RUNNING WITH RIFLES is a top-down tactical shooter with open world RPG elements. In RWR, you join the ranks of an army as a common soldier, just like the thousands around you.
User reviews: Very Positive (1,525 reviews)
Release Date: Apr 2, 2015

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Recommended By Curators

"A Top-Down shooter that strays away from the typical run and gun style and encourages you to use your head to devise tactics such as stealth."

Recent updates View all (26)

April 17

1.02 update released!


  • Linux: fixed vehicle tracking issues in campaign when continuing an existing campaign, fixing cargo vehicle deliveries
  • map view: fixed frame overlay being rendered behind the background occasionally
  • menu: added port forwarding note in Activate server screen
  • Mac: fixed init_match.xml being looked for in wrong location, causing Final Mission 1 AI commander to function in a unintended way
  • vehicles: humvee has slightly higher acceleration
  • maps: some minor fixes
  • campaign: some extraction points moved to not being extracted accidentally
  • Dominance: added server side overrules for potential client side sight range and camera modifications
  • AI: fixed a bug with bot behavior to jump back and forth between guarding and beginning to approach an already manned deployed weapon when area under open fire but enemy not detected

This Sunday at 6pm UTC, we'll have a pure PvP classic event on {SAS}Beerdrinkers!
We will try to break the record of 64 players by making a 64v64! Let's hope this won't turn into a complete mess and that the server can handle it! :)
As the event name suggests, there won't be any AI on the field, backdooring are allowed and the whole map will be capturable!

15 comments Read more

April 9

1.01 update released!

Hey runners,

we had a great week behind us with the release of RWR. We had a peak of 1391 simultaneous players and around 420 on the online servers and we are, as I speak, still on the front page of the Steam store, this is awesome!
We had to rent a few additional servers to make sure you guys can find a server to play.

Today we have mainly some hotfixes for you.


  • compatibility: different shadow camera setup for AMD APU based systems, fixes crashes/freezes
  • online: IP ban manager added
  • online: server name added in the network status data
  • online: a few potential crash situations fixed, thanks for the crashdumps guys
  • map12: fixed final mission 2 bug with script phase controllers not running after becoming defeated, effectively causing the wall to never come down
  • menu: added more visible button to enter the playground tutorial
  • menu: wiki button link pointed to manual section, button made bigger
  • badges: typo corrected in one of the kill streak badge texts
  • dialogue: corrected target character for commenting on hostile vehicle takeover

Important for server admins: Updating servers won't be required, 1.01 is compatible with 1.0.

39 comments Read more


“Average community rating”
9.5/10 – Desura

“Running with Rifles is the kind of game that you think you know how to play, but after you die a dozen times in a row you'll realize it's not actually about running around with rifles. [...] This ain't no arcade game!”

“This game stands out as a truly iconic shooter. With the vast range of gameplay aspects as well as the addictive style and pace, this game is truly one of a kind. War games have been done before, but never to such a free and open extent.”
10/10 – TheSmilingArsonist @ Desura

About This Game

RUNNING WITH RIFLES is a top-down tactical shooter with open-world RPG elements.

In RWR, you join the ranks of an army as a common soldier, just like the thousands around you.

The open world approach lets you define your own path and story in the campaign. Push back the enemy with your comrades or go deep behind enemy lines to sabotage their efforts and loot valuable items.

As you gain experience, you are promoted with higher command over soldiers and equipment. Call in artillery fire missions or paratrooper reinforcements when the situation gets tight! Use your squad to man armed boats, tanks and APC's, or, become the expert lone wolf you always aspired to be - it's up to you!


