Dominique Pamplemousse in “It’s All Over Once The Fat Lady Sings!” is a unique and offbeat stop motion animated detective adventure game about gender and the economy. Also, all the characters frequently burst into song.
用户评测:
总体:
多半好评 (307 篇评测) - 307 篇用户的游戏评测中有 71% 为好评。
发行日期: 2014年3月11日

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评测

“This is the all-singing point-and-click adventure that you must bellow out to all of your neighbors!”
Indie Statik

“Charming, witty and experimentally fun; playing off gaming conventions offers new perspective and fresh insights on genre; funny and inventive, not like anything you’ve played before.”
Adventure Gamers

“One look at Kiai's stop motion musical detective adventure game about gender and the economy makes it easy to see why it's nominated for four IGF 2014 awards, including the Seumas McNally Grand Prize.”
Gamasutra

关于这款游戏

Dominique Pamplemousse in “It’s All Over Once The Fat Lady Sings!” is a unique and offbeat stop motion animated detective adventure game about gender and the economy. Also, all the characters frequently burst into song.

系统需求

Windows
Mac OS X
    最低配置:
    • 操作系统: Microsoft® Windows® XP or later.
    • 处理器: 2.33GHz or faster x86-compatible processor, or Intel® Atom™ 1.6GHz or faster processor for netbooks.
    • 内存: 1 GB RAM
    • 图形: 128MB of graphics memory.
    • 存储空间: 需要 60 MB 可用空间
    最低配置:
    • 操作系统: Mac OS X v10.6 and above
    • 处理器: Intel Core™ Duo 1.83GHz or faster processor
    • 内存: 1 GB RAM
    • 图形: 128MB of graphics memory.
    • 存储空间: 需要 65 MB 可用空间
消费者评测
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总体:
多半好评 (307 篇评测)
最近发布
HappyDeath
( 2.0 小时(记录在案的) )
发布于:5月3日
Quirky quick little game, the claymation and singing thing is differant for sure.
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triserv
( 1.1 小时(记录在案的) )
发布于:5月3日
Good Stuff. Casey 4 Life
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A Mammoth
( 0.2 小时(记录在案的) )
发布于:4月30日
this game was the inspiration for 9/11
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MapleJay
( 98.7 小时(记录在案的) )
发布于:3月17日
L.A. Noire Dominique Pamplemousse is a next generation crime thriller developed by Deidra Kiai Productions. L.A Noire Dominique Pamplemousse is an interactive detective story set in the classic noir period of the late 1940's. It blends action, detection and complex storytelling and draws players into an open-ended challenge to solve a series of gruesome murders. Set in a perfectly recreated Los Angeles before freeways, with a post-war backdrop of corruption, drugs and jazz, L.A. Noire Domique Pamplemousse truly blends cinema and gaming.
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KING GHIDORAH
( 2.1 小时(记录在案的) )
发布于:3月14日
This game is a ♥♥♥♥ing piece of ♥♥♥♥. This ♥♥♥♥ing game is so ♥♥♥♥ing bad I have never raged so god damn much to myself on how ♥♥♥♥ing awkward, how ♥♥♥♥ing benign the ♥♥♥♥♥♥ acting is.

Please ♥♥♥♥ing kill yourself for giving it a good rating, this game is legit the worse mistake a mother could make if this was her child. If this game is recognized as a AAA title is when the fourth horseman arrives and ♥♥♥♥ing kills us all.

This is the worst ♥♥♥♥ing game every ♥♥♥♥ing created, the music, the acting, the scary clay fake pieces of dog ♥♥♥♥ characters are annoying, and oddly autistic.

All the negatives:

-Bad singing
-Bad characters
-Extreme edgyness
-Extreme case of hipster trash
-Bad situations that will never happen unless you are 14 years old
-Hurrendous clay work
-All around autistic, convienent situations that are ♥♥♥♥ing rediculous.

