100% bouncy projectile warfare on roller skates. Neon laser lights, alley-oops, jetpacks, and EMP blasts - just like the dodgeball you remember. Jam-packed with singleplayer and multiplayer ridiculousness.
User reviews: Overwhelmingly Positive (1,095 reviews)
Release Date: Feb 19, 2015

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Recommended By Curators

"Dont let the gimmicky title fool you, this is a slick competitive "one hit kill" arena shooter that focuses on stylish kills. Surprising depth."
Read the full review here.

Recent updates View all (46)

May 28

Announcing the Highlight GIF contest

I just added a new feature that lets you capture replay GIFs and now I want to see your most amazing, ridiculous, jaw-dropping highlight clips.

So I'm running a contest where you submit your clips and I'll pick the best 3 who will each win:

- Any Steam game of your choice (<= $60 USD)
- A unique Disco Dodgeball in-game trophy that can't otherwise be found or crafted
- Any Disco Dodgeball cosmetic item of your choice
- a 4-pack of Disco Dodgeball keys

To enter:

- Use the new GIF Replay Capture feature to record a highlight clip
- Share it on the game's Artwork page
- Contest ends Friday, June 5th at midnight Eastern Time

If you need instructions on capturing and uploading GIFs, here's a guide for capturing and sharing GIFs:

Other details / rule clarifications:

- You can enter multiple gifs, but I will select three different players as winners
- Any game mode is fine
- My criteria for picking winners is basically whichever clips show off the most skillful, lucky, or cool-looking gameplay sequence
- You can collaborate with other players, but the prizes will only go to the account that uploaded the GIF
- If you've already uploaded some gifs to the Artwork page, I will consider those as well if you ask them to be entered
- Ideally, you would capture in highest quality and then upload to the Steam workshop in a reduced file size (has to be under 10 MB). But, I know not all computers can handle high quality capture settings so I will allow and consider gifs of any quality
- If you win you'll provide me with the source gif so I can share it around or add to the Steam Store page

Looking forward to seeing what you come up with!

2 comments Read more

May 27

3.5 Released - capture & share replay GIFs, cosmetic robot decals

3.5 is now out! It's got these features & fixes:

Replay GIFS

Using the Moments plugin, the game can now capture 4-second GIF highlight reels.

Here is a guide explaining everything in detail, but the short story is: Pick a Replay Quality setting in video options, do something awesome in-game, and hit F5 to get a GIF you can tweet or post to the game's Artwork section!

Bot Decals

I introduced a new cosmetic category - Decals. These were chosen from the Workshop decal section. Note: this first batch was commissioned specifically, but players can create and submit their own decals as well for future updates.

Decals will drop randomly just like crafting components, although more rarely. You can equip them in the Profile / Customize panel and they will show up on the back of your bot. You can also trade them with other players, sell them on the community market, or craft them into a random Advanced crafting part (circuit, piston, battery, motor, spark plug).

At some point I am hoping to create a decal collecting system, so you may want to hang on to them for a bit until I figure out exactly what I'm going to do there.

Other Stuff
  • Added separate video prefs for volumetric lights & laser lights
  • Fixed arcade bots getting bumped out of spawn and clustering for same target ball
  • Option to disable Clan decal downloading, may be causing timeoutDisconnects
  • Fixed rainbow ball trail not having icon showing
  • Fixed cosmetic items not showing their name in garage or crafting panels
  • Fixed visualizer and windowed mode starting with blank preference labels
  • Increased default score limit for random mode Team Deathmatch, increased for random mode FFA deathmatch
  • When you craft an inventory item, will unequip it if it's the last one of that type you own
  • Fixed game launching in fullscreen on first startup, even though default pref state is windowed

Please Note Your player prefs will be reset as part of this update because I had to move their location and wasn't able to migrate them. Your stats, XP, items, and achievements are safe. However your sensitivity settings, video settings and customization changes will be reset to defaults. So you will need to go back into those and re-configure to your liking. Sorry about the hassle!

4 comments Read more


“It's a great idea well executed...so many satisfying moments...you should probably think about buying it if you're into arena shooters - frankly, it's a damn good one.”

