Disco Dodgeball is a physics-based multiplayer sports FPS set in a futuristic dance club. Launch unicycle robots off neon-lit skate park ramps and nail each other with explosive dodgeballs.
User reviews: Overwhelmingly Positive (933 reviews)
Release Date: Feb 19, 2015

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Recommended By Curators

"Dont let the gimmicky title fool you, this is a slick competitive "one hit kill" arena shooter that focuses on stylish kills. Surprising depth."
Read the full review here.

Recent updates View all (38)

February 27

Version 1.1 Now Available

This update is multiplayer-compatible with the previous version.

Update notes:

  • Can now view and change server from Create Match panel
  • Added Australia (Melbourne) server option
  • Version Number is now a button that takes you to release notes, highlighted if update occurred since last launch
  • Controls are calibrated at launch to prevent drift
  • Added global stat for Kudos Sent
  • Fixed performance issue related to Steam Stats
  • Added debug window to observe network health (F8)
  • Can now cancel if game is stuck connecting
  • Added exception catch on ascii parsing to avoid game launch crash with certain non-ascii symbols

The highest-priority fix in this build is the ability to see and change your current server when creating a match. It was clear from watching a few livestreams that it was confusing to not be aware of your server, which resulted in difficulties having your friends join.

I also had a few requests for an Australia server region, and since Photon added that kind of recently it was actually pretty easy to include it. The playerbase will likely be smaller, but connection will be way better for those players.

I also wanted to make sure when I updated the game in the future that players would be aware of what's new, even if they don't monitor these forums, so the main menu now has a button in the bottom right that highlights when a new version has been installed and takes you to the release notes website. (Note: it'll only highlight for updates after this one).

There are some other major features on the way, and I want to add a new game mode very soon, but I am trying to fit as many 'breaking' changes like that in a single update as not to disrupt the multiplayer community. So there should be some cool new stuff coming up shortly.

Full to-do list: https://trello.com/b/D18TfypB/disco-dodgeball-to-do

7 comments Read more

February 19

Disco Dodgeball now OFFICIALLY RELEASED!

I'm extremely excited to announce that Disco Dodgeball has now graduated from Early Access and is live on Steam as a Full Release. It's been great the past few months but I'm very much ready for this new chapter, and hopefully this will open up the game to a whole new audience.

Anything you can do to help spread the word would be very much appreciated. The bigger this launches, the higher the likelihood of future amazing things happening for the game. I'll make a post in a bit about my post-launch update plans because I still want to add a lot of cool stuff to this.

Thanks for everyone that bought & supported the game in its early stages and welcome to all the new players!

If you want the store page link to share around, here it is: http://store.steampowered.com/app/270450/

13 comments Read more


“It's a great idea well executed...so many satisfying moments...you should probably think about buying it if you're into arena shooters - frankly, it's a damn good one.”

“Disco Dodgeball feels like an utter revelation, a lightning bolt aimed to shock FPS developers from their creative slumber”
9/10 – IndieHaven

“It's as amazing as you would expect.”

About This Game

Disco Dodgeball is a ridiculously fun first-person sports shooter set in a dance club. All combat is one-hit-kill projectile warfare and your only ammo is the ball you are holding. Dodge, deflect and catch enemy fire, perform 360 no-scope stunt shots, and equip homing dodgeballs and jetpacks to dominate your opponents in a wide variety of multiplayer and singleplayer modes.

Please note: A frequent concern of new predominantly-multiplayer games is that they won't have a large enough community to support them long-term. I've built the game in particular ways to specifically address that: Matches are jump-in, jump-out so there's no waiting for opponents. You can create your own public room with the click of a button. There are three difficulties of AI bots to fill empty slots. Matches are fun whether you have 4 or 12 (the max) number of players in a room - you don't need 32 people in one room to have a meaningful match. All game modes work on all maps, and you can vote for your favorites or set it to shuffle. What all this means is you'll very likely be able to find or create the match you want. And this is of course in addition to the singleplayer modes that can give you dozens of hours of playtime even if you never want to play online.