  • hundreds of locations to explore from trenches to towns, deserts to snowy valleys
  • emergent AI that will question if you're as smart as you think you are
  • realistic cover system
  • dozens of different weapons, support and cover items, radio calls, vehicles
  • side objectives to keep you busy: destroy radio towers and other assets, steal cargo trucks, rescue prisoners
  • 40+ multiplayer support, dedicated servers, coop, PvP, PvPvE
  • speech bubbles!
  • deaths and fails, a lot of them, including your own!
  • ...and of course, mods!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: 1.6 GHz Dual Core
    • Memory: 1 GB RAM
    • Graphics: NVidia Geforce 6600, ATI x800, Intel HD3000 or equivalent with 256MB VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 400 MB available space
    • Additional Notes: Try out the latest demo to see if the game will run fine for you.
    • OS: Windows 8.1/8/7/Vista
    • Processor: 2.4 GHz Dual Core
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • OS: Mac OSX 10.9 Mavericks
    • Processor: 1.6 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVidia Geforce 6800, ATI x800, Intel HD3000 or equivalent with 256MB VRAM - please note that the game is not playable with ATI/AMD proprietary drivers!
    • Hard Drive: 400 MB available space
    • Additional Notes: Try out the latest demo to see if the game will run fine for you.
    • Processor: 2.4 GHz Dual Core
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
Helpful customer reviews
862 of 962 people (90%) found this review helpful
10 people found this review funny
14.7 hrs on record
Posted: April 4
What can I say about RWR?
Let me put it this way - I have a buddy that rage quits. Everything.
14hrs < edit 32hrs :-o > in he is yet to rage quit this game.
Single player is good.
COOP is better.
PVP is insane.

Stick to cover, crouch lots, and you'll do well.

Nuff said.
10/10 would not rage quit.
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923 of 1,052 people (88%) found this review helpful
18 people found this review funny
36.5 hrs on record
Posted: April 4
HI there...
I'm the buddy that rage quits
have'nt rage quit yet :P
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68 of 73 people (93%) found this review helpful
5 people found this review funny
16.1 hrs on record
Posted: April 8
This game plays like a real-time version of Frozen Synapse, positioning, teamwork, and situational awareness are key. At its best RWR is fast paced, engaging, and fun skill based tactical gameplay.

There are some problems with RWR, namely the graphics don't always adequately reflect the respective heights of different pieces of cover, sometimes making it difficult to know whether or not you can be shot. This is even more troublesome when using rockets or grenades, as an object you believe you can fire over (or the ground) will sometimes stop and explosive meant for the enemy resulting in your death and the teamkills of any number of your squad mates.

The modding scene for this game is starting to spin up and means there are even more exciting options for gameplay around the corner for Running With Rifles. Get a 4-pack and play with your friends and their squads for even more tactical and strategic action!
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70 of 78 people (90%) found this review helpful
3 people found this review funny
33.7 hrs on record
Posted: April 12
achieve major rank in singleplayer campaign
gather a squad of 10 soldiers
engage with enemy brownpants.
take cover with squad behind a short wall
throw grenade
grenade hits wall and lands at my feet
grenade detonates, killing 6 men in my squad
demoted from major back to captain
shameful display.
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143 of 194 people (74%) found this review helpful
1 person found this review funny
7.1 hrs on record
Posted: April 5

Sorry, i have to say this:
Simply, BUY IT!

It is most likely better than SEX! Well... it depends on your partner, but... you know what i mean! Right?

Okay, here we go. Let me tell you more about this fantastic game. If you've ever played game called PlanetSide2, then this is quite similar but from top-view and without classes (although you can switch any weapon you like). This game is tactical top-view shooter. You have so many possibilities to do.

You can:
... take sniper rifle to eliminate your enemies from higher distance
... shoot while driving vehicles
... throw into the battle with knife or shotgun
... destroy enemy buildings
... throw grenades to enemy soldiers and make penta-kill
... take cover behind boxes, walls
... climb on the roofs
... enjoy large map with a lot of players
... create a squad and give orders to your men
... run with rifle

- spawn trucks (mobile spawn points)
- mobile armories (you can change weapons here)
- humvees (with machine gun turret)
- rubber boats (yes! there is water and moreover we can sail)
- patrol ships
- jeeps
- APCs
- tanks

- snipers (bolt-action, full-auto or even silenced)
- shotguns (pump-action, full-auto)
- assault rifles (full-auto, semi-auto)
- machine guns (light, heavy)

- pistols (classic, silenced, desert eagle)
- rocket launchers

- cover deploys (you can cover behind them)
- medkits
- stationary guns
- stationary mortars
- riot shields
- tank traps

- grenades (hand grenade, impact grenade, stun grenade)
- c4s
- AT mines
- claymores
- flares

Anyway, I am average FPS player but in this game i can kill almost anything. Everything depends on your position and intuition. This game has potential to be very popular and in my opinion there is also a space for a tournament.