“Disco Dodgeball feels like an utter revelation, a lightning bolt aimed to shock FPS developers from their creative slumber”
9/10 – IndieHaven

“It's as amazing as you would expect.”

About This Game

Disco Dodgeball is a ridiculously fun first-person sports shooter set in a dance club. All combat is one-hit-kill projectile warfare and your only ammo is the ball you are holding. Dodge, deflect and catch enemy fire, perform 360 no-scope stunt shots, and equip homing dodgeballs and jetpacks to dominate your opponents in a wide variety of multiplayer and singleplayer modes.

The game features AI bots, achievements, leaderboard challenges, stats, random loot drops, cosmetic item crafting, Workshop support, an amazing electronic soundtrack, bot customization, clan decals, powerups, LAN support, and a monster truck announcer.

Singleplayer Modes

  • Arcade It's you versus waves of randomized opponents & powered-up bosses. Take them out with trick shots and earn DodgeBux to spend on unlockable superpowered upgrades like EMP dodgeballs, higher jumps or score multipliers. As you play you'll discover powerful combinations of perks that even the odds in your favor. Every KO nets you a few seconds of slow-motion time to perform some insane mid-air helicopter catch and keep your combo streak alive. Includes a leaderboard for the highest-scoring players.
  • Juggernaut Tough day? This mode is the ultimate stress relief. You get two minutes of invincibility as you decimate a room full of dummy bots and rack up a high score. Practice your long-range shots, combos and multikills.
  • Air Raid You get an unlimited jetpack and must fly around and perform aerial stunt shots on the enemy team. They'll fight back - but you'll also have AI-controlled teammates that pass you dodgeballs from the ground, allowing you to perform high-scoring alley oops.
  • Fugitive Grab the golden ball and RUN! Survive for as long as possible against enemy bots that will hunt you down relentlessly. They throw unblockable fireballs, but you're given extra boosting and jumping power to perform evasive maneuvers.
  • Horde The rules are simple: You've got one life and must score as high as possible against increasingly difficult AI bots. This is the true test of a dodgeballer's skills.
  • Bot Match Allows you to create a solo match using any of the multiplayer settings and play against various difficulties of AI-controlled enemies and teammates.

Multiplayer Modes

  • Deathmatch Classic Deathmatch mode. Just get as many KOs and catches as you can.
  • Score Battle Each KO is worth different points depending on the difficulty of the trick shot (mid air, helicopter, ricochets, combos, dunks, etc.)
  • Elimination The original dodgeball mode. Get hit once and you're out for the round, but catching a ball will resurrect a teammate. Last team alive wins.
  • Hoops Grab the golden ball and toss it through the enemy goal ring to score a point. It's like basketball and rugby mashed together.
  • Super Ball It's basically keepaway: Grab the golden ball and survive as long as possible. The enemy team will coordinate to take you out, but you can also pass the ball to a teammate who is on the other side of the arena. Get one point for each second you hold the ball.
  • Capture The Cube Grab the enemy power cube from their base and bring it back to your own. You can take out approaching enemies by chucking the cube at them. A good strategy is to divide your team into attackers, defenders, and bodyguards.
  • Grand Prix A racing mode where you need to power slide and boost your way around a checkpoint course, all while dodging enemy fire.
  • Kingpin One player is the Kingpin and can score trick shots. All other players try to take them out and become the new Kingpin.

Other Goodies

  • Free Online Multiplayer with one-click server setup and LAN support
  • Powerups like Jetpacks, Huge Dodgeballs, Laser balls, and homing dodgeballs. Pick them up randomly or enable as permanent arena modifiers
  • Team-based and free-for-all variants of most multiplayer modes.
  • Ten different dance club combat arenas that pulse to the beat of an amazing electronic music soundtrack
  • 60 Achievements to earn
  • Moustaches and sunglasses for your robot
  • AlienFX-equipped computers will glow and pulse to match the arena lights

