Deckbuilding comes to life in Hand of Fate! An infinitely replayable series of quests - earn new cards, build your deck, then try to defeat it! In a cabin at the end of the world, the game of life and death is played. Draw your cards, play your hand, and discover your fate.
User reviews: Very Positive (2,814 reviews) - 92% of the 2,814 user reviews for this game are positive.
Release Date: Feb 17, 2015

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Recent updates View all (20)

December 14, 2015

Portals to Underworld Have Opened!



The last of our holiday DLC is here! Enter the portals to the Underworld to conquer the foes within and claim the Hellblade.

43 comments Read more

December 2, 2015

Enter The Halls of the Goblin King!



Join Mr Lionel in his quest to raid the halls of the Goblin King - for profit, adventure and retribution!

24 comments Read more

Reviews

“A surprisingly fun and original experience that comes together admirably.”
8.75 – Game Informer

“This is definitely the surprise of the year so far and gets better with every run.”
9.0 – Game Insider

“Hand of Fate is an extraordinary example of the best that indie development, Kickstarter, and Steam Early Access have to offer.”
4.5/5 – Game Revolution

About This Game

"Words fail me at describing just how seamlessly Defiant Development managed to blend the tailored experience aspect of deck building games with the hack-and-slash excitement of action-RPGs." - The Escapist

"If you are a fan of either old school adventure books, Gauntlet from its glory days, collectible card games, Rogue or just general fantasy, this game is for you" - Gamestyle 9/10

"Whether you are a CCG veteran or not, you need to play this game…right now!" - Godisageek 9/10

"Defiant Development’s newest project feels like playing a customizable card game, Dungeons & Dragons, and Batman: Arkham Asylum all at the same time; if that idea doesn’t excite you, then I have no idea what will." Gaming Union 9/10

Deckbuilding comes to life in Hand of Fate!

An infinitely replayable series of quests - earn new cards, build your deck, then try to defeat it!

Beyond the thirteen gates at the end of the world, the game of life and death is played. Draw your cards, play your hand, and discover your fate. Hand of Fate is a hybrid roguelike/action-RPG/deck builder, in which the player builds a set of cards into a deck, which is then used to deal out the dungeon floors through which they adventure. Upon entering a combat, all of the cards the player has collected fly into their hands as fully modeled 3D assets, and combat begins.

Build your deck, enter the world of Hand of Fate, and prepare to face the Ace of Skulls.

Key Features
* Tabletop card game brought to vivid life.
* A unique take on roguelike gameplay.
* Visceral action-RPG combat.
* Game changing gear and items make every play through unique.
* Hundreds of encounters, items, armor, weapons, artifacts, and mysteries to unlock.
* Unique deck building mechanics let you customise your own adventure, as you seek to defeat the Jack, Queen and King of each suit.

Microsoft Xbox 360® Controller (or equivalent) is recommended.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7/8/8.1/XP/Vista (32 or 64 bit)
    • Processor: 2.4ghz Intel Core 2 Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 260 GTS or Radeon HD 4850 - 512 MB of VRAM
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Windows 7/8/8.1 (64bit)
    • Processor: 2.66GHz Intel Core i7
    • Memory: 4 GB RAM
    • Graphics: Nvidia 460 GTX / Radeon 5770 - 1 GB of VRAM
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Sound Card: DirectX compatible sound card
    Minimum:
    • OS: Mac OSX 10.5 or higher
    • Processor: 2.4GHz Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 300 Series or Radeon equivalent
    • Storage: 5 GB available space
    Recommended:
    • OS: Mac OSX 10.5 or higher
    • Processor: 2.66GHz Intel Core i7
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 400 Series or Radeon equivalent
    • Storage: 5 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or later
    • Processor: 2.4ghz Intel Core 2 Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 260 GTS or Radeon HD 4850 - 512 MB of VRAM
    • Storage: 5 GB available space
    Recommended:
    • OS: Ubuntu 12.04 or later
    • Processor: Intel i5 series or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 460 GTX / Radeon 5770 - 1 GB of VRAM
    • Storage: 5 GB available space
Helpful customer reviews
89 of 110 people (81%) found this review helpful
5 people found this review funny
100.3 hrs on record
Posted: December 28, 2015
This is the abridged review. The full review exceeded Steam's review character limit twofold, so I have published it as a "guide" instead. The full review contains additional sections that explain and analyze the game in more detail:

http://steamcommunity.com/sharedfiles/filedetails/?id=585997734

Hand of Fate is a rare beast indeed - a successful genre blend! It is simultaneously a proof of concept and a masterpiece. It is something truly unique and wonderful.

The genre blend is so unusual, that the gameplay is very difficult to explain succinctly. But, I shall try:

Hand of Fate is an RPG card game rogue-lite with an interesting Four Card Monte mechanic and simple, but fun brawl style combat.

Yeah. It's hard to know exactly what that means, but if you'd like to know more, then go ahead and read the Gameplay Explained section below.

Besides the engaging gameplay, Hand of Fate has superb art and animation, music and sound, expertly combined into a highly atmospheric, immersive experience.

In short, I highly recommend it.

http://steamcommunity.com/sharedfiles/filedetails/?id=586012076

Should You Buy It?

Yes! Well... probably! It's a bargain at the current sale price, and quite well worth it at full price also.

But, here are a few reasons why you might want to stay away:
* If you really hate reading. You'll have to do a decent amount here.
* If you really, really hate roguelikes. Single sessions are fairly short, except for endgame Endless Mode (there is autosave).
* If you are allergic to repetition. Yes, there will be some repetition per the nature of this genre mix, but I think it's entirely tolerable, and unavoidable given the nature of the genres.
* If you can't stomach the idea that a little grinding may be required to unlock everything and/or 100% the game. If you aren't an obsessive completionist, however, this won't be a problem at all! If you are, it will take you about 50-100 hours to unlock all achievements.
* If you can't stand a video game character occasionally insulting you (masochists, take note).