Legit, ♥♥♥♥ this game, and ♥♥♥♥ the creator. If this was a horror game, I'd give it a 2/10, but it's an "adventure" game, so it's a ♥♥♥♥ing -1/10
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Pain Elemental
( 1.5 小时(记录在案的) )
发布于:3月4日
A very short and easy game. I liked the unusual and offbeat setting and atmosphere. I'm a big fan of musical theatre and opera and such, so I enjoyed the music and singing of the characters. I think the off-key singing was a bit intentional and I didn't really have any issue with it. I felt it gave the music some variety and character. The story is just ok and the end was a bit abrupt. Get it on sale.
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doojayess
( 0.2 小时(记录在案的) )
发布于:2月29日
I tried really hard to like this game, because it's so different, has a (female? nobinary? transgender?) lead, and is supposedly full of witty musical numbers, but I couldn't do it.

One of the first problems I noticed was that you can't skip singing during many parts of the game. I read very quickly, and so more often than not I skip ahead once I'm done reading text even if the character is still talking-- but I couldn't do that with this game. I understand that skipping would have ruined the rhythm of the songs etc., but really, there was no rhythm in the first place.

I appreciate where the game was trying to go (discussing gender equality, sexism, a horrible music industry, etc.), but it was just really, really strange. A claymation musical with gameplay centred entirely around dialogue options sounds like a not-great idea-- not necessarily bad, but not great-- but when the singing is bad and the claymation looks a bit hellish, I think that you're going to have a bad time with a game. It's also rather short, so I suppose if you really wanted to see what it was about, you could buy it and then return it immediately (I doubt you'll keep it in your library). It can be a good game with some major fixes, but right now I don't think it's worth buying unless you pick it up in a Humble Bundle with some good games.
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baked lays
( 0.1 小时(记录在案的) )
发布于:2月19日
please save your money

and yourself.
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toodamnlitten
( 0.3 小时(记录在案的) )
发布于:2月5日
My friend gave this to me as a joke... The police still haven't his body...
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Toffer
( 1.4 小时(记录在案的) )
发布于:1月31日
I don't want go too much into detail about this, but be asshured that "Dominique Pamplemousse: It's All Over Once The Fat Lady Sings" is a short but very charming adventure. Look at the trailer and you know if you like it or not. The background music is catchy as hell and the singing delightfully cringy. Yeah, it's kinda short, the puzzles are incredibly easy and it has next to none replay value. On the other hand it its comparatively cheap and if you are anything like me, you'll have a blast.

tl;dr: recommended.
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That sure is a Classic!
( 0.1 小时(记录在案的) )
发布于:1月28日
the music is the worst part
but thats all it is
9/10
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Chordus
( 1.2 小时(记录在案的) )
发布于:1月25日
I am a huge fan of anything stop-motion animated, I enjoy musicals, and bizarre indie games are a guilty pleasure for me. It should have been impossible for me to dislike this game, but instead, it ended up being one of the worst I've ever played. I really and truly wanted to give this game the benefit of the doubt, but try as I might, I could not find a single redeeming quality.

The first thing that hits you is the singing. To call the singing 'music' would be quite generous indeed- the choice of notes breaks every musical convention, but that is overshadowed by the fact that the voice actor can't hit a note to save her life. The rhythm is all but indiscernible, and the rhyming is strained at the best of times. The fact that they're selling the soundtrack is a smack in the face.

The stop-motion is rough as well... it seems like the developer only chose stop-motion because drawing the characters would have actually been more time-consuming. There is a fine line between “artistically simplistic” and “shoddy,” and this game qualifies as the latter.

The game says it's about gender and the economy, but the only mention of gender is a running gag that nobody knows the gender of the main character. My suspicion is that the developer has some personal opinions on gender ambiguity, and I can sympathize with the sentiment, but it seems tacked onto the game, and serves no real purpose towards the plot. Games with political undertones have their place, especially in the indie community, but it has to be done well. In that respect, this game fails miserably.