PHOTOSENSITIVITY WARNING: This game contains lots of flashing lights. You can enable photosensitive mode in options / video. This will disable lasers, bright explosions and other lights that pulse to the beat of the music.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP (Vista not supported)
    • Memory: 2 GB RAM
    • Graphics: Video card supporting shader model 3.0
    • Hard Drive: 400 MB available space
    • OS: Win 7, Win 8
    • Memory: 4 GB RAM
    • Graphics: Video card supporting shader model 3.0
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
    • OS: 10.6.8 Snow Leopard
    • Memory: 2 GB RAM
    • Hard Drive: 400 MB available space
    • OS: 10.9 Mavericks
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
    • OS: 64-bit or 32-bit Ubuntu Linux
    • Memory: 2 GB RAM
    • Hard Drive: 400 MB available space
    • OS: 64-bit or 32-bit Ubuntu Linux
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
Helpful customer reviews
134 of 144 people (93%) found this review helpful
3 people found this review funny
9.2 hrs on record
Posted: January 6
Early Access Review
-Simple concept
-Beautiful graphics
-Eargasmic music
-Very quick matchmaking
-Great responsiveness
-Very stable, even on non-gaming computers
-Easy to pick up and play
-Various game types that expand upon the dodgeball gimmick

-There are none, the game's that good.
Was this review helpful? Yes No Funny
85 of 89 people (96%) found this review helpful
1 person found this review funny
17.6 hrs on record
Posted: February 19
Heres my original review for RRDDD:
"Disco Dodgeball is a game that grabs you by surprise. You first try it out and don't expect to like it all that much but then you look and it's been nearly 30 minutes of you throwing glowing balls at robots with moustaches. Seriously addicting and I cannot wait to see this game come out of early access."

~Version 1.0 Review.~
Holy hell the game has changed a lot.
RRDDD is still the same game at the core, you're a robot playing dodgeball. Except now there are many many different game modes that change the way the game plays and is so refreshing. One of my favorites being the Arcade mode which is a single player mode where you face bots and you try to rack up cash by killing them in unique ways (dunk, duck hunt, helicopter, etc.) The cash you earn from killing the bots allow you to purchase different upgrades. There is more customization now allowing for your robot to be unique. There is now a feature to customise your Robot's face and have it show up on the end game leaderboards. If I could recommend Disco Dodgeball before, I can recommend it infinitely more today because the price to content ratio in the game is absolutely insane.
Was this review helpful? Yes No Funny
81 of 90 people (90%) found this review helpful
1 person found this review funny
9.3 hrs on record
Posted: January 8
Early Access Review
Disco Dodgeball is an awesome example of Early Access done right--every update brings huge, beneficial changes, the game is STABLE and remains fun as heck.

Highly recommended!
Was this review helpful? Yes No Funny
64 of 74 people (86%) found this review helpful
1 person found this review funny
5.8 hrs on record
Posted: December 22, 2014
Early Access Review
This is everything anyone would want for a release. The arcade mode, as a highlight, is pleasantly addictive and the updated levelling system makes my inner completionist squeal its head off. There's even a bunch of steam cards now which, for me, was a happy surprise when I checked the announcements. This game is just great. Buy it already.

Onto actual review:

Whenever someone asks me what my favourite games are, I always smile and then start blurting off about the Portal series, how Stanley Parable is like the best thing ever, why they should start playing SCP Containment Breach like right now and how Robot Roller-Derby Disco Dodgeball is possibly my favourite game of all time. When my mates and I get past the whole, "Wait, robot dodgeball disco wut?" part of this conversation it usually always ends up in the same way. I will happily go off into a spiel about how great this game is and how we should all get together and play it one day, only to have them go, "Oh ... okay" and have the conversation dropped. This is disappointing. But... the thing is... when I finally get them to play... They can't stop.

Prepare ye self for a fairly large review because this game deserves one.

Robot Roller-Derby Disco Dodgeball makes me squeal every time the menu boots up. Just... When the menu boots up, everything goes into slow motion for a second, goes back to reality, hits me in the face a few times and then places tingles up my back. The music. The in-sync lights. The rotating camera view. The font for goodness sake. Everything about that menu makes me so excited. So excited for what I'm about to get myself into. And oh, what you're about to get yourself into.

