War of the Human Tanks is a story driven strategy game with a gameplay reminiscent of Battleship and Chess, featuring a story of war, loyalty, sacrifice and human shaped tanks.
User reviews: Very Positive (273 reviews)
Release Date: Sep 14, 2012

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Buy War of the Human Tanks - Imperial Edition

Includes 2 items: Sound of the Human Tanks, War of the Human Tanks

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Recommended By Curators

"Outstanding grid-based strategy may puzzle some with its bizarre presentation, but JP game enthusiasts will love it's catchy music and VN style story."


“It's absolutely a worthy title in its own right. The character banter is thoroughly entertaining, augmented by solid combat.”
3.5/5 – Clark A. - Digitally Downloaded

“Different in a strangely appealing way; and as a wargame, it is nicely designed and quite tense.”
Costik - Play This Thing

“If you're a military buff with a thing for anime then you'll definitely be interested in War of the Human Tanks.”
Matthew Kim - Twinfinite

About This Game

War of the Human Tanks is a story driven strategy game with a gameplay reminiscent of Battleship and Chess, featuring a story of war, loyalty, sacrifice and human shaped tanks.

This story takes place in a land vaguely reminiscent of modern-day Japan. In the twenty years since the first Human Tank was developed, the war raging between the Empire of Japon and the Kingdom of Japon has turned into a proxy war fought between Human Tanks on both sides.

The Empire of Japon once ruled the entire land of Japon. Now diminished and cornered, the Empire prepares to make its last stand as the tanks of the Kingdom of Japon draw close to its capital. Shoutaro Daihon'ei, Lieutenant of the Imperial Army moves out to the battlefield, followed closely by the loyal Human Tanks in his company.

Key Features

  • Fast-paced strategic battles in over 30 maps
  • Use resources earned from battles to develop new tanks
  • Customize your tanks with various modules to deadly effect
  • Multiple endings based on your performance
  • Replay the story keeping your previously earned units and resources
  • Free battle mode to practice and gather extra supplies
  • English localization features two all-new bonus maps, hand-drawn battle backgrounds and an improved user interface
  • Episodic TV drama style story with openings and endings changing by battle's progress

System Requirements

    • OS: Windows XP, Vista, 7 and 8
    • Processor: PentiumIII or higher
    • Memory: 512 MB RAM
    • DirectX: Version 9.0
    • Hard Drive: 2 GB available space
Helpful customer reviews
132 of 152 people (87%) found this review helpful
123.3 hrs on record
Posted: August 4
She called me onii-chan.. i send her to the front lines..

1O/1O for sacrificing my imouto
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30 of 33 people (91%) found this review helpful
4.6 hrs on record
Posted: September 27
A fast, original and very clever turn-based tactical combat game, which is a kind of modern version of Battleships.
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18 of 21 people (86%) found this review helpful
20.6 hrs on record
Posted: October 1
War Of The Human Tanks has quite the weird premise in that, as you can guess, that the tanks used in battle are human or at least things that act and look human. The game has been developed by Yakiniku Banzai and published by Fruitbat Factory, and you can tell inspiration has come from the classic game of Battleship with an evolution to the formula. a bold task to undertake and one that has been well executed. It’s hard not to compare War Of The Human Tanks to battleship where you place your pieces on the board, while the AI does the same though neither side can see where the enemy positions are. Your pieces are combined of Command units which if destroyed means you lose the battle,Shock units that are basically bombs,Assault units that are the basic infantry, Battery that can do long range damage, Scouts which do recon, Interceptors which defend your units from incoming missiles and finally the Samurai/Knight tanks which are the only units that can evade attacks.These seven types are unlocked over the course of the campaign, and after each battle you can upgrade them by developing units with more weapons or modules that give certain advantages to different tanks. It's a good system to have because it keeps the game interesting as you decide how to shape your army as the battles get tougher.The actual war is mix of anticipation and luck.In War Of The Human Tanks the pieces move around, so at one point you may discover where a unit is then the next second that enemy could have moved onto one of the unknown squares.Its a mechanic that can lead to some tense battles, but they never stray into frustrating.In fact when you lose a battle it doesn’t seem unfair but instead a lesson, as you work out which tanks the enemy is fielding and figure out how to counter them. The game’s campaign is designed like it is a TV show with intros and end credits present before and after each battle. There will be story scenes before the battle giving both a background and adding more depth to the characters, then scenes after the battle showing character reactions. What I also liked is that outside of key battles you didn’t have to win them for the story to progress.If you’re looking for a cheap strategy title then this is definitely for you.
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13 of 15 people (87%) found this review helpful
28.4 hrs on record
Posted: November 28
>You look like you're in a good mood, did something nice happen?.
>You can tell?. Hear and be surprised, I am doing laundry right now!

