Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess.
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リリース日: 2009年4月10日


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"One of the best puzzle-platformers ever. Great game and much deeper than it's 'time rewind' gimmick would have you believe on first glance."


"...beautiful, entertaining, and inspiring."

— Eurogamer 10/10

Steam Big Picture


Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.
Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
Key features:
  • Newly added Steam Cloud support
    Save your in-progress game to the cloud, then play where you left off from on any Steam connected computer.
  • Forgiving yet challenging gameplay:
    Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging — but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
  • Rich puzzle environment:
    Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
  • Aesthetic design:
    A painterly art style and lush, organic soundtrack complement the unique gameplay.
  • Nonlinear story:
    A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
  • Nonlinear gameplay:
    The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.


Mac OS X
    • Operating System: Microsoft® Windows® XP / Vista / 7
    • Processor: 1.4GHz or faster
    • Memory: 768 MB or more
    • Hard Disk Space: 200 MB or more
    • Video Card: Pixel Shader 2.0
    • DirectX® Version: DirectX® 9.0c
    • Controller Support: Microsoft Xbox 360 Controller for Windows
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Mac 1.0 GHz or better
    • Memory: 512 MB RAM
    • Graphics: ATI Radeon(TM) 9500 or better, NVIDIA GeForce(TM) FX 5900 or better, Intel GMA 950 or better
    • Hard Drive: 185 MB free space
    • Other Requirements:
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 5.0 時間
投稿日: 11月6日


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16 人中 14 人 (88%) がこのレビューが参考になったと投票しました
記録時間: 13.0 時間
投稿日: 11月26日
One of the most acclaimed puzzle-platformers, Braid led the first generation of mainstream indie games. Its level and puzzle design are nearly flawless as they instruct the player in each world's time altering mechanics while also providing compelling challenge. Most of Braid can be played non linearly, so if you get stuck you can try another level and maybe later come back with new ideas to the one you left. It's still beatiful though it has aged a bit and I'd appreciate a hint system though I respect Jonathan Blow not wanting to compromise his design vision. The story has multiple layers of meaning though you'll have to finish the game to see the whole picture understand it in restropect.
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8 人中 7 人 (88%) がこのレビューが参考になったと投票しました
記録時間: 0.1 時間
投稿日: 12月20日
Sometimes, when watching a film or reading a novel, you feel a burn of emotion deep inside your chest. Something that affects you so profoundly that it moves beyond being just a form of media. It is internalized and remembered forever.

Braid is one of those things. But it isn't just an example of art in gaming, it's a game full of pure genius as well.

The game, at first, comes off as a platformer. There are relatively little instances of hardcore platforming in the game, and they usually only serve as a medium to allow you to interact with the puzzle that you're dealing with. Make no mistake, this is a puzzle game at heart.

The puzzles here are incredibly good, and very well scaled from level to level. The first two levels are relatively easy and will only take you a few minutes, the third is a bit harder, and the last puzzles will make you feel like your brain is deflated. The amount of time that you'll have to put into each puzzle may be debilitating for some, but the sheer joy and pleasure of solving one overcomes any sense of stress that staring at your screen racking your brain may cause. These aren't just run of the mill puzzles, either. There are a number that are, in my mind, some of the best puzzles that I've ever seen in a game.

The art direction is beautiful. The backgrounds are watercolor constructed, they're vibrant and bright, and dark and brooding. The soundtrack is perfectly placed and flooded with beautiful violin work. Each are augmented by an incredibly written preface that comes prior to starting each level. The story is written so broadly and so metaphorically that it can literally be translated to represent whatever the player would like it to. The ending represents one of the epic twists in video game history, and does so in game -- a puzzle in itself.

I literally cannot think of one thing that I dislike about this game. It could be longer, but length can't really be expected from a game that costs so little.

There is so much value stuffed into the 10ish hours that you'll spend playing this game, it's hard to put it into words any other way than just to spout off the cliche of "buy it and experience it yourself". It's an experience to be had, and it's one of the most artistically beautiful exhibits in gaming history that is guaranteed to affect you in a most profound way.
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14 人中 10 人 (71%) がこのレビューが参考になったと投票しました
記録時間: 6.6 時間
投稿日: 11月18日
I'd play this game again... and again... and again... and again... and again...
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11 人中 8 人 (73%) がこのレビューが参考になったと投票しました
記録時間: 10.4 時間
投稿日: 10月19日
This game was beautiful. Great music, super addicting. Only about 4 hours of gameplay though.
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6 人中 5 人 (83%) がこのレビューが参考になったと投票しました
記録時間: 16.0 時間
投稿日: 11月4日
What if you could go back in time and undo a mistake?

What if you are the mistake?

Braid belongs on a list of top games of all time. It is a work of art.

If you have not played Braid yet, I would ask you to stop what you are doing right now and buy it.

Being a puzzle platformer, Braid has excellent and unique art, music, concept, and story. The simple platformer type works well on both PC and consoles.

My one critique is that the ending is somewhat unfulfiling in that the designer got all artsy-fartsy and left the meaning open to wild interpretation. Either he just didn't have a moral to tell at the end, or he went with the "bluster them with bulls**t" strategy, and I'm thinking it was the latter.