Singleplayer Modes

  • Arcade It's you versus waves of randomized opponents & powered-up bosses. Take them out with trick shots and earn DodgeBux to spend on unlockable superpowered upgrades like EMP dodgeballs, higher jumps or score multipliers. As you play you'll discover powerful combinations of perks that even the odds in your favor. Every KO nets you a few seconds of slow-motion time to perform some insane mid-air helicopter catch and keep your combo streak alive. Includes a leaderboard for the highest-scoring players.
  • Juggernaut Tough day? This mode is the ultimate stress relief. You get two minutes of invincibility as you decimate a room full of dummy bots and rack up a high score. Practice your long-range shots, combos and multikills.
  • Air Raid You get an unlimited jetpack and must fly around and perform aerial stunt shots on the enemy team. They'll fight back - but you'll also have AI-controlled teammates that pass you dodgeballs from the ground, allowing you to perform high-scoring alley oops.
  • Fugitive Grab the golden ball and RUN! Survive for as long as possible against enemy bots that will hunt you down relentlessly. They throw unblockable fireballs, but you're given extra boosting and jumping power to perform evasive maneuvers.
  • Horde The rules are simple: You've got one life and must score as high as possible against increasingly difficult AI bots. This is the true test of a dodgeballer's skills.
  • Bot Match Allows you to create a solo match using any of the multiplayer settings and play against various difficulties of AI-controlled enemies and teammates.

Multiplayer Modes

  • Deathmatch Classic Deathmatch mode. Just get as many KOs and catches as you can.
  • Score Battle Each KO is worth different points depending on the difficulty of the trick shot (mid air, helicopter, ricochets, combos, dunks, etc.)
  • Elimination The original dodgeball mode. Get hit once and you're out for the round, but catching a ball will resurrect a teammate. Last team alive wins.
  • Hoops Grab the golden ball and toss it through the enemy goal ring to score a point. It's like basketball and rugby mashed together.
  • Super Ball It's basically keepaway: Grab the golden ball and survive as long as possible. The enemy team will coordinate to take you out, but you can also pass the ball to a teammate who is on the other side of the arena. Get one point for each second you hold the ball.
  • Capture The Cube Grab the enemy power cube from their base and bring it back to your own. You can take out approaching enemies by chucking the cube at them. A good strategy is to divide your team into attackers, defenders, and bodyguards.
  • Grand Prix A racing mode where you need to power slide and boost your way around a checkpoint course, all while dodging enemy fire.

Other Goodies

  • Free Online Multiplayer with one-click server setup and LAN support
  • Powerups like Jetpacks, Huge Dodgeballs, Laser balls, and homing dodgeballs. Pick them up randomly or enable as permanent arena modifiers
  • Team-based and free-for-all variants of most multiplayer modes.
  • Ten different dance club combat arenas that pulse to the beat of an amazing electronic music soundtrack
  • 60 Achievements to earn
  • Moustaches and sunglasses for your robot
  • Monster truck announcer to hype up your killstreaks
  • AlienFX-equipped computers will glow and pulse to match the arena lights

PHOTOSENSITIVITY WARNING: This game contains lots of flashing lights. You can enable photosensitive mode in options / video. This will disable lasers, bright explosions and other lights that pulse to the beat of the music.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Memory: 2 GB RAM
    • Hard Drive: 400 MB available space
    • OS: Windows XP, Win 7, Win 8
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
    • OS: 10.6.8 Snow Leopard
    • Memory: 2 GB RAM
    • Hard Drive: 400 MB available space
    • OS: 10.9 Mavericks
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
    • OS: 64-bit or 32-bit Ubuntu Linux
    • Memory: 2 GB RAM
    • Hard Drive: 400 MB available space
    • OS: 64-bit or 32-bit Ubuntu Linux
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
Helpful customer reviews
43 of 48 people (90%) found this review helpful
39 people found this review funny
14.6 hrs on record
Posted: February 24

-Entire soundtrack is stuck in my head
Was this review helpful? Yes No Funny
31 of 36 people (86%) found this review helpful
1 person found this review funny
9.3 hrs on record
Posted: February 24
Well here I am, my 80th birthday and my wife has seen fit in our budget for me to afford one of those nice new indie games on Steam. Well here I am on Steam and I come across a colorful lookin' game on sale. My eye doctor said that vivid colors would be good for my vision. So my wife said "what the heck is that?" and I said it's "dodgeball" and so she said alright.

I thought I'd ask the man that made the game his opinion on it and he seemed like a pretty nice guy.


Well mannered I thought, and seemed like the hard workin' type to have made this game on his own.

