Chapter Two of The Journey Down, a classic point-and-click saga with an Afro-Caribbean vibe. Get ready to embark on an epic journey of brain-teasing adventure!
User reviews:
Overall:
Very Positive (157 reviews) - 96% of the 157 user reviews for this game are positive.
Release Date: Aug 25, 2014

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Buy The Journey Down: Chapter Two

Packages that include this game

Buy The Journey Down 1+2 Bundle

Includes 2 items: The Journey Down: Chapter One, The Journey Down: Chapter Two

Buy The Journey Down: Chapter One

 

Reviews

“...the game's graphics and soundtrack are gorgeous.”
9/10 – Pocketgamer

“The length is great, both the amount and variety of puzzles are superb, the presentation is stunning, the characters are charming, and the story is compelling.”
5/5 – TouchArcade

“...all this is accompanied by a real stormer of a soundtrack, predominantly jazz, that’s the sort of thing you just leave playing even when you aren’t.”
9/10 – PCgamesN

More games in The Journey Down series

About This Game

Far below the noisy metropolis of St. Armando, Bwana follows in the footsteps of his lost father together with Kito and Lina. In their search for the mysterious Underland, they discover a dark conspiracy shrouding the fate of Captain Kaonandodo.

In the second chapter, the plot thickens as our heroes plunge down into the mist below the Edge and wind up in the foggy and treacherous town of Port Artue where they find themselves cornered by pirates and on the run from the law.

The Journey Down is a classic point-and-click saga with an Afro-Caribbean vibe. Get ready to embark on an epic journey of brain-teasing adventure! Chapter One and Chapter Two are available PC, Mac and Linux as well as on iOS, with an android port to follow.

Features


* A twisting tale of intriguing adventure
* Tons of handpainted environments
* An all original jazzy reggae soundtrack
* A fully voiced cast
* HD art and animations

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP 2+, Windows Vista, Windows 7
    • Processor: 1.8 GHz CPU
    • Memory: 1 GB RAM
    • Graphics: Direct X 9.0c compatible video card
    • DirectX: Version 9.0c
    • Storage: 1200 MB available space
    Minimum:
    • OS: OSX Mavericks
    • Processor: 1.8 GHz CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 1.4+ compatible video card
    • Storage: 1200 MB available space
    Minimum:
    • OS: Ubuntu 14.04
    • Processor: 1.8 GHz CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 1.4+ compatible video card
    • Storage: 1200 MB available space
Helpful customer reviews
18 of 18 people (100%) found this review helpful
5.0 hrs on record
Posted: November 17, 2015
As far as I'm concerned this is NO downside to this game. It's completely satisfying, as is.

* Still plays like an spiritual sequel to Grim Fandango but with Afro-Caribbean and Pan-African design sensibilites rather than indigenous Mexican aesthetics. Absolutely gorgeous level design and character modelling.

* The puzzles are slightly more challenging than in Chapter One, with a healthy mix of lateral thinking, minigames, and inventory management.

* Even better storytelling than Chapter One. If this started out with heavy Indiana Jones vibes, then Chapter Two brings it firmly into D!ck Tracy territory, with dirty cops, intimidating mobsters, corrupt powers-that-be, and a bleaker urban noir vibe.

* Builds on the setting established in Chapter One. Fascinating, in-depth world-building, from the mistfarer trade and piracy on the "high soup" to the looming threat of the influential San Armando Power Company.

* Quality soundtrack -- a lively mix of laid-back Caribbean island grooves and freewheeling jazz.

Needless to say, I wholeheartedly recommend this game.
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8 of 10 people (80%) found this review helpful
4.4 hrs on record
Posted: December 4, 2015
After escaping gangsters in Chapter One, Bwana, Kito and Lina arrived at their destination of Port Artue. Still searching for the Underland, Bwana and Kito are arrested and thrown in jail while Lina is taken as hostage by the police. What will happen to our heroes?

I enjoyed that point-&-click adventure because of the atmosphere. There is clearly influenced by Afro-Caribbean (as the characters are inspired from African masks but the way they're talking and the music is more from the Caribbean). Bwana still retains his cool personnality while being perhaps in another world. And that, dear gamers, that what I ask also from an adventure game: characters with a grey personnality as they're reflecting what we are: imperfect. Bwana isn't stupid. Some of his remarks show someone aware of his surrounding, feeling down because of his father's disappearance. Kito, his "street" brother, is a genius when it comes to engineering, despite his cool attitude. Lyna, well-mannered, stays polite and provides information on what may happen in the background. She's never pressuring the boys, apart when they foiled her plan. Besides, the fact that the ambiance is also leading to a comedy game is also doing that.