almost died laughing
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9 of 9 people (100%) found this review helpful
73.3 hrs on record
Posted: December 3
Battleships and chess with lolis.

Fantastic fun, interesting story with many twists and several endings, engaging gameplay that demands strategic thinking and an incredible soundtrack throughout.

The game's story is told through visual novel format, which sets the state of affairs and the stage for the battle to follow. Battles are fought in real-time, but with a sort of turn-based system that runs on ticks, for example after giving a unit orders to move you must then wait for it to radio in asking for new orders before it can be moved again. Battlefields are presented as a grid of octagons, and before the round commences you must first place your units as in Battleships. Each unit has it's own special properties and characteristics similar to chess, for example some may move 2 spaces at a time whereas others may only move 1, or one unit might only be able to attack horizontally whereas others must attack at least 2 spaces ahead of itself. The aim of each battle is to eliminate the opponent's 'Command Tank' before they destroy yours which, regardless of how many units they have remaining, wins you the battle. The battlefield is covered by a shroud as seen in most real-time strategies with sight range varying between your different units, so early game tactics may usually consist of Battleships-esque artillery strikes into the dark hoping you'll hit something, as your units gradually advance closer to the enemy, thinning out their ranks until their command tank is within firing range.

Very nice little strategy game, with several challenging achievements to really push your tactical prowess. (You don't know pain until you've watched your entire platoon get demolished by a cat)

I also throughly recommend purchasing the unbelievably extensive soundtrack, 91 tracks with a runtime of exactly 3:32:23. Three and a half hours of various funk, electronica, pop, rock and other genre-bending music that's really worth a listen if you're a true connoisseur of music.

Great game, I personally managed to lose 73 hours to it and I've already pre-purchased the upcoming sequel, ALTeR.

Definitely recommended if you like strategy games and/or visual novels and/or lolis.
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14 of 20 people (70%) found this review helpful
8.7 hrs on record
Posted: October 14
girls with tanks = good
girls as tanks = great

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5 of 6 people (83%) found this review helpful
33.9 hrs on record
Posted: October 5
An odd but great doujin game by Yakiniku Banzai! or Yakiniku Oh! Yeah!

Basically, a full scale war breaks out in Japon between the Imperial Army of the Empire and the Royal Army of the Kingdom. The primary weapons of war are artificially created beings called Human Tanks who are designed for the sole purpose of dying and combat. They are treated as weapons and have no humane rights whatsoever. You play as the laid back general of the Empire, Shoutaro Daihon'ei, as you push the overwhelming Royal Army away and strike back.

The game flows and plays very similar to the Super Robot Taisen series and most of the Strategic RPGs (SRPG) out there including Fire Emblem, Advance Wars and FFTactics. That is, you start with the story full of dialogues then you get into gameplay then the aftermath with more dialogues then finally an intermission; rinse and repeat. Unlike such Strategic RPGs however, its gameplay is in Real-Time. You can only move your tanks if you have established a connection with them or when "Connect" shows up. This means that you'll need to be on high alert AT ALL TIMES, making the game feel intense than other SRPGs. The game does tell you what you can do in the game and what to do, but certain crucial tips such as modules don't happen until slightly later so I highly recommend doing trial and error as you play. Futher, almost every tank dies in one hit; The only tanks that take a few hits are the "big ones" that take up more than one square; much like battleship. The object of the game is to either take out the enemy's command tanks, much like the king in chess, or achieve dominace on the battlefield, forcing them to retreat.

