Unleash visually striking monster battles. Craft your deck, navigate dynamic maps, and face formidable foes, culminating in intense boss confrontations. Master unique abilities for a thrilling quest to become the ultimate monster victor. Conquer challenges and emerge triumphant!
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Release Date:
Dec 15, 2023
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“"Dire: Flesh and Phobia" is our inaugural project, and we're eager to share this journey with players like you. Community involvement is vital, particularly in multiplayer, where continuous feedback and adjustments ensure a balanced experience. We're equally committed to evolving the single-player mode, expanding content until you feel like you have more than enough options to be as creative as you want. Our aim is to deliver a game you can genuinely enjoy and love. Join us in shaping the adventure of "Dire: Flesh and Phobia" during Early Access, where your input is not just valued but essential.”

Approximately how long will this game be in Early Access?

“We are planning to keep the game in Early Access for one year so that there's enough time to collect as much feedback as possible and for our team to integrate it. This duration is not set in stone, but we're confident that we will need this amount of time so that "Dire:Flesh and Phobia" meets your expectations as much as possible.”

How is the full version planned to differ from the Early Access version?

“It is difficult for us to give a detailed plan on what we plan to do because we just have so many ideas. What you can expect is: We want about ~15Mission maps(3 atm), ~150-200 unique cards (69atm), ~70 fun items (~16 atm). We want to evolve our boss fights into something really special.
Controller Support.
We want to evolve our Co-op mode into something really fun.
We want to add a lot of unlockables and achievements!
But most of all, you can expect something crazy here and there. For example, we plan a mode that is a little bit auto-chess-oriented. You slowly build a deck out of random cards you get offered, you get items between rounds, and then you fight your enemies in a tournament system. And of course, you should be able to play this mode against bots offline or fill it with friends or randoms.”

What is the current state of the Early Access version?

“The Singleplayer is working well with over 69 unique cards, about 16 items and 3 unique maps.
One run is to complete all 3 maps, including a boss at the end of each map. In our multiplayer section the duell or random duell mode is working good. But the Co-op mode is a little bit behind. You can make a run with a friend, but you will experience some bugs. You can expect that this will change soon.”

Will the game be priced differently during and after Early Access?

“At the moment we think it is better for us and the game to keep the price low. When we release it will get a little bit more expensive. But in general, we think it is better to sell more for less, than less for more.”

How are you planning on involving the Community in your development process?

“As much as possible! We want to communicate with you guys. Therefore we have a Discord server, a youtube channel, a patreon page and we stream sometimes on twitch. So feel free to reach out to us=)”
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About This Game

Embark on an epic roguelike adventure in Dire:Flesh and Phobia, where visually spectacular monsters engage in intense card battles. Craft your deck, navigate immersive maps, and conquer foes, culminating in epic boss battles. With unique abilities, strategic deck building, and stunning visuals, Dire:Flesh and Phobia is a thrilling journey to become the ultimate monster master. Are you ready to face the challenge and claim victory in this visually captivating world?

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

We use a picture ai like Midjourney to generate pictures. We use those picture to combine them with each other in after effects or davinci and then we animate them and put them into our Cards

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: AMD Ryzen™ 7 4800H
    • Memory: 8 GB RAM
    • Graphics: Nvidia RTX 2060
    • DirectX: Version 12
    • Storage: 5 GB available space

What Curators Say

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