Otherwise, you have every reason to play the game, especially:
* If you want to try something different
* If you like indie games with high production values and great atmosphere
* If you like card and/or board games
* If you like brawling style combat
* If you like rogue-likes and games with high replay value
* If you like collecting/unlocking mechanics in games


What about the DLC?

Basically, you don't need it to start with. It's more for expanding endgame possibilities. See full review for more details.
Was this review helpful? Yes No Funny
32 of 39 people (82%) found this review helpful
1 person found this review funny
27.2 hrs on record
Posted: November 28, 2015
I had put this game on my wishlist when it first was released (or bata if there was one) and was one of the games taken off my wishlist during the summer sale. Took another look and watched a gameplay video and it looked interesting. After 5 hours of playing, through 2/3rd of the store and one try at endless I am finding the game quite fun and interesting.

I move around a small board of cards and each is an event, a battle, a shop, a game of chance. etc. Need food to move, gold to buy stuff, some events reward you with random equipment/ability/blessing. Or a curse, lose equiment, lose health... etc.

When you get a battle event you draw 1-2 monster cards and you fight them. Battles consist of attacking and counter attack when you see green icon, no matter how many monsters only 1 attack (that can be countered) at a time. Some attacks are unblockable and you have to jump out of the way, sometimes at the same time as counterable attacks. So while it can be overwhelming to go against 10+ critters, with enough skill you can win.

Many events have a game of chance, 4 cards that have success/fail, they get shuffled and you pick a card. Some say it is possible to follow a card, but I have only been able to follow the card that is on top and shuffled only once.

Is if you like the concept of a card game, and hack and slash that is not complicated but fun give this game a try.
Was this review helpful? Yes No Funny
18 of 21 people (86%) found this review helpful
2 people found this review funny
63.9 hrs on record
Posted: September 9, 2015
This game is awsome. The dialogue of the Dealer is fun and entertaining. He sometimes repeats dialogue he has said before, but he has enough diferent things to say asociated to diferent cards that it isn't grating. The dificulty grows as you progress through the game and although you will start dying more it adds to the fun. Finding new cards to add to your deck is always fun and some cards are harder to win than others. I plan to keep playing this after I unlock everything because endless mode is just as fun as Story mode.
Was this review helpful? Yes No Funny
12 of 15 people (80%) found this review helpful
1 person found this review funny
15.8 hrs on record
Posted: December 28, 2015
Great fun without being exceptionally deep. Hand of Fate is original, atmospheric, and certainly a worthy buy. The combat sequences can be a bit repetitive after long periods of play but this is meant to be more of a pick it up when you want 15mins to half an hour of fun game than an engrossing (and some might say long winded) story driven adventure. It IS an adventure nonetheless and no playthrough is ever quite the same. The dialogue and voice acting of the dealer is unsurpassed and does a fine job of creating that atmosphere I mentioned. Don't get too distracted by the words "card game". It's not what you would expect if you do. Despite the fact that it becomes very challenging in later play most gamers will have little trouble completing the story mode within about twenty hours. There is also a fairly entertaining "endless" mode though and this is one you could come back to any time you feel the urge. Perfect for "casual" play when you want a break from anything too substantial.
Was this review helpful? Yes No Funny
11 of 14 people (79%) found this review helpful
2 people found this review funny
13.8 hrs on record
Posted: January 20
During my review of Chainsaw Warrior (also on Steam), I commented about how the computer game port of Chainsaw Warrior was easier to play than the actual card game published by Games Workshop, because it was easier to play a one-player card game with rules as convoluted and dorky as a computer game than as an actual, physical card game. What would happen if someone walked in on you rolling dice and drawing cards all by yourself?

"Oh, are you playing Solitaire?"
"No! I'm not playing Solitaire. I'm playing a game where you have to fight zombies and aliens and disarm a nuclear bomb in 60 minutes or the world will be plunged into eternal darkness."
"...it is okay to masturbate, Jimmy. You don't have to be ashamed of your body."
"But I'm not doing the M-word, Daaaaaaaaad!"

Hand of Fate is like one of those dorky card games. I think the developers realized this when they started development, and so they threw in the card dealer and added all the stuff about life and death afterwards. It definitely needed it - because the Dealer is what really makes this game work. Without the Dealer, the game is you, sitting at a table, drawing cards and hallucinating these battles and these traps and sometimes wrestling with a convoluted camera angle operated by a narcoleptic operator. Plus there wouldn't be all these interesting story crumbs as to who the Dealer is, why you're here playing this game, the big dust-up that will eventually happen between you and him if he draws one more ♥♥♥♥ing Devilish Traps card.

It's not a bad game, but I just feel like it depended on a lot of the momentum from my earlier victories to keep me going, because I got tired of it after I got stuck fighting the King of Scales. Speaking of the King of Scales: This game has a difficulty curve that partially resembles a flat area and then a sudden, large ramp-up in difficulty on the last two stages. The difficulty curve ramps up on the King of Scales because the game forgets to tell you that his henchmen are all invincible while he's around, something that took me ten tries and five minutes in the Steam Community forums to realize. Also there's some fun balance issues that randomly make the game too easy or hard. And I hate when the game makes me have to run through a Traps level, because not only are you trying not to die to a bunch of traps, you're also playing with a really ♥♥♥♥♥♥ camera angle that hides some of those traps.

So while it's not a perfect game, it's rather fun while the unlocks keep coming, but when they stop... oh man, this game starts to fall into a RUT.
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