軟體 試玩版 新聞 推薦
3079 is a futuristic, open-world action first-person role playing game. All areas, buildings, items, quests and characters are randomly generated. You will find unique lands & challenges. I hope you enjoy it! You arrive on a planet experiencing constant war.
發售日: 2011 年 10 月 25 日
觀看 HD 影片

購買 3079 -- Block Action RPG

最近更新 檢視全部(9)

Key giveaway for 3089 in preparation for 4089!

09 月 13 日

Hey all,

250 keys were rewarded for the past 3079 key giveaway, and now it is time to give away 150 keys for 3089! Enter here:


Swawa3D (my awesome artist) and I are working very hard on the upcoming game, 4089. We are planning a KickStarter with all the juicy details in a few weeks!

Good luck in the giveaway,
- Phr00t

2 則回應 繼續閱讀

Preparing for 4089: Key giveaway for 3079!

08 月 25 日

Hey all,

In preparation for the upcoming 4089 KickStarter, Phr00t's Software is giving away 250 free keys for the game, 3079! Enter here:


Grab the Games plans to announce winners on September 9th, 2014.

Follow 4089 updates here:


Good luck & thank you for your time!

- Phr00t

0 則回應 繼續閱讀


“This is an amazing game! I love the combination of a procedurally generated voxel world with intense action & RPG elements. The grappling hook and anti-gravity pack are a lot of fun and add an interesting dynamic to the game. I love exploring the seemingly infinite world to find new items and situations.”
10/10 – Swawa3D @ IndieDB

“Just want to say again that this is a great game! For those of you who feel like its a minecraft copy just beacuse of the cube textures used you really need to rethink what a game is about! The game play of 3079 is nothing like minecraft it is pretty unique as well as how the weapons all have diffrent stats and colors kind of reminds me of Borderlands. However it is still an original idea for a game and i still play it from time to time. You should at least try the demo and if you like it please buy it and support fruit! :D Still give it a 9/10 ! Best Regards, Adam”
9/10 – SeaNanners

“After playing this game all day, all i can think about is playing it more. It has an insane amount of replayability and the difficulty is random. Which is refreshing. Some enemies are difficult to kill and some are easy. The way the difficulty gets higher is based off the distance from where you start. Which is great.”
10/10 – Blackop2 @ IndieDB

Steam User Reviews

Over 93% of the top 30 "Most Helpful Reviews" recommend buying 3079!

View all reviews here:



3079 is a futuristic, open-world action first-person role playing game. All areas, buildings, items, quests and characters are randomly generated. You will find unique lands & challenges. I hope you enjoy it!

You arrive on a planet experiencing constant war. It is your duty to find out why the warring factions cannot find peace on their own & hopefully restore it yourself.

Java Requirement

Make sure you have Java 7 Update 45 (or better) installed!
On Windows, if you have trouble, you may need to uninstall other versions of Java.
You can get Java from: http://www.java.com/getjava

Key Features

  • Trading Cards are here!
  • Practically endless, open-world exploration
  • Futuristic weapons and items procedurally generated for endless character equipment
  • Difficulty that increases as you explore further (don't worry, items get better too!)
  • Fully functional Multiplayer with Twitter integration
  • Procedurally generated quests for rewards and story advancement
  • Fortress building using a construction tool
  • Body-part specific damage calculation and dismemberment: Head Shot!
  • Skill system for things like engineering, charisma and camouflage
  • Different biomes (grassland, mountains, snow, poison, desert, sea etc.)
  • Complete storyline that has a start, middle and end
  • Sloped surfaces and higher polygon models gives the world a new, less "blocky" look
  • Challenging artificial intelligence -- enemies and allies will dodge, follow, inspect sounds etc.
  • 3D effects like anti-aliasing, damage & underwater blurring
  • Soft ray-traced lighting (makes for nice shadows to hide in)
  • A very fast, efficient multithreaded engine for smooth, high FPS gameplay almost completely free of "lag"

3079 in Social Media

Twitter: https://www.twitter.com/phr00t_
Facebook: https://www.facebook.com/phr00ts.software

Recommended Guides

Community Hub: http://steamcommunity.com/app/259620/guides/

Looking for the sequel?

