RUNNING WITH RIFLES is a top-down tactical shooter with open world RPG elements. In RWR, you join the ranks of an army as a common soldier, just like the thousands around you.
User reviews: Overwhelmingly Positive (621 reviews)
Release Date: 13 Mar, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“In early 2014 we decided to take RWR to Early Access to reach for a larger player base to get more feedback and suggestions to help us steer the project to completion. 8 months later, the time in Early Access has been a definite success for us for improving the game while we close in on the final months of development before leaving Early Access.”

Approximately how long will this game be in Early Access?

“RWR version 1.0 is targeted to be released early 2015.”

How is the full version planned to differ from the Early Access version?

“The difference between 0.98.8 and 1.0 is expected to be fairly small, apart from adding the very final map for the campaign, finalizing the atmosphere with minor visual tweaks, written dialogue and sounds, improving usability where needed, and fixing the remaining bugs.”

What is the current state of the Early Access version?

“The game is 99% complete, and Mac port is about to be released!”

Will the game be priced differently during and after Early Access?

“The price has evolved during the development over the past 4 years. The current price in Steam is the final price for the game.”

How are you planning on involving the Community in your development process?

“We worked close with the community during Early Access. The community contributed to the development with constructive criticism, new ideas and even providing game assets sometimes. We can't thank you guys enough!”
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Recommended By Curators

"Soldat meets Battlefield. Refreshingly simple yet engaging, Running With Rifles is an excellent open world shooter that is easy to both learn and play."
Read the full review here.

Recent updates View all (12)

19 December

0.99 update released!

Hey runners!

0.99 is now available in Steam, also with Mac OSX support!
To celebrate the addition of a new platform support, we've also added RWR in the Steam Holiday Sale with 33% discount! Effectively this can get you RWR still with the in-dev phase price, go go go!





To us, 0.99 marks the spot when we consider feature development, and largely content too, complete for what comes to the single player/small scale coop campaign. From this point on, only minor changes will go through into that part of the game, some vehicle texture work, more AI dialogue, tweaking map and campaign win moments, things like that.That means that the campaign is becoming complete with 9 regular maps and 2 special maps for final missions, with the very final mission being introduced in this update. The other major addition this time is the faction specific vehicle models for APC, tank and jeep.





Other than those, there have been several fixes, some new support added for stuff specific to the new final mission, and new stuff for modding.

We're pretty new to Mac OSX, so the support shall begin with Mac OSX version 10.9 Mavericks, based on early tests 10.10 Yosemite works as well. We will be looking into options on how to get the earlier OSX versions supported in the near future.Talking about future, what's next then? Possibility for remote profiles / profile sharing and online Invasion teamkill penalty mode have been hot topics lately, which we will be working on for the next weeks targeting 0.99.1 update still on this year's side. Minimodes development continues as well, as does the usability tweaking.

Here the changelog for version 0.99:

  • vehicles: faction specific jeeps, apcs and tanks added
  • vehicles: added vehicle parameter designated_squad_as_driver_only, defaults to 1
  • ai: basic support for designated combat vehicle protector; uses normal combat driving logic vs the fleeing logic
  • maps: general fixes here and there
  • maps: final mission 2 map added for campaign, not for online invasion
  • sounds: promotion and achievement sounds added
  • achievements: updated tracking to include new vehicles
  • effects: tweaked how surface effect is saved/loaded in regards to loading screen alt-tabbing in fullscreen and default matches
  • campaign: '-character with campaign savegames no longer fail
  • campaign: if game is saved & quit after having lost a map, the match is now restarted when continuing
  • campaign: final mission extraction marker tweaked
  • input: being in vehicle without firing possibility no longer shows line of sight or aim helper, same for being weaponless
  • input: mouse sensitivity range increased
  • input: fixed not being able to shoot sometimes after dying with inventory open
  • hud: items on ground are no longer inspected when in vehicle, water, not ground, or dead
  • hotkeys: more hotkey slots added
  • Steam: join game issue fixed
  • Linux: changed a bit how the scripting component connects to RWR, making it more similar to Windows; should work better with closing itself if the game process ends abruptly
  • modding: added xml command to set soldier objective and move target
  • modding: character experience_blasts_multiplied to cause blast damage times blast results against characters
  • modding: push value added for blasts, defaults to same as damage
  • modding: added vehicle parameter allow_character_leave_request to deny pulling out soldiers from specific vehicles


    Here is a small reminder about the indieDB of the year 2014. There are around 36h left to vote so please help us to get some more votes and feel free to share the link, it just requires a single click on "VOTE" left to Running with Rifles and you don't even need a login!
    Let's win this! Because why not... ;)




    Link to VOTE:

    http://www.indiedb.com/events/2014-indie-of-the-year-awards/top100#vote16486

20 comments Read more

4 December

0.98.8 update released!

