RUNNING WITH RIFLES is a top-down tactical shooter with open world RPG elements. In RWR, you join the ranks of an army as a common soldier, just like the thousands around you.
User reviews: Very Positive (1,498 reviews)
Release Date: Apr 2, 2015

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Recommended By Curators

"A Top-Down shooter that strays away from the typical run and gun style and encourages you to use your head to devise tactics such as stealth."

Recent updates View all (26)

April 17

1.02 update released!

Changelog:

  • Linux: fixed vehicle tracking issues in campaign when continuing an existing campaign, fixing cargo vehicle deliveries
  • map view: fixed frame overlay being rendered behind the background occasionally
  • menu: added port forwarding note in Activate server screen
  • Mac: fixed init_match.xml being looked for in wrong location, causing Final Mission 1 AI commander to function in a unintended way
  • vehicles: humvee has slightly higher acceleration
  • maps: some minor fixes
  • campaign: some extraction points moved to not being extracted accidentally
  • Dominance: added server side overrules for potential client side sight range and camera modifications
  • AI: fixed a bug with bot behavior to jump back and forth between guarding and beginning to approach an already manned deployed weapon when area under open fire but enemy not detected


This Sunday at 6pm UTC, we'll have a pure PvP classic event on {SAS}Beerdrinkers!
We will try to break the record of 64 players by making a 64v64! Let's hope this won't turn into a complete mess and that the server can handle it! :)
As the event name suggests, there won't be any AI on the field, backdooring are allowed and the whole map will be capturable!

15 comments Read more

April 9

1.01 update released!

Hey runners,

we had a great week behind us with the release of RWR. We had a peak of 1391 simultaneous players and around 420 on the online servers and we are, as I speak, still on the front page of the Steam store, this is awesome!
We had to rent a few additional servers to make sure you guys can find a server to play.

Today we have mainly some hotfixes for you.


Changelog:

  • compatibility: different shadow camera setup for AMD APU based systems, fixes crashes/freezes
  • online: IP ban manager added
  • online: server name added in the network status data
  • online: a few potential crash situations fixed, thanks for the crashdumps guys
  • map12: fixed final mission 2 bug with script phase controllers not running after becoming defeated, effectively causing the wall to never come down
  • menu: added more visible button to enter the playground tutorial
  • menu: wiki button link pointed to manual section, button made bigger
  • badges: typo corrected in one of the kill streak badge texts
  • dialogue: corrected target character for commenting on hostile vehicle takeover

Important for server admins: Updating servers won't be required, 1.01 is compatible with 1.0.

39 comments Read more

Reviews

“Average community rating”
9.5/10 – Desura

“Running with Rifles is the kind of game that you think you know how to play, but after you die a dozen times in a row you'll realize it's not actually about running around with rifles. [...] This ain't no arcade game!”
Co-Optimus

“This game stands out as a truly iconic shooter. With the vast range of gameplay aspects as well as the addictive style and pace, this game is truly one of a kind. War games have been done before, but never to such a free and open extent.”
10/10 – TheSmilingArsonist @ Desura

About This Game

RUNNING WITH RIFLES is a top-down tactical shooter with open-world RPG elements.

In RWR, you join the ranks of an army as a common soldier, just like the thousands around you.

The open world approach lets you define your own path and story in the campaign. Push back the enemy with your comrades or go deep behind enemy lines to sabotage their efforts and loot valuable items.



As you gain experience, you are promoted with higher command over soldiers and equipment. Call in artillery fire missions or paratrooper reinforcements when the situation gets tight! Use your squad to man armed boats, tanks and APC's, or, become the expert lone wolf you always aspired to be - it's up to you!

