Satellite Reign is a real-time, class-based strategy game, set in an open-world cyberpunk city. You command a group of 4 agents through rain-soaked, neon-lit streets, where the law is the will of mega-corporations.
User reviews:
Recent:
Mixed (90 reviews) - 67% of the 90 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,348 reviews) - 80% of the 1,348 user reviews for this game are positive.
Release Date: 28 Aug, 2015

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Recent updates View all (56)

10 August

Updated to V1.13.06

Hi everyone,

We've just released an update for Satellite Reign. This build contains some significant changes to the networking backend. Basically, it allows players to connect to one another directly, rather than via the Unity relay servers (though the relay servers are still there as a fallback). This not only allows for significantly lower latency, but it should also get around some player's inability to play together from different regions.

Having said that, while this should allow friends in different regions to connect, they still won't show up in the default server list. However, if you change your filter to "Friends" you should see any games being hosted by people on your friends list, regardless of their region.

When you're connected, you'll see one of the following in the menu, next to the version number:

[DC] - Direct connection. Exactly as it sounds, you're communicating with the host directly over the internet.

[PT] - NAT Punch-through. A service hosted on our own server facilitates the connection between the client and host, after which point they will communicate directly.

[RL] - The Unity Relay servers. This is the existing communication method, where all traffic is routed through Unity's relay servers.

Let us know how it goes!

5 Lives Team.

12 comments Read more

28 July

New build on the coop_beta channel

Hi everyone.

We've been working on improving the network performance for Satellite Reign, as well as trying to help people in different regions play together. We've updated the beta channel we used before the Co-op release with a build which allows players to connect directly instead of via the Unity relay servers. In our small-scale testing, it has been a massive improvement, but we'd like to test it on a larger player pool before setting it live for everyone.

To try it out, right-click on Satellite Reign in Steam, select Properties, and go to the BETAS tab. From there, click the drop-down box and choose coop_beta from the list. You will then update to the latest build.

Just note, while this should allow friends in different regions to connect, they still won't show up in the default server list. However, if you change your filter to "Friends" you should see any games being hosted by people on your friends list, regardless of their region.

Let us know how it goes!

5 Lives Team.

4 comments Read more

Reviews

“Through its wonderfully dynamic gameplay which mixes methodical forward-planning with glorious, chaotic scrambles out of dodge, Satellite Reign has taught me that being a perfectionist is actually dull—the real fun begins when you make a mistake.”
90 – Game Revolution

“Satellite Reign does Syndicate better than Syndicate ever did.”
80 – Destructoid

“Satisfyingly freeform missions and rich systems to play with, set in one of the prettiest cyberpunk cities on PC.”
80 – PC Gamer

About This Game

Deluxe Edition


Contains the game, original soundtrack, 'Satellite Reign: Reboot' e-book and 'The Art of Satellite Reign' e-book.

Co-Op Multiplayer

Play the entirety of Satellite Reign with your friends in co-op multiplayer. Up to four players can each control their own agent, opening up a whole new level of strategic and co-ordinated play.

With full drop-in/drop-out support, LAN and Internet play, and customisable agent assignment, get ready to experience Satellite Reign like never before.

Strategic Cyberpunk Action


Satellite Reign is a real-time, class-based strategy game, set in an open-world cyberpunk city. You command a group of 4 agents through rain-soaked, neon-lit streets, where the law is the will of mega-corporations. Use your agents to sneak, shoot, steal, and sabotage your way up the corporate ladder, and take control of the most powerful monopoly of all time.

Each of your agents can be tailored toward your favoured play-style, while still maintaining their own unique specialisations. Shape your team into an offensive war machine, or an elite covert spec-ops outfit, and take the open-world city as your own.

Open World

The city of Satellite Reign is one big, open playground. No individual levels to pick between, the whole world can be explored seamlessly. Uncover new missions while you explore, and pick and choose which objectives you want to tackle.

Customise your Team

Each of your four agents can be tailored to suit your play style. Choose their skills, weapons, gear, augmentations, and even their genetic base by cloning exceptional individuals from the general population.

