Discover the beautiful world of Nihilumbra and join Born on his adventure to find himself whilst trying to escape from his inevitable curse. Born was created from the absolute nothingness: The Void. But somehow he separates himself from the black emptiness and appears in the world.
User reviews:
Mostly Positive (24 reviews) - 79% of the 24 user reviews in the last 30 days are positive.
Very Positive (1,816 reviews) - 91% of the 1,816 user reviews for this game are positive.
Release Date: Sep 25, 2013

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March 29

OFFICIAL ANNOUNCEMENT: Megamagic available on April 20th!

Nihilumbra’s birthplace BeautiFun Games have great news: Megamagic is almost here! We’ve been busy these months working on our new release, an action RPG full of 80’s vibes. It’s quite different from Nihilumbra but we think you will enjoy it.

The official release date is scheduled for 20th April 2016 via Steam. You can check out Megamagic's Steam page here:

Also, we have a new trailer, featuring new scenarios, characters, spells and grims:

Get ready to immerse yourself into the Neon Age!
BeautiFun Games Team.

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“is the kind of game that many will look over because they think they’ve played things like it hundreds of times before. It’s not. This is a project filled with incredibly smart puzzle design and an important message at its core. Anyone who absentmindedly picked it up during a sale should do themselves a favor and play right now. If you don’t yet own it, then definitely consider making a purchase in the near future. Nihilumbra is a thoroughly enjoyable experience that will stick with you. (4.5/5)”
9 –

“The whole game is great, but for me the presentation takes Nihilumbra from being a fun and clever indie game to something really special. Its presentation rivals games like Braid and Limbo. Everything looks hand drawn and a bit ethereal, a mix between a Tim Burton movie and a Jhonen Vasquez comic. The visuals are complemented by an orchestral score that’s just Danny Elfman enough, and narration that is very well voiced for the story. The tone of the game is serious, and the presentation really supports that rather than undermining it and making it come off as silly.”

“Nihilumbra shines brightest here (Void Mode). Where the story merely hints at the potential of behind its mechanics, Void Mode demonstrates their genius. It brings out Nihilumbra’s best levels, testing your mettle while retaining the game’s penchant for easily understood puzzles. The mode tests you without employing opaque logic, making you reexamine how you approach problem solving. Plus, there’s even a couple story hooks that bring some additional closure, thus sweetening the deal. (4.5/5)”
9 –

About This Game

Discover the beautiful world of Nihilumbra and join Born on his adventure to find himself whilst trying to escape from his inevitable curse.
Born was created from the absolute nothingness: The Void. But somehow he separates himself from the black emptiness and appears in the world. This is where his long odyssey begins, in which he will learn how to use the colors around him to gain powerful abilities and transform the world.

However, his experiences come at a high price. The Void must be one. It seeks to reclaim him and will never stop chasing him, destroying everything in its path along the way.
To survive, Born will have to condemn the earth he walks to its inevitable obliteration by The Void...

Advise: Nihilumbra has been designed in a way that everyone can enjoy its story, even without previous experience with puzzle games. However, players seeking for a challenge will find it on the second half of the game: the Void Mode.

Check for a browser demo!

NEW! Get Nihilumbra T-shirts and merch here:

For a better understanding about the game design and development process, we encourage you to read our Nihilumbra HD Gamasutra post-mortem.

Key Features

  • The ability to change ground physics using five different colors.
  • Use five worlds as your canvas and transform them at your will.
  • Original soundtrack composed by Álvaro Lafuente.
  • Unlock a great surprise by completing the game. Replayability assured.

New for this version
  • Voice Acting
  • Levels adapted to widescreen.
  • New HD Textures.
  • Improved and Fully Remastered Soundtrack.
  • Art gallery.
  • Re-imagined and intuitive controls and menus.
  • Improved atmospheric and weather effects.