KEY FEATURES

  • hundreds of locations to explore from trenches to towns, deserts to snowy valleys
  • emergent AI that will question if you're as smart as you think you are
  • realistic cover system
  • dozens of different weapons, support and cover items, radio calls, vehicles
  • side objectives to keep you busy: destroy radio towers and other assets, steal cargo trucks, rescue prisoners
  • 40+ multiplayer support, dedicated servers, coop, PvP, PvPvE
  • speech bubbles!
  • deaths and fails, a lot of them, including your own!
  • ...and of course, mods!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1.6 GHz Dual Core
    • Memory: 1 GB RAM
    • Graphics: NVidia Geforce 6600, ATI x800, Intel HD3000 or equivalent with 256MB VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 400 MB available space
    • Additional Notes: Try out the latest demo to see if the game will run fine for you.
    Recommended:
    • OS: Windows 8.1/8/7/Vista
    • Processor: 2.4 GHz Dual Core
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    Minimum:
    • OS: Mac OSX 10.9 Mavericks
    Minimum:
    • Processor: 1.6 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVidia Geforce 6800, ATI x800, Intel HD3000 or equivalent with 256MB VRAM - please note that the game is not playable with ATI/AMD proprietary drivers!
    • Hard Drive: 400 MB available space
    • Additional Notes: Try out the latest demo to see if the game will run fine for you.
    Recommended:
    • Processor: 2.4 GHz Dual Core
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
Helpful customer reviews
10 of 12 people (83%) found this review helpful
1 person found this review funny
6.0 hrs on record
Posted: April 19
The air is full of danger as snipers are positioned on the buildings, and soldiers guarding the base. Your commander gives you a signal, a command to move out and take the next base. You move out, your squadmates surrounding you, a feeling of dread growing. Suddenly, the man beside you collapses, and you hear the terrifying sound of a sniper. You dive for cover, and in the brush around you, more soldiers poke their rifles, preparing to fire. It's over. Your squad is dead, and you're surrounded. Bullets strike the boulders you're taking cover behind, the sound of gunfire everywhere. Deciding to take a risk, you poke your head out, preparing to fire.

Boom, dead. Rinse and repeat. Over and over.

---------------------------------------------------------------

Running with Rifles is a ♥♥♥♥ing blast. It's slow paced and tactical, requiring quick reflexes and thinking. You can choose how to do things - Do you want to command 20 soldiers to charge a base, or do you want to sneak around with a silenced pistol and take out some high-valued commanders? Do you snipe encoming soldiers, or blow up radio towers to disrupt communications?

There are lots of things to do, and the battles are intense. It's also a very long game, battles often lasting up to an hour, sometimes more. Despite the drawn-out battles, it doesn't really start to feel boring - You always have a goal to work towards, and if you find fighting on the front lines growing boring, you can grab a silenced pistol and sneak behind lines to take out valuable targets and blow stuff up, only to come back and find your assistance has allowed your men to push forward and take the zone.

The game also has a very robust multiplayer system. Holy crap, multiplayer is fun. There's co-op, competitive, etc. This game is jam-packed with replayability. I'd strongly reccomend it to anyone.
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3 of 4 people (75%) found this review helpful
1 person found this review funny
4.3 hrs on record
Posted: April 22
This game is smashin. I really like games with a compelling narrative/story something that makes you feel and get all emotional. The type of games that you shove the game in strangers faces while crying and screaming "VIDEO GAMES ARE ART, THEY ARE BEAUTIFUL! HERE IS THE PROOF!" Then you go to your freinds and ask them if they finished the game, they say no and you say "man you dont even know" shakeing your head as a single tear falls down your cheek because the game was so emotional and story driven.
Running with Rifles has none of this and I love it anyways. Its adicting, I played it for 4 hours straight. One of my two friends on steam (yea be jelly I have two friends) asked me if it was good since I'd been playing so long. I said yea suggested he bought it. He didn't respond for 2 hours. I then baught the game for him and sent it to him, then texted him he didn't respond. I AOL messaged him, he didnt respond again. My friend is a tool, anyways this game is really fun. Peace
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835 of 935 people (89%) found this review helpful
6 people found this review funny
14.7 hrs on record
Posted: April 4
What can I say about RWR?
Let me put it this way - I have a buddy that rage quits. Everything.
14hrs < edit 32hrs :-o > in he is yet to rage quit this game.
Single player is good.
COOP is better.
PVP is insane.

Stick to cover, crouch lots, and you'll do well.

Nuff said.
10/10 would not rage quit.
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899 of 1,027 people (88%) found this review helpful
7 people found this review funny
36.5 hrs on record
Posted: April 4
HI there...
I'm the buddy that rage quits
11/10
have'nt rage quit yet :P
Was this review helpful? Yes No Funny
221 of 246 people (90%) found this review helpful
1 person found this review funny
14.5 hrs on record
Posted: February 28
Early Access Review
1 battle took 4 hours to complete.

And during that time I was sneaking into enemy bases, spraying miniguns, using a crap ton of RPG's, and most important of all: running with my rifle.

