A new Gear arises, its name Leopaldon. As they threaten to lay waste to the world, you prepare to mount your offense. The good news? You won't have to face them alone. Guilty Gear Isuka introduces the brand new mechanic of cooperative gameplay to the tried and true fighting madness of the Guilty Gear XX series.
用户评测: 褒贬不一 (166 篇评测)
发行日期: 2006年6月20日

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9月5日

Guilty Gear X2 #Reload releases on Steam!



ArcSys' presence on Steam grows ever stronger with the Steam release of Guilty Gear X2 #Reload, Guilty Gear Isuka's turn-buttonless big sister! Click the banner above to check it out.

In the next few days, we'll be looking into bundling #Reload with the same sort of bonuses that we've packaged with Isuka. #Reload's soundtrack is already included at no extra cost, and Steam Trading Cards are forthcoming. Beyond that, there may be more on the horizon...

Thank you all for giving your support to these older titles; KISS and Funbox aren't the only people who appreciate it.



10 条评论 了解更多

8月4日

Guilty Gear Isuka Update - OST now included!



As of today's update, Guilty Gear Isuka now comes bundled with its official Original Soundtrack, complete with tags and cover art. Encoded in MP3 at over double the bitrate of the OGG files used ingame, you should find these a little more pleasant on the ears and convenient for the playlists. You can find the soundtrack in the GUILTY GEAR ISUKA folder in your steam/steamapps/common directory.

Stay tuned in the coming weeks...

23 条评论 了解更多

关于这款游戏

A new Gear arises, its name Leopaldon. As they threaten to lay waste to the world, you prepare to mount your offense. The good news? You won't have to face them alone.

Guilty Gear Isuka introduces the brand new mechanic of cooperative gameplay to the tried and true fighting madness of the Guilty Gear XX series. With support for up to four local players (either on teams or as lone wolves), Guilty Gear has never seen more hectic action.

Key Features

  • A Cast of Misfits - The colorful characters of Guilty Gear XX #Reload return for an encore, and are joined by newcomers A.B.A and Robo-Ky Mk. II! On top of the 23 characters available by default, who knows if there are even more waiting to be uncovered...
  • Beat-Em-Up Action - Isuka goes from fighter to brawler when you dive into GG Boost Mode. Punch/kick/cut/grapple your way through waves of formidable opponents, and feel free to invite a friend to help; two-player co-op can give you that extra edge you need.
  • Make an Abomination - Newcomer Robo-Ky Mk. II can be retrofitted with the moves of other characters, making him the ultimate doppelganger. Brutal command grabs, a projectile or two, almost nothing is verboten when it comes to the murderous art of imitation.
  • Beautiful Characters and Environments - From the tiniest bounty hunter to the largest brute, from sunny beaches to moonlit cemetaries, Guilty Gear Isuka's sprite art oozes character.
  • Jaw-Dropping Heavy Metal Soundtrack - From the mind and frets of Guilty Gear creator Daisuke Ishiwatari comes some of the most intense rock you'll ever roman cancel to. Buyers of Guilty Gear Isuka on Steam will receive a digital copy of the Official Soundtrack for free!

系统需求

    Minimum:
    • OS: Windows XP / Windows Vista / Windows 7
    • Processor: Intel Celeron 500MHz or faster
    • Memory: 256 MB RAM
    • Graphics: Direct3D compatible VRAM32MB or faster 3D Accelerator Card
    • DirectX: Version 8.1
    • Hard Drive: 900 MB available space
    • Sound Card: DirectSound compatible sound card
    Recommended:
    • OS: Windows XP / Windows Vista / Windows 7
    • Processor: Intel PentiumIII 800MHz or faster
    • Memory: 512 MB RAM
    • Graphics: Direct3D compatible VRAM64MB or faster 3D Accelerator Card
    • DirectX: Version 8.1
    • Hard Drive: 900 MB available space
    • Sound Card: DirectSound compatible sound card
有价值的用户评测
57 人中有 52 人(91%)觉得这篇评测有价值
2.5 小时(记录在案的)
First off: Would I recommend this game? Yes and no.