Changelog:

  • ai: vehicle navigation tweaks
  • ai: no longer throws grenades at enemies in water
  • ai: fixed preventing throwing grenades at skydiving enemies
  • ai: entering a vehicle with a large squad with no slots for everyone, the guys to be left without seats do not hump the vehicle anymore while others are entering the vehicle
  • ai: fixed some corner humping
  • ai: potential fix for a medic bug, the one where an lmg medic decides to dive over the wounded instead of saving him
  • items: TOW resource added
  • items: items now collide more accurately with vehicle collision boxes
  • items: increased space margin for deployment building
  • minimodes: teddy hunt crate is automatically spotted for both factions when the crate spawns, making it visible in map
  • minimodes: no more double countdown when a playlist comes to an end
  • minimodes: substage logic now switches off when the substage ends, avoiding after match score notifications
  • minimodes: team deathmatch scores now feature a scaling factor based on player count
  • minimodes: initial Rattlesnake Crescent adaptation for minimodes
  • invasion: completing the last map loops back to first with a countdown timer again
  • campaign: enemy weapon delivery counts now live over map changes
  • campaign: final map set to start at night time
  • campaign: final battle extraction helicopter now attracts some AI near the extraction area
  • online: fixed leaking backpack visual
  • maps: Keepsake Bay ladder fixes
  • maps: Moorland Trenches Suburbs spawn points had vanished, now back again
  • maps: Vigil Island tweaks
  • maps: loot crates placed here and there in most maps
  • mapview: click to respawn -hint now shows only when respawn timer has expired
  • spotting: friendly territory enemy vehicle spotting enabled
  • controls: crosshair hit detection improved; objects (including walls) behind platforms no longer capture aim target when standing on platform
  • characters: dropping or swapping a weapon now updates the underlying pose/animation
  • weapons: deployed weapons offset AI sight origin a bit to see over obstacles
  • vehicles: unified winter vehicle stuff, easier maintenance
  • effects: improved surface effect performance
  • effects: surface effect is now saved at alt-tab before the texture render target is lost, and loaded when returning to game
  • UI: fixed some 4:3 video mode menu layout issues
  • radio: changed using radio when in jamming conditions to something more sensible
  • objects: added static_object specs, basically allows creating different sorts of destructible objects, like crates
  • rewards: healing a wounded unit now gives a RP reward on top of the already existing XP reward
  • HUD: Major and Lieutenant Colonel images exchanged
  • audio: soundtrack now starts when reaching an extraction point in campaign, predicting loading screen
  • audio: smoother soundtrack fading when game updates are not even
  • audio: weapon shot sounds tweaked
  • Steam: Join friend's game support added

12 comments Read more
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Reviews

“Average community rating”
9.5/10 – Desura

“Running with Rifles is the kind of game that you think you know how to play, but after you die a dozen times in a row you'll realize it's not actually about running around with rifles. [...] This ain't no arcade game!”
Co-Optimus

“This game stands out as a truly iconic shooter. With the vast range of gameplay aspects as well as the addictive style and pace, this game is truly one of a kind. War games have been done before, but never to such a free and open extent.”
10/10 – TheSmilingArsonist @ Desura

About This Game

RUNNING WITH RIFLES is a top-down tactical shooter with open-world RPG elements.

In RWR, you join the ranks of an army as a common soldier, just like the thousands around you.

The open world approach lets you define your own path and story in the campaign. Push back the enemy with your comrades or go deep behind enemy lines to sabotage their efforts and loot valuable items.



As you gain experience, you are promoted with higher command over soldiers and equipment. Call in artillery fire missions or paratrooper reinforcements when the situation gets tight! Use your squad to man armed boats, tanks and APC's, or, become the expert lone wolf you always aspired to be - it's up to you!