Buy this, the devs deserve your money.
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139 of 145 people (96%) found this review helpful
25.1 hrs on record
Posted: April 2
Early Access Review
In my Alien Swarm review I stated that it was easily my favourite top down shooter to date, Well, as good as Alien Swarm is, it's just met it's best contender yet, That being said, Running With Rifles is more of a open sandbox, tactical top down shooter in which you take the role of a simple soldier in a fight of potential hundreds, the old saying "One man can make a difference" is one you should keep in mind when playing.

The main objective of the campaign is to capture all of the areas on the local island the game takes place, but how you go about doing that is completely up to you, there is no set method for you to follow and you're given the creative freedom of how to overcome your current mission, this is what makes the game stand out for me. Would you rather stand with your brothers in arms on the frontlines, directly taking the fight to the enemy? Would you prefer to sit back and support with sniper fire or perhaps manning an Abrahms tank? or maybe you'd like to take a team around and attempt a finnicky yet rewarding amphibious stealth attack? All are viable and all will help bring your team one step closer to victory, best of all, it will be you who had ultimately changed the tide of the battle.

You can easily tailor your equipment to the situation and there are many, many methods of taking care of your enemies, from rifles, grenades, pistols, MGs, mounted MGs, snipers, tanks, jeeps, C4s, impact grenades as well as a number of shotguns, smgs, rocket launchers, more rifles, body armours, silenced weapons and even apc turrets, if you get bored of one weapon, there will be a number of potential candidates to take its place.

The game does have a ranking system which releates to the in-game radio you can use to call in support from your base of operations, the higher your rank, the better support you can request, so long as you have RP to do it - a tradable resource on multiplayer servers that players obtain by capturing bases, spotting important targets such as enemy tanks and destroying opposing communications - you can request down reinforcements to help finish capturing a point, you could bombard a heavily fortified enemy position or maybe you just need that little extra edge of a friendly tank storming the opponents down.

Thats the general gameplay, so how are the controls? In short, very good for what it is.
The controls are very smooth and responsive, there is a slight slide in the game, probably to help emphasise that your soldier is quite heavy and can't just change on a whim, you can go prone and crouch which both increase your general accuracy by a significant amount, you can jump up smaller buildings, climb ladders and hop over fences to your hearts content, but that doens't mean you shouldn't be staying behind cover the second you spot the enemy force.

RWR is a fine top down shooter, I love the art style, sound effects are crisp and war torn and the game itself is just great fun to play, with friends especially, I remember this one game I was playing with two amigos, we had been at this fight agaisnt the Greycollars for 2 and a half hours, It got to the point where we had to use a tactical mindset, one of us stays behind with a squad to defend the base under attack whilst the other two attempted to push the base to relieve some pressure, I love games that put you in a particular mindset, one where you really think about your next moves and RWR does that surprisingly well.

Modulaatio Games, I hope your game does well, in summary, Running With Rifles feels refreshing, new and most importantly, enjoyable and fun. If you're at all intrested, I'd happily recommend it, worth it's price, replayable and quite something else.
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201 of 241 people (83%) found this review helpful
1 person found this review funny
16.5 hrs on record
Posted: April 3
This game has successfully become the least/most innocent game on Steam.

One second you and your pals are having a good time watching the wacky ragdolls, the next second you are slitting the throats of surrendering enemies.

10/10 would War Crime again
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99 of 106 people (93%) found this review helpful
4 people found this review funny
23.1 hrs on record
Posted: March 10
Early Access Review
Well, now I have completed one campaign and played a little bit online and I have to say, this is one of the finest games I have played in a while! This game is dangerously addictive as you play to conquer a military theater of war.

In the game, you can play as three factions, the Greenbelts (Americans), the Greycollars (Germans) and the Brownpants (Russians) as common foot soldier. Now, you are not just a regular everyday action hero like in most of the big games. Here, you are as weak and as expendable as the AI you fight with and against, another regular joe, another number.

In this game, a single shot (unless you are wearing a vest) will kill you. Sure, you can keep on going with your soldier with his randomly generated name, ranging from standard names to the occassonal name such as 'Pigfat', and run with a massive streak or keep him alive for the whole mission or campaign even. It is certainly possible, but it will be difficult as it is as it is almost certain that your guy will eventully die, there is almost a certain inevitability about it. But luckily for you, you can respawn straight off the bat with another soldier with a new name.

