CastleMiner Z is an infinite world filled with deep places to explore, and horrifying monsters to slay. Build structures out of blocks, craft weapons and tools from raw materials, and explore the vast and frightening world around you.
User reviews: Mostly Positive (1,016 reviews)
Release Date: Nov 9, 2011

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Recent updates View all (14)

May 18

Update 1.7 Released

We have released update 1.7 based on the community feedback that we have gotten from you. Here is what you can expect...

  • Complete graphics overhaul, we have changed almost everything in the game. It looks very different, especially on high end systems.
  • Full support of any resolution, without letterboxing. In doing this we also completely re-did the UI and menus to make it more visually appealing and functional for the mouse/keyboard
  • New set of game options, such as graphics options etc.
  • Support for Modding
  • Ability to pick your language despite how your system is set.
  • Fixes for connection problems
  • Various other small features and bug fixes

52 comments Read more

May 18 r3 Now available

This is bug fix release.

- Fixed issue where control bindings disappear when upgrading
- Fixed issue where game would hang after pressing "Join Online" from the main menu.
- Various improvements to weapon animations and graphics.

7 comments Read more

Update 1.7

We have done a massive overhaul on the game with the recent 1.7 update, giving the game a major face-lift and integrating many of the features requested by the community.

1.7 New Features

  • Complete Graphics Overhaul
  • Completely New UI to Make Crafting Easier
  • Full Support for Any Display Mode
  • Rebind-able Keys
  • Mod Support
  • Enhanced Graphic Detail Settings

About This Game

CastleMiner Z is an online coop survival horror game in a block based environment. Travel with your friends in a huge, ever-changing world and craft modern weapons to defend yourself from dragons and the zombie horde!

Game Play

CastleMiner Z is an infinite world filled with deep places to explore, and horrifying monsters to slay. Build structures out of blocks, craft weapons and tools from raw materials, and explore the vast and frightening world around you.

Play by yourself or online with friends in any of these exciting game modes:

  • Endurance Mode: There are tales of a place beyond the mountains where Hell itself has torn through. How far can you get before you succumb to the zombies, dragons, skeletons, or other enemies that thirst for your blood? Run, fight, and sneak your way across dry deserts, snowy mountains, and icy expanses on your quest to vanquish the ultimate guardians of the abyss. In Endurance Mode, the world is randomized each game and the death of your party is permanent.
  • Survival Mode: If you enjoy Endurance, but would rather build permanent structures and defenses, Survival Mode is where you’ll spend your time.
  • Creative Mode: With simplified crafting and the ability to adjust or eliminate the enemy threat, Creative Mode is a great place to build vast structures in peace.
  • Dragon Survival Mode: For those who like their trophies big and their hair singed and smoking, Dragon Survival Mode brings you up close and personal with wave after wave of the biggest, meanest, scaliest brutes in the game.

Worlds can be saved in any game mode (except endurance) so try building a castle with enemies turned off, then grabbing some friends and loading it up with enemies turned on!

System Requirements

    • OS: Windows 8, 7 , Vista, XP
    • Processor: 2.8 GHZ Dual Core
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c or better with 500 mb memory
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 100 MB available space
    • Sound Card: Direct X Compatible
    • OS: Windows 8, 7
    • Processor: 3.0 ghz Quad Core or Better
    • Memory: 8 GB RAM
    • Graphics: DirectX 9.0c or better with 1 GB memory
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 100 MB available space
    • Sound Card: Direct X Compatible
Helpful customer reviews
172 of 201 people (86%) found this review helpful
3.8 hrs on record
Such a shame.
Graphics are nice, (except for the amount of dust while mining obscuring the block you're aiming at). Nice, dark feel. A promising crafting system and potential for so much more.
Unfortunately, as far a I can tell, nothing of any significance had happened since last May.
It's almost as if the developers have released a half-finished project for sale and just cut and run with the money.
Kickstarter projects and early release accesses require a certain element of trust.

To my mind, and I'm sorry for all the honourable, hard-working, independant developers out there, this has put me off funding/supporting projects-in-development for good.
Posted: September 17
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166 of 194 people (86%) found this review helpful
0.2 hrs on record
Don't play CastleMinerZ. Please.

It's like playing Minecraft while someone hits you with a pillowcase filled with dead batteries.
Posted: October 1
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352 of 523 people (67%) found this review helpful
16.0 hrs on record
Rating 52/100
Recommendation - Where countless games have gone before, now with adequatulence.
Don't spend more than - A bone or two.

Everyone and their dog knows what game this is trying to copy. You could show someone a screenshot OR read them the name OR explain the concept, and you wouldn't even be able to finish before they said "Minecraft."

This is a shameless, shallow, cash-grab copy of what used to be a unique game. You know what, though? I still had fun with it.