KEY FEATURES

  • hundreds of locations to explore from trenches to towns, deserts to snowy valleys
  • emergent AI that will question if you're as smart as you think you are
  • realistic cover system
  • dozens of different weapons, support and cover items, radio calls, vehicles
  • side objectives to keep you busy: destroy radio towers and other assets, steal cargo trucks, rescue prisoners
  • 40+ multiplayer support, dedicated servers, coop, PvP, PvPvE
  • speech bubbles!
  • deaths and fails, a lot of them, including your own!
  • ...and of course, mods!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1.6 GHz Dual Core
    • Memory: 1 GB RAM
    • Graphics: NVidia Geforce 6600, ATI x800, Intel HD3000 or equivalent with 256MB VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 400 MB available space
    • Additional Notes: Try out the latest demo to see if the game will run fine for you.
    Recommended:
    • OS: Windows 8.1/8/7/Vista
    • Processor: 2.4 GHz Dual Core
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    Minimum:
    • OS: Mac OSX 10.9 Mavericks
    Minimum:
    • Processor: 1.6 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVidia Geforce 6800, ATI x800, Intel HD3000 or equivalent with 256MB VRAM - please note that the game is not playable with ATI/AMD proprietary drivers!
    • Hard Drive: 400 MB available space
    • Additional Notes: Try out the latest demo to see if the game will run fine for you.
    Recommended:
    • Processor: 2.4 GHz Dual Core
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
Helpful customer reviews
7 of 8 people (88%) found this review helpful
36.6 hrs on record
Posted: 18 December
Early Access Review
Running With Rifles is a game in which you start out as a simple grunt in an army filled with hundreds of people. It's a simple looking game that can run even on my toaster. You start out as a Private in either the Greenebelts (BOOO) Graycollars (BOO YOU STINK ASWELL) or the Brownpants (YEEEEEEEEEAH!) Depending on what faction you choose when creating a new campaign, you'll be sent to one of the vast, diverse maps. Soon, if you're doing what you should be, you should get into a huge, bloody firefight trying to capture a sector, watching your comrades fall before you, and maybe even dying yourself. But don't worry, death isn't permanent. There's a lot I can say about this game, but to keep it simple I'll just list what I like, dislike, and want in the future.

What I like:

- The ranking system. Start out as a private, kill enemies and capture objectives to get XP, rank up. When you become a corporal you get a mobile radio that allows you to call in mortar salvos, which can be useful if you need to unwedge some pesky Graycollars.
- The radio. You expend RP (resource points, which you get from trading in weapons and collectables) to call in support, such as mortar salvos, reinforcements, and eventually as you rank up even more, artillery salvos and tanks.
- The weapons. Weapons are taken from real life (M16, AK47, LAWs, etc.) and add to the immersion of the game
-Firefights. The firefights you get into in this game are amazing. Watching as a bridge that had nothing but Jersey barriers and abandoned cars turn into a battleground with blood spilled everywhere, corpses strewn about and wrecks of cars is just, ohhh it's so amazing.
- Day-to-night cycle. It's not always daytime in a battle. I dunno if this happens or not, but it'd be interesting to see both sides pull back during night to recuperate and resume fighting the next day.
-The maps. Maps are all varied, some big, entrenched sections of land, some small coastal cities, some tiny peaceful isles caught in the middle of a bloody war. My favorite has to be Black Gold Estuary
- The graphics. Nice and simple, not too demanding. Hope they never change.

RWR is a pretty great game, but there's still some things that I don't like.
- The AI is a bit wonky while driving. Sometimes if you hop in a car with them driving they may turn back and not go to the objective, but other than that they're fine.
- Lack of naval assault/ land assault vehicles. You get APCs that have an autocannon turret, a tank, and sometimes a Humvee, but most of the time you'll get jeeps. For naval assaults you get a rubber boat which doesn't offer much protection, and on Black Gold Estuary you get a badass patrol boat that is armored and armed to the teeth. More on these next.
- The Squad AI is pretty bad in my opinion. If I tell them to move to a position, they should seek out the nearest cover, because most of the time I'm behind sandbags and my squad is hovering around behind me getting picked off by Graycollars.
- 3-faction maps. ♥♥♥♥ those, they're fun the first time playing them but after awhile they get stale, boring, and frustatingly hard. Especially Power Junction. The smallest map in the entire campaign is a King of The Hill map, that's fine. But three ♥♥♥♥ing factions? On the smallest map going for one point? No, it's just too hard to enjoy.

So there's not that much wrong with the game besides wonky acting AI, and the lack of boats. There's some other things I'd like to see in the future of this game.

