Saturday Morning RPG is an episodic JRPG set in world heavily inspired by 1980s Saturday morning cartoons and pop culture.
Nutzerreviews:
Insgesamt:
Sehr positiv (361 Reviews) - 83 % der 361 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 29. Jan. 2014

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Reviews

“Saturday Morning RPG is a steal for anyone who grew up with 80′s cartoons. The references will keep you smiling and the interesting combat will keep you playing. I can’t suggest it enough.”
9/10 – ZTGD

“Nailing those references and that innocently-entertaining atmosphere is precisely what makes Saturday Morning RPG so special. If you merely existed in the eighties, or have experienced things from that time, you’ll likely appreciate most every single bit of this love-letter to the era.”
8/10 – Hardcore Gamer

“I find that I want to play more episodes and can’t get enough.”
9/10 – Root Gamer

Über dieses Spiel

Saturday Morning RPG is an episodic JRPG set in world heavily inspired by 1980s Saturday morning cartoons and pop culture. Players take the role of Martin "Marty" Michael Hall, an average high-school student who has just been granted an incredible power - a power that ultimately leads him to attract the ire of the world's most notorious villain, Commander Hood! Saturday Morning RPG features a full soundtrack by legendary composer Vince DiCola (Transformers: The Animated Movie, Rocky IV) and his composing partner, Kenny Meriedeth (contributor for DuckTales, Power Rangers, X-Men, and others).

TECH SPECS:


  • Episodic Gameplay: The story and gameplay of Saturday Morning RPG takes place across several episodes, each of which tells a complete self-contained story. Players can play any episode in any order, at any time! All of your stats and items carry between episodes. It’s a unique spin on the tried and true New Game Plus mode. On top of that, small decisions made in some episodes will carry forth into others – adding a layer of replay to each episode. Five episodes are included!

  • Active Turn-Based Combat: Saturday Morning RPG draws quite a bit of inspiration from games like Nintendo’s Paper Mario series. Battles in the game are turn-based, but the player is always participating by actively defending against attacks and completing reflex tests to power up their own assaults.

  • Defeat Enemies With Regular Stuff: Marty fights all his battles in the game by channeling magic through everyday objects. Use a pack of striped gum to summon rainbow zebras that trample your foes – or call upon a transforming action figure to morph you into a semi-truck!

  • Nostalgia Fueled Everything: Everything in Saturday Morning RPG centers on nostalgia. Marty receives his magical abilities thanks to a certain kind of garish plastic notebook, he can equip scratch ‘n sniff stickers to get statistical boosts, and he’ll traverse worlds inspired by the entire gamut of Saturday morning cartoons.

  • Endless Battle Mode: Take on wave after wave of enemies in an endless survival mode where resource management becomes everything!

  • Optional Arena Battles: Take on powerful enemies in optional arena battles. Two fights are currently included, with more coming as free updates.

  • Controller Support: Full support for game controllers.

  • Steam Achievements and Trading Cards: Earn over 70 achievements and collect 8 trading cards.

Systemanforderungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Betriebssystem: Windows XP or higher
    • Prozessor: Pentium 4 or equivalent - 2 GHz or higher
    • Arbeitsspeicher: 1 GB RAM
    • Grafik: Any DirectX 9.0c Compatible Card from 2006 onwards.
    • DirectX: Version 9.0c
    • Speicherplatz: 800 MB verfügbarer Speicherplatz
    Minimum:
    • Betriebssystem: OSX 10.6 or higher
    • Prozessor: Intel based processor - 2 GHz or higher
    • Arbeitsspeicher: 1 GB RAM
    • Grafik: OpenGL 3.0+ compatible video card
    • Speicherplatz: 800 MB verfügbarer Speicherplatz
    Minimum:
    • Prozessor: Pentium 4 or equivalent - 2 GHz or higher
    • Arbeitsspeicher: 1 GB RAM
    • Grafik: OpenGL 3.0+ compatible video card
    • Speicherplatz: 800 MB verfügbarer Speicherplatz
Nutzerreviews
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Insgesamt:
Sehr positiv (361 Reviews)
Kürzlich verfasst
eternal3279
( 2.4 Std. insgesamt )
Verfasst: 23. Juni
I've been playing RPGs since the Dragon Warrior(or Dragon Quest) era, and I thought I'd seen it all... until I got this game in the summer sale; as a child of the 80's, this made me laugh out loud, cheer, and just put a smile on my face that lasted for 2 hours. Buy this game, buy it NOW!!! Worth every penny
Hilfreich? Ja Nein Lustig
Aznboy
( 10.9 Std. insgesamt )
Verfasst: 23. Juni
Amazing. Just amazing.
Hilfreich? Ja Nein Lustig
adinowong
( 4.7 Std. insgesamt )
Verfasst: 28. Mai
AWESOME GAME!!! I love it as i complete my quests and achivements in the game. Recommended if your Bored! :D
Hilfreich? Ja Nein Lustig
Kale
( 7.3 Std. insgesamt )
Verfasst: 22. Mai
Reminds me a lot about the 80s.
For the record, I wasn't born in the 1980s, this review is a joke.
Just like your life.

sixty-nine/twenty-one
Hilfreich? Ja Nein Lustig
daflory
( 14.3 Std. insgesamt )
Verfasst: 15. Mai
This is a really fun, lovingly crafted RPG. I delayed buying it because I was afraid it would botch the mid-80s setting or turn out to be an unimaginative parody. That was a mistake. This game is a genuinely creative love-song to the era. The NPC's have personalities, the setting and art is delightful, and the music is perfect. One quibble is that the soundtrack could have been longer. The combat system could be deeper, but it's adequate to make the battles exciting and often challenging.

I was particularly impressed with the writing. The authors managed to combine some of the best storytelling elements of early RPG's with mid-1980s' cartoon serials. Like it's inspirations, the game's stories are funny yet also morally sincere. The snarky irony of 1990-current storytelling is conspicuous by its absence.

Highly recommended. It's not necessary at all to have lived through the mid-1980s to enjoy this game. I hope to see more from this game's developers.
Hilfreich? Ja Nein Lustig
Rynoknarr14
( 4.1 Std. insgesamt )
Verfasst: 9. Mai
Love This Game And This Is Coming From A Person Whos Not A Fan Of RPGS, But If You Love RPGS Or JRPGS Or 80s And 90s Cartoons/Pop Culture, Get A Copy!!!!!!!!!!!!!!!!!!!
Hilfreich? Ja Nein Lustig
Dragon's Scythe
( 17.8 Std. insgesamt )
Verfasst: 7. Mai
this is actuly one of the finest RPGs ive played

i like how you can replay any episodes and everything is carried over,

I cant wait for upcoming episodes, specially a halloween and valentines day episode

and the game bassiclly has so much room for refrences may it be the characters, quotes, or anything really

i give this game two claws up....and i mauled a guy (got that from the game but i do give it 2 thumbs up)
Hilfreich? Ja Nein Lustig
weeklongworld
( 0.7 Std. insgesamt )
Verfasst: 27. April
title is wrong i played this friday morning
Hilfreich? Ja Nein Lustig
Greg
( 4.0 Std. insgesamt )
Verfasst: 11. April
Buggy trash.
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  Insgesamt
8 von 9 Personen (89 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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1.9 Std. insgesamt
Verfasst: 15. Oktober 2014
SM-RPG (gut, die Abkürzung ist jetzt vllt von mir nicht so glücklich gewählt *räusper*) ist ein nettes Spiel für Zwischendurch. Ein RPG - wie es im Namen verrät - ist es im klassischen Sinne: Man selbst steuert aus einer festen Drop-Down-Perspektive den Helden durch insgesamt 4 Episoden und darf sich sichtbaren / vordefinierten / vorplatzierten Gegnern auf der Map stellen. Das Spiel wechselt dann in einen Rundenkampfmodus, bei dem - ähnlich wie in "Southpark - The Stick of Truth" oder "Child of Light" - man interagieren kann bzw. muss.
Die Auswahlmöglichkeiten der Tätigkeiten ist aber arg klein und bleibt es das Spiel auch über - Normal angreifen, Spezialfähigkeit oder Aufladen des Schadenmultiplikators.