My final advice is this: don't play the game. But if you do, just to see what it's about, don't allow yourself to think “it's starting out bad, but it'll probably get better!” It doesn't. Feel free to quit at any time... you're not missing anything.
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Crooks The Neglectful Father
( 1.5 小时(记录在案的) )
发布于:1月15日
This game is the best $5.00 meme I've ever bought

Pros: Dank ♥♥♥♥ing Meme


Cons: It sucked out my soul in under a half hour


Score: 9/11

Casey Bingham's voice give me an erection
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Egotistical Raven
( 1.8 小时(记录在案的) )
发布于:1月15日
Dominique Pamplemousse has some negative reveiws, but now is mostly positive. When I first saw this game in the Steam Store it had mixed reveiws. But this game is not all that bad. Yes, there are bad things about it, that's why there are negative reveiws, but I must say the game was worth the money I spent on it.

The bad traits of this game are clearly and without doubt, bad things. There's no arguement that make the bad traits go away, but the good traits do outweigh it. Firstly, the game is quite short, surprisingly short. This SHOULDN'T be a surprise though, when you think about how hard claymation is to do, how long it takes, and it's clear that the game makers put a lot of effort into rhis game, just not enough to make it a full length game, and obviously the time also depends on how good you are at completeing the game.

Secondly, the voices, Dominique Pamplemousse is about singing, about the music industry and opera. The bad singing voices at the start of the game are really cringeworthy, they make you feel uncomfortable, because we are not used to listening to people sing normally, and this game perfectly demonstrates that, (which is on of the reasons I love it!) it shows that some people sing normally. The singing is not so much bad, as normal. After a few minutes of the characters all singing you get used to it, and playing a game with an opera sort of stlye can get quite enjoyable, when you realise the voices aren't really THAT bad. And it's such a special experience seeing someone in a musical type setting who doesn't have a strangely perfect voice.

The game makes a lot of claims. It claims that it is a game about gender, and economy, which it really isn't about that much. Yes, the protagonist is non-binary, and appears to express their thoughts about thism, and having all the rest of the characters confused about the protagonist's gender. It is clear that this game planned for this to be a big theme, but it didn't really turn out that way, because the game is clearly too short for them to have any discussions about gender or even the economy.

Dominique Pamplemousse does seem to have some bad things about it, but it is really worth buying, as it is a beautiful claymation game, and I really am in love with any type of claymation, or any game made with real life materials. This game really has some nice subtle discussions on auto-tune and the music industry, which is not a common plot for video games to have. This game is also in black and white, which is another rare thing for video games, as video games are too advanced to have really gone through a black and white period (if you don't count the time when games could only be in two colours) as televisions did.

One last little touch on this nice game, which barely has anything to do with the game, is that it has DLC that you can buy that will give you the sheet music, and sheet music is such a lovely thing to buy as DLC, which is really the whole reason I bought it, but I enjoyed it past the sheet music. This game isn't really that expensive and not really that long, but if you have around $5 you should think about buying it.
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Necrobern
( 1.4 小时(记录在案的) )
发布于:1月10日
The looks of the game might make it look as creepy and shady, but is overall a very basic detective story which only lasts for an hour. Is a solid experience which tries to work as a musical, and thanks to its short length the constant singing won't become tiresome. Is not a complicated game and overall very easy to follow, making it more of a 'click to continue story' rather an adventure game.

However the game runs in Flash and has some bugs. In my case i got a gamebreaking bug which made me restart the game. And since you can't skip singing dialog i had to end the final scene watching it in a playthrough rather spend another hour of the same.

Is a game not really worth the time for its gameplay or plot, but atleast tries to be unique and somehow achieves it. If anything having a main character of ambiguous gender is greatly welcome nowadays.
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Sibirian
( 1.1 小时(记录在案的) )
发布于:1月4日
The rhymes are a bit trying at times, but the adventure has neat little twists. Wholeheartedly recommended to point'n'click entusiasts.
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Ibrahim
( 1.2 小时(记录在案的) )
发布于:1月3日
A friend and I jokingly call this the Most Indie Game of the year - not the best, just the most.

