An original, story-driven first-person role-playing experience. Take on the role of Consortium Bishop Six, a global peacekeeper in the year 2042, aboard the massive futuristic aircraft ZENLIL. You have an unprecedented amount of freedom to control how the story unfolds.
User reviews: Very Positive (393 reviews)
Release Date: Jan 8, 2014

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Recommended By Curators

"Good Game with action,amazing story..I love how they make this on Source Engine"

Recent updates View all (24)

July 17

"In-Game" Updates / Interview with Greg

Hey all,

We thought it was worth making an update on what will be the best way to keep up on "in-game" information as we move forward on the Tower Prophecy. Vidal Desertch, principal inventor of the iDGi-1 satellite, has himself a Twitter account where he's been speaking about internal iDGi politics and information about the upgrades currently being done to the iDGi-1 satellite. He will also tweet any time he makes a post to the forum, or really any number of things related to the company.

Speaking of which, he has recently written a post where he contemplates the possibility that perhaps the King and the Consortium are not everything they appear to be. Definitely worth a read for anyone who has played the game at least once.

And last but not least, Greg (the boss!) was recently a guest on Lachhh and Friends, a, where he was asked about all sorts of things, but most importantly about Consortium production and the franchise as a whole. This is a solid, very candid interview with some great insight into Greg's crazy mind, so take a look!
-The iDGi Team

1 comments Read more

July 5

Consortium: The Tower Prophecy -- Gameplay Reveal Teaser

Greetings Seekers!

Today we unveil the first glimpse of gameplay from the Unreal 4 powered Consortium: The Tower Prophecy.

We hope you enjoy, more coming soon!

-The iDGi and CONSORTIUM team

12 comments Read more


“Consortium is an ingeniously subversive gem, containing enough backstory to fill a Triple-A trilogy while focusing exclusively on an airship crew in distress.”
4/5 – The Escapist

“'ll find a game that's punching well above its weight”

“Consortium offers a solid sample of what we’ve been saying games have the potential to do for a generation”
Rock, Paper, Shotgun

About This Game

Game One of the iDGi-1 Trilogy.

Purchase includes 70 min original orchestral soundtrack by Jeremy Soule and the comprehensive "iDGi-1 Discoveries" lore compendium.

Taking place entirely aboard a massive futuristic aircraft, CONSORTIUM is a first person science-fiction role-playing experience unlike any other. The story begins in our world - the "real world" - where we here at Interdimensional Games have developed a satellite (iDGi-1) capable of opening a digital rift through time and space...

Anyone with an internet connection can travel through this rift and awaken within an alternate dimension from our own - the "game world" - in the year 2042.

  • The first of a planned trilogy, Consortium contains a fully resolvable arc entirely aboard Zenlil, but links to further games by a much larger story and its countless mysteries. Each subsequent title will act in this way, with both an internal story and a serialization that continues to build the alternate universe.
  • Immerse yourself in an interactive story taking place entirely aboard the C-3800-D "ZENLIL" Consortium Command vessel on December 21st, 2042...
  • Built with a modified version of the SOURCE engine, explore ZENLIL, a living and highly interactive environment with complete freedom and agency. Includes turbulence and non-scripted decompression events!
  • Engage with a cast of over 20 people in innovative and life like conversation. Over 4,000 lines of fully voiced dialogue, each choice changes how they think about you. Or choose not to engage with them at all and never speak a word!
  • Experience an all original orchestral score by award winning composer Jeremy Soule
  • Act as detective investigating an on-board murder, while simultaneously playing peacemaker to a large band of mercenaries who seem to want YOU dead. Or play diplomacy with a smoking barrel, and let the tragedies continue to mount.
  • Dive into a world with well over 150,000 words of back-story and lore, where everything you read, see, speak, or hear relates to the story and characters, and everything is there for a reason.
  • A highly original energy based inventory system with original sci-fi weapons, gadgets and armor.
  • The story unfolds based largely on your actions. You may use diplomacy and talk your way through the entire game - never shooting anyone! OR, decide to use deadly or non-lethal force.
  • Forge lasting relationships with the crew of ZENLIL, and alter the course of the story through your actions. Your choices will change your play experience, and subsequent playthroughs offer the chance to make different decisions and see all new outcomes.
  • Regardless of what you choose to do or not, the experience always moves forward, adapting seamlessly to YOU.