Here, the graphics are more "modern" as Port Artue seems to be more a city. The ambiance is now more jazzy, which isn't bad in itself. It's changing from the first game.

Anyway, the whole game seemed to be set in a film noir though here, the police is clearly corrupt.

The game is longer than the first chapter, which is a good point, though you need imagination to find sometimes a solution. Besides, the ending is quite different: after the foggy sad town, you're on a tropical island with sun everywhere.

Anyway, I'm very impatient for Chapter Three and to discover what happened really, as some twists were present in this game (not about Lina, though, despite what Bwana may think).

Don't hesitate anyway: The Journey Down is really a good series.
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5 of 5 people (100%) found this review helpful
4.5 hrs on record
Posted: January 9
I can't say enough positive things about this game. It's even better than Chapter One, which, while solid, felt almost like a demo or introduction to the game world, without revealing too much of its history and lore. This chapter gets into the real meat of the story. As in the first chapter, the art design, music, characters, and puzzles are all excellent. The main character, Bwana, is hilarious, yet doesn't follow the long tradition of point-and-click (and parser-based) adventure games going back to goofballs like Roger Wilco and Larry Laffer of being an inept loser. Instead, he's more of a happy-go-lucky guy who seems to be enjoying himself no matter what he's doing.

One of the really cool things about this game is that your character, in the course of solving puzzles to progress the game, actually does a lot of good and helps quite a few people improve their lots. It makes the game even more satisfying. I did get slightly stuck here and there on puzzles, but never to the point where I needed to look online for hints. Everything was quite intuitive, and I almost always felt inspired with an idea for how to solve problems. There are lots of clever ideas in the puzzles, and a few relatively straightforward but well designed logic puzzles as well. And you do get a ton of backstory and exposition about what the heck is going on. The game ends on a big cliffhanger, and I absolutely cannot wait for the next chapter. At the rate they're going, it should be amazing.

TL;DR if you've ever enjoyed pont-and-clicks, buy this game. You won't regret it.
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1 of 1 people (100%) found this review helpful
5.5 hrs on record
Posted: April 18
1st chapter was nice, 2nd chapter is just awesome! Can't wait to play more and to know the truth! :) Thank you for this game!
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56 of 62 people (90%) found this review helpful
1 person found this review funny
7.5 hrs on record
Posted: August 25, 2014
The Journey Down is a modern take on the old school point-and-click adventure game, which draws inspiration from the golden era of adventure games (Monkey Island, Grim Fandango, Leisure Suit Larry etc.). The characters are inspired by those creepy traditional African masks (Sort of like how Grim Fandango was inspired by Mexican Día de Muertos masks) and combines it with a noir setting and Rasta accents.

This game heavily relies on the environment, which, in my opinion, is a make it or break it for an adventure game. What the game lacks in story (pretty generic corrupt government tries to cover up a secret-story), the environment and atmosphere makes up for it. The hand drawn backgrounds are gorgeous, the music perfectly complements the drawn art and really adds another dimension to the noir tone of the game.
The dialogue is for the most part fun and clever, while sometimes it can get a little too goofy. The voice actors are doing a perfect job with the material they are given. The puzzles are one of the biggest improvements over the first game. I found the puzzles more creative and challenging in this chapter (dial a number, type in on a computer-type of puzzles).
I was stuck a couple of times, but it never got to the point where I got so frustrated that I wanted to quit the game. The puzzles are always logical, unlike some of the older adventure games where you had to combine completely random items and go pixel hunting). If you are an experienced adventure game player they are still on the easier side, but it's certainly a huge improvement over the first chapter.

The chapter is pretty short, but for a 9 euro game it’s not too bad. You should be able to complete it in one sitting. 3-5 hours.
The ending is pretty anticlimactic. You finally arrive to the destination you have been working towards, and the game ends. Pretty annoying, but it makes me look forward to Chapter 3.
While it’s not as good as the games it draws inspiration from (Notably Grim Fandango), it’s still a great game with a lot of memorable moments. I recommend picking this up for nostalgia value (If you like me grew up with The Curse of Monkey Island and Grim Fandango), if you just enjoy Lucasarts-type adventure games, or if you more recently picked up Broken Age and enjoyed it.

Loved it,
8,5/10
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