First thing to consider is that this is a rather old PC port of a spinoff 'experimental' title of the main Guilty Gear XX series. It's unfortunate that the more traditional Guilty Gear XX #Reload wasn't placed on steam, however, the publisher of that title for the PC either no longer exists or is not interested in selling it here. Secondly, as it's a fighting game, Guilty Gear Isuka pretty much relies entirely on a controller to play the game to any reasonable extent that it is actually fun. That isn't a problem for myself, but for many people who are 'hardcore' PC gamers and lack a compatible device, that can be a dealbreaker. Third, as mentioned earlier, this game is very 'experimental' and as a result isn't nearly as polished as much of the other games in the series.

However, despite all these flaws, the game can still be very enjoyable, and in some ways, more enjoyable than the main series (in certain situations).

Guilty Gear is a series that is famous for it's intense speed, strange characters, and technical complexity. That last one is the reason a controller is necessary; the inputs required to perform even basic combos is just way too clunky on a keyboard. Whereas slower fighting games can be casually played on a keyboard if you're really hard up for cash, Guilty Gear is simply too fast paced and complex to do without a controller. In fact, an arcade stick is suggested for most players. While the series briefly pops into the general spotlight once in a while when a new title is released, it often fades out of the public eye for the most part soon afterwards. Despite this habit of people seemingly forgetting this series existence, there is a thriving community of players from all around the world-- surprisingly one of the most stable and best gaming communities I've ever been a part of. The community is driven by competition. Guilty Gear may be famous for it's quirkiness and speed, but in the fighting game community, what really sets it apart is how amazingly well balanced the game is. Every character can win, with enough skill; Tier listings are merely a suggestion of relative strength of a character based on how often that character wins tournaments, not whether a character is overpowered or too weak to compete; Strong system mechanics tie together interesting character mechanics into a cohesive battle system that is both intuitive and deep; And if you enjoy the game, putting in the time to get better becomes infinitely more rewarding and fun.

This is all true of nearly every Guilty Gear game, particularly the ones starting from #Reload and after. This does include Isuka, but with a grain of salt.

For Isuka, the developers attempted an idea that hadn't really be executed in a 2D fighter before: 4 player simultaneous combat. In 3D fighters this has been done many times, and there have been tag team games for ages, but this was the first time in a 2D fighter where 4 players could simultaneous duke it out. Unfortunately, these characters are carbon copies of their #Reload versions (with the exception of the first appearance of A.B.A.) and therefore were not designed to play in a 4 player environment like this. The only appreciable difference between the versions of the characters is that they have additional attacks and animations to change 'lanes' on the stage to determine who they want to attack. These attacks aren't exactly good or efficient to any extent, making them pretty useless in actual gameplay. In fact, the addition of a background lane was poorly executed itself, as seeing what's happening behind the foreground players is difficult due to the style of animation used, which executes a lot of special effects and can cover a great deal of the screen.

This isn't to say the game isn't without it's merits, however. This game makes a great party game; however, lack of internet play means you're gonna have to find some buddies to hang out and play on your PC with. The game is quite old now, however, so theoretically it should run on most laptops without much of an issue, so it's pretty portable in that respect. Free for alls can be hilarious and silly (especially if everyone chooses Potemkin), and 2v2's can be intense and produce surprisingly awesome combos and mixups. 1v1 feels wonky because the addition of the background lane and the turn button is clunky when there's only one person to focus on; it's unfortunate that a regular 1v1 mode like #Reload was not included. Another addition was the Robo Ky Mk. II, which is a second edition of Robo Ky that is highly customizable, allowing you to equip practically any special move that any character in the game possesses. The animations for this are often hilarious and absurd, such as pulling out a gigant electrified fly swatter for Anji's command grab attack, or a giant frying pan for Zappa's Raou Bellow's Malice super, and flinging bacon at the enemy. You could level up and earn points to purchase these moves and stat bonuses from the games 'GG Mode', which is essentially an adaptation of the normal system inside a beat'em up like stage. The better you perform (higher damage/longer combos, not getting hit, etc.) grant more points and even unlock special things like Kakusei Sol and Kakusei Ky, which are incredibly broken and fun characters. The enemies for the GG Mode are not full characters at all-- most have a total of three attacks, however, they too are unlockable. For the arcade mode-- which is probably incorrectly named, considering it's much more like a survival mode, you can play through 50 levels at a time of increasingly difficult battles. You can play with a friend or alone, and every 50 levels you can increase to the next 50 levels, which culminates at 1000 levels of gameplay. This may sound like a walk in the park, however, the opponents get incredibly difficult, and the final boss for every 50 levels is a 'Gear' named Leopaldon. He's big, mean, and has super armor and autoblocks, making him quite difficult to beat. Unlocking Kakusei Sol and Kakusei Ky are very difficult but eventually become your best bet for combatting the level 1000 monster of a boss.