Well guys, I was shooting tons of enemies, hiding behind boxes, climbing on the roofs, driving jeeps, tanks, ships but mainly, i was RUNNING WITH MY RIFLE.

Buy it, developers deserve it and you too!
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48 of 52 people (92%) found this review helpful
1 person found this review funny
18.8 hrs on record
Posted: April 7
Fantastic game really, the only thing that is missing in my opinion is the Steam Workshop for community mods. The potential this game has if they implemented the steam workshop, HUGE. Other than that really good game, I really liked the ranking system (you gain army ranks the more you play or the better you play).
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36 of 36 people (100%) found this review helpful
2 people found this review funny
38.7 hrs on record
Posted: April 14
Do you like respawning? Dieing? Are you a masochist? Do you like crawling back to cover begging for a medic only to be turned into pink mist by a mortar round? If the answer is yes, then you sir should go see a doctor.

The battles are chaotic, fast paced, but can last hours per map. The slightest mistake will get you killed instantly. Teamwork is key, although getting every one on the same page is even more difficult. When everyone one does work together, its beautiful.

Not for those who want to be Rambo.
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40 of 43 people (93%) found this review helpful
1 person found this review funny
10.2 hrs on record
Posted: April 5
Running with Rifles, a top-down tactical shooter that got recently released out of Steam’s Early Access, ready to be played and reviewed in its supposed polished state. At first glance it may look like any other top-down shooter with endless swarms of enemies, but after experiencing a few deaths, you quickly realize that this game requires tactics and teamwork. Once your player dies, you will re-spawn as another grunt on the battlefield with tons of AI units fighting around you, and an itchy beard.

My first impressions when opening the game was that it felt reminiscent of an old console / PC classic, Army Men, but it quickly became a game where I was forced to find cover and provide suppression for the rest of my squad to advance. Instead of specific objective points, you must maintain control of certain areas of the map by fighting your way to it and defending it, which makes for an excellent gameplay dynamic that encourages you to focus on holding certain areas. Without making use of tactics, it is very easy to fall into a stalemate with both sides making no advancement whatsoever.

The AI in Running with Rifles is impressive to say the least, which pushes you to make use of tactics such as retreating when overpowered, taking cover whenever possible, and if you’re not careful, the enemy AI will create a fierce counter-attack.

During your time playing, you can expect to use a wide range of weapons and equipment from the game’s Armory System, and drivable vehicles such as jeeps, Tanks & APCs. Most of these items are unlocked while leveling up in the game’s ranking system.

Multiplayer wise there are a number of servers with upwards of 64 Players. The only issues I’ve had so far with the game is when playing in a match where all teams are in a stalemate, it can get a bit tiring. Perhaps this could be remedied either with a time counter, or some sort of more in-depth Morale system for the AI. The other issue with the game is the hit detection being a bit off on a few occasion.

Overall, if you are a fan of top-down shooters with a nice tactical approach, this game is worth checking out, one that has a responsive controls, smooth and great looking cartoon-y graphics, and a game that will give you that quick war fix you need from time to time. Running with Rifles also supports modding, which adds more justification of its price tag of $14.99 which provides a massive backlog of content to go through, hence longevit
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100 of 140 people (71%) found this review helpful
1 person found this review funny
31.4 hrs on record
Posted: April 6
My friend entered a humvee and I took control of the gun. We drove into the enemy base and ran over loads of guys while I mowed down the rest with the machine gun. Our blaze of glory ended when we crashed into a fuel tank and exploded everything around us.

10/10 would explode Michael bay style again.
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35 of 37 people (95%) found this review helpful
1 person found this review funny
97.7 hrs on record
Posted: April 9
What's not to like? The brutal simplicity of slowly climbing the ranks combined with an effortless respawn system and an extremely clever and engaging AI. It all works seamlessly in huge maps with battles that shift from small unit actions and probing attacks to raging armored assaults and desperate human wave charges.