That's not to say it's a bad thing. I play a lot of games. More than I should, for sure. Dominique Pamplemousse was a nice change of pace for an hour and half, considered I downloaded it with no background other than that it came in a Humble Bundle I had sitting around months. Given that, I enjoyed it.

The game is not AAA quality - it's very far below that. The game is very quirky but that's what makes it fun.
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Rush Testosterone
( 0.1 小时(记录在案的) )
发布于:1月3日
Seriously, this is bad. the lead is out of time & tune, the characters make no sense and the 'plot' puts you in mind of an episode of Blue's Clues.

Do not buy/download/trade for.
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Big Chief Wide Nose
( 1.4 小时(记录在案的) )
发布于:2015年12月31日
Funniest game ever! I mean this cheered me up when I'm going through the absolute hardest time of my life. If I was to rate this it would be: 8/10 humor 5/10 story and 10/10 randomness! :)
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genderbad
( 0.5 小时(记录在案的) )
发布于:2015年12月31日
Please make more things, this is a delight.
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最有价值的评测  在过去的 90 天内
6 人中有 4 人(67%)觉得这篇评测有价值
有 7 人觉得这篇评测很欢乐
推荐
98.7 小时(记录在案的)
发布于:3月17日
L.A. Noire Dominique Pamplemousse is a next generation crime thriller developed by Deidra Kiai Productions. L.A Noire Dominique Pamplemousse is an interactive detective story set in the classic noir period of the late 1940's. It blends action, detection and complex storytelling and draws players into an open-ended challenge to solve a series of gruesome murders. Set in a perfectly recreated Los Angeles before freeways, with a post-war backdrop of corruption, drugs and jazz, L.A. Noire Domique Pamplemousse truly blends cinema and gaming.
这篇评测是否有价值? 欢乐
最有价值的评测  在过去的 180 天内
8 人中有 7 人(88%)觉得这篇评测有价值
推荐
1.8 小时(记录在案的)
发布于:1月15日
Dominique Pamplemousse has some negative reveiws, but now is mostly positive. When I first saw this game in the Steam Store it had mixed reveiws. But this game is not all that bad. Yes, there are bad things about it, that's why there are negative reveiws, but I must say the game was worth the money I spent on it.

The bad traits of this game are clearly and without doubt, bad things. There's no arguement that make the bad traits go away, but the good traits do outweigh it. Firstly, the game is quite short, surprisingly short. This SHOULDN'T be a surprise though, when you think about how hard claymation is to do, how long it takes, and it's clear that the game makers put a lot of effort into rhis game, just not enough to make it a full length game, and obviously the time also depends on how good you are at completeing the game.

Secondly, the voices, Dominique Pamplemousse is about singing, about the music industry and opera. The bad singing voices at the start of the game are really cringeworthy, they make you feel uncomfortable, because we are not used to listening to people sing normally, and this game perfectly demonstrates that, (which is on of the reasons I love it!) it shows that some people sing normally. The singing is not so much bad, as normal. After a few minutes of the characters all singing you get used to it, and playing a game with an opera sort of stlye can get quite enjoyable, when you realise the voices aren't really THAT bad. And it's such a special experience seeing someone in a musical type setting who doesn't have a strangely perfect voice.

The game makes a lot of claims. It claims that it is a game about gender, and economy, which it really isn't about that much. Yes, the protagonist is non-binary, and appears to express their thoughts about thism, and having all the rest of the characters confused about the protagonist's gender. It is clear that this game planned for this to be a big theme, but it didn't really turn out that way, because the game is clearly too short for them to have any discussions about gender or even the economy.

Dominique Pamplemousse does seem to have some bad things about it, but it is really worth buying, as it is a beautiful claymation game, and I really am in love with any type of claymation, or any game made with real life materials. This game really has some nice subtle discussions on auto-tune and the music industry, which is not a common plot for video games to have. This game is also in black and white, which is another rare thing for video games, as video games are too advanced to have really gone through a black and white period (if you don't count the time when games could only be in two colours) as televisions did.

