The classic Gauntlet 4-player co-op action gameplay returns in a completely new experience! Battle the endless hordes of foes as you and your friends fight for treasure and glory via both local and online co-op multiplayer. Invade the Darkness this Summer on PC and Steam Machines!
User reviews: Mostly Positive (1,536 reviews)
Release Date: Sep 23, 2014

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""YOU DESTROY THE THING, I'LL FOCUS ON THE DUDES.""
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Recent updates View all (1)

September 26

Patch 1.1 Out Now

Hello fellow adventurers!

First we’d like to thank the Gauntlet Community for the overwhelmingly positive response to the game so far. Since the game was launched last Tuesday, we’ve had:

Total Food Shot - 998,123
Total Crowns Knocked Off - 1,265,200
Total Keys Used - 2,336,997
Total Potions Used - 657,415
Total Pots, Chests, and other Props Destroyed - 53,661,068

As you can see, a lot of people chose to ignore our advice to “Don’t Shoot the Food.” We’ve also been hard at work at addressing the most urgent feedback with our 1.01 patch yesterday and with a new 1.1 patch that goes live right now. Today’s 1.1 patch addresses a few important issues:

• The Quick Join issue some people have had in trying to find games online in certain regions. We’ve optimized the matchmaking so that it now broadens the search distance of potential games to join.
• When Alt+Tabbing and returning to Game the title will remain in Full Screen Mode
• Please let us know in the comments if this still does not alleviate finding online Quick Join matches, if your game experience becomes degraded (i.e. lagged), and what region you are in.
**Edit** - Correction: It was incorrectly stated that "All Available Display Settings will Appear Correctly in UI." While the 1080p fix is being worked and will be corrected very soon in a future patch, this point should have said:
“The fullscreen checkbox within the settings menu now correctly updates when ALT+ENTER is used to switch between fullscreen and windowed mode.”

As for future patches, we are still hard at work at additional fixes that will go live soon including the ability to remap key bindings. More to come soon and thanks for reading…see you in the Gauntlet!

Patch Notes:

Patch 1.10 09-26-14

• We have expanded our lobby searching parameters so users in certain regions will be able to Quick Join into matches easier.
• When Alt+Tabbing and returning to Game the title will remain in Full Screen Mode
**Edit** - Correction: It was incorrectly stated that "All Available Display Settings will Appear Correctly in UI." While the 1080p fix is being worked and will be corrected very soon in a future patch, this point should have said:
“The fullscreen checkbox within the settings menu now correctly updates when ALT+ENTER is used to switch between fullscreen and windowed mode.”

Patch 1.01 09-25-14
• The Game will launch in English when Steam library is set to English.
• Merlin’s shield will no longer occasionally Crash the game when attacked by Demon Horrors
• Heroes will now be able to use projectiles over jumping pad gaps.
• Player will now respawn appropriately while near Treasure Island in Temple of Dur.
• Game will now recognize internet connection even if Title is launched while offline.
• Alien FX will behave correctly when Playing Gauntlet on Alienware PC’s
• Player is now able to Highlight Message of the Day with Gamepad Controller.
• The description of the masteries in the "Next Level" column will show prerequisites for all Mastery Levels.
• Masteries Tally Screen no longer shows progression of ‘Locked’ Masteries
• The Sniper Shot indicator behaves correctly when aiming towards the Beast of Orox.
• Resolved some typos in the Credits
• The Warrior can now correctly destroy all Food on Tables in Caverns of Mag’Ash and Burning Temple of Dur
• The Perk Descriptions match required amounts needed in All Languages.
• The description of "Matamomias" Perk lists is correct in Latin American Spanish.