As you play, you'll slowly evolve from a raw recruit to a seasoned officer, able to command other soldiers, commandeer combat vehicles and call in all sorts of tactical support and combat aids. From armored reconnaissance in forested ridgelines to meeting engagements in confusing trench systems to nighttime covert operations out of rubber boats, you can do it all.

In a nutshell, this game is a small scale tactical paradise that feels like an endless World War. Never fear, it's light hearted and there's lots of amusing little touches here and there that keep it engaging without feeling like too much of a cartoon. Very highly recommended for originality, innovation, perfect Co-Op (both PvE and PvP), a fantastic AI and endless replayability. It has its quirks, but if you're willing to put time into LEARNING a game and getting into the spirit of it, you can't go wrong with RWR.
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31 of 31 people (100%) found this review helpful
1 person found this review funny
24.5 hrs on record
Posted: April 6
Running with rifles is probably the best indie game i have played so far this year.

At first glance this looks like a simplistic top down shooter, but when you look harder its way more than that. think of rising storm, arma and battlefield but top down. it has vehicles asymetrical factions and a high player count. im talking about 256 player servers and the option to have 800 bots running around and having the birds eye view camera only adds to the scale of these epic battles.

Time to kill is fast to make up for the massive player count. 3 stances affect your movement and accuracy aswell as your hitbox, its awesome ramming into a squad of enemies, jumping out and then using the car as cover to pick of the rest of the enemy team. and just as the vehicle is about to explode the dive out way to cover. the aiming is really good, it displays a line seperate to the crosshair where your bullets are going to go and the crosshair changes colour if you have a clear line of sight with the target. there is also vehicle combat from land to sea.

Map design is nice, except one map is almost identical in desighn to a battlefield map. some maps have trench warfare, your firing mortars while you tell your team to rush the trench and hold it. or other maps your organising a sniper squad onto a high building picking people off from afar. some times your trying to flank the enemy by taking boat, and sneaking into their base with a suppressed pistol. you can do about what ever you want the maps are large and have plenty of elevation and have different ways of transport.

The game is also very modable. the devs give and reccomend you tools to create your own maps and weapons, it isnt as hard to mod as other games. ive played mods that add a new health system or make the whole enemy team zombies. i also played two awesome WWII Mods with slow bolt action rifles but have a lot of damage making fights pretty tense. its really easy making models to for your character or guns thanks to voxels.

The only real improvements i want to see are where you find these mods. you have to search for these mods on the running with rifles forum, problem is there arnt any catergories, its hard finding maps or spefic mods because there all thrown into one spot. having workshop support also would help as well as making more people aware of the modding community. Love this game, cant believe this was intended to be released in 2011 and i never heard of it. instead they delayed it by 4 years and added and added to it. its like this was a passion project.

i highly reccomend this game.
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33 of 36 people (92%) found this review helpful
1 person found this review funny
6.4 hrs on record
Posted: April 7
Great Fun, being able to play a game with 64 players and even more npc's running around in a large chaotic battleground where each side tries to push inch by inch towards their objectives on a fairly large map is amazing. Starting a game and then slowly over the course of an hour taking over the map through a bloody mess of a stuggle is an indescribable feeling of accomplishment.
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25 of 26 people (96%) found this review helpful
1 person found this review funny
43.0 hrs on record
Posted: April 12
Best acceptable losses simulator I've ever played.

Make certain you set aside some time every time you start a match. You're in for a VERY long war.
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29 of 36 people (81%) found this review helpful
1 person found this review funny
16.7 hrs on record
Posted: April 4
10/10 for the soldiers casual banter, I would definetly sing "It's Friday" with my troops again
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50 of 75 people (67%) found this review helpful
5 people found this review funny
10.3 hrs on record
Posted: April 15
Short version: Not a bad game but I'd get it only if I knew I would be playing with friends, and even then I'd wait for a sale.