System Requirements

    • OS: Windows Vista/7/8 32bit (NO XP SUPPORT)
    • Processor: Intel Core 2 Duo 2.5GHz, AMD Athlon X2 64 2.7GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 260 | AMD Radeon HD 4890 series
    • DirectX: Version 9.0c
    • Hard Drive: 7 GB available space
    • Additional Notes: Of the maximum 4GB of addressable memory space on a 32-bit system (2 ^ 32 = 4,294,967,296 bytes = 4GB), Windows reserves 2GB. This leaves any application (such as Consortium) with a maximum of 2GB to play with. During loading, Consortium can allocate up to 1.8GB worth of memory. If you are running Consortium with a 32 bit machine, be sure to close as many other simultaneously running programs as you can, otherwise "out of memory" crashes may occur.
    • OS: Windows 7/8 x64
    • Processor: Intel i3 2100T | AMD Phenom II x4 or higher
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 460 | AMD Radeon HD 5830 series or higher
    • DirectX: Version 9.0c
    • Hard Drive: 7 GB available space
Helpful customer reviews
30 of 33 people (91%) found this review helpful
1 person found this review funny
11.6 hrs on record
Posted: February 8
Overview: First Person RPG/Adventure

The Good

+The main selling point of this game is that the choices you make affect the story in multiple ways. These choices have a significant impact in how things play out and what scenarios you are put in. Something that is very lacking in today's modern games. Too many games claim to give you freedom of choice however many of these games lead you to the exact same place/story segment and it feels cheap. Consortium however is different, decisions you make in the beginning of the game can adversely affect you later on without you knowing it. I have played through this game a few times now and I am very impressed with the degree of how the decisions you make have a major impact on what goes on.

+ Its one thing to have choices, but if the scenarios are boring the game wouldn't be interesting. Consortium does a great job of putting you in some really great situations. These situations will really make you think and the outcomes are not always so obvious.

+ The developers really wanted to explain everything in the game. The game features an in-game console that explains a lot of the history /characters/story to really immerse you in the game. In addition all the characters seem to act realistically given their surroundings. It wasn't until I went online and read what other people were seeing that it made me go back into the game to see how much attention to detail the developers put into such a small game.

+Good replay value, play the game again and choose different options, speak to people differently and see what happens!

+ Good voice acting

+ I was very surprised by how good the music is.

+ Included is a virtual reality mini game, it is completely optional and provides a nice change of pace to a game that is mostly about talking to people.

The Average:

The developers included partial controller support, sadly the controller doesn't seem to work in menus/inventory making controller support rather useless. You are given two choices of button layouts, you cannot remap any buttons for the controller. Just stick with keyboard/mouse.

The art style is rather ugly. It just doesn't look right, the game isn't very impressive technically either. I understand this is an independent developer and they don't have a big budget but that doesn't really excuse them for choosing such a poor art style.

User interface looks cheap.

Most of the back story is hidden behind information console.

Somewhat short if you don't bother to read anything in the information console.

The Bad

In a game that is all about making choices and replaying the game to see how things play out differently, it would be nice to skip dialogue. Having to listen to the same things over and over again is awful.

I really want the is game to do well because the game has some really good design decision wrapped up in a poor looking presentation.
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5 of 5 people (100%) found this review helpful
6.2 hrs on record
Posted: April 5
A fun, sci-fi rabbit hole, which I recommend jumping into, headfirst. If you like murder mysteries, time travel, parallel worlds...if you like Star Trek, there is a high probability that you will love Consortium. Jeremy Soule composed the score, so you know you'll want to get the DLC, too, which includes the soundtrack, as well as collected information from the developers A.R.G. from 2010. The A.R.G. website is still active (, so you could take the time to spelunk that cave of wonders if you like, or save time and just absorb all that you can from what's included in the DLC.