One last little touch on this nice game, which barely has anything to do with the game, is that it has DLC that you can buy that will give you the sheet music, and sheet music is such a lovely thing to buy as DLC, which is really the whole reason I bought it, but I enjoyed it past the sheet music. This game isn't really that expensive and not really that long, but if you have around $5 you should think about buying it.
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3 人中有 2 人(67%)觉得这篇评测有价值
推荐
1.2 小时(记录在案的)
发布于:1月3日
A friend and I jokingly call this the Most Indie Game of the year - not the best, just the most.

That's not to say it's a bad thing. I play a lot of games. More than I should, for sure. Dominique Pamplemousse was a nice change of pace for an hour and half, considered I downloaded it with no background other than that it came in a Humble Bundle I had sitting around months. Given that, I enjoyed it.

The game is not AAA quality - it's very far below that. The game is very quirky but that's what makes it fun.
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最有价值的评测  总体
6 人中有 6 人(100%)觉得这篇评测有价值
推荐
1.0 小时(记录在案的)
发布于:2015年3月8日
作为一个通关+看了全部俩结局之后连卡都没挂完的游戏,个人只推荐在慈善包的时候购买。比起一刀包仨游戏还送原声,这游戏的Steam版无论是定价还是DLC都充满了骗钱的气息,不多吐槽了。

游戏本身算是有点意思的点点点小品,能有个6分吧……尽管看起来像是个画面粗糙的要死的B级黑白恐怖片,其实是个有点向不同种类的音乐形式致敬的黑色幽默侦探故事。本作的特色是叙事手法,但是里面有些梗非音乐发烧友很难Get到(其他玩家的评测也提及了这个问题),再外加过于有特色的画面和非常一般的剧情,使得评测区里差评一片。

优点:
  • 剧情:6.5,剧情过短-0.5。全流程即使看完两个结局也只有3-40分钟,不过中间的小逆转还是有点惊喜的。主角DP(就是游戏名)是个穷的没钱交房租的伪侦探,为交房租接受了一个找歌手的任务。尽管看上去是个侦探故事,但实际上是个 学术狗怒讨专利费的故事,话说这里面的大反派最后还给主角提供了个Job Offer,比起某国家自然科学一等奖来说真是不知道要高到哪里去了 。游戏最后有两个结局,依然是传统的钱和良心二选一,没什么意外。主角的设定非常有趣,我第一次知道Dominique 这个名字是男女通用的……话说从声音确实判断不出主角的性别,外表就更别想了= =
  • 音乐:7分,有创意的叙事手法+0.5,唱歌跑调-0.5。游戏的叙事有点像音乐剧,隔三差五就要唱几句,不同人物的主旋律对应不同时代的音乐风格。不过作为乐盲而言,很难听出来捏他的是什么歌,而且确实有点跑调……不过原声还是蛮好听的

缺点:
  • 解谜:4分。本作的解谜也和没有差不多,好听点是简单,难听点吧……反正社区里有指南,卡关的各位可以自行查看。
  • 画面:4+1辛苦分。本作的画面……就算是黑白复古恐怖片+粘土动画也够简陋的……不过粘土动画的动作需要一帧一帧摆,给这个工作量一个额外加分吧。
  • 其它:本作是自动存盘,通关之后选Continue可以看另一个结局。游戏是Flash作品,没法用F12截图;而且切Steam界面有时候会死机,这两点需要稍微注意一下。
这篇评测是否有价值? 欢乐
5 人中有 4 人(80%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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1.2 小时(记录在案的)
发布于:2015年3月10日
风格让人各种不舒服,感觉好诡异,而且全是黑白。
类似小品剧,但是又太短,梗各种看不懂,而且又太粗糙。
这篇评测是否有价值? 欢乐
352 人中有 282 人(80%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
不推荐
2.1 小时(记录在案的)
发布于:2014年3月11日
It's hard to give this game a solid recommendation. It's an alright dialogue-driven adventure game where some of the dialogue is sung, like a musical. However, most of the singing is pretty bad and off-key. This might be a reference to how autotuned mainstream music is nowadays, a topic that the game touches upon. Intentional or not, it did make my ears bleed a bit. The clay models used to depict the characters are hideous and the stop-motion only has a few frames so it never really feels authentic. The story is nothing to write home about, a short slice-of-life about gender equality and a bad economy (and autotuned pop music). Game is quite short too. Took me less than an hour and a half (that's less time than what is required to get the steam trading cards for the game).
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100 人中有 78 人(78%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
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2.5 小时(记录在案的)
发布于:2014年5月15日
Took roughly 1.5 hours and... well, I can safely say it has been the most 'indie' game related experience I've had this year.