For an indie game, RWR is actually very deep in tactics and how you play. The AI, whilst not godlike, is actually rather smart. They will keep their heads down if surpressed, move in to blow up your valuable tanks with rockets, swarm you if alone and will flank if given the oppitunity. Coupled with the fact that you are just as weak as they are, tactics are a must.

In the game, you quite literally run with rifles to different objectives in order to capture, but there is nothing to stop you from getting a sniper rifle, silenced pistol and some C4 and proceed to blow up a radio tower on the otherside of the map. There is nothing to stop you from hanging back and defending a freshly conquered site, the game offers a great freedom on how to play. You can get a squad that increases in size as you level up and lead the charge (which will probably get you killed) or go and be a lone wolf and do your own thing.

And the details and additions to deepen the gameplay are obvious and very useful. Players of a certain rank will be able to call in support in the form of artillery strikes, airborne reforcements, dropping of cover and even deploying ground vehicles. Armories allow you to buy weapons, equipment and other useful pieces of equipment. Stashes allow you to place your valulable weapons and gear, and bonus items are scattered around, such as rare weapons or items to increase your currency count.

All in all, Running With Rifles is one of the best indie games I have played, it is hillarously fun and exciting, as well as being dangerously addictive!

My only real area of critism is the final missions of the campaign, which are the only missions that I have not enjoyed. The first involves being the only guy present and having to infiltrate an town filled with a horde of enemies. It was painfully frustrating, even in a large group. The second was just as bad, where you have to storm a castle and an arena in order to fight the only 'real' boss of the game, an tank armed with a weapon akin to the artillery strikes. A lot of it was just charging in and trying to fire a few rockets off, or trying to sneak through the defenses to get your hands on a mortar to try and kill it with that. Utterly horrible and I hope they are at the very least reworked to make your time easier, or replaced all together.

I would like to see quite a few things in the game for the future, such as:

- More vehicles: Sure, you have a few vehicles, jeeps, rubber boats, transport trucks, IFV/APCs, tanks and on some maps a patrol boat. But it is still left up to the infantry. I like that the infantry has a solid chance against vehicles, but I would like to see more. A light tank? An artillery vehicle? Perhaps even aircraft, that would offer a whole realm of possibilities.
- Additional gamemodes: Whilst the campaign and multiplayer is fun, a few additional modes wouldnt hurt. Currently, the only two modes are the regular capture-the-bases missions and a handful of King-of-the-Hill style missions. A few new game modes such as a capture-the-flag, assault, or sabatage gametype would be interesting.
- New maps/additional campaigns: If I recall correctly, modding is a thing the developers are interested in. Mods or not, a would like to see some new maps in the future or perhaps a brand new second campaign to keep things fresh.
- Global War: This is asking for a bit much here, but if multiple theaters/campaigns are introduced along with other features, you could have an (online) global war between the Greens, Greys, Browns and any other factions that get added (Redcoats for Brits? Bluehats for French? Whiterobes for Japanese?) and fight over the world, trying to secure each map, ultimately leading to a final battle if one side conquers most of if not all the world. (Hopefully not something horrible like the current final missions)

All in all, a brillant game worth your money. 9 out of 10 easily, only damaged by the horrible final missions that need to be addressed.
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320 of 426 people (75%) found this review helpful
1 person found this review funny
2.4 hrs on record
Posted: October 29, 2014
Early Access Review
Pros.
1. You run, a lot.
2. With your rifle.


Cons.
1. Other players might try and shoot at you, to keep you from running with your rifle.
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79 of 84 people (94%) found this review helpful
5 people found this review funny
40.9 hrs on record
Posted: December 18, 2014
Early Access Review
Running With Rifles is a game in which you start out as a simple grunt in an army filled with hundreds of people. It's a simple looking game that can run even on my toaster. You start out as a Private in either the Greenebelts (BOOO) Graycollars (BOO YOU STINK ASWELL) or the Brownpants (YEEEEEEEEEAH!) Depending on what faction you choose when creating a new campaign, you'll be sent to one of the vast, diverse maps. Soon, if you're doing what you should be, you should get into a huge, bloody firefight trying to capture a sector, watching your comrades fall before you, and maybe even dying yourself. But don't worry, death isn't permanent. There's a lot I can say about this game, but to keep it simple I'll just list what I like, dislike, and want in the future.