During Intermission, you may develop stronger tanks, purchase new ones, or enter a free battle on maps you've fought on. Playing through free battles for funding or crates is somewhat a grindfest and the enemy does little to change its tatics. However, I encourage you to play the free battles a lot it allows you to try many combinations of tanks that you should've used, experiment with new tanks, and find the most effective tactics that nets you a strong victory without casualties. It feels very rewarding when farming enough crates to start building tanks that are equipped with ridiculously powerful weapons enough to annihilate half of the playfield or tanks with a beacon that allows satellite cannons to fire and wipe out everything in its sight. Try not to point these to your allies though!

The graphics in this game are between decent to quite good, depending on people's tastes. Nevertheless, its charm is undeniable. However, there is a heavy lack of diversity between tank models. Asahi and Tsubasa for example have identical appearance but one hits a single square while the other does a twin rifle salvo hitting 1 square further around. Tanks that have large equipments on their backs are an exception. It would be slightly better if they were given different hair color or accessories.

The music in this game are mostly techno, funk, rock, and hip-hop. However, they are very catchy and fit incredibly well in every situation in the game; The custom theme heard while deploying your tanks sums up the overall themes and oddities of the Human Tanks in general. Unique to this game from other SRPGs and even most visual novels is the anime openings and endings between each chapter in the story or episode. Not many may like these videos however due to its seemingly bland vocals and animation. I feel that its presentation is intentional however and the vocals reminds me of the vocals of most anime openings and jpop of the mid 80's to the early 90's which I am quite fond of.

War on the Human Tanks is a simple yet addictive game but first impressions on the game and its overall presentation depends on people's niche and taste. That aside, I dare you to beat the first map in free battle with just Heshiko or only shock tanks!

What else? Oh yeah! When playing this game, beware the Cat!
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5 of 6 people (83%) found this review helpful
27.7 hrs on record
Posted: July 3
war of human tanks is a 9 out of 10.
soundtrack...oh boy. i suggest buying the Imperial Edition. the ost is awesome.
the game itself is a mix of visual novel(reading text of characters and picking how the ending is played out), battleship and advance wars tactics. it works very well.
since its chibi-ish anime, you might be put off but in truth, it works. since it makes you forget its pretty dark.
units in game are useful but just one isn't. the shock tank. blowing up is a wasteful unit.

the only downsides is the grinding and no level editor/MP.

never the less, its worth the buy
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5 of 6 people (83%) found this review helpful
16.1 hrs on record
Posted: November 7
I like anime styled games, but this is one of my favourites it really purged my free time.

Graphic - Though characters could be more detailed it's ok
Music - In my opinion weakest point of this game, it would be definitely better with just music not songs.
Story - Great
Game - Wonderful tactic game
Addons - expansions are comming soon

My opinion 9/10

I reccomend it to everyone!
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5 of 6 people (83%) found this review helpful
20.6 hrs on record
Posted: October 29
Cute Tanks trying to kill each other on your command. What more could you ask for?

Seriously though the game is pretty good but can be a little grindy at times when you need more crates to get some upgrades but not all the time as most of the time you don't really need to until later stages in the game. With multiple endings - even though i haven't got to the end as of yet - the story can really take differents paths depending on victories/defeats. Overall I would recomend this game.
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4 of 5 people (80%) found this review helpful
48.8 hrs on record
Posted: October 25
The story is sorta generic but its really good, the combat is a little hard to understand if you never played something alike but it just take some minutes and it get you hooked and make you play it over and over again with its awesome soundtrack, awesome combat and great japanese comedy, but if you dont like reading stuff and would only buy this for the combat dont even think about it, its a Visual Novel styled game so it means lots of reading and story.