Seriously, black and white claymation musical dialogue-tree adventure game about a transgender inventor turned private detective investigating Auto-Tune usage in music industry? That's as far from dudebro shooter as you can go in gaming I think.
Not sure if it's actually worth of your or anyone's time. If you like experimental 'games', maybe. Don't expect too much though.

Also, as weird as that sounds when talking about a musical game, the singing was uniformly terrible.
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135 人中有 97 人(72%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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1.4 小时(记录在案的)
发布于:2014年3月15日
Interesting concept but execution ranges from disappointing (puzzle complexity, animation) to actively painful (singing).
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67 人中有 54 人(81%)觉得这篇评测有价值
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1.5 小时(记录在案的)
发布于:2014年6月10日
Wish I could recommend this game as the art style is very unique, and the game is a decent adventure to play through once -- but the big gimmick in this game is that just about every second line of dialogue is sung... and it is absolutely horrible to listen to.

Sad that they couldn't get people who actually can SING to do the voices. The performances range from awkward to painful.
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119 人中有 86 人(72%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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0.3 小时(记录在案的)
发布于:2014年12月21日
It's a game that requires no skill, or thought which can be relaxing, or boring depending on the person. Me, I found it boring. There's no challenge when you can only click what they let you click when they let you click it, and your clicks can't affect the outcome of the game. You're a spectator here, not a player. I would describe this as an interactive music video rather than a game. You will spend 80% of your time watching shoddy claymation figures (an aesthetic choice, I assume, rather than a lack of skill... I hope) talk-sing tuneless songs with straightforward, uncreative lyrics. The aesthetic was half my motivation for purchasing the game, but I have far less appreciation for it now that the whole experience feels lackluster, and lazy. I'm sure a lot of hard work went into the game, and I don't really mean to disparage the makers, it's just that because the game is so underwhelming it soured me on everything. Point-and-click games can have depth, and challenge, but here the challenge is enjoying the show. I couldn't.
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76 人中有 59 人(78%)觉得这篇评测有价值
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0.4 小时(记录在案的)
发布于:2014年8月12日
I really tried to like this but by the time the 15th off-key singing verse was used to reveal even the smallest bit of useless info, I just couldn't take it anymore.
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57 人中有 45 人(79%)觉得这篇评测有价值
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1.9 小时(记录在案的)
发布于:2015年3月12日
Awesome little adventure game if you enjoy its odd musical delivery of its story. It's a love or hate it affair but at this price (still on sale on a humble bundle as of today) it's worth taking a shot on a game that dares to deliver it's content in a unconventional way.
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43 人中有 36 人(84%)觉得这篇评测有价值
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1.8 小时(记录在案的)
发布于:2014年5月15日
So that trailer looks pretty cool right? Well you're probably alright stopping there. Not to jump on the negative review train; the game is a pretty harmless and innocent hour and a half with nothing egregious, but what's in the trailer is pretty much all there is to the game, albeit with a predictable detective story tacked on.

