I cautiously recommend this, cautiously only because it's not a game for everyone; if you're in the right audience though, it's a hilarious and fun, although short ride of an adventure game. It's a game about wierdos, for wierdos, presumably made by wierdos.
Although there are multiple endings (which seem to be determined only by the final choice), the game itself is pretty short. A single play-through takes about an hour. The game mechanics are simple but completely workable: you click on items on the screen to get dialogue or action options, or add things to your inventory. Most of the interactions are in the form of (frequently sung) dialogue, although there is some light puzzling, but it's mostly in the form of bouncing between locations as you open further dialogue options.
The story is cute and cleverly written. It's also pretty socially consious, but not annoyingly so. For the right audience, there are many clever bon mots and allusions peppered throughout the dialogue. The singing is horrible and off-key... but that's part of the charm. The story revolves around economic depression and autotuning in the music industry. It also playfully touches on gender identity in a way that makes me wish the game had been a bit longer and that had somehow been more of a story point.
The graphics... well, I think it's self-evident from the screenshots above. The models and animation are exceedingly simplistic, but they're charming in a Gumby kind-of way. I think the graphics work well in light of the humorous tone of the game, but your mileage may vary.
All in all I enjoyed the game, and hope this is not the last we see of Dominique Pamplemousse. If you like quirky, cleverly written off-beat games, give this one a shot, especially if it's on sale. But if you find out-of-key singing and simplisticly built and animated clay models to be grating, spend your money and time elsewhere.