Nihilumbra presskit.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP/Vista/7
    • Processor: 1.6 GHz
    • Memory: 2 GB RAM
    • Storage: 3 GB available space
    • OS: Snow Leopard or later
    • Processor: Intel Mac
    • Memory: 2 GB RAM
    • Storage: 3 GB available space
    • Additional Notes: Nihilumbra is not compatible with Apple Trackpad.
    • Processor: 1.6 GHz
    • Memory: 2 GB RAM
    • Storage: 3 GB available space
Customer reviews
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Mostly Positive (24 reviews)
Very Positive (1,816 reviews)
Recently Posted
2.4 hrs
Posted: August 24
Fantastic. I loved this game!
Helpful? Yes No Funny
2.4 hrs
Posted: August 21
Product received for free
Nice and short. It's fun and the difficulty is not too much.
Helpful? Yes No Funny
2.7 hrs
Posted: August 17
The first 2 hours are basically the intro to teach you how to use your powers. The rest of the game is "Void Mode" which pushes the game from "interesting puzzler" to "arbitrarily punishing". Good puzzle games don't force you to replay sections you've already figured out over and over, and aren't full of traps you can only know about if you've already died to them.
Helpful? Yes No Funny
AmestrisXavier (X X)
0.6 hrs
Posted: August 15
I thought this game was gonna have an animation style like ibb & obb, but I was wrong.

The animation is bad, the puzzles are stupid, and the entire game is about running away from "The Void" but, we all end up in there in the end, don't we?
Helpful? Yes No Funny
3.1 hrs
Posted: August 14
This is a nice little platformer/puzzle game. Not very long nor groundbreaking, but well-made and interesting, looks great, good soundtrack, nice little puzzles
Helpful? Yes No Funny
Chocolate Fan-Tail Berrypecker
1.4 hrs
Posted: August 5
The core mechanic of the game was really interesting, but before you could explore the depth of each colour a new one was introduced and the past ones were mostly thrown to the wayside.

The stories conclusion was very on the nose; which wasnt helped by the slow pacing of the game nor the narrators script being inconsistent with intent.

However, whilst I didnt overly enjoy the game it definitely had potential. It was clean, simple enough and voice actor was well chosen. Excellent idea with bland execution.
Helpful? Yes No Funny
1.1 hrs
Posted: August 4
Product received for free
thank god i found a key from some bundle, this is a total crap, good on app store, not here.
Helpful? Yes No Funny
The Lone Player
13.4 hrs
Posted: August 3
This was a really great game in my opinion. And apparently it's a port of a mobile game. I had absolutely no idea until after I finished playing through it. Honestly, it really did fool me. Anyways, I think this game is amazing! I think the story and narration is really great, the puzzles are good for the most part, and I loved the style and mechanics of it all. The only complaint I would have is Void Mode. After you beat the game, you unlock Void Mode, which is basically hard mode. In Void Mode, the puzzles range from fairly easy to nearly impossible, either because it's difficult to figure it out, or you know exactly what to do, except you have to execute nearly perfectly. Not to mention that at the end, the game basically says, "Hey you should go do Void Mode" and I was hoping for like a cutscene or something, but nope. Although it does reward you for beating it, I was kind of disappointed. Although, I would still recommend the game at least for the main story, and if you're looking for a challenge, Void Mode is for you
Helpful? Yes No Funny
VOTE Cave Johnson for President!
10.4 hrs
Posted: August 3
This game has a great story and soundtrack! I enjoyed playing the game. You are given multiple powers to solve the puzzles. The main story is a good at teaching you how to use the powers, and there is a hard mode for after you finish the main story. Definitely a great game!
Helpful? Yes No Funny
9.4 hrs
Posted: July 30
Give this game a chance!
If you like puzzles and platforms this is your game.
Cool worlds, cool puzzles, cool "power-ups" and some really interesting metaphors in the last world.
The puzzles may be easy, but then, void mode appeared! (it's like a hard difficulty and you will have to beat this game mode if you want the 100%) and some are very challenging.
So, that's it. It's cool
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 8 people (75%) found this review helpful
31.5 hrs on record
Posted: July 25

You solve the puzzles, deal with various purple monsters and progress by painting parts of the platform with 5 different colours, each of which has its own property: slide, bounce, sticky, burn and electricity. There are 5 areas in the game, each with its own environment and colour scheme. Within each area you can take your time until the last level which is always a speed run where you are chased by the Void (a purple wave covering the whole screen).

The graphics are beautiful and the gameplay itself adds to the beauty as you paint the scenery. The devs are clearly proud of their work, and rightly so, as their gallery of rough sketches and gameplay development is gradually unlocked throughout the game.

Steam trading cards and achievements are included and it's cross-platform (I'm a Linux user so that's a big plus for me).

No performance issues or glitches at all. Very stable and smooth.