It could be because I only played it a dozen hours or so. It could be because I got it in a $4 bundle deal along with 9 other games. It could be because I played almost the entire time co-oping with a friend. Or it could even be that the concept of Minecraft is so addictively fun that even the cheapest knockoffs still are enjoyable.

Whatever the reason, I enjoyed my little slice of time in this world. There's really nothing else I can say than that. There are the same set of Minecraft tools (pick, shovel, axe, sword, etc.), and the same set of Minecraft ores (bronze, silver, gold, diamond, etc.). The enemies are different (and VASTLY more annoying), you can craft a whole slew of guns (from pistols to laser sniper rifles and alien AKs), and the game has a slightly more survival-based attitude to it. That could be an intentional design choice from the ground up, or it could just be that they only put in a small number of building supplies and chose to add difficulty as padding. Who knows.

If you already own Minecraft, don't buy this. It is SO similar (and inferior) in almost every way that you will just be wasting money. Surely there are even Minecraft mods that add guns and running zombies.

If you do not own Minecraft, are intrigued by the concept, and this game is on sale for cheap (I'm talking CHEAP), then go ahead and grab it. The multiplayer was stable, the controls are responsive, and it has the same addictive just-one-more-block-so-I-can-add-to-my-castle quality of Minecraft.

I can't see myself ever going back to it though.
Posted: July 23
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248 of 367 people (68%) found this review helpful
0.5 hrs on record
I only played for 30 minutes, and this game already gave me cancer. There is no mouse sensitivity settings in which it desperately needs, The textures reminds me of a generic playstation 2 game. And the worst part is the only chance I had of having fun in this game blew it, I had just ran into a dragon and was trying to take it down. After about 7 or 8 minutes of battle my freaking game crashed. This game has potential, it just needs polishing, ALOT of polishing.

For those of you who aren't smart enough to figure it out, there was no mouse sensitivity setting when I first created this review. I do applaud the effort on making this game better. However, I still find it bland and boring.
Posted: August 26
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1,113 of 1,738 people (64%) found this review helpful
3.5 hrs on record
About as fun as masturbating with sandpaper.
Posted: June 24
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2,507 of 3,020 people (83%) found this review helpful
306.5 hrs on record
First, allow me to tell you that I am only going to be rating this product on solely what it is, I will not be comparing it to other products. Content in this review is subject to change when the product gets modified. If you would like to contact the developers with your opinions about this product or suggest future updates, contact them at

Since its launch on Steam in February 2014 this game has been criticized for having a multitude of issues ranging from having absolutely no graphic or control settings to no communication options. Recently, this product has implemented the following:

• Resolution settings. You can now change your resolution as you see fit.
• Render distance settings. Lowest, Low, Medium, High, and Ultra.
• Texture quality settings. Low, Medium and High.

These settings were needed in order to call this a PC game. Now that these issues have been addressed, allow me to criticize some of the things they have recently implemented and the things they still haven't. They recently implemented a fairly large health bar at the top of the screen. I find this rather odd considering health in Castle Miner Z almost immediately regenerates. I would prefer if I could move this around or just turn it off all together. Along with a nice HD retexture of every block in the game, they've also added a new blue user interface.

The game still lacks a variety of enemies, blocks, an antialiasing setting and a voice chat system. Also, text communication is rather limited. For example, if I wanted to say "Hello everyone, how are you all doing?" I would only have 5 characters left afterward. The ability to paste characters would be a lovely addition as well.

February 2014:
Castle Miner Z's controls when it first launched on Steam
Castle Miner Z's graphic settings when it first launched on Steam

March 2014:
Castle Miner Z's controls in March 2014
Castle Miner Z's graphic settings in March 2014

May 2014:
Castle Miner Z's controls in May 2014
Castle Miner Z's graphic settings in May 2014

They've got a recommendation from me if they can implement some of the following features:

• A promise that whenever they update their game, worlds won't get refreshed or corrupted. Seriously, what's the point of even playing in the first place if all of the work you put into the game is just deleted after every update?

• Voice chat. A 30 character text system just simply isn't going to cut it. People need to communicate with their voice.

• A larger variety of enemies and perhaps some friendly NPCs. Multiple reskins of dragons, zombies, skeletons and Demons with the same exact sound effects just aren't enough.

• More blocks or at least a larger variety of things to craft with resources. Dirt, rock, wood, ore, Bloodstone, weapons, explosives, doors, walls, is what I would expect from an Alpha.

• Some sense of character customization, the ability to crouch, and feet animations for turning left and right.

Many of you commenting think I am hypocritical by spending over 300 hours in this game, I find this rather absurd. If anything, you should consider the time I spent on this game as thorough testing of the product. For those of you wondering, 2/3 of the time I spent playing this game went towards an achievement that requires you run the game consecutively for 100 hours. The first time I attempted this achievement the memory leakage was so horrible it immbolized my PC after the first three days. I tried once again in the lowest resolution and succeeded.
Posted: February 3
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