Normal angreifen ist meist Schwachsinn, also wird eine der vorm Kampf definier- und auflad-, aber im Kampf aufbrauchbaren Spezialfähigkeit genutzt. Diese machen aber nur Sinn, wenn der Schadensmultiplikator hoch ist - wofür man eine Extrarunde zum Aufladen braucht. Das Schema läuft also immer gleich ab: Aufladen - Töten - Aufladen - Töten - Aufladen - Schädigen - Töten - Gewinnen. Dank der besonders in Ep 2 stark ansteigenden Gegnerdichte ging mir das anfangs spaßige, aber nach ca. 1,5 h eintönig werdende Spielprinzip langsam auf den Sack.

Trotzdem lohnt es sich, wenn man es konditioniert spielt, weil die wahnwitzigen Story- und Questhintergründe und der Hang zum überdrehten Wahnsinn da ist. Die Waffen (wie eine Floppydisk oder ein Gamecontroller, der immer wieder ein altes Atariminigame einbringt) sind einfach interessant und witzig. Das Spielprinzip bleibt jedoch immer gleich - Hol- & Bringaufgaben und dann immer wieder sinnlose Kloppereien. So richtig "stark" wird man aber iwie nicht.

Hab ich aus einem Bundle und empfehle ich jeden auch so abzustauben. Für 1 € mal sehenswert.
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6 von 6 Personen (100 %) fanden dieses Review hilfreich
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8.1 Std. insgesamt
Verfasst: 29. Juni 2014
Saturday Morning RPG will ein RPG Spiel mit vielen Geschicklichkeitseinlagen sein das an die vielen Cartoons am Samstag Morgen erinnern soll. Der Witz dieser Anspielungen kommt dabei leider nur sehr selten rüber.

Marty ist ein klassischer Schüler, der kaum Freunde hat und gemobbt wird, doch dann erscheint eines Tages in seinen Träumen der Zauberer und überlässt ihm ein magisches Notebook. Damit bekommt Marty magische Kräfte und kann sich endlich gegen seine Widersacher und seinen neuen Erzfeind Commander Hood wehren.

Die rudimentäre Geschichte des Spiels wird in einzelnen Episoden erzählt. Achtung auch wenn es den Anschein erwägt das Spiel sei komplett und fertig, fehlen noch immer ein oder zwei Episoden, die die Story beenden. In den einzelnen Episoden der Story muss man immer wieder die Schule, die Stadt oder gleich die ganze Welt vor Commander Hood und seinen Schergen retten, mal sind das die bösen Badbots und ein andermal die bezahlten Schläger der Schule. Am Ende gibt es immer einen Bosskampf und die Episode wird mit einem Abspann beendet.

In den einzelnen Episoden gibt es abseits der Hauptgeschichte viele Sachen zu sammeln und es gibt auch einige Sidequests zu erledigen, diese beschränken sich aber bestimmte Gegner besiegen oder Sachen zu einer bestimmten Figur zu bringen.

Die Grafik ist einfach, versprüht aber trotzdem Charme. Mir hat der Stil zumindest sehr gut gefallen. Die ganzen Charaktere und Figuren werden als 2D Sprites in einer einfach designeten 3D Welt angezeigt.

