You are a God! You are master and ruler of a loyal nation. You have unimaginable powers at your disposal. You have claimed this world as yours. But there are others who stand in your way. You must defeat and destroy these pretenders. Only then can you ascend to godhood and become the new Pantokrator.
用户评测: 特别好评 (590 篇评测)
发行日期: 2013年12月5日

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"An essential entry in the indie strategy catalog. Challenging and enthralling but hard to get used to- watch a few LPs to get oriented."
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最近更新 查看所有(9)

2月27日

Dominions 4.17

This patch mainly fixes a few bugs introduced in the previous update.

Alchemy cheat detect bug fixed
Man-Eater got flick barb attack
Criosphinx no helmet slot
Ghost Riders and some similar rituals didn't work properly
Deadeater bug fix
Pretender autocalc tweaking
Pretender cost tweaking
National pretender cost reductions shown in popup
Description fixes
Supaya reanimation gave wrong info on numbers reanimated
Some start troop fixes
Fixed bug in new poptype modding that made many commands useless

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2月24日

Dominions 4.16

This version has revised costs for all pretenders and the amount of
design points available has been increased by 150 for pretenders and
100 for disciples. There are also a bunch of new pretenders to choose
from and the dominion spread mechanic has been tweaked to make it
easier to play with a low dominion score. There are also various
performance improvements, bug fixes, new mod commands and new random
events.


Game

  • More varied pretender costs and +150/+100 design points
  • Pretender cost auto calculation
  • Dominion spread chance changed to 50% + dom str*5%
  • Shape changing units can die in one strike if it's powerful enough to kill the next shape too.
  • Auto kill occurs 20 rounds later to give more time for auto rout.
  • Rainbow didn't affect allies, fixed
  • New monster pretenders
  • Some new pretender titles
  • Changed the selection of pretenders for some nations
  • New graphics/sounds for some spells
  • Adding thrones to .map files automatically adds ascension points too
  • Independent wizards got more spells researched
  • Can select players with only 1 nation in era
  • New throne effect 'Dominion conflict bonus'
  • Mercenaries no longer drown when unhired
  • Siren's lure didn't work, fixed
  • Monolith could blink and use stygian paths
  • Wish fix
  • Nicer handling of corrupted turn files
  • Geoglyph didn't reduce MR properly
  • Supaya reanimation changes
  • Print 'defence negates' on those weapons
  • Void Lord cannot have helmet
  • Serpent tailed pretenderws can wear armor
  • Battle performance improvement
  • Host performance improvement
  • uw stat, spells and item fixes
  • Dragons did not use ammo for breath weapon in melee
  • Slash/Pierce weapons only gets -1 penalty under water
  • Underwater non pierce penalty fix
  • Stone beings not affected by plague or disease
  • New magic item for Nazca
  • Crumble was way too effective
  • Send horror resulted in one horror too many
  • Theft of the Sun now affects resources too
  • Don't auto summon units when you have fled the field
  • Max number of commanders increased 9990 -> 20000
  • Max number of units increased 160000 -> 250000
  • New option: --maxunits to limit number of units
  • Disease effect on death blessed arrows didn't work
  • Ethereal did not offer protection against some non damaging spells
  • Xibablba UW defence fix
  • Improved gem cheat detection
  • Cheat detection fix for mercs
  • Random map generation speedup
  • Improved dirt generation on random maps
  • New switches for random maps: --mapdirt, --mapdirtcol, --mapdirtsize
  • Minor memory leak fixed
  • Game info says whether story event are enabled or not
  • Snow/Rain/Sea graphics performance improvement
  • Altered snow and rain fall
  • Site power that kills undead & demons only affected undead
  • Swamp survival boots didn't help against miasma
  • Azi and Drakon have 3 head slots
  • Demonic Locusts
  • Dementia didn't heal correctly
  • Gossamer Cloth etc didn't give properly rounded scout reports
  • Bug fix for shape shifting units starting with magic items
  • Flying raiders needed 10000 patrollers to get caught
  • Xibalba dart throwers in towers has dmg value 12 instead of 0
  • Corpse Eater icon
  • Pretender discounts can now be set per nation
  • Stat fixes
  • Site fixes
  • Events updated
  • Typos fixed


AI
  • AI lab building improvements
  • AI Mictlan more likely to blood sacrifice
  • AI gem usage fix


Modding
  • New poptype mod commands: #defunit1, #defmult1, #defcom1, etc.
  • New mod commands: #disableoldnations, #clearallevents
  • New mod commands: #batstartsum6d6 ... sum9d9
  • New mod commands: #req_targitem, #req_gold, #killpop, #removesite
  • Event mod command renamed #newsite -> #addsite
  • New unlimited always event (rarity 5) for modding
  • Rarity 13 events also happens at low population levels
  • New nation mod commands: #cheapgod20, #cheapgod40

14 条留言 了解更多

关于这款游戏

You are a God! You are master and ruler of a loyal nation. You have unimaginable powers at your disposal. You have claimed this world as yours. But there are others who stand in your way. You must defeat and destroy these pretenders. Only then can you ascend to godhood and become the new Pantokrator.

In Dominions you take control of a powerful being that rules a nation and aspires to godhood. The type of Pretender Gods can vary from magically powerful arch mages to huge titans or large monuments. The pretender gods have different strengths dependent on what kind of god you choose and what nation you play.