This game is all about skill. You need to practise for awhile to be even remotely good. But don't let that phase you. When you score you feel this rise of accomplishment that builds and builds as you get better at the game.

The game modes are vast and so are the maps which makes the game fun and prompts you to keep playing instead of shelving it and not playing again. Coupled with this, the graphics are pretty and even on my toaster run well and don't stick. The AI (Artificial Intelligence) is challenging and generally doesn't run into walls (trust me when I say that you will run into walls more often than the AI at first) and can have their difficulty changed to suit your level of expertise in the game. Also... the gameplay is smooth and responsive and rarely ever inhibits your skill in the game. You know those games that cause you to lose because of how awful the gameplay is (yeah I'm looking at you, awful camera view in newer Sonic games)? Well unless something drastic happens to the gameplay... I don't think you'll EVER have this happen to you in this game. If you lose, it's because you need to practise more. And I know ALL about this.

The multiplayer (online and on LAN) works wonderfully and my mates and I have only experienced small amounts of lag when joining lobbies (we live half way across the world from each other). It's fun and challenging and the competition runs high when playing together. It's great fun to chase down your friend and it's also terrifying being chased down.

The levelling up system in the game is stable and challenging. The more games you win, the more players you hit and the higher score you gain gains XP accordingly for your current level. It doesn't exactly feel gruelling (like levelling up in Skyrim ugh) but it does feel fair.

You can also customise your robot (your player model) with different moustaches, colours and, as you level up, you can add other accessories to your robot. What's better than devastating your friends in a death match whilst sporting a ringmasters moustache and a snazzy pair of red sunglasses. What's better than that?

Obviously there are some bugs and glitches, but they aren't game breaking and I rarely come across them unless I'm trying to propel myself full speed into another robot or at a wall (don't ask).

To top it off: the dev is friendly, adds great new features and fixes many problems as soon as possible whenever they rear their ugly head. The game gets regular updates because of this and it really does enhance the experience knowing that someone cares about this game and what people want for this game.

In conclusion, Robot Roller-Derby Disco Dodgeball is in great condition for being an early access game. The smooth gameplay, nice graphics, wonderful soundtrack, great AI, single player and multiplayer have been concocted into one amazing game that I and many others love. I just can't wait to see what the dev has in store for it upon it's release.

In retrospect here are the pros and the cons;


  • Gameplay is smooth
  • Graphics are nice
  • Great multiplayer online and on LAN
  • Soundtrack has been picked almost perfectly
  • AI is smart and works well
  • The whole premise of this game (playing as a robot) is amusing and fun
  • Customisation (moustaches :O)
  • Many different maps to play on
  • Many different game modes
  • Levelling up system
  • Friendly developer (yes... this is definitely a pro for the game)


  • Some non game breaking bugs and glitches here and there.
  • I kind've wish there were more songs (probably will be)
  • If you don't have friends to play with and if you're too afraid to play online with randoms, playing single player can be a little tiresome after awhile.
Was this review helpful? Yes No Funny
46 of 47 people (98%) found this review helpful
1 person found this review funny
11.4 hrs on record
Posted: February 23
This game is like if Tron, Unreal/Quake, and Dodgeball Advance had a child.

+ Game is super fun
+ Soundtrack is great
+ A good variety of game modes to make sure it doesn't get stale
+ You can even customize your robot a bit with mustaches and sunglasses!

- A lot of flashing neon lights which can be annoying for some
- Game can get frustrating while trying to adjust to the controls/physics

Definitely worth the buy if you're looking to play a game that's just fun, no DLC required. 9.5/10
Was this review helpful? Yes No Funny
47 of 50 people (94%) found this review helpful
1 person found this review funny
291.5 hrs on record
Posted: January 14
I have always been a fan of fast paced physics based shooters but I haven't found one that wasn't too high of a learning curve or just plain bad. I saw this game from a youtuber a while ago and I thought it looked great so I decided to buy it. If you can't tell by my hours on the game I have been enjoying it ever since.