Die Kämpfe machen Spaß und können mit dem sehr frei definierbaren Schwierigkeitsgrad auch sehr fordernd sein. Im Kampf gibt es ein Multiplier System. Man kann statt eines Angriffs einfach seinen Multiplier mit Mana aufladen, dazu kann man eins von zwei Minispielen wählen oder einfach ohne Interaktion den Multiplier aufladen. Mit den Minispielen kann man den Multiplier natürlich weit höher bringen als wie mit dem Standardaufladevorgang. Ein höherer Multiplier erhöht dann den Schaden der eingesetzten Waffen oder des Standardangriffs. Vor einem jeden Kampf kann man vorher ausgewählte Abzeichen abrubbeln um für diesen Kampf bestimmte Boni zu bekommen. Die Kämpfe erfordern viel Interaktion, viele eingesetzte Waffen, die übrigens auch alle an alte Cartoons erinnern sollen, erfordern bestimmte Tasteneingaben, Angriffe der Gegner wollen punktgenau verteidigt werden um den Schaden so minimal wie möglich zu halten.

Saturday Morning RPG ist ein kleines Spiel das besonders für Leute empfehlenswert ist die mal schnell ein kleines lustiges RPG für Zwischendurch spielen wollen. Hardcore RPG Fans werden unterfordert und gelangweilt sein. Die Anspielungen werden nicht bei jedem zünden, man wird aber trotzdem ab und zu einmal ein grinsen im Gesicht haben.
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2 von 4 Personen (50 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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0.1 Std. insgesamt
Verfasst: 31. Juli 2015
ein ungemein schräges Spiel, aber trotzdem witzig
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71 von 86 Personen (83 %) fanden dieses Review hilfreich
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12.2 Std. insgesamt
Verfasst: 24. Februar 2014
http://www.youtube.com/watch?v=OHzrUCTYolY&feature=youtu.be

Nostalgia is a powerful force and one look at what's currently on the market for gamers can attest to what a soft spot consumers have for it. The downloadable market is flooded with games that emulate everything from 16-bit RPGs to 2d platformers. Kickstarter has brought us updates and sequels to the games we grew up on and some of the key titles that defined the childhoods of 90's gamers have received HD re-releases. While some games simply play the nostalgia card to give us the warm fuzzy feelings that get us to open our wallets faster than an inebriated middle aged man at a strip joint, others use nostalgia as a vehicle for humor and personality. Saturday morning RPG falls into the latter category.

Following an interesting episodic structure, Saturday Morning RPG places players in the role of Marty, an average teenager who is given a magic trapper keeper by a power glove clad figure called The Wizard in order to face off with Commander Hood. It waste's no time conjuring images of Fred Savage and a certain band of real American Heroes. Each episode plays out like an episode of your favorite 1980's cartoon with some sort of malicious force attempting to carry out a destructive plan and your Hero's journey to thwart their efforts. The episodic structure is actually quite interesting, your level and inventory carries over between episodes and players can go back to previous episodes to uncover missed items and sidequests. Also there are a couple minor cases where something that your character does in one episode carries over in another. The narrative elements are minimalistic but some characters carry over between episodes creating a bit of continuity. The problem is that characters have very little personality, they instead lean too heavily on what they are supposed to reference. Players who are unfamiliar with the source material used to create these characters will find little interest in them and some of the jokes centered around some of these characters read like overused memes.

Unlike most RPGs, Saturday Morning RPG doesn't dwell too much on it's narrative and in instead a bit more focused on combat and it managed to offer a surprisingly robust system for a small budget title. Aside from sharing an acronym with Super Mario RPG, Saturday Morning RPG borrows heavily from the timing based combat system in Mario's first role playing outing. Timing button presses during attacks yields greater damage and timing a button press at the last second can help players avoid major damage. Almost every special attack has some sort of mini game that requires a bit of skill and dexterity to make the most of. In addition, turns can be sacrificed in order to charge Marty up, giving him a damage multiplier. The charge function can be used in one of three ways, the first and most effective requires players to rapidly press buttons to build the multiplier, another requires timed button presses to make the most of the multiplier's potential and finally there is a charge function that requires no interaction but yields the smallest multiplier. Being able to dish out five times the damage in a single turn makes it well worth foregoing an action. Additionally, there are dozens of items and up to five can be equipped--each giving Marty a new special attack. Their abilities recall the abilities that Final Fantasy's Blue Mages are capable of learning and provide a mix of offensive and defensive skills.

