Entertaining modern adventure game focused on investigation. One big drawback. Rating: 7/10.
+ Visually stunning. One of the most realistic environments I've seen so far.
+ Great soundtrack that ties in quite well with the environment. Music gets gloomy when walking in dark parts of the wood, become more optimistic and light when entering a clearing, etc. The transitions are quite well done as well (i.e. it doesn't just jump from gloomy to cheerful).
+ Interesting storyline and puzzles. The puzzle-difficulty is suitable for the average gamer. Game mechanics such as your psychic powers, were a nice touch as well.
+/- Playthrough is about 6 hours (plus or minus one or two hours depending on whether you take the time to walk around and just enjoy the scenery). Relatively short, but it didn't feel too short.
- My main problem with the game is the lack of a player-controlled saving option. The game auto-saves at specific points, usually when you complete a sub-story, but you cannot save yourself (not even a save-on-exit). This means losing progress when you have to leave before you reach a save-point. This made the game feel rushed; trying to run through the story to reach the next save-point, rather than enticing you to explore and just enjoy the game. This detracts from the experience and runs contrary to the game's main focus (mood, environment, etc.).