It has a very unique feel and having to actually pick up each shot you fire is a small thing that makes it very different from other shooters. There are also many skillshots you can preform which give you more to do once you get better at the game. As of writing this review the game has one of the best communities I can think of, I currently run a group that organizes events for the game and am having a blast. The developer is a great guy who clearly cares about and works hard on the game and its community.

The games multiplayer is very entertaining with a good amount of gamemodes and maps and the singleplayer has a lot of good content too. As of writing this review an arcade mode was just added to the singleplayer that is a great timewaster for when I don't want to deal with other people.

I would definitely reccomend this game and I think you can easily get your 15 dollars out of it. You probably won't play it as much as me but everyone I know that picks it up says it was worth their hard earned money.
Was this review helpful? Yes No Funny
49 of 54 people (91%) found this review helpful
1 person found this review funny
12.9 hrs on record
Posted: February 19
- Great Multiplayer Component with countless gamemodes.
- Great Singleplayer Component with gamemodes such as horde, arcade and more.
- Fun gameplay.
- Strong replayability.
- Good amount of customization.
- Upbeat and fun soundtrack.
- Nice colorful graphics.
- Developer is super cool, dedicated, and listens to feedback.
- Bots are pretty strong.

- None

Final Verdict:
This has to be one of the best games to come out of Steam Greenlight and Early Access! Everything about the game is fantastic. If you enjoy multiplayer you'll love this game, if you enjoy high replayability singleplayer games you'll enjoy the game aswell. This game is well worth more then the $15, for a indie game this game surpasses most multiplayer FPS games. Overall I cannot recommend this game more. Well worth the money.
Was this review helpful? Yes No Funny
54 of 63 people (86%) found this review helpful
1 person found this review funny
15.2 hrs on record
Posted: February 24

-Entire soundtrack is stuck in my head
Was this review helpful? Yes No Funny
45 of 51 people (88%) found this review helpful
1 person found this review funny
24.8 hrs on record
Posted: February 24
Well here I am, my 80th birthday and my wife has seen fit in our budget for me to afford one of those nice new indie games on Steam. Well here I am on Steam and I come across a colorful lookin' game on sale. My eye doctor said that vivid colors would be good for my vision. So my wife said "what the heck is that?" and I said it's "dodgeball" and so she said alright.

I thought I'd ask the man that made the game his opinion on it and he seemed like a pretty nice guy.


Well mannered I thought, and seemed like the hard workin' type to have made this game on his own.

So I get the game and I start it up and my wife is over there knitting some mittens for the grandkids when this noise started banging out of the computer speakers. Startled us at first but then I thought it sounded kinda nice. I started movin' in places I haven't moved since my younger days and so I got up and got to moving. My wife said she was physically attracted to me for the first time in years.

Thank you Robot Roller-Derby Disco Dodgeball for saving my marriage.

10/10 would cut the rug again.

UPDATE: Okay kids, you wanted a more helpful review and now since grandpa has had some time with the game, I can give some insight about the actual thing!

1. It's great! It has helped my eyesight, just like the doctor ordered. The graphics are what you see and they look great.

2. There is a learning curve but it's very rewarding once you get good at it! For instance, if you're used to shooters, you might find yourself hitting the reload button from time to time in this game for no reason. You gotta pick up a ball to be armed kid!

3. HOOPS!!!! Best game mode ever, reminds me of my days playing along side the famous Bill Russell. Plenty of other game modes too if you want to try something else.

4. The single player arcade mode is a terrific place to practice. It's also pretty fun too.

5. It's just a really friendly community, what's the last game you played where people were saying "Wow! Great game guys!" or "Nice moves!" instead of "git gud" or "you suck!" Also, there's a neat kudos system in place where you can compliment opponents in real time with the press of a key! Nice!

6. Logging into the game at 3am (don't tell my wife!) and you'll still find people online playing, so for an online indie game, the community is thriving pretty well.
Was this review helpful? Yes No Funny
38 of 42 people (90%) found this review helpful
1 person found this review funny
14.2 hrs on record
Posted: April 3
Arena shooters is not a genre that has received much love in the recent years. 1999 spawned the best two games of that category, Quake 3 and Unreal Tournament, and since then there have been little to no changes to the formula. Unambitious games with little tweaks on Quake 3 and new coats of paint on Unreal Tournament.