Long version: Running with Rifles is all about being a little dude in a vague war that eats dudes up by the thousands. Reminescent of something like Infantry Online (although with much snappier controls) RWR pits you, and the army you belong to (out of three available choices), in battle against hundreds of AI opponents or a few dozen other dudes thrown into the mix.

Starting with the good parts, the game features relatively good controls, a handful of nicely detailed, varied and sizable maps for you to fight in, and a handful of weapons plus equipment that all have strenghts, weaknesses and important uses. Combat is frantic in general thanks to a damage system that will make every single bullet have a chance to kill you and firefights with big groups of enemies and allies on screen are exciting to watch and participate in; your soldier being able to gain experience and thus access to more equipment and options like managing other soldiers or calling for artillery/air support both a nice incentive to keep playing.

Onto the bad though... RWR biggest's failing is that it ain't great at anything it sets out to do, and actually frustrating if you are playing either online without friends or single player against bots. The crux of this issue is both in the AI and how much control you have over the battle- the first because AI is simply not reliable enough to effectively fight or go after objectives; and the latter because no matter how well you fight, you simply won't have enough to turn the tide in your favor.

You see, how many kills you get is actually not that important in RWR. What's important is having warm bodies occupying the different cap zones that let you get control of areas... and this is simply impossible for the AI to do, with alarming regularity. Infantry combat against AI is so messy, mostly thanks to a spawn system that makes soldiers pop up out of thin air in the surrounding area to the battle, that long frontlines are impossible to establish and more often than not you will be fighting enemies coming from at least 3 sides- something that on more than one occassion can hold reinforcements up indefinitely unless you go take a look and in the process risk either dying or losing your original position. This, of course, means you have to start over with your effort to attack.

Vehicle combat too is flat out terrible with AI. This is especially true before you get the ability to control some squadmates to ride shotgun with you, since combat vehicles require multiple users to operate; more often than not a driver plus a gunner. What will happen is that a lot of the time vehicles like tanks just sit back at the base, unused, and when you do take them to the battle, chances are you will be woefully ineffective as non-squad AI will refuse to ride with you and do critical stuff like man the gun. It doesn't get much better when you get AI squadmates either, since even if they DO man the positions and you CAN direct them to drive or attack certain things, their driving will be wobbly and erratic while their gunnery will pick odd targets in the general area you pointed at. It's not unusual for a tank to take a shot at a single enemy soldier when there's an enemy tank right in your face. All these problems are exacerbated when you have a vehicle crew made up of pure AI, in which case the vehicle will do things like constantly go forward and reverse, endlessly bumping against walls and other obstacles while the bots make hiiiilaaaarious quips about how the vehicle must be broken.

So, if the AI is not much use, then surely you can put on your big boy pants and get things done, right? You can git gud, as a lot of the community will tell you, and win the day, right? Well... sort of. The dirty secret of RWR is that when the playerbase tells you to get good, they are in reality telling you to go grind your face off. Experience for your soldier is paramount: It lets you do everything from using more than the standard rifle, shotgun and machinegun to wearing a bulletproof vest and commanding squaddies. Without experience, you are simply a chump with a gun and a lot of the more varied side objectives that the game pretends to have are simply out of reach. Commandering a tank and actually being able to drive and fire at the same? Not without a squaddie and couple hours under your belt, boy. Using C4 to destroy objectives, a lot of them otherwise tedious to take down or straight up undestroyable without you killing yourself thanks to the explosive radius of other weaponry? That would be 1000 xp points, please. Wanna sneak around? Not without grinding so you can use this silenced submachinegun you won't. Want to survive more than one bullet? Might as well let your medals stop it for you cause you ain't gonna get a bullet proof vest unless you go and capture like 10 bases and kill 500 guys, John Doe!

The grind in the game is just harsh. With the default settings, and that of the official multiplayer servers, it takes literally hours of gameplay for you to unlock gear that in other games would be pretty damn basic. Not only that, but in multiplayer progress is NOT shared between servers other than the official ones; so if you don't like or can't connect to those, and by the way the server browser doesn't show you server pings for some ungodly reason, you will be forced to meander about with the prospect of losing hours of progress if any server you like up and disappears. Then again, even with human players taking objectives is STILL kind of a crapshoot, so maybe you are the lucky one if you can't play.