But overall, 10/10 would do it all for Choko again.
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2 of 2 people (100%) found this review helpful
25.2 hrs on record
Posted: July 7
Everything else in this game is fine, except that developing new modules and tanks costs too much.

How do you beat this game?:
1. Develop assault tanks until you get "Kodama"
2. Develop scout tanks until you get "Mii"
3. Basically with these anyone should be able to beat the game (One does not simply beat Mr. Cat with these tho)
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1 of 1 people (100%) found this review helpful
16.6 hrs on record
Posted: July 6
I bought this on a whim after hovering over the "Buy" button two or three times previously. I wasn't expecting much, but War of the Human Tanks absolutely hurdled the low bar I set. Then it started doing backflips over the bar, while thumbing its nose at me for not believing. Then a Samurai Tank beat me to death with the bar.

The strategy is deep enough to be enjoyable while being light enough that it never feels overwhelming. It resembles Advance Wars in terms of strategic depth, although not in actual gameplay--it resembles the ATB systems in certain RPGs, where a bar fills in real time for each unit, with the unit able to take its turn when the bar reaches maximum. Killing enemy tanks and winning victories gets you supplies, which you use to build Human Tanks to send into the meat grinder. Using your tanks and spending supplies lets you develop new tanks, as well as equipping your better tanks with stat-boosting modules.

The story is pretty engaging, although it took a while for me to warm up to it. The writing seemed a bit stiff at first, even a bit hackneyed, but it came into its own later--its clear the writer was playing with certain anime cliches, though whether it can be called a parody is up for debate. Its not Shakespeare, but it is amusing in places and unsettlingly dark in others. I'm really psyched for the sequel.

If you are considering buying the game, definitely grab the version that comes with the soundtrack. Even after everything I just wrote, the soundtrack is probably the best part of the game. How'd they make the beat so damn funky?!
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1 of 1 people (100%) found this review helpful
2.4 hrs on record
Posted: July 12
If you like anime, grid-based tactics remniscent of Battleship, and a fun mixture of humor + cuteness, you will really enjoy this game.

There is quite a bit of text to provide the story in between battles, but I - admittedly - have skipped through it because I always want to get right into the next battle. The voice acting is in Japanese and the music and aesthetics provide a nice anime-feel with the cute, cartoonish character models and backgrounds.

The learning curve is fairly marginal for this game, as the tutorial helps you understand the fundamentals of the game very quickly. It is important to remember that every unit dies with one hit from any other unit (think Battleship, and all your ships cover only one grid point).

During the preloadout screen, you can deploy your troops in the allotted grid space. To field troops, you have to pay credits (at a very reasonable price compared to your post-battle loot, which means grinding is very balanced) to train them. In order to unlock the next tier of troops, you must research them, and they will be available to train after the next battle. There are also modules, which are either persistent or one-use equipments, and you can also research new modules and build them in the pre-battle setup. Some examples are permanent modules that allow your equipped character to move +1 extra grid space or have +1 improved range for their attack, and and example of a one-use module is a long-range scanner that reveals a large chunk of the grid map (also with a vast range).

The troops you can deploy include a commander/general unit (killing these units end the game in victory or defeat, so fielding more may be beneficial) that also provides a "connection" mechanic to every human tank. A general's connection speed determines how fast or slow it will take for your units to be "connected," which makes them active and allows you to issue commands to them.

There is a shock trooper unit that self-destructs to do damage to all grid points directly above, below, and to the right/left.

A recon unit can scan an area, revealing any enemy troops on those particular grid points. You reveal grid points on the map by scanning with the recon (other units can recon, but at significantly less efficiency [ex: artillery can only reveal 1 grid point, at a very short distance]). Your units also reveal a small radius around them, so moving them will provide holes in the fog of war.

There are general soldiers that will be the stormtroopers of your army, advancing rapidly and attacking at a short-medium distance.

Artillery provide long range support and are very useful when synchronized with careful recon scouting.

As you research and unlock higher tiers of each unit, you will notice numerous things improving like total movement points, attack range, and ability range.