Strangely, the most unique spin on the arena shooter formula comes from this game with a ridiculous title: Robot Roller-Derby Disco Dodgeball. Instead of weapons there are insta-kill balls to throw (they can be caught), and the movements are on wheels which give some momentum, fluidity and... skill. Predicting trajectories and movements while aiming and moving leaves room for a lot of exciting action, rewarded by a commentator naming the specific skill shot ("flying squirrel!""zombie!" "quick draw!").

The fluidity of the game itself ties in with the atmosphere. There is some cool electro/techno music playing while panels and lights on the levels change color according to the beat and the movement of players. Really enthralling.

Even if the game has a huge skill ceiling, just playing casually for fun is entirely possible and can even be relaxing. Bots on easy are good for that. There are tons of game modes. Arcade with permanent progression for solo play, and then variants of deathmatch, race, hold a ball to score points, and throwing a ball in hoops to score points. Mutators can be applied to modify the game, and power-ups can be turned on or off.

I will now go over the two main issues of the game. The first one is that... well it's a small indie game so there are not many people playing online, and even less if you are not in North America. Still, one or two servers up are enough to have some fun, but the game would definitively benefit from a population boost (and it deserves it). Then the second issue, the netcode is not too good and lag can be a real problem, especially for those like me having to play against people in another continent. Apparently the developer is working on that and also intends to keep adding features to the game!

As a conclusion, Robot Roller-Derby Disco Dodgeball is a unique arena shooter that is a pleasure to play, at any level. It feels complete and neatly designed, and yet it is the work of only one developer! A nice little surprise, give it a spin!
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33 of 38 people (87%) found this review helpful
1 person found this review funny
4.6 hrs on record
Posted: February 23
One of the best games I have ever played. Would recommend to anyone who doesn't have epilepsy.
Was this review helpful? Yes No Funny
27 of 29 people (93%) found this review helpful
2 people found this review funny
115.3 hrs on record
Posted: February 21
Flashy Arcade-Style Fun!
An Early Access game that graduated with flying colours.

Let me start this review off by saying I've got 97 games on Steam and this is my most played game. If that doesn't peak your interest, feel free to read on.


This game is special. When I say "special" I don't mean mentally handicapped, I mean it's genuinely unique and a real diamond in the rough. For the price, this may be the best value you can find on Steam. It may be pretty simple in concept but trust me when I say that this game can entertain for hundreds of hours. Did I mention it's one of the (very) few games that's done Early Access right and actually seen a solid release?


Let's start with the visuals. Erik has done a fantastic job creating exactly what you'd expect from the game's tongue-twister of a title. Beautiful futuristic Disco arenas that pulsate and flash to the incredible soundtrack. Goofy-looking one-wheeled bots zoom around the arenas and explode in Michael Bay-esque fashion. Not only is it beautiful to look at, but it runs well on just about any PC as you can see by the recommended system requirements. The visual fidelity of this game is only matched by it's stellar gameplay.


You know that feeling when you're playing a game and you make the perfect move or take the perfect shot and it feels like you're a god? You can experience that feeling over and over in this game with it's fast-paced gameplay and tight mechanics. RRDDD has a learning curve that allows new players to jump in and have a good time without being punished but takes time and effort to master. The implementation of trick shots adds a whole new dimension to the gameplay. Pulling off a "Godlike KO" for the first time feels... well, Godlike. There's also an impressive variety of arenas, gamemodes, and unlockable gear to enjoy. Disco Dodgeball is even better when you hop online and play with your friends! This game can potentially be endless hours of fun. My only current issue with the gameplay is that every now and then, there are some bugs regarding balls not being in the same place for different players during online play but hopefully this will be fixed in a future patch and isn't exactly "game-breaking".


The soundtrack in RRDDD is one of the best soundtracks to any game I've ever played. It's the perfect audible theme for the setting. If you enjoy electronic music, you'll surely appreciate the selection of tracks here. Accompanied by the top-notch sound effects and the hilarious "monster truck announcer" that somehow doesn't ever get old or annoying, it's easy to enjoy the sound in Disco Dodgeball.