Early Game

Nearly all of the negative reviews of this game show less than 4 hours of gameplay, which means they are only reviewing the Story Mode part of the game, of which there are 41 levels that seem endless. The gameplay at this stage is very easy, I would say the first 70% is child level. The whole time you are subjected to an extremely irritating narrator droning on about hopelessness and death and giving clues to the gameplay, as if it wasn't easy enough already. I was sorely tempted to throw in the towel like so many other reviewers but I wanted to get all the achievements so I carried on. I'm so glad I did!

Void Mode

As it turned out, this is a 'game of two halves'. Void Mode is properly challenging, one of the best puzzle platformers I've ever played. I'm talking 50+ attempts at some levels involving timing and accuracy, and that's after you've worked out how to solve it in the first place which isn't easy either. The narrator has disappeared by this point too, replaced by a subtle background tune, just what you need for concentration. Many of the solutions took a lot of brainpower but none were impossible if I thought about it for long enough.


After beating Void the 'polyglot language' is unlocked. All the menus etc are slang/internet speak. You can play through Story Mode again and this time there are funny comments from the developer and interesting insights into the game concepts. It's strange because after Void Mode it seems to take no time at all to speed through the entire game (this is the same playthrough that seemed to take forever the first time!) If you reach the 'True End' you will find out what the Void represents.

Finally, I cleared up half a dozen of the remaining achievements which, having completed Void, were entertaining but not too difficult (but would have seemed impossible without all my previous experience).

In retrospect the Story Mode is nothing more than an extended tutorial. If the developers left Void Mode open from the start instead of forcing you to play through the entire Story Mode to unlock it then players who were getting bored of Story would attempt Void and go scurrying back to Story because they would realise they need the practice and that there is a decent game ahead. I'm sure doing this simple thing would prevent most of the negative reviews.

Minor Cons

Fullscreen only, no windowed mode.

No controller support, although this may have been left out deliberately. It would be better for moving around but the painting side of it just wouldn't be feasible with a controller, it needs a mouse.

64-bit Linux doesn't upload achievements to your profile but there's a workaround - it's Linux, of course there is :)


This is excellent value considering the low price vs amount of gameplay. Apart from the initial Story Mode section (which I now understand was a necessary evil), the vast majority of the 32 hours I've spent playing this game have been fun and rewarding. I highly recommend it as long as you have the patience to work through the 2-4 hours at the beginning before you get to the meaty part of the game.

Hot tip: use right-click to quickly erase - it's much easier than selecting it and you will need to know this for some of the quick-fire later levels.

I bought this game myself but have dedicated the review to the fabulous and generous people at Steamified.

This review is part of the Steamified Community Review program. For similar reviews and fantastic giveaways please visit
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1 of 1 people (100%) found this review helpful
3.1 hrs on record
Posted: August 14
This is a nice little platformer/puzzle game. Not very long nor groundbreaking, but well-made and interesting, looks great, good soundtrack, nice little puzzles
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Most Helpful Reviews  Overall
137 of 168 people (82%) found this review helpful
23.7 hrs on record
Posted: November 25, 2013
Underrated magic

This game is amazing, really. It's a small life, which the player lives with the Born. A life full of danger, fear, regret and melancholy.
When the game takes you by the hand the only thing you can say is "WOW! this world is beautiful!" And the game does not release you until the final credits. And the only thing you can say after all is "What have I done, I have to fix it ..."
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70 of 78 people (90%) found this review helpful
13.6 hrs on record
Posted: December 24, 2013
I knew nothing about this game at the moment I bought it. Worth every penny, true hidden gem. If you like logic platformers which don`t require cat-like reflexes Nihilumbra is the game for you. Don`t play it when you are down, it`s a bit depressing.
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66 of 75 people (88%) found this review helpful
2.9 hrs on record
Posted: November 27, 2013
Escaping from the void, trying to become more than you are and risking the world you seek in order to do so. This is the story of Nihilumbra, a puzzle based 2D platformer from Beautifun Games.

The game follows a vey narrative series of events travelling from the cold Icy hills through the forest, the desert, the volcano and finally to the city. Each location brings with it new challenges and a new skill to brave them. These skills come in the forms of colours, paints that can be spread around the environment at will. The first colour you obtain is blue, allowing the creation of ice. Then comes the green followed by the brown, creating bouncy and sticky surfaces respectively. From the volcano comes red, the ability to burn some things and supercharge others. Finally there is yellow, the ability to create conductive lines to transfer power from energy sources to unpowered machines. It's the combination of all of these that will let you progress and aid in your escape from the void.