So I get the game and I start it up and my wife is over there knitting some mittens for the grandkids when this noise started banging out of the computer speakers. Startled us at first but then I thought it sounded kinda nice. I started movin' in places I haven't moved since my younger days and so I got up and got to moving. My wife said she was physically attracted to me for the first time in years.

Thank you Robot Roller-Derby Disco Dodgeball for saving my marriage.

10/10 would cut the rug again.

UPDATE: Okay kids, you wanted a more helpful review and now since grandpa has had some time with the game, I can give some insight about the actual thing!

1. It's great! It has helped my eyesight, just like the doctor ordered. The graphics are what you see and they look great.

2. There is a learning curve but it's very rewarding once you get good at it! For instance, if you're used to shooters, you might find yourself hitting the reload button from time to time in this game for no reason. You gotta pick up a ball to be armed kid!

3. HOOPS!!!! Best game mode ever, reminds me of my days playing along side the famous Bill Russell. Plenty of other game modes too if you want to try something else.

4. The single player arcade mode is a terrific place to practice. It's also pretty fun too.

5. It's just a really friendly community, what's the last game you played where people were saying "Wow! Great game guys!" or "Nice moves!" instead of "git gud" or "you suck!" Also, there's a neat kudos system in place where you can compliment opponents in real time with the press of a key! Nice!

6. Logging into the game at 3am (don't tell my wife!) and you'll still find people online playing, so for an online indie game, the community is thriving pretty well.
Was this review helpful? Yes No Funny
10 of 10 people (100%) found this review helpful
1 person found this review funny
2.4 hrs on record
Posted: February 23
Some of the best Multiplayer you will find on Steam, no joke. I had seen some early gameplay of this game back when it was in Early Access and I was hesitant to get it, it looked interesting but seemed very bare and limited at the time. At full release I couldn't be happier with how the game turned out. The environments are bright, colorful, and work great for the gameplay. The soundtrack is amazing and the game plays really smooth. I was very impressed with how well the mechanics feel when it comes to throwing and catching the balls. This game also has a single player mode, for those times when your friends aren't in the mood to play! I would give this a solid 8/10, I wouldn't say it's perfect but it is a must play for me
Was this review helpful? Yes No Funny
7 of 7 people (100%) found this review helpful
1 person found this review funny
2.3 hrs on record
Posted: February 23
This game is like laser tag when you were a kid. Except infinitely better. (and disco dodgeballs)

There is sick dubstep blaring in the back while you pummel people with ball after ball.

This game is just pure fun and just takes me back to laser tag as a kid.

The amount of enjoyment you get is astounding and a amazing community.

Sorry if this isnt a good review this is my first one. I just had to make one for this game.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
1 person found this review funny
3.7 hrs on record
Posted: February 24
This game is truly brilliant. By far the most fun shooter I've played in years and it's only getting better with each update.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1.0 hrs on record
Posted: February 26
By the time that I had bought this game I had thouroughly given up on trying to tell my friends the game's name!

I've resorted to shoving the URL in their faces now, trying to show them how awesome it is (I'm thinking they'll join me once they realise they can put whiskers on a Robit). ;)
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
3.3 hrs on record
Posted: February 27
Exactly as the title describes.

Simple to pick up and play, lots of fun, great concept, banging soundtrack, and runs well. Definitely worth it.

10/10 the beats were phat.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1.1 hrs on record
Posted: February 27
Playing this in a 5670x1080 resolution in a darkened room with the volume turned up to 11. Amazing, and chiptune \o/
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
3.6 hrs on record
Posted: February 23


Now I don't like the review games until I've played them for quite some time, but this truly is something special. Essentially a twitch shooter in the vein of Quake, Unreal, with a bit of RIchochet-y vibe thrown in (where's Richochet: Source GabeN??), this color drenched, electrictronic dance music stuffed masterpiece worth everyone's attention.

I love dodgeball. Who doesn't? Maybe I'm in love with this game just because as a chubby child I was always picked last for the game in P.E. and this is a way for me to live out my childhood. Regardless, this game is about an intense, over the top dodgeball match involving robots skating around on weird unicyle wheels while bright colors and music pulse continously. The game even follows all the standard rules of dodgeball; you can catch balls, bounce balls back if you're holding a ball, and during elimination modes you even get your teamates back in by catching the ball. There are plenty of game modes, from standard FFA and team deathmatch modes, to capture the flag and a basketball-like hoop mode. Surprisingly enough for a multiplayer focused game, the single player is pretty fleshed out, including various challenges and boss modes to get you warmed up for the multiplayer.