77 comments Read more

Reviews

“Arrrowhead has beautifully restored Gauntlet to its former glory.”
4.5/5 – Hardcore Gamer

“Gauntlet is the perfect party game. It brings people together while tearing them apart.”
8/10 – Shacknews

“Arrowhead hits its mark”
8/10 – Destructoid

Play Gauntlet™ in STEAM Big Picture Mode

About This Game

The classic Gauntlet 4-player co-op action gameplay returns in a completely new experience! Play as one of four distinct heroes in an intense monster filled dungeon brawler with a combination of both uniquely built and randomly generated levels to explore. Battle the endless hordes of foes as you and your friends fight for treasure and glory via both local and online co-op multiplayer. Invade the Darkness this Summer on PC and Steam Machines!

New Gauntlet Experience
Classic dungeon crawling action is melded with innovative new features for the ultimate Gauntlet challenge.

Online and Couch Co-op Multiplayer
Explore on your own if you dare or play with friends in 4-player same-screen and online co-op. Your friends can become foes as you compete to see who can claim the most kills and the most gold.

Four Classic Characters
Gauntlet’s four classic characters: Warrior, Valkyrie, Elf, and Wizard return but with more distinctive play styles and their own unique skills.

Discover New Powers
Players can scour the dungeons for gold and loot to unlock mystical Relics that grant the holder deadly new abilities. But beware – if used incorrectly they can be detrimental to your party’s health!

How Will You Die?
Fiendish traps, monstrous hordes, epic bosses and even your own friends will cause you to die in confounding and extraordinary ways.

Accolades:
  • “An idealized reboot of the series – immediately familiar yet totally fresh.” – Digital Trends
  • “You haven’t needed food this badly since the 1980’s” – Gamespot
  • “Just the way fans would want it” - Destructoid
  • "Fans of the classic 80s game have nothing to worry about." - PrimaGames
  • "This classic quarter-muncher consumed a lot of my own money during summers as a kid, so it's nice to see the fantasy gameplay live on this latest incarnation." - Fortune
  • "With its simple, streamlined controls and the compatibility with SteamOS, 'Gauntlet' is clearly nostalgic for the living room-centric gaming of the early 90s. And it succeeds." - Tom's Guide

System Requirements

    Minimum:
    • OS: Windows Vista / Windows 7
    • Processor: 2.4 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: 512 MB NVIDIA GeForce 9800 / ATI Radeon HD 2600 XT
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Windows Vista / Windows 7
    • Processor: 2.4 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: 1 GB NVIDIA 460 / AMD Radeon 5870
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
Helpful customer reviews
352 of 399 people (88%) found this review helpful
28.6 hrs on record
You've already read the other reviews. You already know this is supposed to be an updated and modernized verion of the arcade classic. You already know how they tried to make each character unique, with new elements: twin-stick shooting, MMO tactics, RPG progression, element-mixing magic. You already know there's both couch and online co-op.

And you know the other reviews aren't answering the one, fundamental question. One that's hard to vocalize without sounding trivial. It's about something that can't be measured, can't be analyzed or quantified. It's about a feeling, a memory.

Is this Gauntlet? Is this *really* Gauntlet?

And the answer involves a flashback. Sorry in advance.

1985 -- A group of 15 and 16 year-olds hits the arcade to get their videogame fix. They were a standard 80s group of teens -- the preppie, the punk, the jock, the girl. It was a group that didn't outwardly have much in common. But not long ago, they discovered by accident two shared passions among them: video games, and Dungeons and Dragons.

That day in the arcade, they saw something. Something new, something different, a game that spoke to both gamers in each of them. Pixellated swords and sorcery. Four, count 'em, four players at once. Four characters, four classes, four roles. All working towards a common goal: the next level.

These four unlikely friends each took a spot before the grand machine, somehow choosing characters in coordinated silence. No discussion, just unspoken agreement. The girl became Warrior, strongest of all. The punk became Valkyrie, protector of the group. The preppie became Elf, rogue and rebel. The jock became Wizard, cerebral and calm.

The next hours were epic.

Fast-forward to 2014. An old gamer sees an updated Gauntlet. He sighs, remembering Dark Legacy and other kind-of fun but failed attempts to update and recreate the arcade classic. But the reviews look positive, and YouTube videos show fun-looking gameplay. What the heck, there's even a sale on 4-packs.