3089 on Steam: http://store.steampowered.com/app/263360

系統需求 (PC)

    • OS: Windows XP+
    • Processor: Dual-core
    • Memory: 1 GB RAM
    • Graphics: Dedicated 3D Hardware
    • Hard Drive: 100 MB available space
    • Sound Card: OpenAL Support
    • Additional Notes: Java 7+ from www.java.com (uninstall old versions)

系統需求 (MAC)

    • OS: 10.7.3+
    • Processor: Dual-core
    • Memory: 1 GB RAM
    • Graphics: Dedicated 3D Hardware
    • Hard Drive: 100 MB available space
    • Sound Card: OpenAL Support
    • Additional Notes: Java 7+ (the JRE) must be installed from www.java.com

Linux 系統需求

    • OS: All distributions that support Java 7+
    • Processor: Dual-core
    • Memory: 1 GB RAM
    • Graphics: Dedicated 3D Hardware
    • Hard Drive: 100 MB available space
    • Sound Card: OpenAL Support
    • Additional Notes: OpenJDK also supported for Java 7+
5 人之中有 4 人(80%)認為這篇評論有參考價值
1.6 記錄時數
Before I get started with this review, I should probably mention that I never grew up with first-person RPGs (or Western RPGs for that matter) like most PC gamers did as I was more of a Japanese RPG person. Still, of the very few I had played, Deus Ex, Arx Fatalis and Oblivion always struck me as some of the best in the sub-genre.

3079 is exactly what it says on the tin, an action RPG. Many people may dismiss it at first as another competitor in the myriad of Minecraft clones that have been released so far, but in reality, the Minecraft aspect (crafting) of this one is nothing but a small slice of a much bigger cake, a cake with too much sugar.

The problem with 3079 you see, is that it's never clear on what you have to do. Sure, the game tells you to do as much side-quests as possible but that's about it, and even for some of them it's never quite clear where you have to perform them as if the game were expecting you to know the whole world map (and a randomly generated one at that) like the palm of your hand. The biggest gripe however comes down to the gameplay mechanics, as it doesn't provide the player with a manual or tutorial to learn and make proper use of them, and this game is literally filled with a ton of mechanics whose use is essential in order to properly progress through the game.

Due to these faults, I find it hard to appreciate 3079 no matter how many times I try to play it. Looking back, even Morrowind, a game I left behind in favor of Oblivion seemed much more accessible in the way it presented the player with its goals and mechanics than this game in particular.

I have a brother that tends to say that indie games are too pretentious for not being able too fulfill the ambitions they sought to achieve. In 3079's case, I find it too pretentious because it fullfilled its ambitions on a scope so large that the player can barely contain it.
張貼於:07 月 15 日
6 人之中有 4 人(67%)認為這篇評論有參考價值
1.3 記錄時數
Man I don't even know. I respect the amount of work that went into this game, but it just feels so cobbled together with no strong sense of what you're doing or where you are. The game claims a full story line with a purpose but all the missions I find seem to be procedurally generated from the same 5 basic mission types. That might be fine if the game was more set up like a sandbox style game, but I just found myself running around shooting things, and then getting money to go shoot more things because some dude with a star somewhere told me to just because.

This game might have been mindblowing if it was released in 1994, but this style of gameplay design just doesn't cut it for me anymore.
張貼於:04 月 30 日
8 人之中有 5 人(63%)認為這篇評論有參考價值
4.3 記錄時數
It's a fusion of "Fallout" and "Minecraft".
張貼於:06 月 10 日
1 人之中有 1 人(100%)認為這篇評論有參考價值
0.1 記錄時數
3079 is similar to a combination of Borderlands and Minecraft, as its a very open world, with a very 'blocky' look. I was attracted to this game due to the Steam Reviews, which seemed to indicate a very unique game, with lots of replayability and exploration. I have played this game for about 4-5 hours, not the 7 minutes reported, due to the game not reporting to the Steam Client as it opens up in a Java window....

Unfortunately, my experience has not been very good. Initially, the game would not run, and required 2-3 reinstallations from Steam to ensure it would open as expected. Once in the game, there is not a lot in the ways of a fluid or organic flow to the game. You sort of just walk around, hoping to figure out things as you go before you die. The monsters are not that exciting to look at, and the animations are very poor. I have attempted to play with a friend, and even then, the game was not any clearer.

I would describe this game as a cult-classic type favorite, where you either LOVE the game, or you HATE/DON'T UNDERSTAND the game. Unfortunately for the developer, I easily fall into the "Don't Understand", and "Don't Like" side. Since the game is cheap I find it hard to give a bad review, but this game unfortunately goes into my 'Pile of Shame'.

TLDR; not a great game, not well developed. very cult-like following, but was not able to enjoy.
張貼於:08 月 21 日
1 人之中有 1 人(100%)認為這篇評論有參考價值
8.6 記錄時數
the devs claim that it uses a 'different and original block engine than minecraft' and I have to agree, except this one is counter intuitive and sucks.
張貼於:09 月 18 日
141 人之中有 109 人(77%)認為這篇評論有參考價值
11.5 記錄時數
Great game, I enjoyed, and will still, many hours of this game.
It is a sandbox game with elements from Borderlands and Skyrim. (No it's not a minecraft clone because of the blocks!)
The feeling you get when you found a better sniper than before and succesfully install a upgrade element to it never gets old.
I highly recommend trying the demo of the game first (which can be found on phr00t's website.) to see if you like the game enough.
Rate: 9/10
張貼於:2013 年 11 月 26 日