You have the option of replaying free battles or continuing with the main story. Grinding is very quick and easy in this game.

The game has a lot of charm and humor, and it does a great job and making you feel like you are in an anime. In between battles, there is even a short intro/theme song sequence that is pretty funny. There are also those ad-style pictures that come before and after commercials in an actual anime. The voice acting is very anime-style, and characters will express themselves when they attack or die.

If you are a fan of grid-based strategy and/or like anime, then you should definitely give this game a try.

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1 of 1 people (100%) found this review helpful
39.6 hrs on record
Posted: December 26
Who doesn't love sending cute humanized tanks to their death for the sake of their country?
As everyone pretty much said, it's like battleship meets chess, except it's not turnbased between your enemy and yourself. Still a great game overall, although I find the story more interesting than the gameplay. But that's just me.

Also that cat is the embodiment of a bad RPer who uses Godmods. ♥♥♥♥ that cat.
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2 of 3 people (67%) found this review helpful
10.2 hrs on record
Posted: July 10
It's been a long time since I've finish a game with a good story. To be honest, I didn't expect much from this game, but then I got addicted to it and keep playing for hours. It has really cute art style, the soundtrack isn't too shabby and an average of 9 hours of gameplay.If you're looking for a game with good story, definitely buy this. It's worth all the money you ♥♥♥♥ing threw to it.And the announcement on the Store page said that the sequel will soon to be released and I'm looking forward to it. I'll give this game a 9/10 it's great. Buy it.
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2 of 4 people (50%) found this review helpful
39.8 hrs on record
Posted: August 8
10/10 very gooddddddddddddd game!
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1 of 2 people (50%) found this review helpful
18.2 hrs on record
Posted: July 14
This is a nice and pretty laid-back strategy game with a (to me, atleast) fun storyline.
The units are easy to understand and master, making it quick to pick up.
Resource gathering is also pretty simple: depending on how many enemy units you destroyed, you get resources (called supplies) awarded at the of of a mission (even one you lost!).

The game starts off simple, with missions that can be won with little or no casualties. But after the third mission it starts to increase in difficulty (albeit slowly) so be sure to research new units and equip power-ups to your tanks.

There are three main methods of attack: fast close-quarters "kamikaze" units, medium speed short-range assault, and slow but long-ranged artillery (Personally, I feel that attacking with the kamikaze tanks is basically trolling the enemy, so I only do that for sh*ts and giggles).
Scouts and anti-artillery units add depth to the gameplay due to their early warning and defensive capabilities, respectively.
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1 of 2 people (50%) found this review helpful
0.6 hrs on record
Posted: August 13
Cute graphics, nice story, but I'm awful at strategy games.
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247 of 302 people (82%) found this review helpful
10.0 hrs on record
Posted: January 10
War of the Human tanks plays like a sort of grid-based strategy game in the vein of battleship, but with significantly more tactical options and threats than the board game classic. Unit abilities can light up fog of war, kill enemies at greater range, self-destruct your unit for a wide swathe of, well, destruction, and so on. Between missions, you spend supplies gained from previous sorties to upgrade and replenish your army, increasing their effectiveness, area of effect of attacks, range, and so on.

Its titular unit, the human tanks, are mass-produced military personnel who for some unknown reason look like cute young women and charge fearlessly to their doom at your command. If that sounds too weird for you, this game may not be for you. But if you can look past that strange outer layer and the (gasp!) DREADED ANIME AESTHETIC (the horror!) this game offers a lot of fun and deep tactical gameplay.

The plot is presented in a visual novel sort of style between missions, so you will have to do a lot of reading. But there is plenty of (dark) humor to be found, and some surprisingly deep themes for such a wacky game.

Also, its soundtrack is seriously catchy and unique.

I personally ADORE this game, and if you have any interest in tactical RPGs like advance wars or any other strategy title really, I think you could do a lot worse than War of the Human Tanks. If nothing else, try the demo - it gives five levels of playtime, plenty to decide on whether this game is for you.
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