differ from the Early Access version?

“Before I release Disco Dodgeball, I will be working on the following elements:
  • Additional content such as arenas, game modes, and customization options
  • Greater visual polish on menus
  • Additional game server options
  • Better Steam friends integration
  • Many other small but meaningful gameplay and usablity improvements (help text, visual feedback)


I am considering other features, but most likely they will be added post-launch, if at all. Again, I can not promise any of these will actually make it into the game but I'd like to share the larger vision for the game:

  • Steam Workshop support for uploading and sharing custom bot components
  • Loot drop and crafting system
  • Level editor
  • Clan and tournament support
  • Local split-screen multiplayer
  • VR support
  • Steam Music integration

What is the current state of the Early Access version?

“Disco Dodgeball is about 90% complete. I'm planning on adding a few more game modes, levels, challenge scenarios, achievements, and customization options. It still needs a fair bit of polish on the menus and UI. Multiplayer and bot AI are both in very good shape.”

Will the game be priced differently during and after Early Access?

“The game is being sold at a discount relative to its official launch price (currently $10, is planned on being sold at $15 - subject to change of course).”

How are you planning on involving the Community in your development process?

“I have constantly communicated with players during the game's development, and will continue to do so. I respond to all feedback on the community page, and also run a subreddit at http://www.reddit.com/r/discododgeball/ where I post news and respond to suggestions.”
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Recommended By Curators

"A Fun FPS like Multiplayer game the name is kinda self explanatory, the powerups can change your tactics too. This game is really fun for pretty cheap."

Recent updates View all (24)

November 20

Major update 37 now available! Better physics, easier catching, better tutorial, tons of fixes

I just released major update 37. Thanks everyone for the feedback, it really helped!

For this update I was focusing on lots of tiny bug fixes, rough edges, general polish. The game I think feels a lot better due to some physics changes and easier catching. There's also a brand new training mode. These were all things that were critical for the demo, because I wanted to give the best possible first impression.

Anyways, here's the full change notes:

BIG CHANGES

- Added 'Random Game Mode' option
- Votekick threshold is now one more than half of participants
- Catching made easier - window extends slightly before and slightly after cursor is on ball
- Added much more robust Training mode, including catch tutorial
- Bot traction and acceleration is greatly increased
- Bot bounce when hitting the ground is greatly decreased
- Added game mode description on Team Select panel when joining or starting new match (can use Tab to view scoreboard)
Fixed teams sometimes shuffling or autobalancing to lopsided player counts
Pogo Jump is no longer instant, it is just a quickly charged jump that send you very high
- Removed Monster Truck Tire powerup (now that all grip is strong)

MINOR CHANGES

- Added more animation to HUD text alerts
- Fixed some Koreographer light timings
- Improved lighting in Nexus
- Turned off old audio analysis system for performance reasons
- Fixed issues with AI bots getting stuck in Derby mode
- Bots don't rush and crowd players as much
- Dodgeballs reset to neutral if they bounce off a player's shield
- Can return power cube even if holding a ball
- Fixed player names defaulting to 'Player' instead of their Steam name
- More header text on game menus
- Got rid of excessive ProBuilder errors in debug output log when loading scene
- Fixed some checkpoints saying 'Lap [x]'
- Final checkpoint now says 'Finish'
- Added notification on spawn if players have never thrown a fully charged shot
- Team Select popup no longer appears in solo training or Challenge modes
- Higher resolution ball texture
- Prevented error messages caused by UpdatePing after user left room
- XP bar now reflects your team color
- When changing match settings, it now prefers current server settings over saved preferences (prevents unexpected setting changes)
- Stopped 'BotMatch' from overwriting stored room name preference
- Fails more gracefully when creating a room with a duplicate name
- Decreased wall and floor friction on bot to help prevent getting stuck on ledges
- Got rid of ground pound, wasn't very useful
- Assist system working again
- Reduced tire squeal when sliding along wall
- Shows assisting user when scoring hoops, cube captures and KOs
- Fixed catches being shown as being 'assisted' when thrown ball was previously caught
- Fixed 'Avenge' KO saying 'You hit [player]'

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November 13

New Teamspeak channel!

Thanks to Minestar0123 we've now got a Teamspeak channel you can use for Disco Dodgeball!

- Download TeamSpeak client
- Go to connections / Connect
- Connect to IP 209.239.114.150:10467 (no password)
- Join the Robot Roller-Derby Disco Dodgeball room
- There should be a few blank rooms you can join and use for your matches

Enjoy!

