Impressed with the quality fun that can be had with this game. After the small learning curve, it's pretty entertaining.
Really basic fun. Balance the capture points and defend your structures while trying to get the upper-hand on the enemy. It could use some tune-ups though. It's way too easy to get snowballed if you fall slightly behind. Item balancing needs to be addressed.
Clunky, but works. There are quite a few counter-intuitive placements and layouts. Navigation is functional when you get used to it, but I feel that it's missing a lot of obvious features. Given this is still a developing game, I can see why these luxuries may have been put off and planned for the future. They aren't necessary, but help make the game feel more 'complete'.
Could use some adjustments. Mainly providing the player with easier to interpret information. It does little to warn you of things happening on the map. Some features I would like to see added:
- Small arrow on edge of screen pointing to teammate taking damage.
- Blinking red halo on mini-map when a friendly structure is being captured by the enemy.
- A sound that is played when your throne is being attacked.