What I like:

- The ranking system. Start out as a private, kill enemies and capture objectives to get XP, rank up. When you become a corporal you get a mobile radio that allows you to call in mortar salvos, which can be useful if you need to unwedge some pesky Graycollars.
- The radio. You expend RP (resource points, which you get from trading in weapons and collectables) to call in support, such as mortar salvos, reinforcements, and eventually as you rank up even more, artillery salvos and tanks.
- The weapons. Weapons are taken from real life (M16, AK47, LAWs, etc.) and add to the immersion of the game
-Firefights. The firefights you get into in this game are amazing. Watching as a bridge that had nothing but Jersey barriers and abandoned cars turn into a battleground with blood spilled everywhere, corpses strewn about and wrecks of cars is just, ohhh it's so amazing.
- Day-to-night cycle. It's not always daytime in a battle. I dunno if this happens or not, but it'd be interesting to see both sides pull back during night to recuperate and resume fighting the next day.
-The maps. Maps are all varied, some big, entrenched sections of land, some small coastal cities, some tiny peaceful isles caught in the middle of a bloody war. My favorite has to be Black Gold Estuary
- The graphics. Nice and simple, not too demanding. Hope they never change.

RWR is a pretty great game, but there's still some things that I don't like.
- The AI is a bit wonky while driving. Sometimes if you hop in a car with them driving they may turn back and not go to the objective, but other than that they're fine.
- Lack of naval assault/ land assault vehicles. You get APCs that have an autocannon turret, a tank, and sometimes a Humvee, but most of the time you'll get jeeps. For naval assaults you get a rubber boat which doesn't offer much protection, and on Black Gold Estuary you get a badass patrol boat that is armored and armed to the teeth. More on these next.
- The Squad AI is pretty bad in my opinion. If I tell them to move to a position, they should seek out the nearest cover, because most of the time I'm behind sandbags and my squad is hovering around behind me getting picked off by Graycollars.
- 3-faction maps. ♥♥♥♥ those, they're fun the first time playing them but after awhile they get stale, boring, and frustatingly hard. Especially Power Junction. The smallest map in the entire campaign is a King of The Hill map, that's fine. But three ♥♥♥♥ing factions? On the smallest map going for one point? No, it's just too hard to enjoy.

So there's not that much wrong with the game besides wonky acting AI, and the lack of boats. There's some other things I'd like to see in the future of this game.

What'd I'd like to see:
- Halftracks. A mix between a tank, a troop transport, and an APC.
- Higgins boats/ AAVs (Assault Amphibious Vehicles) , just to give landing forces a bit more protection.
- More banter between the soldiers, it'd add to immersion.
- Limited ammo as a toggleable feature. You don't have unlimited ammo for your rifles, and when you run out you either scavenge for weapons or you go back to the armory to resupply. I think it'd make the mobile armory more importance.

Overrall a 9/10, fun game.
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68 of 73 people (93%) found this review helpful
5 people found this review funny
16.1 hrs on record
Posted: April 8
This game plays like a real-time version of Frozen Synapse, positioning, teamwork, and situational awareness are key. At its best RWR is fast paced, engaging, and fun skill based tactical gameplay.

There are some problems with RWR, namely the graphics don't always adequately reflect the respective heights of different pieces of cover, sometimes making it difficult to know whether or not you can be shot. This is even more troublesome when using rockets or grenades, as an object you believe you can fire over (or the ground) will sometimes stop and explosive meant for the enemy resulting in your death and the teamkills of any number of your squad mates.

The modding scene for this game is starting to spin up and means there are even more exciting options for gameplay around the corner for Running With Rifles. Get a 4-pack and play with your friends and their squads for even more tactical and strategic action!
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67 of 75 people (89%) found this review helpful
1 person found this review funny
32.7 hrs on record
Posted: April 12
achieve major rank in singleplayer campaign
gather a squad of 10 soldiers
engage with enemy brownpants.
take cover with squad behind a short wall
throw grenade
grenade hits wall and lands at my feet
grenade detonates, killing 6 men in my squad
demoted from major back to captain
shameful display.
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55 of 60 people (92%) found this review helpful
3 people found this review funny
14.3 hrs on record
Posted: April 3
An easy-to-learn, hard-to-master top-down run-and-gun with a surprisingly large amount of depth. An absolute blast to pick up and play, especially with friends!

The lack of Steam matchmaking makes the work of port-forwarding and hosting a server something of a chore, but this is easily fixed with a bit of patience (and a VPN of your choice,) and the results are well worth it!