What'd I'd like to see:
- Halftracks. A mix between a tank, a troop transport, and an APC.
- Higgins boats/ AAVs (Assault Amphibious Vehicles) , just to give landing forces a bit more protection.
- More banter between the soldiers, it'd add to immersion.
- Limited ammo as a toggleable feature. You don't have unlimited ammo for your rifles, and when you run out you either scavenge for weapons or you go back to the armory to resupply. I think it'd make the mobile armory more importance.

Overrall a 9/10, fun game.
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6 of 7 people (86%) found this review helpful
0.3 hrs on record
Posted: 15 December
Early Access Review
Modern day successor to the Army Men games, highly recommended.
Was this review helpful? Yes No
5 of 6 people (83%) found this review helpful
9.3 hrs on record
Posted: 6 December
Early Access Review
Intense battle on a bridge lasting 10+ minutes. Enemy jeep coming from rear, turn to face it, pull M2 LAW. Fire.

Explodes, turns and flips, killing all four occupants. Flaming remnant rolls onto seven friendlies, just as one is throwing a grenade, which then kills me. We lose the bridge, then the game.

I torrented the 0.98.6 beta, then bought it within 15 minutes. This ♥♥♥♥ owns, buy it.
Was this review helpful? Yes No
10 of 16 people (63%) found this review helpful
65.7 hrs on record
Posted: 19 December
Early Access Review
Traded in a porn mag for weapons & grenades. 9/10
Was this review helpful? Yes No
18 of 32 people (56%) found this review helpful
42.0 hrs on record
Posted: 2 December
Early Access Review
People might say,"Running With Rifles ? Why would anyone want to play this game when you've got Battlefield ?". I say "♥♥♥♥ BATTLEFIELD!!"

If anyone dare to compare this masterpiece to Butlerfart, I will saw their ♥♥♥ in half...

This is a top down, open world shooter that combines the aspects of ArmA with current gen modern military shooters.
It may look like a spunkgargleweewee but I assure you, this is one of the more tactical military shooters I've played.

Why ?

- You die really easily. A single hit from any kind of bullet can instantly ragdoll your butt.
- Getting Vestments is extremely vital to your survival on the field.
- Running and gunning may work... Only for a few seconds.
- Flanking works really well in this game as it is Open World. Can't push up the middle ? Why not take a different route.
- Spraying usually works... If you're suppressing the enemy...
- There's Belts, Collars and Pants!
- Now I'm just typing down random crap
- #HoxtonBreakout
- It's already out
- O really ?

Thank you, Modulaatio Games.

Running With Rifles is currently available as Early Access
Yeah, I expect more from this game when it's fully released, and I will put on my Brown Pants when that happens!
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
4.1 hrs on record
Posted: 14 December
Early Access Review
I absolutely love this game. It is something new, yet does it really well. The multiplayer lacks players so if you have some money you are willing to spend I highly recommend this game if you are into/willing to try:

-Military Shooter
-Top Down Shooter
-Massive Multiplayer

The only 2 downsides I can really see thus far with this game is:

-Possibility for lengthy load times
-Lack of multiplayer serverss, possibly as a result of the game not having much player support (?).

I hope this game picks up as it has so much potential.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
16.2 hrs on record
Posted: 24 December
Early Access Review
Seems some controls are not functional yet, particularly zoom levels. and I'm hoping workshop/custom content will be implemented eventually, but otherwise a fun game, Reminescent of the old "Army Men" series from 3DO in the 1990s
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
15.6 hrs on record
Posted: 24 December
Early Access Review
Running With Rifles is an amazingly complex, yet deceptively simple top down shooter. I would recommend to the hard core strategist as well as the casual player.
Was this review helpful? Yes No
2 of 3 people (67%) found this review helpful
10.0 hrs on record
Posted: 18 December
Early Access Review
Fallout Faction Wars mod when?
Was this review helpful? Yes No
2 of 3 people (67%) found this review helpful
3.5 hrs on record
Posted: 10 December
Early Access Review
Amazing fun.. Imagine Soldat + Battlefield :D Pretty tactical too.
Was this review helpful? Yes No
4 of 7 people (57%) found this review helpful
17.9 hrs on record
Posted: 1 December
Early Access Review
This game is amazing and I love it
Was this review helpful? Yes No
5 of 9 people (56%) found this review helpful
68.5 hrs on record
Posted: 2 December
Early Access Review
Didnt even play the demo 5 minutes and i bought it.

