Enter the legendary universe of Might & Magic with this fantastic strategic online card game. With more than 770 cards, choose your hero, build an army with creatures, spells, buildings and fortunes and defeat cunning opponents in battles of epic proportions.
User reviews:
Overall:
Very Positive (3,691 reviews) - 81% of the 3,691 user reviews for this game are positive.
Release Date: Nov 7, 2013

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Just Updated



The Might & Magic: Duel of Champions Development Team is proud to release Time of Renewal, an exciting new expansion with cards, features, and fixes!

Contains 170 Cards
24 new cards and 146 cards from the open format, reborn and ready to fight in standard.

New features


We added new card sleeve themes
  • Haven Theme
  • Inferno Theme
  • Necropolis Theme
  • Sanctuary Theme
  • Academy Theme
  • Stronghold Theme
  • Neutral Theme

New Cards:


  • AKADEMY
    • Surging Golem
    • Manastorm Titan
    • Power Blast Titan
    • Crimson Wizard
  • HAVEN
    • Griffin Captain
    • Falcon Holy Priest
    • Falcon Praetorian
    • Blind Justicar
  • INFERNO
    • Shadow Lilim
    • Shadow Breeder
    • Abyssal Lilim
    • Breeder Progenitor
  • NECROPOLIS
    • Skeleton Master
    • Necromancer Reinforcer
    • Ichor Spinner
    • Ichor Weaver
  • SANCTUARY
    • Ushio Naga
    • Shinobi Thief
    • Shinobi Gunshi
    • Shinobi Whisperer
  • STRONGHOLD
    • Sahaar Archer
    • Harpy Shaman
    • Bone Ancestor
    • Sahaar Raging Chieftain


As well as the ToR set we are bringing balance passes on a variety of cards from existing sets. Also included in this update are new achievements, animations and effects, as well as client stability improvements.

You can read more about Time of Renewal in our fourms:
http://ubi.li/b3gg6

The complete patchnotes for Time of Renewal are available here:
http://ubi.li/2akjh

About This Game

Enter the legendary universe of Might & Magic with this fantastic strategic online card game. With more than 770 cards, choose your hero, build an army with creatures, spells, buildings and fortunes and defeat cunning opponents in battles of epic proportions.


IMMERSIVE FANTASY UNIVERSE

Experience the time-tested factions of the Might & Magic universe in a completely new format. Discover a wealth of beautifully illustrated game cards, featuring all the well-known characters, spells and heroes from the Might & Magic series of games.


BECOME A CHAMPION

Objective of the game:
  • Defeat your opponent’s hero by deploying creatures, casting spells and taking advantage of buildings, fortunes and events.

Choose a faction:
  • There are 6 different factions with their own distinct history and play style: Haven, Inferno, Necropolis, Stronghold, Sanctuary and Academy. Discover them all and master their strategies.

Pick your hero:
  • There are over 46 heroes to choose from. The hero you pick will determine the faction your army hails from, your starting levels and life. Each hero also has access to certain schools of magic.

Build your army for battle:
  • Use the deck builder to create and manage your decks; possibilities are endless and you can create as many of them as you want. Each deck consists of 1 hero card, 8 event cards, and a mix of 50 to 200 creature, spell and fortune cards.

Master the battleground:
  • Bring your deck into battle! There are 16 positions on the battleground where your cards can be deployed and repositioned, presenting a wide array of approaches and possibilities for deep strategy.

Play different game modes:
  • Battle various online opponents in ranked or unranked 1 on 1 duels. Take part in daily tournaments or create your own. Win rewards and unlock challenging achievements as you climb up the leaderboards.


SOCIALIZE AND COMPETE ONLINE

  • Chat with friends and opponents as playing, and visit the official forums to keep in touch with the Duel of Champions community
  • Look for the latest news and updates by following Duel of Champions on Facebook, Twitter, Youtube, and Twitch.
  • Challenge your friends directly or let the matchmaking system find you a worthy opponent
  • Participate in various online tournaments & leaderboards


GROW YOUR COLLECTION

  • Play and level up to unlock free rewards including cards, decks, boosts, currency, tournament tickets, and Wildcards.
  • Get exclusive cards for free by completing achievements and winning tournaments
  • Visit Emilio’s shop and take advantage of special offers to build your card collection

System Requirements

    Minimum:
    • OS: Windows XP SP3
    • Processor: 2 GHz
    • Memory: 512 MB RAM
    • Graphics: 256 VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 300 MB available space
Helpful customer reviews
61 of 62 people (98%) found this review helpful
172.9 hrs on record
Posted: January 7
MMDoC is a digital Card Collection Game (CCG) with cards belonging to six different factions, each having their unique heroes, crreatures, fortunes and buildings. Each hero can use spells from 1/2/3 schools out of a total of 7. There are also 8 event cards in play from both sides. A duel is a fight to death between two heroes, each having 18/20 Hit Points. Each card uses resources. Spells, creatures, buildings, events and heroes have synergies. One good combo can change a 25 turn long game. Nearly every game for the first 100 games teaches you something if you are experimenting. Just imagine. All this, for free. Paying money only to get in game currency that buys premium packs, or buying premium packs as-is. The best CCG concept, with the most balanced and innovative F2P model.