Multiple Strategies

There's no 'right-way' to complete your objectives. The world has been designed to facilitate emergent gameplay, allowing you to choose from and combine a wide range of strategic options. Sneak in through ventilation shafts, hack doors, take out power generators, hijack the minds of guards, or just blow the front door down. Countless opportunities await.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or newer
    • Processor: x86 Dual Core 2.4 GHz
    • Memory: 3 GB RAM
    • Graphics: DirectX 9 GPU with 1GB of memory
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    Recommended:
    • Processor: x86 Quad Core 3.4GHz or greater
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 GPU with 2GB of memory
    • DirectX: Version 11
    • Storage: 2 GB available space
    Minimum:
    • OS: OS X 10.6 or newer
    • Processor: x86 Dual Core 2.4 GHz
    • Memory: 3 GB RAM
    • Graphics: OpenGL 3.2+ GPU with 1GB of memory
    • Storage: 2 GB available space
    Recommended:
    • Processor: x86 Quad Core 3.4GHz or greater
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2+ GPU with 2GB of memory
    • Storage: 2 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or newer
    • Processor: x86 Dual Core 2.4 GHz
    • Memory: 3 GB RAM
    • Graphics: OpenGL 3.2+ GPU with 1GB of memory
    • Storage: 2 GB available space
    Recommended:
    • Processor: x86 Quad Core 3.4GHz or greater
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2+ GPU with 2GB of memory
    • Storage: 2 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (90 reviews)
Overall:
Very Positive (1,348 reviews)
Recently Posted
Erudite Incubus
( 40.7 hrs on record )
Posted: 11 August
Caveat: I have a STRONG bias in favor of cyberpunk espionage, and long for the day a mainstream, AAA Shadowrun game (that's actually good) hits the scene.

In the mean time, while Satellite Reign is not perfect by any stretch of the imagination, and can get pretty repetitive, it's one of the better games at what it does, with a stylish veneer and loving loyalty to its inspired origins. And they even added co-op! (Just be prepared for a few issues here and there with connections, as of this review.)
Helpful? Yes No Funny
⎛Ƈувєя☬Ɠ𝔬𝔱ђ⎞
( 7.9 hrs on record )
Posted: 11 August
I had to make a new review for this one due the last update they did, the game no longer stutter from time to time, not as bad as before and I think the solution for that was with this annoying new feature. The darkening of unseen areas makes sense, but if you're commanding the action via a ficticious satellite, then the idea doesn't look very smart. But the game stills great, and I still think they should call this game differently. Something like Syndicalizer, Syndicator or maybe Bullfrogger. When you subdue a civilian, old times calls you, only the spinning sound effect is missing. Maybe a mod can do it. Just don't mess with the music, it is dark enough to rule other people's mind.
Helpful? Yes No Funny
malcolmmackay224
( 1.0 hrs on record )
Posted: 9 August
Unbelievably bad game. I played and completed Syndicate ages ago when it was first released. Hard to believe that with modern hardware they can release a game that is much worse than the original.

I got a bad feeling when I first launched the game and it took forever to load. This is the slowest launching game I've played in many years. It goes downhill from there. The tutorial is next to useless. There is no manual and I disliked the game so much I wasn't willing to put the time into figuring out the details of how to play the game.

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amber.choo
( 25.1 hrs on record )
Posted: 7 August
I'm sinking a ton of hours into this game and having a great time.
Pros:
- Feels like there is a lot of places left to explore and infiltrate
- Each type class feels like it contributes differently but effectively to the team
- Gives you a strong feeling of progression as your team gets stronger & your hold on the city increases

Cons:
- I bought the game because it said it supported local co-op, but it doesn't - you need to buy two copies of the game (I wanted to play splitscreen!).
- This game is not well optimized even on lowest graphics settings
- Pathfinding is clunky feeling and occasionally glitchy, which is extra bad for playing real-time strategy. I had a guy clip through the floor, fall and die and others just disappear (could still move their markers around, might have been under the floor)
Helpful? Yes No Funny
zedoude
( 19.6 hrs on record )
Posted: 7 August
True Cyberpunk 2020. It's a huge sandbox where you're free to pick your objectives in the order you want. There are many ways to progress in the game: it gives enough options to make opssible many different game styles.
I played 15h and I think I barely scratched the surface of the game.
IMO it's a must-have for any true original Cyberpunk 2020 fan.
Helpful? Yes No Funny
Zaithul
( 12.5 hrs on record )
Posted: 7 August
Successor of syndicate and syndicate wars.
Game is ok if you play alone, but just ok, because it gets boring after a while.
Really good game if you play co-op with friend(s).

Pros:
- Great Cyberpunk feel.
- Sneaking is the best part of this game.
- Money gain and leveling are done well.
- CO-OP!