First off let me just list off why the game intrigued me enough for an impulse buy, so we can compare expectations and see if the game actually lives up to them. I bought this game because:

-it's a musical
-it's claymation
-its themes include gender, which is particularly tender and interesting to me
-it apparently did well in IGF nominations
-it's only an hour and a half long, which for someone with a massive backlog is actually an incentive

Now that I've played it, my positives are:

-it's one continuous musical adventure, with each screen change being accompanied by new music. The vamp technology
leading into each character's singing parts isn't perfect but is cool nonetheless.
-it has a lot of trombone

...And that's about it. Let's break this down further.

The musical element is the game's most unique and as mentioned above, works well enough. I don't actually have a huge problem with the "grating" voices: to me it along with the point and click mechanics create somewhat of a nostalgic experience. It really feels like a stage show, which is neat. At the same time, there's nothing particularly complex about the compositions, and the game doesn't really embrace the "musical" idea fully, it's just kinda there.

The claymation is very crude and pretty much a gimmick. It's very low resolution assests with no graphic options to speak of.

The gender theme isn't near as prominent as I expected and rather forced, thankfully it's not offensive but it's also not trailblazing.

As far as gameplay goes there's very little to speak of, just exhausting dialogue options. This isn't inherently bad, there are great games like Attack of the Friday Monsters that use this so as to not feel gamey or proprietary in any way. But that's the thing, you'll still be navigating basic menus for most of it so the fact that this is a very shallow, simple game will always be in the forefront of your mind. That said, it is simple enough for anyone to play and you won't get frustrated or stuck.

The story is the primary focus of the game, and it's pretty disposable. For one it's indulgent; you're thrown in with little context and immediately expected to care about the characters with no concept to guide the experience. The game constantly repeats information you've just heard back to you. It's pretty humorless; there are bits of overdone social commentary here and there that are really random and don't fit in with anything else: this is unfortunately the extent of the game's themes. And in general it's all pretty incidental, with a lack of finese to the storytelling, and it's just not at all cohesive! For all its twists and turns it never does anything unseen in other point and clicks or noir. The ending at least had potential to satisfy and bowtie all the elements but it feels unfinished, like the last 15 minutes are part of a different game.

So yeah in the end it's just kinda boring, you know? It's one of those cases where you have to take a step back and realize that just because it's cool as a trailer doesn't mean it'll be cool as a game, especially since it never explores any of its enticing elements. Still, on sale for a quick runthrough you can do a lot worse.
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5.7 小时(记录在案的)
发布于:2015年2月9日
AUDIO
Cringey
VISUAL
Experimental
DIFFICULTY
Easy
VIBE
Cash-grab
CRAVING
Experimental
ON SALE
Frequently

PROS: Stop-Motion is an interesting medium, I would like to see this explored further in the future. The music itself is not bad, and I'm glad that they took a legitimate swing at composing their own pieces.

CONS: This game was crowdfunded, and it's certainly not 10,000USD worth of work. Even the basic act of being able to get commentary of all surroundings in a room is not available. The voices and dialogue are extremely bad, even when it's not intending to be. Ending is absolutely terrible. Very little work within the same scene is done. It's a lot of back and forth between locations.

WORTH: The story can easily be beaten within less than two hours because of the limited nature of the maps and the lack of interactivity. (My play-time was padded by working to make a guide.) If you aren't getting this in a bundle or at a serious discount, you will be disappointed.

OVERALL: Betrayals of trust like this will be the death of sites like Kickstarter and Indiegogo.

                                   SCORE:3/10
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108 人中有 71 人(66%)觉得这篇评测有价值
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1.5 小时(记录在案的)
发布于:2014年7月18日
Stop to imagine a world where it's possible to see something so visually offensive, that it actually hurts you physically. This game attacked my every sense, throwing my brain into a DBZ-like battle. Except my brain was Krillin and the game itself was all of the major villains fused together. I became ill while playing this game, so much that I had to go watch The Lion King and wonder what I was doing with my life.