Only I have any clue how painful it is to mark a thumbs down on this game; because, this is was hands down the BEST digital CCG ever. Don't get me wrong, it still uses essentially the same game mechanics - easy to learn, complex to use and difficult to master - that made loyal users and fans of a lot of players. But just when everyone thought "Hey, Ubi isn't ****ing this up!", they did exactly that. And after botching it up, instead of fixing it, passed this game to a third-grade dev that goes by the name "BlueByte". Seriously, I don't say this lightly, but ROT IN HELL BlueByte. You sucked the life out of my beloved game. If you didn't want to manage the game, why acquire it?

In 2013 to early 2014 this was a lively game, with a great community, good CMs and responsive devs, regular tourneys. 1000+ concurrent players. Weekly, and by winning touneys, it was possible to earn a healthy amount of both, coins (for buying stuff) and seals (for premium packs - basically, packs with better chances of better cards and 2 wildcards). Alas, I came in JUST as that party was about to end. When I joined, UBI had "overhauled" the economy and made it impossible to earn seals (except for a couple of one time achievements). They also made the older decks restricted to "Open" format, so for the standard mode (used in tourneys) people had to start anew. Thus, player numbers were falling. And still, without putting in any cash, I was having fun playing both, ranked and unranked. It was so much fun making strategies, multiple decks, tactics and gimmicks to surprise the opponents, making knockout move combos. It had a few bugs and the guide was old and unintuitive so I even collaborated on a huge guide. That was how much I was into it AFTER the economy got restrictive.

But then, for a long time, Ubi didn't fix known bugs. No innovation, no balancing, no new cards, no interesting announcements. As people got used to it, a few decks came out too OP and the meta-game stagnated at all levels. Still, for a newbie like me, it was all fun and games. Then they released a new pack and more stackable units and cards that made stackable viable, which was enough for me to tinker but not higher level play. Basically, people wanted Draft mode and the devs were silent. Then one fine day, the dev changed from Ubi to BlueByte. BB wreaked havoc with the community. Absent CMs, no updates, just weekly epic cards in the infernal pit that only got more and more laughable each week, followed by mindless, childish, puzzles posted via facebook regularly only angered the playerbase more. Then BB released a couple new series, but about 80% cards were recycled from the older sets, bringing into the standard game the older, unusable cards. Of course, ♥♥♥♥ hit the fan as veterans with fine tuned OP decks with 10 epics gathering dust since an year and a half grabbed the matchmaking, and balance issues were everywhere. On top of that, when the draft mode was finally released, there were more bugs than players could possibly "adjust" to. Most of them giving the opponent an insta-win.

Soon, an announcement followed, that basically said "We're closing down all dev work on this game, you can still give us your money if you want by buying stuff in the game shop but we're officially killing the game from our side. So as long as you suckers want to play, you can, but we don't care." And that was it. An amazing CCG killed by stupid, lazy devs and utter greed, mismanagement and abandonment of a AAA developer like Ubi. I really loved this game and like many others, I've spent hours in game and in my mind thinking up good decks. Alas, the game is no more now that even the resilient guys (like me) have also started to uninstall it and play other games.
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24 of 26 people (92%) found this review helpful
64.0 hrs on record
Posted: November 9, 2015
I started playing this game not a while ago and fell in love with it in an instant. In depth strategies, advanced card mechanics and a chess-like deployment structure. While i was playing this i wondered why people even bother play other card games (maybe except magic) due to its awesomness.

Then it hit me. Devs stop adding extra content to this game.

Players shout out for the upcoming death of the game.
So little support for new players (aka wiki, more detailed faqs etc. which means u have to figure some things on your own).
Innumerable crashes leading to extreme frustration.
But the thing is that none of that let me down and i kept playing with the hope that one day the game will revive again and i will have a solid collections of cards to be competitive.
Then came death. Sudden and fast. Forever loading screen while logging in, which seems to be a typical (unresolved) issue, out of many, of this game. Ofc i contacted support but none of them gave a single ♥♥♥♥.
So, there it is. If u manage to play the game i would tell you to carry on as it is by far the most complicated and smartly made card game out there, with the hope that one day will be great again (if Ubi decides to do something at last).
If u cannont play it due to constant crashes,errors and ♥♥♥♥ then search for alts.

10/10 for the flawless game content
0/ 10 for its support
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20 of 20 people (100%) found this review helpful
637.1 hrs on record
Posted: February 12
The game was great in its day but its current status is abandonware. It is currently full of bugs and the devs are doing nothing and plan nothing for the future of the game. It's sad that they are still taking peoples money for a game they have ditched.
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14 of 14 people (100%) found this review helpful
1 person found this review funny
2,298.8 hrs on record
Posted: November 9, 2015
I love this game in early days...
but unfortunately Blue Byte bought this game from Ubisoft...
now new meta is born...
it's turn out to be a game of crash...
WP GUYS
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11 of 11 people (100%) found this review helpful
120.7 hrs on record
Posted: February 2
The game is fun for a card game. A free version of MtG.

It quickly becomes difficult in both Campaign and Multiplayer battles. The Campaign is paced in difficulty so that you wont be able to finish it without learning how to and collecting the cards to build a serious deck. The puzzles are also a good way to learn some tactical methods of the battles. In the Quick games, however, the biggest problem is the matchmaking. After the first five levels, the players you are matched with could be much higher in skill than you. After level ten, you are hard-pressed to find a player who isnt wielding a better deck with purchases.

If there were a more comprehensive matchmaking, or even a more restrictive one, the game would be enjoyable. As it stands, it is unacceptable how the game is designed to make purchases necessary so early.
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