Dodgeball fits into the twitch based shooter genre like a pair of well worn jeans. The balls travel at a pretty slow rate compared to projectiles in other video games, so there is definitely a large amount of skill involved on leading and hitting each target. In addition to this, the afore-mentioned unicyle wheels make it more difficult to maneuver around instead of the standard WASD. However, after some practice you'll learn to use the movement system to your own advantage, hoping around and out-juking your opponents. When you land a badass trickshot by jumping over your opponents head, avoiding his mis-aimed toss, and slamming your ball into his face. That's amazing. When you strafe sideways, catch an opponents ball and jump into the air, spinning around to nail his buddy in the side.That's really freaking amazing. The game is chock-full of moments like this.

Don't take my word for it, try out the free demo in the store page. Within ten seconds you'll see what I'm talking about. My main fear is the viability of the long term multiplayer community, but so far, a game of this quality will have hardcore fans that will stick around for a long, long time. I will admit I was skeptical seeing the game's ridiculously overwhelmingly positive reviews on steam. But they were all correct. This game is amazing.
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1 of 1 people (100%) found this review helpful
10.8 hrs on record
Posted: February 26
RRDDD is as much a capable competitive title as it's hilariously fun played casually with your friends.

With the extensive customization, great amounts of content and surpringly high skill-ceiling RRDDD is a game suitable for just about everyone whether you're looking for a fast paced arena shooter or robots with moustaches playing dodgeball.
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1 of 1 people (100%) found this review helpful
16.1 hrs on record
Posted: February 25
This game has to be one of my best purchases. There is so much to do in this game with the multiple singleplayer and multiplayer gamemodes that you will never got bored. Every time I left the game I was itching to get back to it. The satisfaction of landing a trick shot on the oponnent just before they explode is such an amazing feeling.

If you're on the edge about getting this game, get it. You will get so many hours out of it.
You're welcome in advance.

Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
17.2 hrs on record
Posted: February 24
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
1.3 hrs on record
Posted: February 27
I was owning all the robots with my big flaming balls. 10/10
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1 of 1 people (100%) found this review helpful
7.6 hrs on record
Posted: February 28
I would recommend this Game to everyone.

It's fun, easy, has a good soundtrack (if you like Disco at least), and it includes many different gamemodes.
The Maps aren't to big, but different. Also the Gameplay never feels unfair.
The only bad point i can think of is that there aren't Official Servers, but to be fair: This Game has always about 50 Players online, why even make one?
Also, the Developer reacts fast to Questions (he helped me after about 10 Minutes) and seems like a cool guy.

So: Buy this Game!
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1 of 1 people (100%) found this review helpful
6.5 hrs on record
Posted: February 28
Robot Disco Dodgeball!

I love this game so much! I don't know why! I love robots and I love Dodgeball! So, it fits in perfectly on what I like! I HIGHLY recommend this game!

+ Can hit your friend's in the face!
+ Graphics are amazing!
+ Soundtrack is awesome!
+ Mini-Games are fun!
+ Developer is nice!

- There are none! Look away from this now!

So! What are you doing! Buy this game now!
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1 of 1 people (100%) found this review helpful
6.4 hrs on record
Posted: March 1

EDIT: Eric, PLEASE READ! My account was hacked. I got it back just around 45 mins ago. You said I was stopping development of the game, kept annoying you, etc. and I want to say that was NOT me! I am sorry for the epic confusion, but my acount has been hacked for the WHOLE day. ALL messages you got that day are FAKE and NOT ME. yes, I did message you alot 1 day, but I stopped, and me and Hunterboy0303 just played together. I haven't messaged you AT ALL and honestly don't plan to unless I run into another problem. Please add me as a friend again, and who ever hacked me, I hate you. Thank you, and PLEASE understand. I am sorry that I got hacked and how it intefered with your game progress. EVERY message you have gotten today is not from me.
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1 of 1 people (100%) found this review helpful
1.7 hrs on record
Posted: March 1
Pretty darn dope.
WARNING: Dont buy it if you epilepsy. Just a headsup...
( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)
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1 of 1 people (100%) found this review helpful
6.2 hrs on record
Posted: March 1
10 outa 10 I would recommend again.