Cons:
- Dying in this game means almost nothing.
- Level scaling enemies.
- Repetiteve mission objectives.
Helpful? Yes No Funny
Angelican
( 0.2 hrs on record )
Posted: 5 August
For what it is, it's okay...
But I can't tell what I need to do when, and where. The UI doesn't make things clear, not to mention the pathfinding can be a major headache at times.

I'd recommend it/look through it again if the controls were more responsive...or when I got someone to play this with. Otherwise...I can't really recommend this to anyone at the moment. I think instead of focusing on multiplayer, a lot of quality of life changes could be made to make the game a much better experience. The world looks great, but I feel so unmotivated to explore it at the moment.
Helpful? Yes No Funny
Shadow Ranger
( 27.7 hrs on record )
Posted: 5 August
Like so many other fans of the original titles I wanted to like this game. I tried so hard to get into it but it's a total mess. Sure the graphics are ok and the game runs fine on my rig but the UI is a total mess. Every time my agents run into trouble they die within seconds, rinse and repeat. For a game that claims to be open world it's very linear especially early on when you can't access anything. I agree with what another review said about the sound as well. In the old games the city felt more alive (police telling you to ''move along'') and such like. Turn off the music and the gun sounds/footsteps in this game and there's simply nothing to make it feel like a living breathing city in any way. Being able to level entire city blocks, placing explosives and taking down banks to rob the money was what made the old games fun. Also there is no use of vehicles which is criminal in itself! This 'spiritual successor' is nothing like the old games. Forget the multiplayer and fix the solo game first. Don't get me wrong though, this game has great potential but simply isn't worth the asking price in it's current state.
Helpful? Yes No Funny
quickthyme
( 37.4 hrs on record )
Posted: 4 August
Most excellent game. Can be a little overwhelming at first, but once you figure out how to play, you won't be able to stop. Obviously, if you liked Syndicate you will probably love this for all the right reasons, although it's certainly not required to enjoy and appreciate this masterpiece. Just make sure you have a decent GPU for this one, as there are a lot of high-res textures and dynamic lighting effects. Makes for a gorgeous experience, but one that will easily blow well past the limits of many lower-end and/or older systems.
Helpful? Yes No Funny
SkyNet
( 30.3 hrs on record )
Posted: 3 August
A fun nostalgic romp through the ever bright, but somehow still perpetually dark, future.
A solid successor to the Syndicate series and just a generally entertaining game for people unfamiliar with that series.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
14 of 20 people (70%) found this review helpful
Recommended
37.6 hrs on record
Posted: 15 July
Product received for free
Satellite Reign is in a paradoxical state of being a disappointing game despite being pretty good. Its extensive potential is sadly (once again) limited by an indie development which didn’t allow squeezing more quality because of a tight budget and so another great opportunity goes away just partially explored. Its gameplay mechanics feel unpolished and incomplete at times while the need of more production value is visible at every corner. Despite being flawed, Satellite Reign stays strong with its liberty of action reinforced by great level design and in depth mechanics which allow the players to approach the game in their own unique style.
The strains of indie development might stop Satellite Reign from achieving the greatness it deserves, but surely don’t stop it from being a cyberpunk delight that the fans of this setting are going to consume despite its problems.


Pros:
+ Amazing neon cyberpunkish style graphics
+ Great level design
+ Suitable music
+ In depth character progression and research system
+ Plenty of tactical options
+ Interesting game mechanics
+ UI design

Cons:
- Repetitive missions
- Problematic combat system
- Sluggish controls
- Performance problems
- The story needs way more development
- The city feels lifeless
- Lots of bugs

Read the full review at:
http://thegameslashers.blogspot.ro/2015/11/satellite-reign-review.html
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7 of 7 people (100%) found this review helpful
Recommended
44.0 hrs on record
Posted: 2 August
Good game. A decent strategy and tactic-rpg. I enjoyed it for what it is.

+ Nice graphics.
+ Nice sound effects.
+ Decent enough gameplay.
+ Pretty big city to do all kinds of things in.
+ Lots of killing and blowing stuff up.
+ Lots of stealthing and sneaking.
+ Fantastic ending!