The final piece of the combat puzzle comes in the form of stickers and covers for Marty's magic trapper keeper. The cover can be swapped out for a stat buff and up to five scratch and sniff stickers can adorn the front. At the onset of each battle, a fixed period of time is allotted for players to scratch each one of these stickers. Doing so can further buff Marty's stats or debuff your foes. The catch is that the more rewarding the buff or debuff, the more time it takes to scratch the sticker so finding the most beneficial combination of stickers that you can feasibly and consistently activate before each battle adds an appreciable degree of strategy.

The problem with this whole system is two fold, the first of which is that fact that it can make the game exhausting to play. Starting each and every battle furiously smashing our analog stick back and forth to scratch stickers then mashing the A button like a coked out woodpecker in order to gain the highest multiplier become taxing. It should be noted that Saturday Morning RPG was originally designed with phones and tablets in mind so some control input issues are not surprising. The other, more serious problem however is that the game is simply too easy. Anyone who is reasonably quick and has respectable timing will breeze through the game largely unopposed. It is completely feasible to build a multiplier in one turn and knock a boss out with your second action. There is one fight however that is an appreciable test of your skills and ability to strategize to be uncovered.

Rounding out the trip down memory lane, Saturday Morning RPG features a hodgepodge of graphical elements to recall games of the past. Characters are composed of 16 bit style sprites but inhabit a 3d world recalling the look of Paper Mario. The environments are rendered in simple 3D with a cartoonish aesthetic. Unfortunately the environments can appear too simplistic at times with blocky geometry and flat textures. Being a mobile device port, it's not surprising that the tech isn't up to scratch but a little more spit and polish for the PC release could have really given Saturday Morning RPG an invigorating style. Audio is generally strong however with a soundtrack composed by Vince DiCola of Rocky IV fame and Kenny Meriedeth.

Saturday Morning RPG a solid and enjoyable game for those familiar with the pop culture of the 1980's and early 1990's but gamers unfamiliar with the bag from which it pulls it's gags are less likely to be tickled by it's appeal to nostalgia. Even so, the robust combat system and episodic gameplay make it really enjoyable to play and if you feel so inclined, replay. It's just unfortunate that players who want a bit of a challenge have to dig for secret boss fights to find it and that your favorite input device may fall victim to the harsh stick waggleing and button mashing required to play. Even still with a budget price, four complete episodes to enjoy and a fifth and sixth on the way, the good exceeds the bad and if you are of the right temperament, you may even find the experience totally righteous.
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47 von 54 Personen (87 %) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
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4.7 Std. insgesamt
Verfasst: 5. Oktober 2014
How many of us remember waking up early on Saturday morning when we were back in school, when the biggest question wasn't "how much sugar disguised as breakfast food can we down in a sitting", it was "what cartoons do we want to watch?" Those were the good old days- when CBS, ABC, NBC and FOX all had Saturday Morning blocks of cartoons.

You get to play as Marty, a guy who watches too many of these old cartoons. His goal is to stop the forces of evil from taking over the world- and to stop them by using as many 80s pop-culture references as he can cram in his Trapper Keeper. You can attach scratch-and-sniff stickers to your binder to give you special powers and increased stats when you scratch them, but let's face it- Marty's no Lion-O when it comes to battle. Relying on physical attacks just won't get you anywhere- instead, you can rely on those same pop-culture shoutouts, like giant plastic playsets (like G.I. Joe's old giant carriers) and rainbow-striped zebras, and obvious knockoffs of Care Bears to do damage.