But, even if you don't care about the background story and getting all deep into the meaning of it all, the puzzles should entertain.
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3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 4.9 時間
投稿日: 10月23日
Overall a Decent game, Especially for the price, however the game does have it's flaws.

-Interesting Art Style
-Smooth Controls
-Interesting Puzzle Concepts
-To complete the story requires you to get all the puzzle peices,
some of which are best left to a guide to explain how you get them.
-Vsync was bugged the second time I loaded the game, It made the game play at ~24 fps

Regardless of flaws it is definitely a game worth playing, just Expect to look at a guide to actually
finish the game.
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3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 5.7 時間
投稿日: 11月12日
Braid is an interesting platformer which seems to be both homage to and parody of earlier platformers, and adds the extra dimension of being able to manipulate time in several different ways (not just rewind). The art is pretty and its story is a fairly raw exposure of the thoughts and feelings of the developer as you (and every other person) grapple with both wanting to move forward and turn back the clock in your life and in your relationships. Instead of distracting, this enhances the gameplay and gives you a rare connection with the developer beyond the mechanics of playing the game.
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3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 8.1 時間
投稿日: 12月6日
Braid is a fun game that is fairly quick, but not too short that it's a blur. I had a lot of fun with it. The puzzles are pretty difficult, but I managed to figure most of them out! I'd recommend it if you like Puzzle platformers!
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7 人中 5 人 (71%) がこのレビューが参考になったと投票しました
記録時間: 6.0 時間
投稿日: 10月3日
Braid is a puzzle-platformer with a twist: the ability to manipulate time, which is used in various ways to advance through the nicely designed levels. I suppose the best way to describe it is „Super Mario meets Prince Of Persia“, which is a great concept.
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2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 9.5 時間
投稿日: 12月18日
Get killed [Hold Shift]... Try again
Jump Mistake [Hold Shift]... Try again
Bad timing [Hold Shift]... Try again
Like the soundtrack [Hold Shift] Try again
Moonwalk [Hold Shift] Try again
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6 人中 4 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 8.6 時間
投稿日: 10月9日
This game is beautiful and the puzzles are amazingly complex. They oftentimes require a very advanced move that may not even be viewed as possible at first. The art style keeps you going, and the level design makes it so that you can skip the hard puzzles and not get puzzle pieces but it will allow you to move on to the next area easily. This allows a hard puzzle not to ruin the game for you. However, if you're not ready for the challenge then the game may be a frustrating showcase of puzzles you are too unintelligent to solve.
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 8.7 時間
投稿日: 9月13日
Get ready to fire up those unused puzzleskills, 'cause you're gonna need them in this star-rated indiegame! At first I didn't know what to expect of this game, but it turned out to be one of my favourite games of all time. I raise my hat!
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 5.3 時間
投稿日: 9月23日
I think this is one of the best games ever made.
Original gameplay, perfect music, beautifull graphics and an excelent story with a very deep message.
This a master piece of art.

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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 3.5 時間
投稿日: 8月7日
Yeah alright it's an artsy puzzle based Mario game, thumbs up I guess... however thumbs down for all the cryptic hidden secrets... those things are ridiculous.
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 4.9 時間
投稿日: 11月5日
It's a wonderful puzzle game with bright environment design and fun mechanics of controling the time to solve the puzzles. However, it's never an easy puzzle game and it would take about 3-4 hours to finish this game. The plot reaches its climax during the last stage of "saving princess". Players can see that everything becomes different while time travels backward, presenting a totally different story that emphasizes on the truth behind the main character and the relationship between his wish and the time control ability.
The music is relaxing. The puzzle is fun. The most challenge part would be the speed run achievement. It's a terrific game which I would recommend for everyone to give it a try.
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 6.2 時間
投稿日: 12月2日
A puzzle game that tests your brain instead of your reflexes or patience. The last level was a misstep in my opinion, but it can easily be forgotten.
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 7.4 時間
投稿日: 9月6日
Its like Maplestory...but with time travel...and hints of ♥♥♥♥!!!!
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 12.1 時間
投稿日: 8月23日
Braid is best described as a few hours of the best puzzles I have ever encountered in a video game, expressed in a gorgeous hand-drawn 2D world, with an instrumental soundtrack that sounds wonderful both forwards and backwards.

The game was designed, coded, and funded by one person, Jonathan Blow, who seems determined to uproot every cliché in the game industry.

If you like quick common-sense puzzles in video games (e.g., Half-Life 2, God of War, Uncharted, Metroid Prime, Shadow of the Colossus, The Legend of Zelda), you must purchase and play through all of Braid. Every puzzle you solve requires you to question our day-to-day view of time and space, without the painful formality of a high-school physics class.

The only two weaknesses of the game are its short length and difficult story. Given the extraordinary density of inventive design in the game, its relative brevity is easily forgiven. As for the story, if you enjoyed games like Metal Gear Solid 2 and BioShock: Infinite, you will find Braid's plot rewarding, though it might take some thinking to earn the rewards. Just don't expect to like the plot without effort.

If Braid is the start of Jonathan Blow's visionary quest to enrich game design, I can't wait to see what's next!
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 8.6 時間
投稿日: 8月12日
Only Braid could become my favorite game after only a few hours. I may have invested thousands in other games, but they fail to tell a story quite like Braid.
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