Silent Storm vom führenden russischen Entwickler Nival ist ein rundenbasiertes Strategiespiel mit Rollenspielelementen und einer packenden Story. Ein explosiver Mix aus strategieschem Vorgehen und direkter Konfrontation im Kampf, mit atemberaubender 3D Grafik und einer komplett zerstörbaren Spielumgebung.
Nutzerreviews: Sehr positiv (260 Reviews)
Veröffentlichung: 9. Sep. 2004

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Enthält 14 Artikel: AquaNox, AquaNox 2: Revelation, ArcaniA, Gothic® 3, Neighbours from Hell Compilation, Painkiller Hell & Damnation, Painkiller: Black Edition, Panzer Elite Action Gold Edition, Silent Storm Gold Edition, SpellForce - Platinum Edition, SpellForce 2: Gold Edition, SuperPower 2 Steam Edition, The Guild II, The Guild II - Pirates of the European Seas

 

Von Kuratoren empfohlen

"Tactical CRPG developed by Nival Interactive. The game's story takes place during World War II in an alternate history - challenging & fun!"

Reviews

“Features a surprisingly impressive presentation, complete with realistic physics and some of the most destructible environments ever seen in a game, which lead to some very exciting unscripted moments.”
8.2/10 – GameSpot

“With a combination of destructible environments, a great 3d engine, role-playing elements and challenging turn-based fighting, Silent Storm comes up a winner.”
8.0/10 – WorthPlaying

“I thought going in that it was going to be a Commandos clone, but it turned out to be a fun game in its own right, and I’d recommend it to anybody who enjoys tactical strategy games.”
87 % – Game-Over

Steam Greenlight

Über dieses Spiel

Silent Storm vom führenden russischen Entwickler Nival ist ein rundenbasiertes Strategiespiel mit Rollenspielelementen und einer packenden Story. Ein explosiver Mix aus strategieschem Vorgehen und direkter Konfrontation im Kampf, mit atemberaubender 3D Grafik und einer komplett zerstörbaren Spielumgebung.

Die Geschichte

1943: Die Welt scheint der Zerstörung nahe. In fast allen Teilen der Erde regiert Krieg und Chaos. In dieser krisengeschüttelten Zeit übernimmst Du die Rolle eines Befehlshabers einer Elite-Einheit und kommandierst die von Dir rekrutierten Soldaten in Sondereinsätzen und Top Secret Missionen. Das Ziel Deiner Einheit ist den Ausgang des Krieges zu Deinen Gunsten zu beeinflussen – ob für die Alliierten oder die Achsenmächte entscheidest Du!


Das Add-On „Sentinels“ beginnt mit dem Ende des zweiten Weltkriegs. Veteranen aus allen Ländern, darunter auch ehemalige Feinde, vereinen sich und formieren sich zu einer Spionage- und Interventionseinheit, genannt „Sentinels“. Ihre einzige Aufgabe: die Pläne von „Thors Hammer“ – ein im Kriegsverlauf entstandenes Geheimbündnis – zu vereiteln und sie dabei zu zerschlagen.

Key Features

  • Rundenbasierendes Spiel mit den Schwerpunkten Taktik- und Teammanagement
  • Dynamisches Missionsdesign mit zahlreichen Wendepunkten in 2 unterschiedlichen Kampagnen: Alliierte und Achsenmächte
  • 24 Missionen, zur Tages- und Nachtzeit; Jede davon ist sehr sorgfältig und mit taktischer Raffinesse zu planen und wird auch von Zufallsereignissen beeinflußt
  • Viele Wege führen zum Erfolg – ob mit roher Gewalt und hohem Munitionsverbrauch, oder mit strategischem Kalkül und Hinterlist: deine Wahl in den insgesamt 3 Schwierigkeitsgraden
  • Mehr als 75 authentische Waffen aus der Zeit des 2. Weltkrieges, inklusive zahlreicher Prototypen und seltener Gegenstände
  • Mehr als 40 männliche und weibliche Soldaten, jede/r davon mit eigenem Charakter und individuellen Spezialfertigkeiten
  • Zerstörbare Spielumgebung eröffnet taktische Optionen
  • Beinhaltet Silent Storm und Add-On „Sentinels“

Systemvoraussetzungen

    Minimum:
    • OS: Windows XP / Windows Vista / Windows 7/8
    • Processor: 1.8 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card compatible with DirectX 7
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Windows XP / Windows Vista / Windows 7/8
    • Processor: 1.8 GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 3D graphics card compatible with DirectX 9
    • Hard Drive: 2 GB available space
Hilfreiche Kundenreviews
84 von 101 Personen (83%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
50.9 Std. insgesamt
Verfasst: 21. März
What may happen while you play this game:
(Axis campaign)

-Sniper: "Can you throw grenade over wall?"