The game suffers from a lack of foresight, however. Several characters fail to function properly (Zappa and his Dog summon, Eddie and Little Eddie-- the summons only attack in the direction the main character is attacking, which severely limits the functionality they presented in #Reload. e), and you sort of have to trick the button configuration to set the Dust and Turn buttons to single button inputs instead of multiple button presses-- which there are multiple of in Guilty Gear anyways. The attacks for the characters weren't modified to better suit fighting multiple opponents, even when it seems appropriate, and attacking teammates makes them 'get hurt', although they take no damage, but can easily lead to them taking damage from opponents. This is likely why they added a background lane for the second pair of characters, but it's a lazy solution that could have been avoided by thinking a little harder about the concept. As a result, the game can be... frustrating, at times. Moreso than simply losing in a normal fighting game, because you may lose because your character simply doesn't function properly, or because your teammate hit you. It's an unfortunate departure from the usual level of quality we often see for Guilty Gear (and indeed, any games from Arc System Works in general).

This is all well and good, but is the game fun? Is it worth your money? Potentially. If you're looking for something you can play with your friends, or to see if you might enjoy the Guilty Gear series, this isn't a terrible option-- not the best, but it's not completely awful either. Maybe buy it to see if you like the style and playstyle, then buy one of the other games (Preferrably Guilty Gear XX Accent Core + on ps3 or xbox 360, or Guilty Gear XRD coming 2014). Cheers!
发布于:5月14日
这篇评测是否有价值?
21 人中有 16 人(76%)觉得这篇评测有价值
1.9 小时(记录在案的)
I'm giving this game a thumbs-up for three reasons:

1. It introduced A.B.A.

2. Boost Mode is actually pretty fun.

3. The soundtrack is one of the best Ishiwatari has ever done.

Otherwise it's a pretty forgettable entry in the GG series, but still worth it for those three things alone.
发布于:7月1日
这篇评测是否有价值?
9 人中有 9 人(100%)觉得这篇评测有价值
0.7 小时(记录在案的)
All in all, this is basically a port of the PS2 version of the game. You pick a character, you customize it and then you enter a tournament. But for some reason this game seems endless as opposed to a plot driven script as in Guilty Gear X2 Reload. There are lots of character challenges and lots of opportunity to level up your characters. Although the play can get confusing if your on the screen with mutiple people. Be aware that the character does not automatically change the way it's facing on the screen depending on what side you are on. You have to click the shoulder buttons in order make them face the way you are on the screen. I guess its strategy really.

I do love arcade games and publishers love for PC ports. Especially when it's hard to track down a physicial copy before. At least its a worldwide release (So I seen) and everyone can enjoy the game. Just remember there is a lot of button mashing to do and you may find yourself in the computer for a couple of hours.
发布于:9月5日
这篇评测是否有价值?
7 人中有 6 人(86%)觉得这篇评测有价值
1.1 小时(记录在案的)
Not the greatest Guilty Gear, but it's Guilty Gear, and it's on the computer, need I say more?

The Good:
The port it self is pretty good, worked with both my ps3 controller (using Better DS3) and my makeshift jamma arcade controller setup. Playing on keyboard was not too bad. Although I forget which keys are high-slash, kick, etc.

Audio Quality is fantastic and the music of GG is always one of the best features.

4 player hot seat could make for some fun evenings while bored at work.


The Bad:
Isuka is one of the weaker titles. Not the porter's fault, blame Arc.

As always the game is too short, but it's a fighting game, what do you expect?

No online multiplayer! Bad, bad, bad. I'm not sure if the console versions had it. But if they did, it should of been ported over.

The Ugly:
Resolution sucks. As such the graphics don't look as pretty as they should.

Flip key is annoying, but if you're not a button masher, you'll get used to it.


All in all, I get my GG fix at home from my GGX jamma board, and my ps2 copy of X2#Reload. However, if you're on the road, got a laptop, and you have a friend you want to beat up. Well GG Isuka will fill that need!