I give this game a "HELL YES out of 10"
Was this review helpful? Yes No
1 of 2 people (50%) found this review helpful
8.5 hrs on record
Posted: 22 December
Early Access Review
This game is great and you should definetly pick this game up on a sale. The combat is good and variety of maps, weapons and enemies makes it even better. What I would say is add a cheat for infinite RP. I get anoyyed not being able to get alot.
Was this review helpful? Yes No
1 of 2 people (50%) found this review helpful
12.0 hrs on record
Posted: 24 December
Early Access Review
Welp, this game is amazing. Fun gameplay, (sometimes) requiring strategy and teamwork to defeat the enemy. The only problem i can find is that there isn't very many gamemodes, but I know they'll add more later. 8/8, GR8 game M8S.
Seriously though, buy this game now. Not enough people know about it.
Was this review helpful? Yes No
69 of 79 people (87%) found this review helpful
6.5 hrs on record
Posted: 20 October
Early Access Review
Running With Rifles
Field Rating Review
Graphics
7
The graphics definitely aren't anywhere near top notch, but they chose a style and went with it, and it works darn well. Animations are fluid and satisfying as well.
Gameplay
8
With a unique style of gameplay being offered, running with rifles sets itself apart from other games by providing a top-down war experience. You live, you die, you come back as someone else and continue the fight. A constant game of tug-of-war across multiple HUGE connected maps with hundreds of units and three armies at war. Prepare to die a lot, and love every minute of it. There are still however some drawbacks with the AI, and some minor frustrations with combat here and there. But they are still being fleshed out, and as of right now it's wonderful.
Story
N/A
No story to be found here, so far.
Multiplayer
8.5
An absolute blast with friends. Easy to pick up a game and go. Rank up together, command your own squads, and take back the territories. Watch each other be mowed down by enemy gunfire, or get tactical and flank the enemy together on a stealth mission. Play it how you will, you'll enjoy it either way.
Replayability
7.5
Worth coming back to over and over. The game could use some more diversity to keep gameplay from getting dull in the long run, but overall you'll find yourself wanting to play this one with friends every chance you get.
Overall
7.9/10
I've been playing Running with Rifles since it was first announced and released, and my they have come a long way. Years since it began they've added several new huge maps, dozens of new weapons and gameplay elements, vehicles, and a third army to fight for. If you don't pick this one up now, keep your eye on it. It's going very, very good places.

If you liked this review, feel free to check out my curator page:
The Tipster

You are also welcome to join our group and play/discuss games together, here: The Tipster


EDIT: Some typos fixed.
Was this review helpful? Yes No
94 of 138 people (68%) found this review helpful
2.4 hrs on record
Posted: 29 October
Early Access Review
Pros.
1. You run, a lot.
2. With your rifle.


Cons.
1. Other players might try and shoot at you, to keep you from running with your rifle.
Was this review helpful? Yes No
23 of 23 people (100%) found this review helpful
23.6 hrs on record
Posted: 18 October
Early Access Review
This game is truly a work of art.

The Good

It's very easy to sink hours into this game whilst being completely oblivious to time. This is not the sort of game where you can enter a battle with a gameplan. You have to stay with your team and work together to overthrow the massive opposing armies and slowly conquer the battlefield. 'Going rambo' is about as feasible as it would be in real life--you die right away--and this is done intentionally. The whole point of the game is that "The war goes on without you" and it really makes for an innovative and amazing experience in doing so.

The game features singleplayer and multiplayer, and I find multiplayer to be where this game really shines. You can communicate with other players to devise tactics to capture key points on the map, sneak behind enemy lines with a few friends to destroy enemy communications, or just lead the assault on the main front. All of this can be done on singleplayer too, and it's still enjoyable mind you, but multiplayer is definitely the strong suite of this game.

Most modern games involving guns make you the most important person, but this game takes a step in the opposite direction and forces you to work with your team. Your player has no 'health bar' and the chance you will die from a bullet is based on percent. For instance, a sniper rifle bullet may have a 90% chance to kill you, whilst a submachine gun bullet might only have a 70% chance. This may sound a bit quirky at first, but it really does it's job in keeping you with your team and makes you be very cautious in any situation.

The feeling you get knowing that you mean almost nothing in a match is a new experience, and also a very comforting one. I'm not saying this at all in a bad way, this game feels fresh and new and is certainly worth picking up for a humble $10.