The gameplay is well established as you play, with a "tutorial" for each new colour. The levels are relatively easy on the first play through but after finishing once there is a new "Void" version of the levels, being more difficult and involved. The controlling of the colours is intuitive and easy to do, and if you make a mistake it's just as easy to undo your moves.

The visual style is fantastic with detailed painted backgrounds and foreground objects that have a parallax effect. When applying colours it is always easy to distinguish. The soundtrack is one that is extremely well fitting and only adds to the atmosphere. The voice over is a crucial part of the game and it wouldn't be the same without it. The tone of voice is one that makes the player feel safe while traveling and discovering.

Overall the game is solid and everything seems to work as intended, some sections seem to be reliant on trial and error. There is a large difficulty curve between finishing the first playthrough and starting the second, it could have eased into it more.

It's has a good bang for your buck and the only thing I would like to see is a level editor with steam workshop integration. Other than that it's a great game.
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50 of 51 people (98%) found this review helpful
14.0 hrs on record
Posted: February 8, 2014
One of my all-time favorite games. Nihilumbra is a side-scrolling puzzle game, where you control the lone protoganist, Born, guiding him through five varied realms. Born is alone, too- aside from the enemies in the game, which are few and far between, every landscape you travel through seems abandoned, deserted. It adds an apocalyptic feel to an already stark and melancholy game.

Born starts out with very few tricks up his sleeve- he can jump and move inexorably to the right, and the enemies he encounters are deadly. As you progress, though, you pick up new skills that allow you to alter the landscape around you- colors you can paint on the world to allow you to slide, bounce, stick, and more.

There's really two parts to this game- the story mode, which is relatively straight-forward but still retains a challenge, and the mode you unlock after beating the story, which is devilishly hard. The controls seemed fluid to me, though they take some getting used to- one hand moves Born, while the mouse uses the various colors to guide him along. The game rarely rushes you, and when it does, it's considerate enough to provide enough checkpoints to prevent too much repetition.

This seems to be Beautifun's Freshman game for the PC, and I am definitely looking forward to where they'll go from here.
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44 of 44 people (100%) found this review helpful
10.4 hrs on record
Posted: May 25, 2015
Puzzle platformer, slow-paced, not very difficult. Main mechanic (besides moving your character) is altering game physics by "painting" 5 different colours (with different abilities, which are unlocked during main campaign) on almost any platform.

Campaign is short (~3 hours) which is basically a preparation for the harder mode (The Void, ~2x harder and longer), which is unlocked after beating the game for the first time. In this mode, you'll need to employ platforming skills and brain cells a bit more. Good thing is, almost any level can be finished with different approach (using different colours which adds to replayability). Beating the hard mode will unlock a change which will give you the reason to put few more hours into the main campaign from the beginning (this feature completely change the mood of the game, which is dark/depressing by its setting).

Steam achievements are not very difficult, most of them will be unlocked naturally by going through both playthroughs. Some requires higher platforming skill and exploration, but nothing impossible for 100%.

Fair price, decent length, good game. I was pleasantly surprised. Totally recommended!
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59 of 68 people (87%) found this review helpful
2 people found this review funny
3.4 hrs on record
Posted: August 18, 2014
Ideas+motivation=indie games.

And Nihilumbra is a good way to prove indie games can have a space on the AAA games on the market

Colors, unnending questions, and a desesperate pursuit to answer the most enigmatic question of yourself:

"Why are you here?"

Our journey begin with "Born" an unknown creature made by somehow on the Void, our character escape from it, after that you have to many question to face. To prove your existance.

This being adapt himself with a family and preferably form. A"scarecrown" (similar to a human form).

The narrator is so amazing , i consider it like a character on the story, because he is always there, he is always saying something about you, your enemy, your background, questioning yourself or giving you clues, annnything.....

The colors are an essential fact throught the story, a new color = a new power, a way to understand this new and strange world. Every single one has a purpose to help you. You would notice you eventually will need to mix them to get it done.

The OST is well done, specially on the void pursuit.

Negative things:

-Short: 3 hours to complete the main storyline (but it have a void mode to replay the story)

-The puzzles aren´t very convoluted, fews are going to stop you and make you think for a moment.