7/10
发布于:6月9日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
1.5 小时(记录在案的)
Quite an original twist on the familiar Guilty Gear mechanics. But originality does not equal quality. See, this whole 4-players idea sound fun and stuff but when you actually try to play Isuka some flaws get on the way of fun. The main problem is the new control system. Using the button to turn you character left and right during fast-paced combat is not very convenient. Changing of arenas' planes during fights also gets on the way of precision. Controls get even worse in Boost mode, where game turns into beat'em-up. But even with these flaws it is still Guilty Gear. And it is still fun to play, alone or with friends. The music rocks, sprites are beautiful as ever and overall variety of characters gets the work done. It's a solid fighting game but not the best in the series.
发布于:6月21日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
2.7 小时(记录在案的)
buy it so we can get one of the better series...i would be happy with guilty gear x :3 my fav fighter
发布于:6月14日
这篇评测是否有价值?
3 人中有 2 人(67%)觉得这篇评测有价值
1.4 小时(记录在案的)
While this is nowhere near the best 2D fighter or Guilty Gear game, there is alot of fun to be had with Isuka. This is more of a defenitive version of whats out there as far as Guilty Gear goes. It's a solid, flashy fighter that does its job. If you like rock music, crazy anime style fighting and boss battles, or just a fast paced 2D style fighter, I can say this is money well spent.

A couple things though...you must have a controller. Running around, pulling off combos and causing havok suck on a keyboard. This title excels with a contoller. My only other gripe is lack of online. Come on! This would be epic with some silky smooth 4 player boughts.

Speaking of four player fights, as far as the manual turning goes, yes it sucks, I know. But it's not that big of a problem and thanks to that, you can have crazy 4 player LOCAL fights, which are alot of fun!

All in all, not the best fighter ever, but super solid and one of my all time favorites from back in the PS2 days!
发布于:5月19日
这篇评测是否有价值?
3 人中有 2 人(67%)觉得这篇评测有价值
0.1 小时(记录在案的)
Chips 'nough.
发布于:5月30日
这篇评测是否有价值?
3 人中有 2 人(67%)觉得这篇评测有价值
0.6 小时(记录在案的)
If you mash your keyboard you tend to win!
发布于:5月19日
这篇评测是否有价值?
3 人中有 2 人(67%)觉得这篇评测有价值
0.2 小时(记录在案的)
I like this game becouse is remind me of 2000 game i play with my brother, so yeah for me is a big plus, is hard to win and i like that, and i like becouse is on steam, no need origin or another crap program to play it.
发布于:5月19日
这篇评测是否有价值?
3 人中有 2 人(67%)觉得这篇评测有价值
10.9 小时(记录在案的)
Good game, fast paced, many moves and good music.
Too bad it has "lane swap"... (Especially when you have an annoying brother who abuses it).
Also you should only buy this game if you have friends/family who are willing to play with you.
发布于:5月31日
这篇评测是否有价值?
3 人中有 2 人(67%)觉得这篇评测有价值
5.0 小时(记录在案的)
liek if you tink bridget is sex.
发布于:5月23日
这篇评测是否有价值?
5 人中有 3 人(60%)觉得这篇评测有价值
0.1 小时(记录在案的)
It breaks my heart to rate this negatively, but this simply isn't a game worth your time. Rather, it's not the game that's the problem; it's the port work.

BUYER BEWARE

If you think you're getting yourself an excellent copy of Guilty Gear Isuk a, you're sadly mistaken. This game is contrived in ways which are generally considered unacceptable in PC gaming. For starters, if you have a beefy system, don't expect to run this game in Full-Screen, as it has large compatibility issues with newer hardware. It'll simply give you an error which is utterly unintelligible garbage, so that's no help, either.

Also, you're going to have to work to get your controller to work properly with the game. For every player you want to join in on the fight. This game uses an archaic system which makes support for a lot of controllers unfriendly, though X-Input seems to work fairly well, However, layer onto this the fact that the game has an arbitrary 'change of facing' button, and no matter what controller you use you'll never quite find a setup that this mechanic doesn't ruin. That's right, you've got to press a button to change which direction your character is facing, and that is nonsense.

As far as gameplay goes, it's worth noting that this is the 4-Player simultaneous beat-'em-up entry, not the 1-on-1 Guilty Gear that the series is generally known for, so that might turn you off of it as well. This game is also only local multiplayer; there is no online component whatsoever.