The next hours were epic ...

The answer is yes.

Yes, this is Gauntlet.

(first Steam review ever, thanks for reading)
Posted: September 27
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1,773 of 2,329 people (76%) found this review helpful
7.9 hrs on record
I've been waiting for this game for 9 months and this is better than the child I was co-currently waiting 9 months for. The baby can't even handle being the wizard it's useless.

Game: 11/10

Baby: 1/10
Posted: September 23
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291 of 356 people (82%) found this review helpful
15.8 hrs on record
Gauntlet is a classic envision of the dungeon crawler game from the atari/nes classic. Introducing a unique take for the classes with the controls, a more modern look and a multiplayer mode which is ridiculously chaotic while keeping true to the original concept of the game. Fans of the original will pick this up and immediately be immersed into a good time with their friends or random individuals online.

Right from the beginning the game will introduce players with some random retro sounds, and music thrown around remixed. Fans of the original gauntlet will immediately be hit by nostalgia. The game lets players choose from two control scheme, The keyboard and mouse scheme or the xbox controller scheme. The controls, however, are not bindable at the moment but does match up to today's control scheme in gaming and works out really well. Those that are new will have to be able to adapt to these controls which aren't hard to learn. The options of the game will have screen size; blood gore; and graphic options and even a retro mode filter which makes the game look like a 8 bit colorized classic look for the game.

The game lets the player choose four different hero each with their own control scheme style and abilities (referencing to the joy pad).
The Warrior Thor with the ability to spin attack enemies and rush/charge them able to tatically enter the fray of battle
The Valkarie Thyra is the defender of the team, with the ability to shield wall block and toss the shield at multiple enemies.
The Elf Questor is the agility of the team that can roll quickly and dodge from attacks while dropping mines and using focused ranged attacks to back the team in a distance.
The Wizard Merlin is the complex of the classes. By using three distinct elements and a combination of two spell press each. He can cast a variety of different spells. Varying From shielding spells to projectile damage and crowd controlling spells

Each of these four classes adds a unique play to the table as players traverse the dungeons. There will be four difficulties of game play. Options are Easy, Normal, Hard and Insane. There are a variety of kill challenges that players will have to complete while playing the game to earn a buff perk called masteries on their class in order to survive the difficulties. There are also some relic items' players can buy from the shop after earning enough gold in the game to carry to add more variety of skill to aid them in the harder difficulty along with some aesthetic load outs.

The game play with coop is quite simple. As the team moves along the map moves along with the team though players can, however, can get stuck into a corner if other players hug the opposite side and stay too far. There will be many things going on at once on the screen so some players might have to adjust to seeing the intense amount of action on the screen and keep an eye on their character otherwise losing sight of the character and dying will cost the team a coin which is the shared life the team uses. If all coins are diminished it is the game over, and the entire team will have to start from the beginning, however, coins can be replenished by attacking enemy summon portals. To win the stage players will destroy enemies, take down portals, discover secret with keys and open doors and reach the doorway to escape. Spamming buttons and shooting randomly at everything are also not advised because the only way to heal in the game is to eat food items and by doing so will accidentally destroy the holy chicken and potions.
At the end of each stage player will be rated on the gold collected along with the amount of kills and the one who performs above all will be crowned king. There are also only three bosses in the game and three different stages with 4-5 levels each, which can take anywhere from 15-30 minutes to complete depending on difficulty and skill levels.

Players can play this game by themselves. However, it is highly recommended as a coop game, therefore, multiplayer is must especially since there will be all types of variety of undead and monsters to fight. From enemies that explode and damage all others or those that spawn from portals to shoot projectiles. Only with the help of friends and others will players conquer the gauntlet and reign supreme.