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About This Game

Welcome to the best dodgeball FPS ever made! Disco Dodgeball is a physics-based sports arena shooter that is basically gym class at a rave.

All combat is one-hit-kill projectile warfare and your only ammo is the ball you are holding. Dodge, deflect and catch enemy fire. Perform nasty 360 no-scope aerial stunt shots. Blow up your moustachioed robot opponents from long range with exploding glow-in-the-dark dodgeballs.

It's pure, simple, ridiculous fun. Includes singleplayer & multiplayer content (including free server hosting), stats, upgrades, powerups, and a wide array of unique game modes that require tactics and teamwork to succeed.

Current Features

  • Free Online Multiplayer with one-click server setup and LAN support
  • Singleplayer Modes like challenge scenarios with unlockable upgrades, or play bot matches against devious AI
  • Ten different dance club combat arenas that pulse to the beat of an amazing electronic music soundtrack
  • Seven multiplayer game modes with a wide range of challenges and objectives that will test your skills and teamwork (see below)
  • Skill shots including 360 helicopters, alley-oops, dunks, ricochets, and mid-air catches
  • Ridiculous powerups like Jetpacks, Huge Dodgeballs, Laser balls, and homing dodgeballs.
  • 60 Achievements to earn
  • Moustaches and sunglasses for your robot
  • Monster truck announcer to hype up your killstreaks
  • AlienFX-equipped computers will glow and pulse to match the arena lights

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Memory: 2 GB RAM
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: Windows XP, Win 7, Win 8
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 200 MB available space
    Minimum:
    • OS: 10.6.8 Snow Leopard
    • Memory: 2 GB RAM
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: 10.9 Mavericks
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 200 MB available space
    Minimum:
    • OS: 64-bit or 32-bit Ubuntu Linux
    • Memory: 2 GB RAM
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: 64-bit or 32-bit Ubuntu Linux
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 200 MB available space
Helpful customer reviews
5 of 5 people (100%) found this review helpful
4.6 hrs on record
Posted: November 5
Early Access Review
Storyline
-Amazing.
-Flawless perspective.
-Best character development 2014.

Combat
-Advanced melee combat.
-Tons of weapons.
-May get confusing at times, objective of combat not clear enough.

Other
-Advanced fish AI.

Overall, this game gets a...

(z2-z3)^2(4(z3-z1)(z1-z2) sin^2) alpha/2 out of 10.

"fish ai not advanced enough"
Was this review helpful? Yes No
4 of 4 people (100%) found this review helpful
2.6 hrs on record
Posted: October 24
Early Access Review
The finest robotic roller-derby you could ever partake in.
Was this review helpful? Yes No
4 of 5 people (80%) found this review helpful
10.6 hrs on record
Posted: October 27
Early Access Review
When i found this game it was late at night but i was so exited to share it with my friends. I've played RRDDD for 9 hours no wand it never ceases to entertain me. Now that i own it i feel that my life is complete and that i will never have to buy another game ever again or anything else really. if I could play this game for the rest of my life i would be the happiest man alive.
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
9.9 hrs on record
Posted: November 2
Early Access Review
Robot Roller Derby Disco Dodgeball is the most inexpensive return to the arena shooter genre I've found on Steam...that's also available for Mac. The action's solid, the rendering is high-quality, and the music's good. Although the movement mechanics can be frustrating, one might argue that they add another level of skill to the game (but this is for the player to decide).

