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Unity Awards Finalist
Satellite Reign is a finalist in the 2016 Unity Awards, in the Best Desktop/Console Game category! We were blown away by this, it caught us completely off-guard! Voting is now open, so go ahead and vote for your favourites in each category at the official site: https://unity3d.com/awards/2016 (the page seems to be under heavy load at the time of writing, so try again later if it doesn’t work for you)
We’re also please to report that Satellite Reign now has some basic modding support. Please bear in mind that we haven’t actually created modding tools—rather we’ve opened up the ability for tinkerers out there to write their own code to interact and modify the game in any way they please. Mods are packaged into .DLL files which the game will execute on load.
We’ve made a basic example mod you can grab from GitHub here.
We look forward to seeing what cool things the community can do!
5 Lives Team.
We've just released an update for Satellite Reign. This build contains some significant changes to the networking backend. Basically, it allows players to connect to one another directly, rather than via the Unity relay servers (though the relay servers are still there as a fallback). This not only allows for significantly lower latency, but it should also get around some player's inability to play together from different regions.
Having said that, while this should allow friends in different regions to connect, they still won't show up in the default server list. However, if you change your filter to "Friends" you should see any games being hosted by people on your friends list, regardless of their region.
When you're connected, you'll see one of the following in the menu, next to the version number:
[DC] - Direct connection. Exactly as it sounds, you're communicating with the host directly over the internet.
[PT] - NAT Punch-through. A service hosted on our own server facilitates the connection between the client and host, after which point they will communicate directly.
[RL] - The Unity Relay servers. This is the existing communication method, where all traffic is routed through Unity's relay servers.
Let us know how it goes!
5 Lives Team.
“Through its wonderfully dynamic gameplay which mixes methodical forward-planning with glorious, chaotic scrambles out of dodge, Satellite Reign has taught me that being a perfectionist is actually dull—the real fun begins when you make a mistake.”
90 – Game Revolution
“Satellite Reign does Syndicate better than Syndicate ever did.”
80 – Destructoid
“Satisfyingly freeform missions and rich systems to play with, set in one of the prettiest cyberpunk cities on PC.”
80 – PC Gamer
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