As for my opinion about the game to be honest? This game is ridiculously fun with friends and random players alike. It's a fresh look on a classic game while staying true to it is what more can I say. Online has been flawless so far with a few problems on connections. The game has some technical issue such as unbindable keys at the moment and reading the game from window language or detecting resolution. Those are issues that should be taken to the forums and not about the game in terms of review. And hard + insane mode is ridiculous. As in you'll die when the action gets intense, and you'll die many times. The game has some technical issue such as unbindable keys at the time and reading the game from window language or detecting resolution. Those are issues that should be taken to the forums and not about the game in terms of review. Prepare to Gauntlet.

+4 Variety of modes for your skill level
+ Sleek and refined envision of gauntlet series
+ Retro sound effects and music and epic music scores.
+ Control scheme for controller and mouse+kb is fantastic for each character each with thier own style of play
+ Some randomly generated content but not much.
+ Fast and sleek gameplay even on multiplayer, though there isn't lobbies but joining is easy with a click of a button.
+ Masteries to accomplish to benefit character with Relic items to purchase along with aesthetic
+ fast paced gameplay with hordes of variety of enemies
+ MULTIPLAYER + Second player on your pc can also join in.

- Getting stuck in corners of the map when a teamate decides to wonder off
- People going afk, luckily theres a kick function
- no online communication of any type. Can't type or talk to them in a mic
- unbindable keys atmyou can't change the setup i've tried.
- Good varieties of relic and items but not enough
- Who the ♥♥♥♥ destroyed my chicken? You idiot!
- Not completely randomly generated content
- can't join a game underway or started
- Questor is always crowned king that bastard
* he also steals my chicken
- Good amount of replay value until you max out every single mastery.
- Some players having problems with display, reading game language and unbindable keys, they're ixing it.

Feel free to check my steamgroup and follow curator if you enjoy the review.
Reviewed live twitch.tv/kenuty
YT video - https://www.youtube.com/watch?v=28IFE3IgAOw&feature=youtu.be
Posted: September 23
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325 of 434 people (75%) found this review helpful
19.8 hrs on record
Have to say as a whole, the game was not a bad game - However, I would not recommend buying it.The "feeling" of the game was very old school gauntlet (prior to Gauntlet Legends & Dark Legacy), the visuals were beautiful, Relics are an awesome new spin on the classic "Bomb Potion" we all know and love, and a lot of the other new additions were cool (Death is actually a challenge now!), but that's about it.

Where this game falls short is... pretty much everything else - Like Seven Sorrows, really.
It is a very short, very empty, and very unfinished game with a pitiful amount of content.
If you were hoping for old school Gauntlet with loads of levels, prepare to be let down.

For one: There are only 12 levels, split into 3 realms (A crypt, a cave, and a volcano) - Each of these realms comes with 3 sets of 3 (Always a normal stage, a random generated stage, and an arena), and then a fairly easy to defeat boss to deal with as the fourth and final chapter level.

You paid $19.99 for a 3.5 Hour game (The original Gauntlet? The game this is based on? Pretty sure that game was endless honestly, it had HUNDREDS of levels - Even Dark Legacy took 12 hours to beat on 2 player and had 60 Levels, more than 5 times the amount of levels this game has!)
I've played the game solo, and I've played it through twice nearly with a group of 3 and a group of 2 .

Secondly, none of the levels pose unique challenges or puzzles - It's all the same paths just recycled and arranged. Even the randomly generated levels are similar, I have played the same randomly generated level twice in one playthrough! These levels are also COMPLETELY LINEAR!

Third, there's only four classes - Of course one can argue this is "based on the original" which only had four classes, but that leaves no reason for not expanding on and improving a working formula. More than one gauntlet game had more than 4 classes, why not bring those back?
Gauntlet 3 had 8 Classes, Gauntlet: The Third Encounter had 8 classes too.
Hell, Legends / Dark Legacy boasted 8 Classes, 8 Beasts, and 1 Secret character + Skins.