The Bad

But like all games, there are a few downsides you might want to consider: The game features plenty of maps and weapons to keep you occupied for potentially hundreds of hours. You might sink 2 hours into a skirmish game and not capture a single area. In my own experience, this has a postive and negative effect. On the postive, this can feel awesome. You go to bed after an hour of playing in an online match, only to wake up the next day to find players are still on the same map and you can pick up right where you left off! On the flip side though, this can be frustrating in skirmish modes, because too long of a standstill and you may be inclined to just quit and start a different map.

In addition, the game devs have implemented rare weapons, which is a great idea, except for the fact that no one ever wants to use them because they are, for all extensive purposes, extremely difficult to find and dependant on RNG, which makes them feel utterly useless because once you die holding one, you're probably not getting it back. More weapon varities that can be easily obtained would be an amazing, and debatebly a neccessary update.

Also, the title is aptly named. You will be doing a lot of running. There are vehicles on each map, and you have the ability to call in your own as well, but they are somewhat scarce and can be difficult to control. The level up system is another thing that could use some tweaking because it is very harsh to new players, forcing you to use one gun until you slowly level up to unlock more.

The Verdict

Keep in mind that while this game has both positive and negatives, this game is still in early access and is getting updates every few weeks that adds more content and balances plenty of things.

This game is definitely worth a try if it looks intriguing at all to you. If you're still having a hard time deciding if it's worth the purchase, try downloading the free demo off of the dev's site. It only has one map but it really allows you to get a feel for the flow of battle and how the game works.

Overall this game is truly a fresh experience. While it has a few flaws here and there, I imagine everything will be ironed out by the game's full release date. I hope this game gets more recognition because it really is fun, and most people don't even know it exists. PLEASE spread the word about this game!


:)
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20 of 20 people (100%) found this review helpful
7.6 hrs on record
Posted: 9 November
Early Access Review
You might download the demo thinking "Oh, this looks like a decent arcade game" Only to spend the next hour sitting behind a rock with a machine gun, afraid to stick your head out untill friendlies make an assault due to sniper fire. This is no arcade game. There are no bullet sponges, one hit and you're out of it. No automatic reloading, You'll have to keep an eye on your ammo or risk running dry right when they begin an attack. The AI is not a bunch of clueless morons. They are smart little buggers, down to making a feint retreat to draw your forces into an ambush.

The maps differ very well, for example you could die in a hail of bullets in a snowed in forrest. Die in a hail of bullets in a large city. Die in a hail of bullets on a beach... Yes, you will die a lot.
The weapons... You have riot shields, which work well unless they put down suppresing fire and send a squad to flank you. (The AI is not stupid), rifles and sub machine guns, which work well in any situation except the one you are in, machine guns, where unless you are set up behind a rock, well... Rocket launchers, which are as usefull killing vehicles as they are sending a well dug in enemy flying. And deployable weapons... Mines, check, mounted machine guns, check, mortars, check. Supports? Artillery, armored vehicles, airborne troops, and good ol' fashioned mass infantry charges. Don't take my word for it though, download the demo and check it out. If you like it, the game is worth supporting.
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19 of 19 people (100%) found this review helpful
55.2 hrs on record
Posted: 2 November
Early Access Review
This game is bloody brilliant. For those of you old enough to remember Cannon Fodder you'll recognise the humour.

For those that don't just realise that it looks simple and basic, but it is far from easy, its hard and you will die, alot. As it should be.

Fantastic fun, especially in Co-Op mode. I paid £6.99 for this, and i would of happily paid twice the amount.

Occasionally Steam Early Access throws up a game thats done right, and this is definately one.

Get it today and play a game with a smile on your face.
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33 of 44 people (75%) found this review helpful
38.8 hrs on record
Posted: 19 November
Early Access Review
Army Men Top-Down Shooter on Steam

Pros:
Loadout customization
Calling artilerry support
Squad system
Big map
Use tactics to win, not just bratatata win
Vehicles
Mods :D
Comic-Strip Chatbox


Cons:
Hard difficulty
Some cover fire still bugs
Vehicle movement is really need to fix
Lots of ♥♥♥♥♥ ai, only some ai doesnt go camp and rush instead.
Still on early access
Hope there is asia server, lol

Worth Superly if u like Army Men and That Kinda ♥♥♥♥, Super Dope. also u can quickscope here m8.
Lots more to adds, so stay tune every update :D
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