Short version: 86%
The second part of this Rastafari-themed adventure game miniseries is somewhat shorter than the first one, but makes up for it with a more engaging story, interesting locations, and complex puzzles.
The Journey Down: Chapter Two took almost two years to reach the players, but it was worth it. The overall tone got a significant revamp, giving it an actual feel of adventure and thrills instead of being a puzzle game with a funny cast.
Even though the characters still act the same way (which is a good point, since they made the first chapter so memorable), the plot is a lot thicker around them. You have to explore a new city where everything seems to be crooked and corrupted, and where the mystery of Kanandodo and his discovery run deeper than ever, making the story progress in territories you may have not even suspected…
…when said story actually progresses. Because the game’s difficulty has increased, despite being made for tablet players. There is less crazy adventure game logic involved, but you have to backtrack often, and a lot. And the last puzzle… even point ‘n’ click veterans may hit a brick wall there.
Still, the game is quite short, shorter than the first chapter, with around 2-5 hours of play time. But the content is so strong that this drawback is barely recognisable.