This game has the word "originality" in every part of it, that is the most remarkable of the game. Is a philosophical game with a clearly message waiting in the end. Games like this makes you faith on indie games increases.
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42 of 44 people (95%) found this review helpful
2 people found this review funny
11.3 hrs on record
Posted: September 10, 2015
“Ew, a mobile game getting a PC port? No thanks!” You might say. But wait! Not all portable titles are games with simple yet addictive mechanics looking to take your money. Nihilumbra is a neat little puzzle platformer from Spanish developer Beautifun Games. You take control of Born, a creature created by The Void, who escapes to the real world. Relentlessly pursued by that which created him, Born treks across new and strange environments, discovering what it truly means to be alive.
He isn’t the only being from The Void that has crossed over however. Every now and then you will encounter a new enemy, each more dangerous than the last. These, combined with various environmental hazards provide much of the challenge outside of the platforming. The jumping itself isn’t complex, but as the game progresses you will discover new colours which can be painted on the walls, ceilings and ground of the levels. The game has five separate worlds, and there is a colour tied to each of them.
The Frozen Hills grants you blue, a colour to make surfaces icy, helping you run faster or push previously unmovable objects. The Living Forest gives you green, allowing you to make surfaces bouncy. The Ash Desert provides brown, which makes anything you paint it on sticky. The Volcano grants you red, which heats up surfaces to burn objects and enemies alike. Finally, The City unlocks yellow, which conducts electricity, allowing you to link electrical objects together. Thankfully the controls translate to keyboard and mouse perfectly. Painting is as simple as left clicking and dragging, and doing the same with right click acts as an eraser.
Although the game is 2D, the first two colours in particular have a very Portal 2-esque feel about them. You will be using momentum to jump and bounce your way to new platforms, and although it sometimes lacks precision, it isn’t all that frustrating. You will often use multiple colours in the same puzzle. For example you might use yellow to activate a powerful electromagnet, lifting your enemies into the air. Using brown on the floor in front of you allows you to walk along underneath them without being attracted yourself. There are a good amount of well thought out puzzles here. None of them take particularly long to figure out though. The game as a whole is not all that hard, and can be completed in a few hours at most – an unfortunate leftover from the fast paced mobile platform it was born on.
Nihilumbra employs a simple, yet effective art style. Each level has its own colourful theme, often attempting to give you a feel of the heat of the area. The icy areas are very blue, and the volcano is red, for obvious reasons, but this also related to the story. As Born uncovers new colours he begins to feel warmer inside, as if The Void inside him is being filled. The main character himself begins as an amorphous blob, but upon entering the real world he decides to change himself to try and blend in. The first thing he encounters is a scarecrow however, so you spend the rest of the game naively jumping around as a cute, raggedy old shadow creature. The character design of the Void enemies is good too, with weird plant creatures which launch projectiles at you, and a huge snail-like thing that erases any colours it slithers over.
At the end of each world, there is a fast paced platforming section where you are being chased by The Void. Ever encroaching from the left of the screen, you simply have to stay ahead of it and reach the end. These are some of the weakest sections of the game, as it shows off the lack of accuracy the platforming has at times. Switching between colours quickly is cumbersome, especially when attempted at speed. I would have liked the action to pause when bringing up the colour menu, as I often got caught out without the colour I needed. Thankfully the game is liberally checkpointed, even in the normal levels, so you never lose much progress. These checkpoints also seem to return all of your colour to you. It feels as if you are using some sort of resource when painting, but this was never explained, and I never ran out, so I can’t be sure.
All in all, Nihilumbra is a short, but fun, puzzle platformer. The puzzles you encounter aren’t all that difficult, but they do require some thought, particular in later stages. The platforming itself isn’t all that good, but the unique painting mechanics make up for it. Mobile games are becoming more complex, and simply better overall, and it is nice to see that some of the higher quality ones are making the switch over to PC.
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47 of 52 people (90%) found this review helpful
3 people found this review funny
4.8 hrs on record
Posted: January 25, 2015
One of the best platformer games out there, Grab it guys!
This game is like real life, you start as a baby and learn the process of life each level while being chased or haunted by the void.
In each level you will learn new things and you need to apply what you just learn to complete the level.
The story itself is a life lesson for each and everyone of us.

I really love the narration, music and the artwork.
Really a beautiful and fun game. Thank you Beautifun Games.
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