Robot Roller-Derby Disco Dodgeball is a real treat for anyone who likes over the top, fast-paced action and isn't afraid to take a few balls to the face. Erik Asmussen has truly outdone himself and I'm excited to see what he comes up with next. I can't recommend this game enough.


This is my first review. Please be gentle ;)
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28 of 31 people (90%) found this review helpful
58.5 hrs on record
Posted: January 5
Early Access Review
Definately one of the better examples of Early Access done right. Regular updates, a very involved dev are what the game has going for it on the outside. Inside the game, you have maps and gameplay that may evoke a sense of nostalgia for fans of old arena FPS games.

RRDDD sports a kickass soundtrack that brings with it both pumping beats to get you into a fugue of awareness and dodge ready, and softer tracks to wind you down when you need a breather. The Gameplay is fast and so are your armaments, dodgeballs. All hits are one hit kills, no health, no second winds. Catches, Long Distances, Flying Squirrel are just a few of the trick shots you can pull off. Perhaps you could even become God-like in the good variety of gamemodes.

For a low price you can have a lot of fun bashing in your fellow mustachioed robots's chasis in with discoball dodgeballs online. Is it silly? Perhaps. Is it fun? Definately.
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38 of 48 people (79%) found this review helpful
7 people found this review funny
11.4 hrs on record
Posted: April 22
You play as robots.
That are rolling.
That have dodgeballs.
You blow up other robots with said dodgeballs.
Sick music is playing in the background.
Buy the ♥♥♥♥ing thing.
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21 of 22 people (95%) found this review helpful
10.7 hrs on record
Posted: February 1
Early Access Review
This game is one of those rare gems that comes along and puts everyone on a level playing field. The concept is so humorous alone that the game just oozes good vibes. You can really see how much the developer loves both his game and the game's community in this one. It's perfect for both casual play and competitive sport. In fact I have not met or seen a person yet who has played this game and has not had a good time.

The graphics on this game are simple but they suit it. The designs of the different arenas really compliment the fact that you're a robot with one wheel rolling around. The pulsing and moving lights really sell the idea that you're a night-club arena and the soundtrack is one of the best I've ever heard to a game. Visually the game gives you what you need, and none of the fluff. This is why Super Mario Bros. was so popular. Visually it was nothing like we have today but it was fun to play!

The game does have an experience points system, but it's geared towards getting cosmetic upgrades, not towards making you more powerful. I like this because it means new players have chances to improved without constantly getting slaughtered. Also like many multiplayer games, there's sometimes lag, but with 4 to 12 people throwing dodgeballs around in every direction imaginable, it's so much fun and so chaotic that nobody really seems to mind!

You know a game is fun when you're laughing and yelling at your friends over voice chat, having a great time even when you're losing! It's definitely one of my favorite games of all time; I highly recommend it for one of the best times you will have with your friends, ever, online.
Was this review helpful? Yes No Funny
21 of 22 people (95%) found this review helpful
1 person found this review funny
14.1 hrs on record
Posted: February 22
Incredibly fun, satisfying yet lighthearted multiplayer game. Variety of diverse game modes whether it be your classic team deathmatch or capture the flag/cube or more zany ones like Hoops.
Sweet sountrack and aethestics.

Great game to just jump in and have some good old simple fun.
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19 of 21 people (90%) found this review helpful
2 people found this review funny
11.4 hrs on record
Posted: February 22
Seriously, this is one of the best multiplayer arena games to come along in a long time. You will see that I own many of these types of multiplayer games, and this has esports written all over it. I cannot believe there are not 5,000 people playing this right now. I bought this thinking it would be OK for a couple of hours, but wow....everyone in game is saying the same.