- Need HOURS of uninterrupted play time to do restricted zones due to LAME-AS-DUCK no-save-in-danger mechanic.
- Some glitches cause a character to get stuck in environment (coupled with no-save ♥♥♥♥, you have to start all over in an area).
- Some impossible/bugged achievements.
- Occasional hiccups in the overall super-fluid graphical gameplay.
- Not enough gear/aug upgrades ;-)
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5 of 6 people (83%) found this review helpful
2 people found this review funny
Recommended
0.3 hrs on record
Posted: 19 July
Played it for a few hours at a friends place/account so have more play-time. Its a nice game.
+Great Sci-Fi Steampunk atmosphere
+Solid tactical/RTS and stealth
+Beautiful graphics

CONS
-Controls and mechanics can take awhile to adjust to and not always accurate/clunky.
-I read you need a decent rig since its not optimized the best.
-A bit rough around the edges at times.

7.5/10 get on sale or its prob a bit overpriced. If you like Xcom this will probably be desired too.
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9 of 14 people (64%) found this review helpful
Not Recommended
9.4 hrs on record
Posted: 16 July
I’m very much in doubt on whether to recommend this or not but this is my first impressions. I really want to like it and will give it some more time.

The things that’s been bothering me:
There’s an odd pace of perceived speed in the game but maybe it’s just because of the way I’ve played so far. Walking around the district, reading stories, learning how things work, etc. takes a long time. Then when combat comes it seems very high paced and its over almost before it has begun. Aparently you can slow the game down by upgrading a skill of one of the agents but it seems odd that this mechanic is locked for newbies.

Combat, well, maybe I’m crap but every time I’ve been in an all out firefight with all my agents I’ve lost big time. Despite using cover, moving around to better cover, I just keep dying. This feels very unsatisfying that my supposedly tough agents dies at the first sign of danger. This is of course at the start of the game without any upgrades, so they’ll get better but I really should be able to handle the enemies at my current level.

With combat being impossible, I’ve been forced to playing the stealth game making the game feel even slower. Don’t get me wrong, the stealth game is quite fun and works well, but progression just takes too long. This also means that I’m pretty much only using my hacker and the world scan ability of the support. The rest are just tag alongs.

Then there are some minor issues that keeps bothering me. Somethings the UI isn’t as intuitive as I would like and some help messages aren’t really helpful enough. Sometimes a tutorial message pops up but if I’m in the middle of moving an agent the message disappears without me getting a chance to read it, leaving me wondering and frustrated about what I’m supposed to do next. That’s terrible design, right there.

Finally, the sounds of the city seems oddly missing. The music is good and sounds following your actions are good, but you’re in a big and oddly quiet city. I’m really missing some ambience sounds. I’d also like that the NPC’s had some more to their lives than randomly wander in circles. Maybe I’ll see it with more play but in a modern game I would expect people to go about their business and having a daily routine.

The good:
The game feels and looks good, and is a good successor to the Syndicate of old. The graphics are in most cases beautiful, the theme grim and dark as it should be. The story is as you would expect if you’ve played Syndicate (this is a good thing) and there seems to be a lot of side quests you can do.

The agents are responsive and mostly good in their pathfinding around the map. The cover mechanics works good (except in those cases where cameras can see though it). Sneaking in and hacking the different terminals is a lot of fun.


I supported the Kickstarter and was thrilled to see Syndicate revived. I tried it a few times during beta but in the end, I wanted to wait until it was finished. Now that I’ve finally picked it up again I’m still unsure about it. It feels right and good but there are still some polish to do before it becomes great.
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13 of 22 people (59%) found this review helpful
4 people found this review funny
Not Recommended
5.8 hrs on record
Posted: 24 July
A game with tons of potential let down by some truly sloppy UI design. There's a delay on seemingly every action, and when the game is real-time and some actions demand good timing... it's an inexcusable flaw. If you can't get snappy, precise timing on actions, then don't make the game real-time! The amount of time it takes your apparently developmentally disabled units to respond to an order given and then execute it is absolutely absurd, particularly for important actions like silent assassinations.

I also ran into an issue where, after loading a game, the game forgot I had completed the tutorial earlier and started spamming the screen with the tutorial pop-ups... and there's no way of clearing those out of the way. It's very clear that, for all its strengths, Satellite Reign is held together with duct tape and spit.

As far as actual gameplay goes, it's quite fun. It's just a huge problem when you develop a real-time game and then design such ludicrous delays on so many actions. The game probably would've been fantastic as a turn-based game, but as a real-time game I'm going to have to recommend people give it a pass.