When you start the game you decide what kind of god you are and how your Dominion affects your lands and followers. It is an expression of your divine might and the faith of your followers. If your dominion dies, so do you. Your dominion also inspires your sacred warriors and gives them powers derived from your dominion.

In order to win and become the one true god you have to defeat your enemies one of three different ways: conquer their lands, extinguish their dominion or claim the Thrones of Ascension.

In Dominions 4 you can also play team games where one of the players take the role of supreme god, and the other members of the team are his servants and loyal subjects. The lesser gods rule their nations, but you all share the dominion of the supreme god.

Dominions is set in a fantasy world that draws inspiration from historical nations, cultures and myths. You will not encounter the elves of conventional fantasy in this game. Instead you might lead a nation of vanir from old norse myth. Aztecs, romans, israelites, greeks, shona and kievian rus are just a few of the inspirational sources of the game.

The first Dominions game was released in 2002 and was well received by strategy gamers. Since then Dominions has been much refined and Dominions series is still actively played making it one of the longest running 4x turn based strategy games.

Dominions 4 is also a highly moddable game. You can create your own monsters, spells and entire nations. Since Dominions 3 there has been a vivid modding community and Dominions 4 will enhance this capability even further.

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP/Vista/7
    • Processor: 1 GHz
    • Memory: 1024 MB RAM
    • Hard Drive: 500 MB available space
    Minimum:
    • OS: 10.3 or later
    • Processor: 1 GHz
    • Memory: 1024 MB RAM
    • Hard Drive: 500 MB available space
    Minimum:
    • OS: any 32 or 64-bit distro
    • Processor: 1 GHz
    • Memory: 1024 MB RAM
    • Graphics: OpenGL and libSDL1.2
    • Hard Drive: 500 MB available space
有价值的用户评测
10 人中有 10 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
32.3 小时(记录在案的)
发布于:1月22日
刚刚上手,但已经被吸引且欲罢不能。
作为一款策略游戏,真的不需要多华丽的画面,只要内容足够丰富,策略性够强就行。
从这一点上来说,Dominions 4即使比起文明这样的老牌策略大作也不逞多让。
遗憾的就是毕竟名气不大,在玩家圈的影响力不足,网上攻略资料比较少,加上没有中文版相应的上手有点困难。
但即便如此,这仍是款策略游戏爱好者不容错过的神作。
独立游戏能做成这样,已经很不容易了。别的不去说,就看官网上长达400页的详尽手册,制作组就可谓是业界良心啊。
这篇评测是否有价值? 欢乐
12 人中有 10 人(83%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
5.6 小时(记录在案的)
发布于:6月16日
这鬼游戏实在是太牛逼了

然而我不会玩并拿不出干货

反正 牛逼
这篇评测是否有价值? 欢乐
182 人中有 162 人(89%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
49.1 小时(记录在案的)
发布于:2月10日
Possibly the only turn-based strategy game in existence in which you can appoint mages as mind slaves to a giant flying undead octopus whose primary combat strategy involves sacrificing dozens of virgins to power spells that explode entire opposing armies into clouds of gore.
这篇评测是否有价值? 欢乐
99 人中有 98 人(99%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
18.2 小时(记录在案的)
发布于:1月8日
I was on the fence about whether to get this game for awhile, partly because of the price and partly because of quality concerns, since obviously a lot of time wasn't spent on making the game graphically pretty. I purchased the game on sale, but after having played it I would recommend it even for full price to anyone who's looking for a deep, complex strategy game.

Dominions 4 plays like a highly advanced fantasy version of Civilization or similar turn-based games. That's not to say that it's super difficult to play - the basic mechanics are pretty simple once you get the hang of the somewhat odd control scheme where LMB is used for most things where you'd normally expect to use RMB (RMB is always used to get more info on something, instead of giving orders). I was able to feel somewhat competent without any tutorials, having only watched some brief gameplay on YouTube. However the game reveals layer after layer of complexity once you really start getting into it, and it definitely follows the "easy to play, hard to master" philosophy. There will be a learning curve once you get beyond the basics - the manual is almost 400 pages long.

So, what can you do in this game that makes it worth the time instead of just playing a Civilization?
* Choose a faction and a pretender god as its leader from just about any mythology and creature you can think of. Dragons, wizards, lizard men, frost giants, weird fungus monsters, sea serpents, cthulu, you name it.
* Recruit a general for every one of your armies, with his own name (given by you), stats, equipment, and experience.
* Separate your armies into formations and give them orders to follow in battle (you still don't need to micromanage the battles themselves; they play out between turns)
* Sacrifice virgins to your blood god and use the power to summon demons or forge magical artifacts.
* Spread your icy dominion to freeze over rivers so your armies can cross it.
* Call forth an army of undead and march it into the sea to surprise your enemy or control undersea territory.
* Cast a spell to plunge the entire world into utter darkness.
* March huge armies over all the land, then suddenly lose the game because no one believes in your god anymore (yeah, that happened to me).

So if you can get past the graphics (yeah, I know, it takes a lot to get past the graphics), you'll be rewarded with a rich, cerebral, highly replayable game in Dominions 4.
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156 人中有 130 人(83%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
388.6 小时(记录在案的)
发布于:2014年12月31日
Today I had a grossly obese assassin sneak into enemy territory and try to kill a two-headed giant that had won multiple death matches and who was leading an army of vine men and unicorn riding knights in a war against the undead hordes that threatened the entire world. This game is great.
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