If you remember the late 80s, you'll love all the shoutouts to cartoons that anyone born after the early 90s will never get the references to- if you were born later, you'll love the game for its playstyle- it's easy to pick up, fun to play, and it won't run you that much. There are four episodes currently- if you count the overly short and played-up-for-cheesiness Christmas Special, and I'd like to see a fifth, if they ever decide to make one- or a sequel.
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63 von 86 Personen (73 %) fanden dieses Review hilfreich
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6.7 Std. insgesamt
Verfasst: 29. Januar 2014
This game is better then I expected. It's got that nice classy arcade graphics with that 80's cartoon twist. I understand the references even though I was not born in the 80's. It has a lot of creative RPG elements in the game which I didn't expect so much. If you are a big RPG fan, I would defintely recommend getting this game. It's fun and I could go on for hours. :) 9.5/10
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33 von 38 Personen (87 %) fanden dieses Review hilfreich
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6.1 Std. insgesamt
Verfasst: 10. Juni 2014
Saturday Morning RPG could be really good game ... but something went wrong.

I really enjoy playing episode one. It was something fresh, kinda fun, had cool elements, it wasn´t too long and it hold my attention whole time.

Episode two was quite good as well. I played it twice (because achievements), but i started to feel slightly unsatisfied, as I continued.

This satisfaction issue erupts in episode three. It was maybe fatigue from previous two episodes, but i was completly overwhelmed by battles. After some time it is soooooooooo booooooooooooring to fight anything and anyone here. Only thing you have to do is use same formula, and you win. Also i didnt even try to do something else because i care less and less. I felt this episode was unnecessarily long, not well paced, and some traveling points were completly useless.

I just flew over episode 4, did what i had to and quit.

Saturday Morning RPG had good beginning, but it start crumbling in later stages. It wasn´t well paced, i didn´t care about story at all, battles wasn´t challenging at all, and even nostalgia avoided me.

Even though i said what i said, i recommend SMRPG, for EP1 and partially for EP2.

I want to like this game so much.

5/10
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26 von 29 Personen (90 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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11.5 Std. insgesamt
Verfasst: 15. Dezember 2014
Saturday Morning RPG is a classic-style turn-based rpg packed full of 80s/90s cartoon and pop culture references. If you grew up in that era you'll find this game hilariously entertaining. If you're too young to remember those decades, you'll probably miss all the parodies and references (you've been warned). The episodic storyline and witty dialogue are the highlights here.

The gameplay is fun too. It's a turn-based combat system that requires input (timed button presses, QTEs) throughout each battle. There is a lot going on during combat, even a pre-combat buff/de-buff minigame, which can seem a little over-complicated at first. It may take a few battles to become comfortable with the game mechanics. Also, the difficulty can be scaled in several different ways so it's flexible for any skill level.

The only problem I had is that the pre-battle minigame is hell on your analog stick. Luckily you can just use the mouse then grab your controller for the rest of the battle.

Saturday Morning RPG is a great game; a real hidden gem. Just be aware that the story and humor were designed with a specific age group in mind: those who enjoyed saturday morning cartoons of the 80's and early 90's.

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36 von 46 Personen (78 %) fanden dieses Review hilfreich
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7.5 Std. insgesamt
Verfasst: 30. Januar 2014
Genre - Western Nostalgic JRPG
I played a couple of episodes this on the ipod touch and I loved it because of the massive nostalgia/humour factor. It is actually fun to play with many weapons types and subtle tactics to use to win fights. Please bear in mind that this was a phone app originally and came to Steam via Greenlight so it is not a state of the art game. If you are in your 30s though you will definately find something in this game that brings a tear to your eye either of laughter or a memory of your youth...
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21 von 23 Personen (91 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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4.2 Std. insgesamt
Verfasst: 4. Oktober 2015
Saturday Morning RPG;

It is an episodic RPG game with Final Fantasy styled encounters. Quite possibly one of the most fun little games I've ever picked up off the Steam store. The episodes are around 30 minutes long. Just around the length of a Saturday morning cartoon. The combat system is easy to get used to and works well with an Xbox controller. Tons of fhidden items in the game that you should find but don't worry, if you don't find something on your first playthrough you can return to the episode and play it through again and find what you missed. Definitely recommend buying this game if you come across it while it's on sale.

Pros:
- Short Episodes
- Fun Combat
- Great Story Writing/Jokes
- Replayable

Cons:
- Could Have Had Some Voice Acting

Final Verdict;

9/10
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