You'll encounter a few bugs here and there. The ones that bothered me the most were when characters would talk over each other, making it hard to follow what either one is saying. Thankfully, this only happened a couple of times, and the game encourages (almost requres?) you to play through multiple times to experience the whole story. My first play was about 5 hours, at a comfortable pace. Very good storytelling here, and the second game (of a planned trilogy) is on the way. A good world to sink your mind into!
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3 of 3 people (100%) found this review helpful
16.3 hrs on record
Posted: July 7
This game isn't the best game, but it is ♥♥♥♥♥♥♥ good if i've ever played one
Source game- looks like a mod and kinda crappy, but it actually serves Consortium
Core Gameplay- It is NOT a source mod, it is a full fledged game after you really dig into it
Narrative experience- interesting and immersive, I felt fear for fellow crewmates when they were in near-death situations
Choices-X or Y, but the occasional Z pops up
Control of the character and their personality- straight up free, aside from the name and designation
Overall, I enjoyed this game more than a candied bag of ♥♥♥♥♥ ever could, and the story itself and unique gameplay managed to keep me hooked. Cant wait for part 2!
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3 of 3 people (100%) found this review helpful
5.7 hrs on record
Posted: March 15
If you are as confused by the explanation of this game as I was, pull up a chair.

First things first, though: the review. Did you like Mass Effect or (insert equivalent Bioware game) and, like me, took every possible opportunity to find as much of the dialog as possible? Are you a person who would let a really interesting plot, story and characterization apologize for lacking gameplay? Can you play a game like To the Moon and end thinking "Wow, can’t wait to play it again" rather than "This 'game' cheated me out of the 'game'"? If you answered yes to one or more of these, buy this "game."

Kinda spoiler, but not really since they tell you this all before even starting the game. Since nobody says these things, I was incredibly confused about what the game really was before purchasing and almost didn’t. Read on so that doesn’t happen to you...

The game is a strangely absorbing, 4th-wall-breaking interactive story where you, the player, body snatch (v) a dude in one of an infinite number of alternate dimensions (meaning you can reload or start over from scratch as much as you want, but the setting/characters/whatnot all stay the same) and play through a series-of-unfortunate-events scenario through his eyes, yet maintain your memories and are fully capable of telling everybody you’re just a body pilot playing a video game. Think Outer Limits or Twilight Zone and you won’t be too far from the truth. There is an organization on the far end of this dimensional rift called Consortium that thinks it’s cute to name all its members after chess pieces and then expect the "pawns" to be emotionally stable members of the team. Honestly, I think the concept is clever, but it makes it very difficult to remember who everybody is; kind of a big issue with characterization this strong.

Anywho, the problem most people had with this game is that it’s not complete. The game abruptly ends damn near without warning in what I would consider to be the climax and then tells you "To be continued..." They do kinda mention this in the description, but don’t make it as obvious as other similar games like the Walking Dead, Broken Age or Life is Strange. They say it’s a "trilogy," which implies three complete games. No, this game is not complete. Again: nothing wrong with an episodic method of release, but that ending really did deflate my balloon in a very anticlimatic way...

I still recommend this, though, even though it’s incomplete because it’s still an enjoyable experience and I am very much looking forward to the sequel/continuation announced just this January.
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2 of 2 people (100%) found this review helpful
7.9 hrs on record
Posted: February 6
Consortium is able to be a game world that is realized on a scale that is able to immerse the player wholly. Now, getting off the Webster-Merriam high horse, Consortium is able to deliver a world that feels real and right.

This is a believable world with as much character as any world should have if it is to be as much a character as any other. It does not wait for you to give it the green light to move forward. The universe will continue on whether you're ready or not.

The cast of this game, as well, truly feels alive and they interact realistically. When you're not watching, they still have full agendas, talking with people and moving around, doing their jobs. When you talk to them, they are able to feel fleshed out and they react realistically as if you have existed in this world.

In a nutshell, this game is a must-play for those who love story and conversation as well as being able to immerse themselves for a few hours in a soon to be continued game world.
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