If that doesn't all sound terrible to you, then buy away, but otherwise, you'd best beware what you're spending your money on.
发布于:5月20日
这篇评测是否有价值?
2 人中有 1 人(50%)觉得这篇评测有价值
3.5 小时(记录在案的)
This a strange game, for sure. Combat's wonky; it works, but I haven't 100% figured it out yet. It's not a competitive fighter, despite it's familial heritage; but it never tries to be. The combo system seems a bit too easy to just get attacks out, and there doesn't seem to be a reward for going into anything complicated. Graphically, it's middling. The soundtrack is also quite lacking: especially when faced with Xrd around the corner. If you see my review, you probably've seen other people's reviews complaints over the lack of online but I can't honestly say that online would much add to the game. It is a team fighter, and playing online with random people would just be bizarre.

For it's price, it's a heavy investment for how much time you'll likely put into it. If you're looking for a game night with some friends locally, then you have some better option out there. However, if you've exhausted all those, then you can pick this game up.
发布于:5月31日
这篇评测是否有价值?
2 人中有 1 人(50%)觉得这篇评测有价值
0.9 小时(记录在案的)
Despite being a older game, that saw a lot of love in Japan in Akibara.
The ports of the game for the PC, PS2, and Xbox still hold and captivate me.
It is a incredibly fun game with various interesting combat mechanics that can challenge
any veteran arcade gamer. https://www.youtube.com/watch?v=7zTVV_veF0k
Final thoughts? Wisdom is knowing Bridget is a boy for those that play this game.
Gamers-Haven
发布于:7月29日
这篇评测是否有价值?
2 人中有 1 人(50%)觉得这篇评测有价值
2.5 小时(记录在案的)
Not as bad as everyone says it is! I will agree the turning mechanic sucks, but the game definitely has its own distinct personality. The characters are all pretty much awesome and I had no issues using an Xbox 360 controller right away (other than getting the triggers to work).
发布于:5月20日
这篇评测是否有价值?
2 人中有 1 人(50%)觉得这篇评测有价值
2.1 小时(记录在案的)
play with a keyboard this game it's impossible, a button to flip? seriously? not cool bro...
发布于:6月7日
这篇评测是否有价值?
5 人中有 2 人(40%)觉得这篇评测有价值
1.7 小时(记录在案的)
Let me get this straight: Guilty Gear XX2 is one of my favorite (fighting) games, but I consider this game and its "improvements" a failure.
Adding a button that makes you face other direction, instead of adding a challenge, only made a confusion.
Because of aforementioned button, GG Boost mode is unpleasant to play, even in co-op (although playing good old beat'em like Final Fight with Guilty Gear characters is great idea).
No story modes for characters is a big miss in my opinion.
No multiplayer (though it would be better if GGXX2 had one).

Only positive things are those that GGXX2 already had: good anime-like visuals and awesome music.

I would prefer to see good old GGX2 and later GG games on Steam. this game is not worth reccomending, better find other fighting game to play.
发布于:5月18日
这篇评测是否有价值?
5 人中有 2 人(40%)觉得这篇评测有价值
10.8 小时(记录在案的)
There is a later version of the series that has been digitally remastered called "Guilty Gear X2 Reloaded The Midnight Carnival" that has been backported to PC; makes this Steam version look like hot garbage.
发布于:6月5日
这篇评测是否有价值?
5 人中有 2 人(40%)觉得这篇评测有价值
2.5 小时(记录在案的)
OMG TURN!! WHY WONT YOUR TURN?!!?!?!

This was potentially a good fighting game. But, there is one HUGE fun killer.
No auto turn. You have to stop what you're doing and press the turn button.
I see what they were trying to do for multiplayre stuff, but seriously?
No auto turn? at all? Not even as an option?

The only equivalent I can think of for this is if you were playing an FPS game
and had to click through a sub menu every time you want to fire your gun.
How enjoyable would that be? Not much.

I cannot in my right mind suggest this game to anyone.
That is, unless the devs come to their senses and at least update it with an option for auto turn.
It's ridiculous that it does not already exist.
As it is, it's not worth the $1 I paid for it on Humble Bundle.
It's too bad. There are not many fighting games on Steam.
发布于:5月22日
这篇评测是否有价值?