Honestly, this is the kind of game that could benefit tremendously from a free weekend of sorts. Once you play it, you will see that it is pure skill. It has tons of game modes that are all fun. I never really write reviews on Steam, but with this one, I just had to to try and get the word out. I urge everyone to stream this game and pass the word along to friends to keep this one alive. It has sooo much potential and....well, stop reading this, just buy it now. better yet, but a four pack for your friends as well!!
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29 of 39 people (74%) found this review helpful
2 people found this review funny
2.3 hrs on record
Posted: February 21
Storyline: 10/10
Graphics: 10/10
Soundtrack: Groovy/10
Robots: 10/10
Flying through the ♥♥♥♥ing air and landing a sweet shot on someone: 10/10
Getting so many kills your robot character literally combusts into flames: 10/10

This game is the ♥♥♥♥ing ♥♥♥♥
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16 of 17 people (94%) found this review helpful
2 people found this review funny
41.6 hrs on record
Posted: April 7
This is a fast-paced first-person dodgeball game from the future complete with robots, an (amazing) voiced announcer, and synced visualizers for the music.

At its core this is a game I *highly* recommend for those that enjoy the FPS (especially instagib) genre, but want something a bit different... yet still familiar. I won't be so bold as to say a digital dodgeball game has never been made before, but this is the first I've ever played to really go all out with it. It's so brilliantly simple, yet took this long until someone decided to make it... AAA marketing departments: fire yourselves.

NOTE: THIS GAME HAS A DEMO YOU CAN TRY! So... try it! (I don't know if it's up to date... but the gameplay is the same regardless)

I love them! The best way to describe them is "a minimalist TRON-themed rave". The music plays a big part as the level coloring/brightness/etc. is hooked up to a visualizer system. Different music will give you a different feel, but no matter what you listen to it's a pleasure to experience. And you can always turn off the visualizer completely (and individually configure most other aspects) if you're not a fan of the effects.

Fantastic! The voice announcer is *amazing* and the default music is absolutely sublime if you're into electronica. Of course, if you don't like the music you can always add your own. The in-game visualizers will automatically adjust, and you'll be rocking out to your own tunes in no time. The only downside (which is a Unity limitation) is that you *have* to use OGG or WAV format. You can very easily use VLC or Audacity to convert your MP3s to OGG though, so it's not a big issue.

For the most part they are your standard WASD+mouse. HOWEVER, the robot you are playing as is intentionally able to slide around as if on ice (though you can still quickly change directions or use "E" to stop completely). Also, jumping has no air-control and is based on a charge-up system. While some may see these as limitations, I absolutely love it! It makes jumping a risky move because your trajectory will be predictable, and big jumps will need planning because you may not be charged enough to make it.

LOTS of modes are included, and tons are planned. You have your standard DM/CTF-style modes, but plenty of others to keep you interested. One of my favorites is the "hoops" mode, where you are basically playing basketball *while* playing dodgeball. It's REALLY fun, frantic, and ripe for strategic play. There is also an Arcade mode to try and survive (where you go through pre-configured rounds with bosses, and can buy upgrades in between), as well as Challenges that are extremely fun. Both Arcade and Challenges have leaderboard support if you're into that.

From the plethora of modes and maps, to the good-sportsmanship-encouragement via the "kudos" system, everything about the gameplay is fantastic. There are all kinds of moves to pull off (which the game tracks and gives you a great voiced announcement upon success), an arbitrary leveling system for those that like to feel satisfaction in their progress, a silly and unique character customization system, and just generally a ton of things to enjoy!

This game has some pretty amazing bots for singleplayer, and those bots can be used as placeholders in multiplayer games (they'll be replaced by real players as they join and do *not* take up a player slot). Multiplayer is the only issue with this game as latency makes catching/blocking/dodging/etc. balls fairly unreliable. It is a known issue, and I have confidence it'll be fixed in the future. That said, the bots are good enough to give you a LOT of play time. Multiplayer can be a bit frustrating, but isn't unplayable... it just takes some getting used to.

In the end this is a fantastic game that I really enjoy. The developer (who is ONE person) is on top of everything when it comes to bugfixes, is receptive to suggestions, and even has a public Trello for transparent development. As with any game it isn't for everyone (and isn't playable for gamers with various disabilities due to its nature, see comments), but I HIGHLY recommend it.
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31 of 44 people (70%) found this review helpful
1 person found this review funny
8.9 hrs on record
Posted: February 19
Better than real Dodgeball. 10/10
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