if you like fast paced action packed insanity and awesome music this is for you

Get 10 people and play together this is one hectic game with lots of poeple, you'll be screaming at your friends on skype for stealing your kills

I love the intro music honestly I start it up just to listen to the epic music

if you don't own this game and have a friends group of 6 or more get this game it will be the best decision of your life

trust me when I say "IT'S ON LIKE DONKEY KONG"
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1 of 1 people (100%) found this review helpful
15.3 hrs on record
Posted: March 2
Upon reading the title, three things can be learnt about this game.

1) It has robots.
2) It involves disco.
3) It's about dodgeball.

And if there's anything this game is guilty of, living up to expectations is not one of them. Robot Roller-Derby Disco Dodgeball is a competitve primarily multiplayer first person shooter filling the fairly empty and unexplored niche of a dodgeball game, one I'm frankly suprised nobody thought of before.

Gameplay is easy to learn; find a dodgeball, hold the mouse to shoot ("Oh, but what about controllers?" you may ask. Take a moment and reread my description of the game. This is not a game you should use a controller for.). Left click to drift, left shift to boost, collect powerups to get powers. Satisfying callouts from the game announcer sound when you hit a certain killstreak value or perform a certain type of kill, such as a 'dunk' or 'helicopter'. Simple enough, right? However, it holds true to the adage, as even with a considerable amount of time in Disco Dodgeball I'm far from mastering it. For instance, I largely ignored the drifting mechanic until recently, and found that it is extremely effective for sharp turns and desperate speed boosts.

One of the reasons I left out 'team based' in my intial summary of Disco Dodgeball is due to the massive amount of game mode customization extant. Even putting 'primarily multiplayer' was risky, as the game has a horde and arcade mode, which have you pitted against endless waves of bots or battling through a more structured, level-based gauntlet, complete with purchasable augments. However, multiplayer is the star, and the gameplay settings make it shine. Several different game modes, including Hoops, which is similar to basketball, or Elimination, which channels Counter-Strike's 'one death and you're out' mantra are side by side with the standard deathmatch. Free For All modes are availible for most modes, and you even have the ability to choose starting powerups. Along with these are the standard goofy options like 'Big Head' mode, which speaks for itself, and low gravity.

Disco-Dodgeball suprised me with how deep it's settings are at launch. If anyone reading this played the very early versions of the game, then you'll remember the unchangable 60 FOV, as well as only having the standard 'Good-Fantastic' Unity drop down bar within the launcher. Now you can change pretty much everything, including AA, Vsync, FOV, and Alien FX, which from what I've heard makes your AlienWare PC light up in sync with the game''s pulsating lights. Speaking of which...

This is where I feel like the game defines itself in the gaming world, besides the unique concept. Launching the game, you're immediately hit with the game's energetic and pumed electronic music, as well as a display of it's neon glowing visuals. The enviroment interacts with the music, dimming when the volume or tempo drops and bursting with light when a piece hits it's apex. However, I imagine that the game could be problematic for those with certain medical issues due to the quick flashing lights.

The only real problem I have with the game is the occasional physics quirk. Sometimes you'll get shot up into the air after a collision with another player of object, which, coupled with the slow fall speed, makes you a sitting duck.

Not once have I heard an angry remark in the chat, even though I have been seething with frustration after getting Ninja'd by somebody for the 5th time. Disco Dodgeball has one of the nicest, healthiest communities I've ever encountered in a game, in part due to it's small player base, but also due to the built in kudos system, a way to quickly condone somebody if they've made a great hit on you.

Robot Roller-Derby Disco Dodgeball is what it says on the tin: fast paced, energetic, and fun. You would be hard pressed to find a community that's nicer, and the innumerable game modes and customizations will have you playing until 1:30 AM on a school night, which has just happened to me.
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1 of 1 people (100%) found this review helpful
6.9 hrs on record
Posted: March 2
This IS the best multiplayer game I have played in a very long time!
Trust me. Buy this game and enjoy the wubs, the balls, the colour, the base and the dodgeball!

So simple and yet SO fun! The game loads up in seconds and it so easy to get into.
I cannot see any cons to this game.

11/10 would ricochet again!
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