All that, coupled with the low price, make this game a must-have if you're looking for a bit of frantic action. Absolutely recommended!
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66 of 77 people (86%) found this review helpful
1 person found this review funny
17.6 hrs on record
Posted: January 26
The most intense combat simulator I've played in ages. Think Planetside or Battlefield just top down, and ungodly addicting. You gain experience, you rank up, you get better weapons, you call in air/artillery strikes, drive vehicles and shove your rifle up the respective bungholes of your enemies. This is the best indie game I've ever played. Plus you have multiplayer... that's pretty BA too.

10/10 Would shove rifle up bungholes again.

https://www.youtube.com/watch?v=Q0q_VZgHzxc
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141 of 192 people (73%) found this review helpful
4 people found this review funny
7.1 hrs on record
Posted: April 5
Guys, THIS GAME HAS IT ALL! :)

Sorry, i have to say this:
Simply, BUY IT!

It is most likely better than SEX! Well... it depends on your partner, but... you know what i mean! Right?

Okay, here we go. Let me tell you more about this fantastic game. If you've ever played game called PlanetSide2, then this is quite similar but from top-view and without classes (although you can switch any weapon you like). This game is tactical top-view shooter. You have so many possibilities to do.

You can:
... take sniper rifle to eliminate your enemies from higher distance
... shoot while driving vehicles
... throw into the battle with knife or shotgun
... destroy enemy buildings
... throw grenades to enemy soldiers and make penta-kill
... take cover behind boxes, walls
... climb on the roofs
... enjoy large map with a lot of players
... create a squad and give orders to your men
... run with rifle

VEHICLES:
- spawn trucks (mobile spawn points)
- mobile armories (you can change weapons here)
- humvees (with machine gun turret)
- rubber boats (yes! there is water and moreover we can sail)
- patrol ships
- jeeps
- APCs
- tanks

PRIMARY WEAPONS:
- snipers (bolt-action, full-auto or even silenced)
- shotguns (pump-action, full-auto)
- assault rifles (full-auto, semi-auto)
- machine guns (light, heavy)

SECONDARY WEAPONS:
- pistols (classic, silenced, desert eagle)
- rocket launchers

SECONDARY SUPPORT WEAPONS:
- cover deploys (you can cover behind them)
- medkits
- stationary guns
- stationary mortars
- riot shields
- tank traps

THROWABLES:
- grenades (hand grenade, impact grenade, stun grenade)
- c4s
- AT mines
- claymores
- flares

Anyway, I am average FPS player but in this game i can kill almost anything. Everything depends on your position and intuition. This game has potential to be very popular and in my opinion there is also a space for a tournament.

Well guys, I was shooting tons of enemies, hiding behind boxes, climbing on the roofs, driving jeeps, tanks, ships but mainly, i was RUNNING WITH MY RIFLE.

Buy it, developers deserve it and you too!
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58 of 67 people (87%) found this review helpful
1 person found this review funny
8.1 hrs on record
Posted: February 14
Early Access Review
Running with Rifles is a cartoon looking overhead shooter.

Personally, I do not like this kind of genre.
Only this game, has changed it totally for me.
It's a combination of Battlefield and Commando's, and it's a lot of fun to play .
If you have played many shooters in the past you will notice that most controls are the same. Jumping, reloading, and crouching all have the basic control schemes you are used to.

This is a game that you really have to play with your friends.
Running with Rifles offers a wide multiplayer experience.
What you would not expect comes quickly.
Only downside I can find is the view position, you do not spot the enemies very fast.
This title offers the possibility to play online or just follow a Single player Campaign. There are many maps where the battle is being played, and with quite an extensive arsenal, many maps also feature the ability to drive vehicles.

It is a great game and a great challenge.
Even hardcore gamers will find this a fun game.
It's not just a game where you can run through the levels.
You really need to think of what your next mov should be.

An original concept.
I give it a 8/10.