Fourth, there's also very little customization of said classes, as all growth is in a mandatory tree that grows as you play. Even the wardrobe and custom armours? there's only 3 full sets and a few extras, and all of them require playing on hard or higher to acquire (aside from the usually very ugly first set of unlockable armour).

mastering your character takes longer than beating the game - I finished the game at about 50% Mastery, and this is while consciously trying to actually master the character - I can't imagine how slow playing for fun would be. While this would be fine normally, what's the point in learning these new abilities and bonuses if you've already beaten the hardest obstacle in the game without them? Most of them are passive skills (like damage up +5%) so they don't change gameplay all that much.
Ah, this kind of ties into the next point as well:

Fifth, the game (much like Diablo) Expects you to just replay it constantly on higher difficulties to add replay value. And by higher difficulty, I literally mean that all that changes is
A) how much gold
B) How many generators there are.
C) How fast foes come out of them.
D) How strong these enemies are.

It doesn't unlock additional side paths or secret stages. No major differences on difficulties.

Sixth, Lack of co-op - The game is structured so you need to work together to persevere - Yet,
you get constantly rewarded for killing your teammates. It is almost impossible to find good teammates, the game works best if you KNOW you have 3 friends who will consistently play with you - Trustworthy players. While this can't be blamed on the game itself, it really ruins the multiplayer experience if you have bad luck and can't find a good team. Luckily, I bought this for a few buddies as well in the four pack - So I've experienced the good as well.

Seventh, Filled with bugs, glitches, errors, the odd crash, and other "half-finished" giveaways.

And finally, keys and potions reset - You literally lose all your keys and potions after every "level" (3 stages per), So stashing Potions and Keys to benefit you later? no point! You can't! But there's enough keys in every level so that you can get every single locked door if you have have a brain, so don't worry - You won't miss a single thing unless you try! It is so linear that you have to consciously TRY to not get everything (Though the only thing you can really collect is Gold anyway!)

TL;DR

If you like short, simple, unoriginal games with literally no replay value that have less than 4 hours of content? Gauntlet is your game! On the other hand, if you like games with at least some replay value, unique items, customization, Challenging puzzles, cool classes, and generally more than just a difficulty change for replayability? Do not get this game! Go play Gauntlet or Gauntlet II - Both of which are also better games than this, and give you the "Real" gauntlet experience. Or if you're not feeling the old games, try Gauntlet: Dark Legacy instead.

I can't say this game wasn't fun at all, but it's literally free-to-play quality.
It's not a bad game, but it is THE WORST Gauntlet.
It is not worth $19.99, and it is definitely not worth $59.99 for a 4-pack.

If you wanted a good ol' Gauntlet style experience, I personally recommend you do yourself a huge favor and buy either Gauntlet, Gauntlet II or Gauntlet: Dark Legacy instead, because in my opinion they are all far superior to this rendition of Gauntlet. Considering Dark Legacy is 14 years old, and Gauntlet II and Gauntlet are from the 80's - that's really saying something.

For what it's worth, it was pretty fun for the short four hours of gameplay we got -
But save your money. This is not Gauntlet, Gauntlet II, Gauntlet IV, Gauntlet: Legends,
or Gauntlet: Dark Legacy - This game might as well be called "Rusty Brass Knuckles."

------

For perspective of why my review is so negative:

1. I have played the original Gauntlet, and I have played other renditions through arcade machines and consoles alike (The only Gauntlet game I have never played is Gauntlet: the third encounter - which is the black sheep of the series anyway). Gauntlet IV and Dark Legacy are the two I have the most experience with, but I have dabbled with most of the other games in the series - I feel like that gives me enough room to know what I'm talking about when I say "This is not a quality Gauntlet."

2. I know this is based on Gauntlet (the original), not Gauntlet: Dark Legacy.
I merely used DL as a comparison in terms of a proper made game, as DL has 60+ Levels divided into 11 Realms, 17 (and more) characters, secrets and unlockables, and a minimum of 12 hour story mode - rather than this game's meagre 12 levels divided into 3 very similar realms, no secret characters or content, and 3 hour completely linear game experience.