The absurd delay on units executing your commands and doing simple things like sprinting, apparently refusing to return fire even when you have their weapons out, and just general idiotic behavior by both player characters and NPCs (who don't seem to give one whit that their colleagues' corpses are strewn all about the alleyway they're patrolling around) just... I dunno. I can't recommend this game. I picked it up at half price and I still feel like I paid too much for it. There's a lot of potential but the dev seems to be focused on adding irrelevant and unimportant things like multiplayer instead of ensuring the game is responsive and the controls are tight. Playing with more than one person would just mean more than one person is simultaneously ♥♥♥♥♥♥ off at the sloppy controls.
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2 of 2 people (100%) found this review helpful
Recommended
3.6 hrs on record
Posted: 25 July
Do note that I played this game mainly while I had no access to internet. The estimated time I spent on this game is around 30-40+ hours.

Gameplay wise I will say that it is quite fun. I spent quite a lot of my time while not playing thinking about it. It is a game that makes you think and plan before going in, though there are times where you'll need to think on the spot when things didn't go as plan or when you misplaned.

Pros:
-Each team members felt needed, they don't seemed totally unnessary.
-Enemey AI is pretty great, it is able to react realistically most of the time. Not stupid ai nor map hack ai, just right.

Cons:
-A few game breaking bugs that could be solved by reloading. Encountered 3 of them in my whole playthrough.
--Not sure if pathfinding failed or collision failed, but i managed to glitch through the ground once.
--Another glitched through the wall where it should be inaccessible, allowing my characters to be stuck there and got murdered by the onslught of enemies, unable to escape :<
--Escaping into a corner that should be accessible, but unable to get out of it afterwards(nothing could be seen blocking)

-Pathfinding again, for when stealth killing enemies. Sometimes the character will stop at one spot and just twitch, unable to find which path is better to reach the enemy.
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2 of 2 people (100%) found this review helpful
Recommended
24.5 hrs on record
Posted: 24 July
An excellent spiritual successor to Syndicate!

A BRIEF SUMMARY:
- Pretty, Sleek, Cyberpunk, with well made UI and controls.
- Real-time game play makes this very engaging
- A good variety of enemies, weapons, upgrades and play styles.
- Engaging light RPG elements.
- Online and local coop make this a must have.
- Some minor issues with multiplayer sync and clipping into walls, but overall a very well polished game!
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4 of 6 people (67%) found this review helpful
Recommended
133.6 hrs on record
Posted: 14 July
Loved this GAME! I'm huge fan of Shadowrun, but this was ever better.
Game give you lots of options for solving problems:

If your breaking into a facility and there are cameras you can solve this in a variety of ways; sneak around them, cut the power, hack in and put them on a loop, or just shoot them with your gun. This is just one of many examples of how the game lets you change the way you approach different missions. You can post a sniper and clear the area or just detonate the door and go in guns blazing. Or maybe hack the brains of the enemy soldier so they start fighting each other as a distraction, or have them join you and start building an army to clear the place out with (I always found that to be the slowest method since reinforcements are endless).

There is a lot of mission variety too. Stealing: prototypes, information, money. Rescue. Assainate. Sneak in a spy. Hack in to their network. Even as you approach the mission you can take the bruteforce method or gather intel: pay off a disgruntled employee or do a few favor for them to make the job easier.
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4 of 6 people (67%) found this review helpful
Not Recommended
2.4 hrs on record
Posted: 27 July
If you buy it for the coop: DONT. The game is playable in coop, but the game design and the level design are not adapted:

When you play solo, you control 4 agents and you always have something to do. When you play coop with 3 friends, you control only 1 of the 4 agents. And each of them is very specialized. So, in a lot of situations, you have nothing to do...

It's like playing an RTS where one player build the structures, a second one control the ground units, a 3rd one control the artillery and the last one control the air units. Well, actually, it's worst than that... Because it's also like playing QWOP with every player controlling a limb!
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4 of 6 people (67%) found this review helpful
Recommended
24.3 hrs on record
Posted: 25 July
Bought game with a friend, played for 11 hours straight the first day. Slept for 8 hours, played for another 12 hours straight. This game is amazing. In what I can only describe as a hidden gem of greatness, this game is far more then worth the money. The games reviews don't do it justice since the game just recently released their multiplayer open beta, (a kickstarter goal that was never met but kindly made anyways) and the reviews are frequently before multiplayer was a thing. The game is singleplayer but it was meant to be played multiplayer. The gritty grunge feel of a futuristic dystopian world, the combat and cover system, all works smoothly in this game. Of the 23 hours I've played so far, the game has yet to have a single network hiccup, *cough i'm looking at you dark souls 3*. Highly recommend, highly addictive. Can't wait to see this studio put more games out.
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