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48 of 52 people (92%) found this review helpful
1 person found this review funny
18.8 hrs on record
Posted: April 7
Fantastic game really, the only thing that is missing in my opinion is the Steam Workshop for community mods. The potential this game has if they implemented the steam workshop, HUGE. Other than that really good game, I really liked the ranking system (you gain army ranks the more you play or the better you play).
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44 of 48 people (92%) found this review helpful
2 people found this review funny
12.3 hrs on record
Posted: March 31
Early Access Review
"Pick it up if you like tactical shooters, combat simulators, or have a void to fill after the fall of 3DO and their long lasting Army Men franchise went the way of the Dodo"

Video Review: https://www.youtube.com/watch?v=KRc58jR09bk&list=UUaVUKyqqEjfnjEV2IZd0uiA

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39 of 41 people (95%) found this review helpful
1 person found this review funny
10.2 hrs on record
Posted: April 5
Running with Rifles, a top-down tactical shooter that got recently released out of Steam’s Early Access, ready to be played and reviewed in its supposed polished state. At first glance it may look like any other top-down shooter with endless swarms of enemies, but after experiencing a few deaths, you quickly realize that this game requires tactics and teamwork. Once your player dies, you will re-spawn as another grunt on the battlefield with tons of AI units fighting around you, and an itchy beard.

My first impressions when opening the game was that it felt reminiscent of an old console / PC classic, Army Men, but it quickly became a game where I was forced to find cover and provide suppression for the rest of my squad to advance. Instead of specific objective points, you must maintain control of certain areas of the map by fighting your way to it and defending it, which makes for an excellent gameplay dynamic that encourages you to focus on holding certain areas. Without making use of tactics, it is very easy to fall into a stalemate with both sides making no advancement whatsoever.

The AI in Running with Rifles is impressive to say the least, which pushes you to make use of tactics such as retreating when overpowered, taking cover whenever possible, and if you’re not careful, the enemy AI will create a fierce counter-attack.

During your time playing, you can expect to use a wide range of weapons and equipment from the game’s Armory System, and drivable vehicles such as jeeps, Tanks & APCs. Most of these items are unlocked while leveling up in the game’s ranking system.

Multiplayer wise there are a number of servers with upwards of 64 Players. The only issues I’ve had so far with the game is when playing in a match where all teams are in a stalemate, it can get a bit tiring. Perhaps this could be remedied either with a time counter, or some sort of more in-depth Morale system for the AI. The other issue with the game is the hit detection being a bit off on a few occasion.

Overall, if you are a fan of top-down shooters with a nice tactical approach, this game is worth checking out, one that has a responsive controls, smooth and great looking cartoon-y graphics, and a game that will give you that quick war fix you need from time to time. Running with Rifles also supports modding, which adds more justification of its price tag of $14.99 which provides a massive backlog of content to go through, hence longevit
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7.4 hrs on record
Posted: February 1
Early Access Review
It was a hot and windy night in Baghdad. The sand permeated the air to the point where it felt like you were eating a meal with every breath. Our enemy was waiting for us, all around us, hiding in plain sight. I got the distinct feeling that we were already operating at a disadvantage. The uniforms we wore made us targets, but determining the difference between a civilian and the enemy we sought to route out left us second-guessing our every move. They had the benefit of blending in with their surroundings, we didn't. "I'd like to shoot whoever it was that thought it was a good idea for us to wear uniforms right now sarge!" complained the private. Normally I'd tell the private to shut his trap, but I couldn't help but nod in agreement. He was right and the last thing this squad needs is a drop in morale right before an inevitable fight. Fratricide is a thing out here, and nobody wants to be shot in the back simply to save face of rank.

I moved my hand to make the "GO" signal, in complete silence the squad moved out. Quick and quiet, rifles up, we made our way through what may have once been a decent market. The next things I remember were the screams, the smell of carbon and burning corpses, and the pain. The private I agreed with kept one hand on my shoulder and the other pointing behind us to cover my movement, the rest of the squad forgot their training and paid the price for it. The private and I moved through, dropping enemy targets like bad habits and burnt out cigarettes. We found a spot that would provide some temporary cover and gave'em hell.

Just as our ammo count was dropping to "fix bayonets" levels, we heard that all too familiar prop-beating that only one vehicle on the planet makes. By the sound of it, there were three inbound, our reinforcements dropped in under a hail of gunfire. Ma-deuce was mowing the lawn tonight, and our enemy couldn't help but play the part of the grass. Four of the eight who dropped in landed right behind us, they were a welcome sight bearing the gifts of ammo resupplies and fresh intel on the enemy as seen from above. We were about to be surrounded, but that didn't matter, we now had ammo for days and the reinforcements to come back hard with a vengeance, and that's just what we did...


10/10 would slaughter the Grey Collars again.
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