3. Comparing this to Seven Sorrows is completely reasonable for the following reasons:
A) Both games are less than 4 hours in length - Assuming you play each level once.
B) Both games made a promise of old school gauntlet action, then didn't deliver.
C) Both games take elements of gauntlet, then deliver a generic less-than-Gauntlet game.
D) Both games have the original 4 Classes (Valkyrie, Warrior, Elf, Wizard).

As stated above, some people will enjoy this game - But I cannot recommend a 4 hour game,
for the price of 20 or 60 dollars. 5 or 10? I would agree. Most Indie games are that cheap,
and this honestly feels like an indie made game rather than a professional production.

I do not expect everyone to share my opinion, but a review is not wrong because you disagree.
Posted: September 24
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146 of 184 people (79%) found this review helpful
3.1 hrs on record
tl;dr -
+ Faithful to the series
+ Some randomized generation
+ Dynamic design and enviroments
+ Updated and fun to play charaters
+ Incredible fun with friends
+ You get to chop through hordes of enemies
+ Watch your friends suffer because you shot the last Food (HP refill)
- Lack of potions, replaced with purchasable temporary boosts
- Game is fairly difficult, even on the easier settings (but is this really a negative?)
- No changing character/players mid-game (have to quit back to lobby)
- Main fun comes from playing with friends / No chat to others can be fairly hard


If you've played the original gauntlet, the dark legacy version, or perhaps one of the arcade ports, you will find yourself in love with this game. That said, people new to the gauntlet series can also find a lot of love for this game. This game takes gauntlet back to it's arcade roots with a few modern twists.

If you're new to the series, A breif overview:
Gauntlet is a cooperative top down beat/shoot/magic/death them up game where you and up to three friends traverse increasingly deadly areas searching for gold through death bringing traps and hordes of enemies in an effort to complete the Gauntlet and earn power and riches beyond imagination.

If you're one of the people who only cares for gameplay, prepare for a treat. Gauntlet brings back the main 4 characters from the previous games, who have each been amped up beyond what abilities they had previously been seen with:

First comes the warrior - Rough, Tough, Break Through & Beat em up. Two handing an axe allows the warrior a wide melee swing and devestating damage. He can also preform a spin attack, cleaving enemies all around him. Great for taking on those hordes of skeletons who just can't seem to leave you alone.

Next is the Valkyrie - Strong, Agile, and willing to take any measure to get her revenge. The Valkyrie uses a spear and a shield, able to dash through enemies while blocking her opponent's attaks. She can throw her shield Captain America style with her special and oh is it a devestating move.

Thrid comes the Elf - Long Range and Quick as the wind. The Elf is an archer who can utilize rapid fire arrows, precice piercing shots, and even small bombs he can place at his feet. And if enemies start to encroach he comes prepped with a dodge role to quickly reposition and wreak havoc on his foes.

Lastle comes the Wizard - Spells, Spells, and more Spells. The character to see the greatest update from their old age counterpart, the wizard now has access to 9 different methods of attack. From chain lightning to freezing orbs to massive fireballs to electricity bubbles, the wizard finds himself the most versatile of the 4 heroes, although he is the weakest in HP.

The game plays just like the classics, with a multitude of enemies and chain attacks that leave you feeling like a total badass. This game is enjoyed far more with friends, though single player can be a great challenge if you're feeling brave.

The game is not without some slight negatives. It lacks the possibility of changing your character color (to my knowlege) as seen in the Dark Legacy iteration of Gauntlet, leaving me without the possiblility to play as my classic red elf. (warrior is set to red, valkyrie to blue, elf to green, and wizard to yellow) The potions that used to be screen nukes or destroy death have been removed, replaced with artifacts that you can purcahse with your gold in game (no microtransactions as of yet - and never i hope) that grant temporary boosts to stats. While a nice twist I just can't get past them removing one of the most iconic abilites in Gauntlet.

Overall, this game is a gem, and definatly worth the asking price. Whether a fan of the series or not, you can find good fun in this game. If you're unsure if you want to purchase it, know that it is a game aht is a lot more fun to play than watch.

Good luck in the Gauntlet. and please.... Don't shoot the food.
Posted: September 23
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