This game is not good. I don't think I've ever wanted to remove my hard drive and wash it with soap after playing a videogame before.
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41 人中有 31 人(76%)觉得这篇评测有价值
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1.6 小时(记录在案的)
发布于:2014年6月25日
I absolutely adore showtunes. My CD collection is almost entirely made up of Broadway cast recordings. I also like to play video games. A musical video game sounded like a great concept, and it still does. This is hardly a musical, though, because there aren't any real songs. There's dialogue that's written in rhyme and just happens to be sung. There are no melodies, and that's the joke. And this joke becomes very grating very quickly. There's only so much off-key singing you can take!

The story isn't very interesting. Trying to solve the mystery will pose a slight challenge, but you'll still get through it in about an hour and it wont have any lasting impact on you. There's no replay value unless you really think the game's funny, and personally, I do not. There are a few funny jokes, but it's not nearly on the level of The Stanley Parable or even Octodad.
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111 人中有 71 人(64%)觉得这篇评测有价值
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1.7 小时(记录在案的)
发布于:2014年3月17日
Why does this exist? Why does it only last an hour and a half? Why is most of that time spent listening to characters sing badly? Why are there only two puzzles in it that aren't just pressing every dialog option until it works? Why are the two puzzles so simple a new born could do it in under a minute each? Why is this five ding dong dorras? Why would anyone pay for this when you could buy anything else for the same amount of money and literally get 10 times the content?
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28 人中有 23 人(82%)觉得这篇评测有价值
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0.2 小时(记录在案的)
发布于:2014年5月7日
http://www.cublikefoot.com/dominique-pamplemousse-first-impressions/

Dominique Pamplemousse, what a strange game (and title!).

The game felt more like a musical than an actual game. There was very little input on my part while playing, most of my time was spent listening to some off-key singing. The visuals are probably the game's strongest point. All of the characters are made of clay and the animation is in a stop motion format, which is kinda cool, but not enough to make up for the gameplay. The game's story is not that interesting either. It's not a bad story, but it's far from a good one.
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1.1 小时(记录在案的)
发布于:2014年3月12日
I cautiously recommend this, cautiously only because it's not a game for everyone; if you're in the right audience though, it's a hilarious and fun, although short ride of an adventure game. It's a game about wierdos, for wierdos, presumably made by wierdos.

Although there are multiple endings (which seem to be determined only by the final choice), the game itself is pretty short. A single play-through takes about an hour. The game mechanics are simple but completely workable: you click on items on the screen to get dialogue or action options, or add things to your inventory. Most of the interactions are in the form of (frequently sung) dialogue, although there is some light puzzling, but it's mostly in the form of bouncing between locations as you open further dialogue options.

The story is cute and cleverly written. It's also pretty socially consious, but not annoyingly so. For the right audience, there are many clever bon mots and allusions peppered throughout the dialogue. The singing is horrible and off-key... but that's part of the charm. The story revolves around economic depression and autotuning in the music industry. It also playfully touches on gender identity in a way that makes me wish the game had been a bit longer and that had somehow been more of a story point.

The graphics... well, I think it's self-evident from the screenshots above. The models and animation are exceedingly simplistic, but they're charming in a Gumby kind-of way. I think the graphics work well in light of the humorous tone of the game, but your mileage may vary.

All in all I enjoyed the game, and hope this is not the last we see of Dominique Pamplemousse. If you like quirky, cleverly written off-beat games, give this one a shot, especially if it's on sale. But if you find out-of-key singing and simplisticly built and animated clay models to be grating, spend your money and time elsewhere.
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1.5 小时(记录在案的)
发布于:2015年1月7日
you might like this game if:
- you like the music (i did, mostly)
- you get the humor of the "wrong" singing (i did)

you might not like the game if:
- the music is not for you
- you don't get the "wrong"singing humor
- puzzles are an important part of an adventure game (it has 2 or 3 very easy puzzles)

this game is very linear, except for one dialog option in the end. not even choices what to answer in the dialog tree.
in the end it didn't feel like there was enough "game" or interactivity.
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