-Greanadier: "Do not worry, I expert throwing granaten"

-Medic: "This may not be best idea..."

-Grenadier: "I healthy like horse tiny wall will not stop me"

*Throws grenade*
*Grenade almost makes it to the other side but bumps on the wall and falls ate the center of the squad*
*Kaboom!!!*
*Everyone is hurt and/or bleeding and the medic dies*

-Grenadier: "I am young, I have much to learn"

You don`t get to experience this with other games and still fell good about it.
10/10
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24 von 24 Personen (100%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
87.6 Std. insgesamt
Verfasst: 7. März
This game is the ♥♥♥♥!!!

There are so many options and so many actions that each character can do, there are no limits but your imagination on how to accomplish any given task. One time I was on the 1st floor of a building and I heard 2 dudes walking around upstairs, so I just blew a hole through the ♥♥♥♥ing ceiling with my machine gun and killed them both. But that commotion caused some hostiles to come investigate, so I just jumped up through the hole I had made to hide from them.

Destructible terrain, ragdoll physics, customizable team, (you can choose Allies or Axis, and there's 20 characters to pick from in each, and each character has their own unique personality) create your own player character, awesome Diablo style inventory and weapon stats and stuff, turn-based Fallout type AP and aiming for certain limbs, classic perks and attributes, hilarious dialogue, decent storyline, random encounters in a good way, randomized non-linear main questline, there's so much awesome stuff about this game that I can't even think of it all off the top of my head!

Just get this game. :D
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16 von 19 Personen (84%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
34.7 Std. insgesamt
Verfasst: 18. März
A very good classical turn-based tactical rpg game with a good physics.
10/10
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12 von 13 Personen (92%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
26.0 Std. insgesamt
Verfasst: 16. März
Silent Storm is an AMAZING Turn Based Strategy and RPG. If you can get past some of the basic things such as bad voice acting and the graphics, you'll find a rather in-depth game where instead of going through the front door into an enemy base, you can walk around, blow up the wall and just walk on in. I dont really write reviews, but honestly this game is AMAZING and FUN, and I would recommend this to everyone who likes a nice strategy game or like X-COM.

Have a good day!
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5 von 5 Personen (100%) fanden dieses Review hilfreich
150.9 Std. insgesamt
Verfasst: 1. Juni
Silent Storm itself is a great game as was said many times in the comments section. It feels like an Xcom game but without the need for knowing what to research into and all that; it just puts you straight into the action. The destructive environment mechanics work absolute wonders in the game and, in my opinion, has never been properly done in another tactical strategy game like it. There isn't really enough time in the world for me to talk about why the game is amazing.

However amazing it may be, it isn't without faults. Its voice acting is pretty obviously bad (though they did improve it a bit in Silent Storm: Sentinels... which is probably the only good part about that game), the graphics did not age well at all and, one thing I never see mentioned is just how badly Panzerkleins ruin the game. It's a nice idea but it really, really takes away from the tactical aspect of the game; Panzerkleins, in my opinion, aren't fun to use, fight or just anything at all, really. While in the sequel, they do include a stat called "Penetration" to compensate for Panzerkleins, even then, they just seem like extremely cheesy units, especially when used by the player, who is essentially unkillable in one due to the AI not knowing what to do against a Panzerklein. It just really muddled the experience for me in an otherwise exceptional tactical strategy game.

As for the sequel, I do not recommend it... at all. It does try to be a successor to Silent Storm but the content that carried over feels more lazily thrown together than anything so it just sort of ends up being much more bland than the original with a plotline that really doesn't make even the slightest bit of sense (it picks up after WW2, i.e., the first game, and carries on the plot of a secret organization looking to rule the world, yadda yadda, you've seen that coming a mile away anyway and then manages to become even more generic in the sequel, including that you start the game as some random person who was kidnapped for reasons the game doesn't explain and brought into a supposed secretive special forces who just take you in after your escape because... reasons.) and, worst of all to me, has almost no destructible environments at all! That's what really made the first game unique to me was just how you can be creative with how you engaged the enemy but most of SS:S just takes place in either indestructible corridors (yes, including an obligatory sewer level) or pointless destructible maps, such as a mission that is supposed to be conducted in stealth but is one of the few maps that has destructibility in it. Lastly, they added a currency system that just proves why currency should not be a thing in a tactical strategy game with RPG elements since it ultimately just turns the game into farming "Random Encounters" that aren't at all random.

Long story short, I highly recommend the 1st game to anyone who enjoys xcom-like strategy games but do be wary as eventually it does take a turn for the worse once Panzerkleins are introduced and, unless you really and I mean, REALLY like Silent Storm, don't waste your time on SS:Sentinels.
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