Do recommend for fans of old-school arena shooters (UT, Quake), although it recently stopped working on my computer for unknown reasons.
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
12.3 hrs on record
Posted: November 9
Early Access Review
Wrote a joking negative review of this game.
Found out that it could have long term negative effects on the reputation of this game.
Delted my negative review.
0/10 Would not write joking negative reviews on games I like again.
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
2.5 hrs on record
Posted: November 9
Early Access Review
My personal GOTY 2014. This game is a (somewhat) quake inspired dodge ball simulator with great music, flashing lights, and neon fueled robots. While there are quite a few gamemodes the three that stand out to me are normal (first to some amount of style points wins), elimination (standard dodgeball, you get hit you're out. If a teammate catches a ball someone comes back in), and deathmatch (first to some amount of kills). All that being said, servers are usually empty so you'll be playing against bots unless you have friends. The bots can hold their own though.
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
0.6 hrs on record
Posted: October 31
Early Access Review
To much fun, robots on skates playing dodge ball whats not to love!
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
3.0 hrs on record
Posted: November 16
Early Access Review
This Game NEVER GETS Boring! I got it a few days ago and I have not stoped playing it since. It is really worth the money and the game is hard the easy bots are even hard! Really. Anyway If you love dogeball you will love this game. YA almost forgot the music in this game! 10/10. If you get the game we can play against eachother or together!
Was this review helpful? Yes No
4 of 6 people (67%) found this review helpful
9.7 hrs on record
Posted: October 25
Early Access Review
This game is amazing i love it because i like dodgeball and i like robots and i like dancing in discos!! This game is really good and i really want to help it grow and it should be allowed to grow into the best game on steam as this is already in my opinion in the top 5!! The requirements for this game make it so easy for so many people to play and the music is so good i downloaded all of it the lighting...the graphics... make the game so much more fun! and playing with friends is so competitive! it is honestly one of the best buys i have ever made great game and i <3 it :)

IM ROBOT ROLLER DERBY DISCO DODGEBALL MAD!!!!!!!!!

I hope that some cool new things get added in
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
2.0 hrs on record
Posted: October 23
Early Access Review
Amazing Game. I absolutely love playing it because it gets me super hype with all the Awesome music and bright colors! 100/10 would buy again.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
3.2 hrs on record
Posted: November 14
Early Access Review
Great soundtrack could listen to it all day! Good assortion of game modes, so you won't get bored with the same goals every game. Excited too see what new content is on the horizon!
Was this review helpful? Yes No
0 of 1 people (0%) found this review helpful
4.4 hrs on record
Posted: November 2
Early Access Review
♥♥♥♥ YES ITS A MUST GET
Was this review helpful? Yes No
0 of 1 people (0%) found this review helpful
1.7 hrs on record
Posted: November 8
Early Access Review
11/10 THIS IS THE GREATEST GAME I HAVE EVER PLAYED IN MY ENTIRE LIFE!!! I would recommend this game no matter what it is the BEST!
Was this review helpful? Yes No
1 of 4 people (25%) found this review helpful
44.6 hrs on record
Posted: October 28
Early Access Review
This game is really good, just like this review.
Was this review helpful? Yes No
0 of 2 people (0%) found this review helpful
1.0 hrs on record
Posted: October 27
Early Access Review
Great game, fun, simple, easy-to-run, competitive. C:
Grab your Steam friends and have a ball, literally. C:
Was this review helpful? Yes No
0 of 2 people (0%) found this review helpful
0.5 hrs on record
Posted: November 2
Early Access Review
Fun, challenging gameplay. Its a great adaptation of dodgeball, in a comical robot setting, with one of the GREATEST soundtracks ever. This is such a great game!
Was this review helpful? Yes No
1 of 5 people (20%) found this review helpful
1.1 hrs on record
Posted: November 15
Early Access Review
Tron
Was this review helpful? Yes No
0 of 10 people (0%) found this review helpful
5.3 hrs on record
Posted: November 8
Early Access Review
Maybe the realities of latency make it impossible to deliver an accountable experience. In its current state you WILL see the following things happen:
  • Pick up a ball only to have it vanish from your hands a second later
  • Chase the ball after a score in hoops mode only to see it teleport across the arena
  • Attempt to catch an enemy ball thrown right at your chest and succeed only 50% of the time in spite of spamming M1
These problems don't happen in single player (offline) mode, so if you don't mind playing against just bots, this gets a thumbs up.
This would probably be great at a LAN party, if those were a thing anymore.
Was this review helpful? Yes No
0.6 hrs on record
Posted: November 14
Early Access Review
Just fantastic
Was this review helpful? Yes No
120.9 hrs on record
Posted: November 16
Early Access Review
I have over 100 hours at the moment and I wouldn't take back 1. This game is everything you want in an early access. It has insanely fun multiplayer and the best community I've seen of any game on Steam. I ran some tournamants and everyone was nice and supportive. You are in various arenas and the object is to pick up dodgeballs and throw them at the other team. Simple. A nice twist on the fact you have to pick up the projectiles instead of having a gun. There are lots of gamemodes and Erik (the developer) is always adding new ones as well as maps. The only bad thing about this game is that more people don't play it :D. There are usually 2 or 3 people playing with 10 or so on weekends. BUY THIS GAME. YOU WILL BE SATISFIED.
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