Anything else? Yes. The game's tutorial is barebones and disjointed. Items on the ground can be hard do discern and even harder to pick up without you stopping and messing with your inventory. Weapons between factions are not nearly as varied as you might initially believe. The manual is poorly labeled ingame and actually located on the game's wiki so chances are you might miss it. Vehicle handling is sometimes oddly wobbly like you are controlling an inflatable and shooting/tossing grenades around corners or at something like rooftop enemies and objectives is fiddly, to say the least. There's also a lot of odd idiosyncrasies here and there, like the fact that your soldier will automatically rise from cover to shoot but not to throw grenades and almost every soldier has a med-pack despite them only being useful for downed people wearing bulletproof vests. Something extra to keep in mind is that a sizable portion of the game's community has a colossal boner for keeping some imaginary tacticool status quo, so not showing enough reverence for the game in forum posts or posting a negative review, like this one, will make a pack of hounds emerge from their hidey holes and either offer sarcastic advice or downvote your review into oblivion (check review usefulness scores if you don't believe me.)

For all the negatives though, RWR IS fun. There's still a long way to go for the game and pretty much 90% of the issues with it can be avoided if you play with a group of 3+ coordinated friends, since that will not only let you avoid a lot of the issues with AI but also give you the power needed to progress through the maps efficiently. The modding scene is also fairly alive, although for the moment mostly with simple soldier reskins/remodels, and the developers have promised to keep working hard on the title for at least a little bit longer so we might yet to see some improvements. As I mentioned in the introduction though, and at the moment, I consider 15 bucks per copy as a bit steep considering the limited value of the title. With some more work or maybe a sale that would put the game at 10 bucks a pop or so, RWR would be a solid recommendation.
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19 of 22 people (86%) found this review helpful
1 person found this review funny
873.3 hrs on record
Posted: April 11
Just awesome game! Addicts like horse, but is legal.
Reminds me of some games what I played back in 90's.
Rush with tens of other players like maniac, or sneak alone behind enemy lines.

Great controls, funny graphics, nice weapons. Its so fun to shoot man with the P90!
Big multiplayer matches are real fun.

Been playing for 830h now and more coming.

Street Veteran
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21 of 26 people (81%) found this review helpful
1 person found this review funny
4.3 hrs on record
Posted: April 6
Great fun. Easy to learn, when you are looking for something that dosent drain you mentally.
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13 of 14 people (93%) found this review helpful
1 person found this review funny
99.7 hrs on record
Posted: April 14
This game has succeeded where many shooters/war games have failed. It has the feel of an actual front line fight where cover, high ground, suppressive fire and reinforcements all play a huge role. Starting as a Private you will not have access to any special weapons or even a radio to call in fire missions or reinforcements, but with skill and experience you can still have a big influence on the battle. Level up a bit and you can have a major impact on the battle. It is very rewarding to be able to break an hour long stalemate by attacking in force from an unexpected direction, calling in waves of paratrooper reinforcements at a critical time to hold recently captured territory, calling in massive bombardments on huge troop formations, throwing the driver out of a tank that has been dominating the field and knifing him, destroying a communication tower behind enemy lines that prevents AI counterattacks and allows your front line to finally move forward etc.

In the beginning it can feel like all you do is die, but if the battle has turned into a stalemate, that just means it's time to put your commander hat on and try something different. Sometimes sneaking to the back of the base and placing a single sandbag can make all the difference. Now you've drawn attention away from the front. Every person that comes to attack you is one less reinforcement headed to the well defended front line. The enemy front line weakens, then breaks as your guys come swarming in to mop up: game over and a very satisfying victory.
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14 of 16 people (88%) found this review helpful
12 people found this review funny
14.9 hrs on record
Posted: April 12
Bridge Invasion Simulator 2016
"It won't take seconds... It won't take minutes... It will take HOURS!
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12 of 13 people (92%) found this review helpful
13 people found this review funny
69.1 hrs on record
Posted: April 29
No one that plays this game seems to know what the Geneva Convention is.
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